• Title/Summary/Keyword: 사실적 이미지

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Exploration of the Development Direction of Virtual Exhibition Using 3D Architectural Space (3D 건축공간을 활용한 가상 전시의 발전 방향 탐색)

  • Kim, Jong Kouk
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.6
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    • pp.979-986
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    • 2022
  • In this study, the virtual exhibition using 3D architectural space was analyzed in terms of the viewer's experience. For this purpose, the analysis items of the virtual architectural space include whether the actual architectural space is reproduced, the introduction of surreal elements, the degree of freedom of movement and circulation, the level of photorealism of spatial expression, the level of reproduction of the exhibits and information provision method, and the interaction with other participants. Six virtual exhibition projects designed by a well-known architect were selected and analyzed. Three directions were found through the analysis. First, even when designing a virtual exhibition space with a high degree of freedom, there is a tendency to present a familiar architectural environment. Second, the current method of creating a virtual architectural space is that the method using a 360-degree rendering image and the method using a game engine coexist with pros and cons. Third, the interaction between participants in the virtual exhibition is implemented only by using a game engine. It is expected that the virtual space production environment using the game engine to be developed will become more advantageous in the future.

The Effect of Matching between Odor and Color on Video Reality and Sense of Immersion (향과 색의 어울림이 영상 실감과 몰입감에 미치는 효과)

  • Lee, Guk-Hee;Li, Hyung-Chul O.;Bang, Dongmin;Ahn, ChungHyun;Ki, MyungSeok;Kim, ShinWoo
    • Journal of Broadcast Engineering
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    • v.19 no.6
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    • pp.877-895
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    • 2014
  • It is common sense that providing specific odor can increase the video reality when video scene has an object having specific odor. However, people still do not know how to increase video reality and emotional immersion when there is no information on specific odor in the scene. So, present study explores how we improve video reality and immersion when the scene has no concrete odor information from some objects. Especially, this research focuses on diverse previous studies about matching between odor and color and then we expect providing odor can increase video reality if the odor is well-matched with the video's color. To do this, we collected 48 odors and investigated which color was well-matched with each odor. As a result, we get 5 odors which had clearly well-matched colors and decide ill-matched colors of those 5 odors as complementary colors of well-matched colors (Experiment 1). After that, we organize 3 conditions such as coloring image and video clip with well-matched color (color-odor match condition), coloring those with ill-matched color (color-odor mismatch condition), and coloring those with achromatic color by removing color saturation (color-odor neutral condition). Under each of these three conditions, image-odor matching, increment of reality with the odor, increment of immersion with the odor, and odor preference are asked (Experiment 2; 3). The results showed that the scores of all 4 questions in color-odor match condition were higher than color-odor mismatch condition and neutral condition. These results mean that providing matching odor with the scene's color in video is very effective to increase video reality and immersion. We expect experiencing better reality and immersion with olfactory information by adding various future research.

Analysis of Color Transform About Animation Film - Focused on the Hollywood Animation - (애니메이션 영화의 색채 변화 분석 - 미국 애니메이션을 중심으로 -)

  • 강대석;전정숙
    • Archives of design research
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    • v.17 no.2
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    • pp.55-66
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    • 2004
  • Full-length Animation has been producing very actively with a large of U.S.A and growing rapidly as a pare of entertainment industry since the middle of the 1990's. However, in actual fact, Korea Animation doesn't have any characteristics as compared with Japan Animation & U.S.A Animation's growth. It is owing to in financial difficulty and that there's no conversion about consciousness that Animation is only for children. This study is constructed with color information as the central figure from a gradation of information delivery and analyzed ‘Image Color’ of full-length animation which is produced by large studio in U.S.A. This study predicts about past, present and future of animation centering around a color that visual sensitivity factor which recognize enormous information very quickly among sensitivity stimulus of human being. With this study analysis a color of U.S.A animation, looking for sensitivity color factor that react to elaborate and delicate stimulus, and then expressed color from developed animation skill apply to sensitivity industry.

