• Title/Summary/Keyword: 비전센서

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Real-time Localization of An UGV based on Uniform Arc Length Sampling of A 360 Degree Range Sensor (전방향 거리 센서의 균일 원호길이 샘플링을 이용한 무인 이동차량의 실시간 위치 추정)

  • Park, Soon-Yong;Choi, Sung-In
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.6
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    • pp.114-122
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    • 2011
  • We propose an automatic localization technique based on Uniform Arc Length Sampling (UALS) of 360 degree range sensor data. The proposed method samples 3D points from dense a point-cloud which is acquired by the sensor, registers the sampled points to a digital surface model(DSM) in real-time, and determines the location of an Unmanned Ground Vehicle(UGV). To reduce the sampling and registration time of a sequence of dense range data, 3D range points are sampled uniformly in terms of ground sample distance. Using the proposed method, we can reduce the number of 3D points while maintaining their uniformity over range data. We compare the registration speed and accuracy of the proposed method with a conventional sample method. Through several experiments by changing the number of sampling points, we analyze the speed and accuracy of the proposed method.

Digital Mirror using Particle System based on Motion Detection (움직임 감지 기반의 파티클 시스템을 이용한 디지털 거울)

  • Lim, Chan;Yun, Jae-Sun
    • The Journal of the Korea Contents Association
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    • v.11 no.11
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    • pp.62-69
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    • 2011
  • Development of sensing technology and progress of digital media have been creating new art genre named interactive media art. digital mirror working based on convergence between computer vision technology and video art, is expressing reconstituted spectator's visual image through various mediums. From this aesthetical point and high accessibility towards spectators, many types of digital mirrors have been introducing. However, the majority of digital mirrors express visual images unrelated to degree of spectator's participation and this caused obstruction to spectator's continuous participation and interaction. This paper proposes digital mirror operated by spectator's movements read through particle system synchronized with motion detection algorithm based on analyzing image difference. This work extracted the data of spectator's movement by image processing and designed particle system changed by this data. And it expressed reconstructed spectator's image.

Design of Data Exchange Technique for Power Facilities Monitoring using Augmented Reality (증강현실을 이용한 전력 설비 모니터링 시스템의 데이터 교환 기법 설계)

  • Kim, Donghyun;Kim, Seoksoo
    • Journal of Convergence for Information Technology
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    • v.10 no.11
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    • pp.16-22
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    • 2020
  • Since it is difficult for individual power producers and non-professionals who lack basic knowledge to control, manage, and operate facilities through EMS (Energy Management System), augmented reality and virtual reality monitoring systems are applied. However, in the existing systems, data access efficiency is inferior due to the process of analyzing column values for analog signal values collected from sensors and converting data after combining the columns. In addition, high-speed operation processing is difficult due to a large number of indexes for accommodating access patterns for various analog signal waveforms. Therefore, in this paper, a bitmap generator is inserted into a non-tree structure to convert the data collected from power facilities into physical property information, and the converted information is encrypted with a common key, so that the resources for the resources shared between each device are We propose a method of exchanging data for an augmented reality-based power system that is controlled by measurement.

Biomimetic approach object detection sensors using multiple imaging (다중 영상을 이용한 생체모방형 물체 접근 감지 센서)

  • Choi, Myoung Hoon;Kim, Min;Jeong, Jae-Hoon;Park, Won-Hyeon;Lee, Dong Heon;Byun, Gi-Sik;Kim, Gwan-Hyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.91-93
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    • 2016
  • From the 2-D image extracting three-dimensional information as the latter is in the bilateral sibeop using two camera method and when using a monocular camera as a very important step generally as "stereo vision". There in today's CCTV and automatic object tracking system used in many medium much to know the site conditions or work developed more clearly by using a stereo camera that mimics the eyes of humans to maximize the efficiency of avoidance / control start and multiple jobs can do. Object tracking system of the existing 2D image will have but can not recognize the distance to the transition could not be recognized by the observer display using a parallax of a stereo image, and the object can be more effectively controlled.

