The construction of smart communities is a new method and important measure to ensure the security of residential areas. In order to solve the problem of low accuracy in face recognition caused by distorting facial features due to monitoring camera angles and other external factors, this paper proposes the following optimization strategies in designing a face recognition network: firstly, a global graph convolution module is designed to encode facial features as graph nodes, and a multi-scale feature enhancement residual module is designed to extract facial keypoint features in conjunction with the global graph convolution module. Secondly, after obtaining facial keypoints, they are constructed as a directed graph structure, and graph attention mechanisms are used to enhance the representation power of graph features. Finally, tensor computations are performed on the graph features of two faces, and the aggregated features are extracted and discriminated by a fully connected layer to determine whether the individuals' identities are the same. Through various experimental tests, the network designed in this paper achieves an AUC index of 85.65% for facial keypoint localization on the 300W public dataset and 88.92% on a self-built dataset. In terms of face recognition accuracy, the proposed network achieves an accuracy of 83.41% on the IBUG public dataset and 96.74% on a self-built dataset. Experimental results demonstrate that the network designed in this paper exhibits high detection and recognition accuracy for faces in surveillance videos.
Recently, many studies have been conducted for safety management in construction sites by incorporating computer vision. Anchor box parameters are used in state-of-the-art deep learning-based object detection and segmentation, and the optimized parameters are critical in the training process to ensure consistent accuracy. Those parameters are generally tuned by fixing the shape and size by the user's heuristic method, and a single parameter controls the training rate in the model. However, the anchor box parameters are sensitive depending on the type of object and the size of the object, and as the number of training data increases. There is a limit to reflecting all the characteristics of the training data with a single parameter. Therefore, this paper suggests a method of applying multiple parameters optimized through data split to solve the above-mentioned problem. Criteria for efficiently segmenting integrated training data according to object size, number of objects, and shape of objects were established, and the effectiveness of the proposed data split method was verified through a comparative study of conventional scheme and proposed methods.
Journal of Korean Library and Information Science Society
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v.54
no.4
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pp.55-83
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2023
In this study, we propose the establishment of a specialized comic and webtoon library within the newly constructed library in Cheongju City. The aim is to create the library as the ultimate multi-cultural space, contributing to the enhancement of local residents' information utilization skills and future competencies. To achieve this, we conducted a foundational survey and current status analysis of a comic and webtoon specialized library, based on which we put forward a plan for its development. The research results yield the following outcomes: First, we provide concrete justifications and feasibility for the establishment of a comic and webtoon specialized library in Cheongju City. Second, we offer specific proposals for the vision, mission, roles, and functions of the comic and webtoon specialized library. Based on these research findings, if a comic and webtoon specialized library is constructed in Cheongju City, it has the potential to become a local landmark and serve as a unique cultural and tourist resource. Furthermore, by providing facilities and resources for various information services related to comic and webtoon creation and experiences, it can contribute to nurturing talents that lead the way in future industries.
Journal of the Korea institute for structural maintenance and inspection
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v.28
no.4
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pp.55-61
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2024
Recently, the number of aging concrete structures is steadily increasing. This is because many of these structures are reaching their expected lifespan. Such structures require accurate inspections and persistent maintenance. Otherwise, their original functions and performance may degrade, potentially leading to safety accidents. Therefore, research on objective inspection technologies using deep learning and computer vision is actively being conducted. High-resolution images can accurately observe not only micro cracks but also spalling and exposed rebar, and deep learning enables automated detection. High detection performance in deep learning is only guaranteed with diverse and numerous training datasets. However, surface damage to concrete is not commonly captured in images, resulting in a lack of training data. To overcome this limitation, this study proposed a method for generating concrete surface damage images, including cracks, spalling, and exposed rebar, using stable diffusion. This method synthesizes new damage images by paired text and image data. For this purpose, a training dataset of 678 images was secured, and fine-tuning was performed through low-rank adaptation. The quality of the generated images was compared according to three base models of stable diffusion. As a result, a method to synthesize the most diverse and high-quality concrete damage images was developed. This research is expected to address the issue of data scarcity and contribute to improving the accuracy of deep learning-based damage detection algorithms in the future.
