• Title/Summary/Keyword: 사용자 중심 디자인

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A Study on the Characteristics of Spatial Expression on Catalogs - Focused on the Catalogs published from IKEA since 1950 to 2015 - (이케아 카탈로그에 나타난 공간표현 특성에 관한 연구 - 1950년부터 2015년까지 이케아에서 발간된 카탈로그를 중심으로 -)

  • Kim, Jae-Sung;Lee, Won-Jea
    • Korean Institute of Interior Design Journal
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    • v.24 no.4
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    • pp.61-69
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    • 2015
  • The purpose of study is not only analyzes the space images expressed with mass-produced furniture of the time and economy throughout the cover pages of IKEA published catalogs since 1951 to 2015 but also is set to deduct the characteristics of spatial expression regarding the usage of digital media applied catalogs which is to be published along with the 2015 catalog. Thus, throughout research of basic literature such as domestic and foreign academic material, books, and websites, the theoretical consideration of the meaning of IKEA's pursuit of selling manufactured furnitures is foregone. Based on the above, Analyze and organize periodically applied interior space in accordance with context characteristic by understanding the attribute of catalogue from expansion of media space applied new digital media. The importance of research on IKEA is not only the quality of products designed by them, but emotional aspect that deeply penetrate customer's actual daily life. Implication of digital media message to advertisement is a important role in society that shares digitalized information. IKEA's innovative attempt of connection to new world using traditional method of marketing expression and smart device may help people better understand space.

Impact of Conceptual Combination Pattern and Goal Congruence on User Experience : Focused on IPTV Design Factors (디지털 서비스의 결합유형과 목적 일치도가 사용자 경험에 미치는 영향 : IPTV 서비스의 디자인 요소를 중심으로)

  • Kim, So-Lyung;Park, Ji-Young;Kim, Jin-Woo
    • Korean Management Science Review
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    • v.27 no.3
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    • pp.43-70
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    • 2010
  • Influences of convergent services on the overall industry has become noticeable. Various services are becoming to converge into a single platform because of ever-hanging needs of digital service users. However, few studies have investigated how users' perception of convergent services as well as the quality of experience that service users have while using the convergent services. Therefore, this study aims at identifying perceived patterns of convergent services by IPTV users, which is one of the representative convergent-ervice platforms. It also aims at identifying the impact of perceived convergence pattern on the relationship between goal congruency among individual services and the quality of user experience. Two empirical studies were conducted to accomplish the research goals. We have constructed two prototypes of convergent digital services in the IPTV environment and conducted controlled experiments to verify the research hypotheses. The results indicate that design similarities of two services substantially influence the perceived patterns of convergent services. It was also found that the perceived convergent patterns have significant moderating effects on the impact of perceived goal congruence upon the quality of user experience. This paper ends with limitations as well as implications of the study results.

Design Research for Life-saving Rescue Equipment at Water (익수자 구조를 위한 구조 장비 디자인 연구)

  • Jeon, Yeongwon;Lee, Hyuksoo
    • Journal of Institute of Convergence Technology
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    • v.2 no.2
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    • pp.13-19
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    • 2012
  • This Design research is a design of rescue equipment combined with beach garbage can for prompt rescue at the time of the accident in water. As a usual, it is used as garbage can hanging a garbage bag on the holders located in both sides, and it can be used to rescue drowning men promptly taking out a rescue tube located inside of the equipment at the time of the accident in water. Support is consisted of beach one, wall-hanging one and pipe one, and it could be installed to match the situation because it can be combined with all main frames. As a usual, it is used as garbage can in seaside, but it can be used to rescue drowning men promptly taking out a rescue tube after pulling the handle located in front of main frame at the time of the accident in water, and it can be used to pull drowning men out of the water because rope is kept in rescue tube.