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A Study on Estimation of Regularizing Parameters for Energy-Based Stereo Matching (에너지 기반 스테레오 매칭에서의 정합 파라미터 추정에 관한 연구)

  • Hahn, Hee-Il;Ryu, Dae-Hyun
    • Journal of Korea Multimedia Society
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    • v.14 no.2
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    • pp.288-294
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    • 2011
  • In this paper we define the probability models for determining the disparity map given stereo images and derive the methods for solving the problem, which is proven to be equivalent to an energy-based stereo matching. Under the assumptions the difference between the pixel on the left image and the corresponding pixel on the right image and the difference between the disparities of the neighboring pixels are exponentially distributed, a recursive approach for estimating the MRF regularizing parameter is proposed. The proposed method alternates between estimating the parameters with the intermediate disparity map and estimating the disparity map with the estimated parameters, after computing it with random initial parameters. Our algorithm is applied to the stereo matching algorithms based on the dynamic programming and belief propagation to verify its operation and measure its performance.

Analysis of the Transit Ridership Pattern using Transportation Card Data : focusing on Ganghwa (교통카드 데이터를 이용한 대중교통 통행패턴 분석 : 강화군을 중심으로)

  • Lee, Minwoo;Han, Jonghak;Lee, Hyangsook
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.17 no.2
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    • pp.58-72
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    • 2018
  • Ganghwa has met a new development period in land use and infrastructure based on the 4th National Development Planning, however the public transportation system is not systematically operated yet. This paper analyzes the bus trip pattern in Ganghwa using transportation card data during a week. The result indicates that average 7,100 people use buses a day and the most frequent use occurred in Friday. Clear peak-hours between 7 and 8 A.M. and between 4 and 5 P.M. were appeared due to commuting and school trips. According the result of regression analysis, population and the number of hospitals and schools area showed positive relationships with but trips reflecting regional characteristics. The research contributes to providing basic data for constructing an efficient public transportation system in the future.

A Gender and The Beauty Showed in Politician's Facial Appearance as an Element of Winning in the Election Process (정치인의 외모에 나타난 선거승리의 요인으로써 아름다움(美)과 성(性))

  • Park, Sun-Young
    • Journal of Digital Convergence
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    • v.14 no.2
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    • pp.397-414
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    • 2016
  • There will be coming soon a sequence of the so-called election season in Korea. That is the 20th session of general elections and the 19th presidential election which are taking place one after another. When we talk about presidential candidate, we may realize that the choice were relied upon candidate's facial appearance and speech, voice, dress, and so on. One poll showed that capacity and policy were ranked high and figure and image were ranked next by asking "what is the most important factor when you vote for the president?" This study looked into the candidate's face of a newly elected public office through the election voting. I studied how the factors of sex and beauty may affect on the election results. I analyse survey of candidate's photo on the election leaflets. Analyzed result said that candidate's competency and trust have strong relations in the voting choice rather than beauty even if it is statistically significant. I also find that both beauty and competency are positively interrelated.

A Study on use state of Defect Deposite based on Actual use data - focused on 3 years after moving in apartment complex - (실적자료에 기초한 공동주택 하자보수보증금 사용실태 분석연구 - 3년차 단지를 중심으로 -)

  • Seo, Deok-Seok;Choi, Jung-Hyun;Kim, Ok-Kyue;Park, Kang-Woo;Cho, Jae-Hun;Park, Jun-Mo;Kim, Kwang-Hee
    • Journal of the Korea Institute of Building Construction
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    • v.10 no.2
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    • pp.81-88
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    • 2010
  • Under the law of Management of Apartment Complexes, the Apartment Supplier should satisfy the demands of residents for the repair of defects found in Apartment Housing. But in the cost of defect repair, the expense of resident complaints is not included, and only the actual defect repair expense is counted. So in this study, the actual use state of defect deposits for 3 years after moving in is analyzed based on the actual use data of 39 apartment complexes. The study shows that more than 50% of defect repair deposits are spent to satisfy expenses arising from complaints by residents. This is not only caused by irrational demands of residents, but also by the adoption of a stopgap policy by Apartment Suppliers.