Journal of the Korea Society of Computer and Information
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v.29
no.10
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pp.69-75
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2024
Noise caused by adverse weather conditions in data collected during autonomous driving can lead to object recognition errors, potentially resulting in critical accidents. While this risk is widely acknowledged, there is a lack of research that quantitatively and systematically analyzes it. Therefore, this study aims to examine and quantify the extent to which noise affects object detection in autonomous driving environments. To this end, we utilized the YOLO v5 model trained on unprocessed datasets. The test data were divided into noise ratios of 0% (Original), 20%, 40%, 60%, and 80%, and the detection results were evaluated by constructing a Confusion Matrix. Experimental results show that as the noise ratio increases, the True Positive (TP) rate decreases, and the F1-score also significantly drops across all noise levels, specifically from 0.69 to 0.47, 0.29, 0.18, and 0.14. These findings are expected to contribute to enhancing the stability of autonomous driving technology. Future research will focus on collecting real datasets that include naturally occurring noise and developing more effective noise removal techniques.
Journal of the Korea Society of Computer and Information
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v.29
no.10
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pp.59-68
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2024
In this study, we proposed an efficient model that can detect and classify the drones and related devices based on radio frequency signals. In order to increase the applicability in the battlefield, proposed model was designed to be lightweight, to ensure rapid detection and high detection accuracy. Data preprocessing was performed by applying a Discrete Fourier Transform (DFT) that is faster than Hilbert-Huang Transform (HHT). We adopted the LightGBM model as the learning model, which can be easily used by non-professionals and guarantees excellent performance in terms of classification speed and accuracy. CardRF dataset was used to verify the performance of the proposed model. As a result of the experiment, the accuracy of 3 classes classification for detecting and classifying drones, WiFi, and Bluetooth device was 99.63% when the number of sample points was set to 100k and 99.40% when set to 500k during the data preprocessing with DFT. And, in the 10 classes classification for 6 drones, 2 Bluetooth devices, and 2 WiFi devices, the accuracy was 95.65% for 100k and 96.83% for 500k, confirming significantly improved detection performance compared to previous studies.
Like to change to the information-oriented society, the guard service needs to be changed. The communication and hardware technology develop rapidly and according to the internet environment change from cable to wireless, modern person can approach every kinds of information service using wireless communication machinery which can be moved such as laptop, computer, PDA, mobile phone and so on, LBS field which presents the needing information and service at anytime, anywhere, and which kinds of device expands it's territory all the more together with the appearance of ubiquitous concept. LBS use the chip in the mobile phone and make to confirm the position of the joining member anytime within several tens centimeters to hundreds meters. LBS can be divided by the service method which use mobile communication base station and apply satellite. Also each service type can be divided by location chase service, public safe service, location based information service and so on, and it is the part which will plan with guard service development. It will be prospected 8.460 hundred million in 2005 years and 16.561 hundred million in 2007 years scale of market. Like this situation, it can be guessed that the guard service has to change rapidly according to the LBS application. Study method chooses documentary review basically, and at first theory method mainly uses the second documentary examination which depends on learned journal and independent volume which published in the inside and the outside of the country, internet searching, other kinds of all study report, statute book, thesis which published at public order research institute of the Regional Police Headquarter, police operation data, data which related with statute, documents and statistical data which depend on private guard company and so on. So the purpose of the study gropes in accordance with the LBS application, and present the problems and improvement method to analyze indirect of manager side of operate guard adaptation service of LBS, government side which has to activate LBS, systematical, operation management, manpower management and education training which related with guard course side which has to study and educate in accordance with application of the new guard service, as well as intents to excellent quality service of guard.