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The manipulability of games in aspect of the button controlling complexity and fun : focusing on the adventure game (버튼 조작의 복잡성과 재미 측면에서의 게임 조작성 : 어드벤처 게임을 중심으로)

  • Son, Yeong-Lim;Ryoo, Han Young
    • Journal of Korea Game Society
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    • v.17 no.1
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    • pp.51-62
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    • 2017
  • Game is an activity for the tension, joy and fun. Playing the manipulative button for the game, gamers have unique experience for various ways to use the button. In this study, separating the manipulability of game into the complexity and the fun of button controlling, we tried to discuss the implication about the manipulability of game for the manipulability type to use the objects in adventure game. Namely, either complicated or simple, game has fun feature and needs to design the button controlling in consideration of action characteristics.

A Clustered Directed Diffusion Routing Protocol for Wireless Sensor Network (무선센서 네트워크에서 클러스터화된 디렉티드 디퓨젼 라우팅 프로토콜)

  • Zhao, Bin;Lee, Kyung-Oh
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.2
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    • pp.165-172
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    • 2011
  • Wireless sensor networks consist of small battery powered devices with limited energy resources. Once deployed, the small sensor nodes are usually inaccessible to the user, and thus replacement of the energy source is not feasible. Hence, energy efficiency is a key design issue that needs to be enhanced in order to improve the life span of the network. Directed Diffusion is a well known routing protocol. In this paper we adopt the clustering mechanism to improve the efficiency of Directed Diffusion. We introduce C-Directed Diffusion which make clusters, select the CH(Cluster Head) and CHs do the same process as in Directed Diffusion. C-Directed Diffusion is pretty simple and show better performance than Directed Diffusion.

A Study on the present condition and user investigate of student's school system chair - Focused on domestic middle school students - (학생용 교구의자의 현황 및 사용자 실태조사에 관한 연구 - 국내 중등생을 중심으로 -)

  • 임종엽;동정근;서승직
    • Korean Institute of Interior Design Journal
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    • no.32
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    • pp.82-89
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    • 2002
  • This study is focused on the chairs for students, especially, middle school students who grow rapidly compared with other group. We make a certain definite possibilities by the scientific and medical comparison of the approved chair with existing chair about the function of feet-height control & the application of the flexible back. The object of this test is middle & high school student (ratio of gender is the same) in Inchon. And the study types are two. One is to bring a matter and to suggest a design as alternative, the other is to verify propriety of the alternative. The major finding from the research are summarized as follows: 1) K·S standards for existing chairs are not proper to the growth rate of present juveniles, and they don't cope with proactive the discrepancy of growth pace. 2) Existing chairs have caused troubles by using only the fixed back of a chair. This troubles made bad influences on juveniles in a growth period. 3) Even existing chairs can adjust the back of a chair, they can be easily broken , and if they adjusted once, they can't be easily controled. Furthermore, it is Impossible to manage them because of the rust of control parts. 4) In the case of supplying the same sizes of them, juveniles who are different to growth rate respectively, can't accept the chairs. Even supplied adjustable chairs, they cant be ideal types of chairs in Open Classroom mode.

A Study on environmental elements in positive place according to the behavioral characteristics by users -focusing on circulation in environmental space by physically handicapped in Korea- (사용자 특성에 적합한 적극적 장소의 물리적 환경요소분석에 관한 연구 -우리나라 지체 장애자의 이동환경실태를 중심으로-)

  • 김혜원
    • Korean Institute of Interior Design Journal
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    • no.9
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    • pp.108-115
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    • 1996
  • The relationship between users and physical elements of environmental gives a space special characteristics. The Environment Probabilitism by Altman shows that behavior and environment, both response, effect each other construct their characteristics. People can choose their response consciously or unconsciously during their walking , sitting, standing, talking in their environment. Designing a good place can lead people to the goal that they want and designer intend to get, A good place well designed as an positive place is organised with 3 points(1) User's behavior (2) physical elements in environment (3) meanings produced between behavior and physical elements. In this study the importance of physical elements are focused on. In the place where we can have permeability, variety , legibility, robutness, visual appropriateness, richness, personalisation physically , these characteristics will encourage people to have strong motivation and to choose the most active way . From this perspective the circulation of physically handicapped persons is analyzed into their behavioral environment and their behavioral response. The analysis shows the handicapped in our situation has no environmental right for a man itself ,even they have no street to walk safely. And their response to the environment was very negative. Basically the elements from exterior space to interior space should be guaranteed for everyday according to their behavioral characteristics include handicapped. From this study the result shows that the needs of a person should be considered and accepted as an important design problem for improvement our environment.