Federated Learning Privacy Invasion Study in Batch Situation Using Gradient-Based Restoration Attack (그래디언트 기반 재복원공격을 활용한 배치상황에서의 연합학습 프라이버시 침해연구)

  • Jang, Jinhyeok;Ryu, Gwonsang;Choi, Daeseon
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.31 no.5
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    • pp.987-999
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    • 2021
  • Recently, Federated learning has become an issue due to privacy invasion caused by data. Federated learning is safe from privacy violations because it does not need to be collected into a server and does not require learning data. As a result, studies on application methods for utilizing distributed devices and data are underway. However, Federated learning is no longer safe as research on the reconstruction attack to restore learning data from gradients transmitted in the Federated learning process progresses. This paper is to verify numerically and visually how well data reconstruction attacks work in various data situations. Considering that the attacker does not know how the data is constructed, divide the data with the class from when only one data exists to when multiple data are distributed within the class, and use MNIST data as an evaluation index that is MSE, LOSS, PSNR, and SSIM. The fact is that the more classes and data, the higher MSE, LOSS, and PSNR and SSIM are, the lower the reconstruction performance, but sufficient privacy invasion is possible with several reconstructed images.

3D Face Modeling based on 3D Morphable Shape Model (3D 변형가능 형상 모델 기반 3D 얼굴 모델링)

  • Jang, Yong-Suk;Kim, Boo-Gyoun;Cho, Seong-Won;Chung, Sun-Tae
    • The Journal of the Korea Contents Association
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    • v.8 no.1
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    • pp.212-227
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    • 2008
  • Since 3D face can be rotated freely in 3D space and illumination effects can be modeled properly, 3D face modeling Is more precise and realistic in face pose, illumination, and expression than 2D face modeling. Thus, 3D modeling is necessitated much in face recognition, game, avatar, and etc. In this paper, we propose a 3D face modeling method based on 3D morphable shape modeling. The proposed 3D modeling method first constructs a 3D morphable shape model out of 3D face scan data obtained using a 3D scanner Next, the proposed method extracts and matches feature points of the face from 2D image sequence containing a face to be modeled, and then estimates 3D vertex coordinates of the feature points using a factorization based SfM technique. Then, the proposed method obtains a 3D shape model of the face to be modeled by fitting the 3D vertices to the constructed 3D morphable shape model. Also, the proposed method makes a cylindrical texture map using 2D face image sequence. Finally, the proposed method builds a 3D face model by rendering the 3D face shape model with the cylindrical texture map. Through building processes of 3D face model by the proposed method, it is shown that the proposed method is relatively easy, fast and precise than the previous 3D face model methods.

Surface Milling for the Study of Pore Structure in Shale Reservoirs (셰일 저류층 내 공극 구조 연구를 위한 표면 밀링)

  • Park, Sun Young;Choi, Jiyoung;Lee, Hyun Suk
    • Korean Journal of Mineralogy and Petrology
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    • v.33 no.4
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    • pp.419-426
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    • 2020
  • Understanding the pore structure including pore shape and connectivity in unconventional reservoirs is essential to increase the recovery rate of unconventional energy resources such as shale gas and oil. In this study, we found analysis condition to probe the nanoscale pore structure in shale reservoirs using Focused Ion Beam (FIB) and Ion Milling System (IMS). A-068 core samples from Liard Basin are used to probe the pore structure in shale reservoirs. The pore structure is analyzed with different pretreatment methods and analysis condition because each sample has different characteristics. The results show that surface milling by FIB is effective to obtain pore images of several micrometers local area while milling a large-area by IMS is efficient to observe various pore structure in a short time. Especially, it was confirmed that the pore structure of rocks with high content of carbonate minerals and high strength can be observed with milling by IMS. In this study, the analysis condition and process for observing the pore structure in the shale reservoirs is established. Further studies are needed to perform for probing the effect of pore size and shape on the enhancement of shale gas recovery.