This study analyses support policy and structural change of textile industry in Daegu Kyungbuk region, and suggests major issues for textile industry's innovation. In Daegu Kyungbuk, it was 1999 that a policy, so called Milano Project, in order to promote a textile industry was devised. In 2004, the Regional Industrial Promotion Plan was devised. The plan was born from a view point of establishing a regional innovation system and of promoting the innovative clusters under a knowledge based economy. After then, the Regional Industry Promotion Project or Regional Strategic Industry Promotion Project became a core of regional textile industrial policy. Research results indicated that the first stage Milano project (1999-2003) showed both positive and negative effects. There were no long-term development plan, clear vision and strategy. But, core industrial infrastructure for differentiated product development, such as New product Development Support Center and Dyeing Design Practical Application Center, was constructed. The second stage Daegu Textile Industry Promotion Plan (2004-2008) displayed a significant technological performance and new product sales with the assistance of Kyungbuk province. Also, textile industry revealed positive fruits such as financial structure, productivity, and profitability as a result of strong restructuring. In industrial structure, there was a important change from clothe textile material to industry textile material. Most of textile companies did not showed high capability in CEO's technology innovation intention, entrepreneurship, R&D and human resource competency in compare with other industry. We suggested that Daegu Kyungbuk has to select and concentrate on the high-tech textile material and living textile for sustainable development and competitiveness. We also proposed a confidence and cooperation based innovation network and company oriented innovation cluster.
The current study investigated the position of future strategy analyzed from the perspective of design management in relation to 10 strategic industries implemented through 3 steps based on promising growth and advancement of Busan industries and evidence provided from a study on the development program of design industry in Busan. It elucidated the role of design industry as a key role from the perspective of design management in an age of creative revolution of futures values. It analyzed the associations between composition of future strategy and design industry in 10 strategic industries of Busan, and explained the relationships with the strategic industries. The perspective of design management involves that design as a ground of values is an industry of the future values, which performs a key strategic function and role, and a theoretical investigation examined the relationships between main functions of design management and business management. Chapter 3 organized items proposed in the design development program in Busan and examined goals and systems which become basic formation of establishment of design strategy in Busan and conditions for design industry in the associations with strategic industry. Chapter 4 described priorities of practicability by step through analyzing and grouping top 30 projects in Busan industry including meanings as key strategy, position relations, and policy priorities by analyzing elements of design management of strategic industry and describing and analyzing the concept of promoting Busan design. The theme of the present study is to change perception of design management as a key value and a condition to decide creativity industry into future industry and to evaluate vision of Busan design industry and meanings proposed as proceeding strategy. The early 21st century is an age when agrarian society has changed into industrial society is dominated by knowledge economy of the information revolution and one should prepare for the growth phase of creative innovation based on creative revolution of the 4th wave of creative society by design management which has become a center in 2000s on the whole. With the advent of creative paradigm and based on the function and role of the current creative economy age new innovation DNA of design management will be created. Design process has changed through information and knowledge-oriented trends of digital through convergence between industries from industrial design to convergence of industries, and it is expected that integrated design of value creation using information and technology will play a key role in Busan design industry development and top 10 strategic industries.
Journal of the Korean Institute of Landscape Architecture
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v.49
no.1
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pp.54-69
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2021
In 2020, civilized society's overall lifestyle showed a distinct change from consumable analog media, such as paper, to digital media with the increased penetration of cloud computing, and from wired media to wireless media. Based on these social changes, this work examines whether the use of computer media in the field of landscape architecture is appropriately applied. This study will give directions for new computer media classes in landscape architectural education in the 4th Industrial Revolution era. Landscape architecture is a field that directly proposes the realization of a positive lifestyle and the creation of a living environment and is closely connected with social change. However, there is no clear evidence that landscape architectural education is making any visible change, while the digital infrastructure of the 4th Industrial Revolution, such as Artificial Intelligence (AI), Big Data, autonomous vehicles, cloud networks, and the Internet of Things, is changing the contemporary society in terms of technology, culture, and economy among other aspects. Therefore, it is necessary to review the current state of the use of computer technology and media in landscape architectural education, and also to examine the alternative direction of the curriculum for the new digital era. First, the basis for discussion was made by studying the trends of computational design in modern landscape architecture. Next, the changes and current status of computer media classes in domestic and overseas landscape education were analyzed based on prior research and curriculum. As a result, the number and the types of computer media classes increased significantly between the study in 1994 and the current situation in 2020 in the foreign landscape department, whereas there were no obvious changes in the domestic landscape department. This shows that the domestic landscape education is passively coping with the changes in the digital era. Lastly, based on the discussions, this study examined alternatives to the new curriculum that landscape architecture department should pursue in a new degital world.
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