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Smart Information Facilities as Knowledge Based Spacial System - Case Study of Information Facility Layout - (스마트 정보시설 디자인 차별화 유형 - 정보시설 배치계획 사례를 중심으로 -)

  • Kimm, Woo-Young
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.34 no.9
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    • pp.3-8
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    • 2018
  • In the social information facilities with physical stacks, it is critical to arrange categories of knowledge since there should be conventional methods by which users and visitors can browse index of all sorts of media relating to their topics. The classical index system of knowledge has been developed with primitive libraries and museums and therefore the system can be addressed by analyzing typical cases of precedents. As the forth industrial revolution has emerged, there will be quite innovative approach to provide information to the public as well as the private. The coalition between knowledge and space has always been considered as essential characteristics that remind scholars of hierarchical layout of knowledge resources such as maps, books, documents and diverse specimens. This research assumes that the spatial layout of knowledge can be classified in terms of physical attributes, symbolic entities, and information media and it defines what coalition between knowledge and space is creative in order to enacting interactive dialogue among information navigators. The spaces in between the knowledges function as trasition areas where the index system informs and stimulates, where the interface between the different knowledges is optimized and therefore the library as the public facilities no longer dedicated to the text, but as an information space in which all sorts of media are distributed equally.

A Study on the Presentation of Easy-Order Prototype in the Internet Shopping Mall using the Cyber Fitting Type's 3D Avatar (Cyber Fitting형 3D Avatar를 이용한 인터넷 쇼핑몰 Easy-Order Prototype 유형 제시를 위한 연구)

  • Choi, Sung-Won;Lim, Ji-Young
    • Archives of design research
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    • v.19 no.2 s.64
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    • pp.43-52
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    • 2006
  • The most important issue the online shopping mall for clothes is facing in the rapid growth of the online shopping mali is the high rate of the return of the goods alter purchase. The high rate of the return leads to the dissatisfaction md lack of trust from the consumers in the online shopping mall for clothes, which in turn leads to the bleak prospect for the online shopping mall for clothes as a result of the consumers' dissatisfaction. Although a type of online shopping mall using the cyber-fitting technology has emerged recently, it has succeeded only in provoking a visual interest, for it is also not satisfying the demand of the consumers by falling short in providing information. Thus, this research seeks for the resolutions of the problems related to the user-oriented online shopping. First of the resolutions is the development of a new prototype which the consumers can easily access; second is the visualization of the information using the 3D virtual-reality of he prototype through interface, which will help the consumers to make more accurate judgments. In other words, this study seeks to provide a type of prototype of an online shopping mall that meets the demand of the consumers using the 3D avatars, unlike the unilateral and conventional malls out there.

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A Study on the Color Environment of Preference Tendency in Public Library - Focused on Busan City - (공공도서관 환경색채의 선호경향에 관한 연구 - 부산지역을 중심으로 -)

  • Lee, Min Jae;Park, Hey Kyung
    • Korea Science and Art Forum
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    • v.24
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    • pp.321-332
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    • 2016
  • As functions of public library has become diversified, proper environment color plan enhancing a supporting environment of user based on a function of public library should be achieved by utilizing space chromatics which is a psychological environmental factor. Therefore, public library's color environment of each space functions should be understood and the foundation of color plan enhancing supporting environment of user should also be established under the premise that public library color environment which supports integrated functions to every local residents by meeting functional roles of library. As functions of public library expands, this study has its purpose to analyze color environment characteristics by mainly focusing on library of Busan region to study color environment supporting function of each space. Through a literature research, function and role of color, environment color have considered, and through a preceding research analysis on public library's present condition analysis and tendency of library color preference, theoretical background on library color environment has deducted. By researching present condition of environment color application at 9 public libraries located at Busan, the environment color characteristics of library has deducted through an image adjective analysis using color system, coloration analysis, IRI(Image Research Institute) color image scale. This study can be provided as a reference data for environment color plan based on spatial function to enhance supporting environment of public library user, and it is expected to utilize in the library facility plan which has been diversified.