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Real-time monitoring system with Kinect v2 using notifications on mobile devices (Kinect V2를 이용한 모바일 장치 실시간 알림 모니터링 시스템)

  • Eric, Niyonsaba;Jang, Jong Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.277-280
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    • 2016
  • Real-time remote monitoring system has an important value in many surveillance situations. It allows someone to be informed of what is happening in his monitoring locations. Kinect v2 is a new kind of camera which gives computers eyes and can generate different data such as color and depth images, audio input and skeletal data. In this paper, using Kinect v2 sensor with its depth image, we present a monitoring system in a space covered by Kinect. Therefore, based on space covered by Kinect camera, we define a target area to monitor using depth range by setting minimum and maximum distances. With computer vision library (Emgu CV), if there is an object tracked in the target space, kinect camera captures the whole image color and sends it in database and user gets at the same time a notification on his mobile device wherever he is with internet access.

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An Efficient Super Resolution Method for Time-Series Remotely Sensed Image (시계열 위성영상을 위한 효과적인 Super Resolution 기법)

  • Jung, Seung-Kyoon;Choi, Yun-Soo;Jung, Hyung-Sup
    • Spatial Information Research
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    • v.19 no.1
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    • pp.29-40
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    • 2011
  • GOCI the world first Ocean Color Imager in Geostationary Orbit, which could obtain total 8 images of the same region a day, however, its spatial resolution(500m) is not enough to use for the accurate land application, Super Resolution(SR), reconstructing the high resolution(HR) image from multiple low resolution(LR) images introduced by computer vision field. could be applied to the time-series remotely sensed images such as GOCI data, and the higher resolution image could be reconstructed from multiple images by the SR, and also the cloud masked area of images could be recovered. As the precedent study for developing the efficient SR method for GOCI images, on this research, it reproduced the simulated data under the acquisition process of the remote sensed data, and then the simulated images arc applied to the proposed algorithm. From the proposed algorithm result of the simulated data, it turned out that low resolution(LR) images could be registered in sub-pixel accuracy, and the reconstructed HR image including RMSE, PSNR, SSIM Index value compared with original HR image were 0.5763, 52.9183 db, 0.9486, could be obtained.

Design of an Infrared Multi-touch Screen Controller using Stereo Vision (스테레오 비전을 이용한 저전력 적외선 멀티 터치스크린 컨트롤러의 설계)

  • Jung, Sung-Wan;Kwon, Oh-Jun;Jeong, Yong-Jin
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.2
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    • pp.68-76
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    • 2010
  • Touch-enabled technology is increasingly being accepted as a main communication interface between human and computers. However, conventional touchscreen technologies, such as resistive overlay, capacitive overlay, and SAW(Surface Acoustic Wave), are not cost-effective for large screens. As an alternative to the conventional methods, we introduce a newly emerging method, an optical imaging touchscreen which is much simpler and more cost-effective. Despite its attractive benefits, optical imaging touchscreen has to overcome some problems, such as heavy computational complexity, intermittent ghost points, and over-sensitivity, to be commercially used. Therefore, we designed a hardware controller for signal processing and multi-coordinate computation, and proposed Infrared-blocked DA(Dark Area) manipulation as a solution. While the entire optical touch control took 34ms with a 32-bit microprocessor, the designed hardware controller can manage 2 valid coordinates at 200fps and also reduce energy consumption of infrared diodes from 1.8Wh to 0.0072Wh.

Human Legs Motion Estimation by using a Single Camera and a Planar Mirror (단일 카메라와 평면거울을 이용한 하지 운동 자세 추정)

  • Lee, Seok-Jun;Lee, Sung-Soo;Kang, Sun-Ho;Jung, Soon-Ki
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.11
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    • pp.1131-1135
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    • 2010
  • This paper presents a method to capture the posture of the human lower-limbs on the 3D space by using a single camera and a planar mirror. The system estimates the pose of the camera facing the mirror by using four coplanar IR markers attached on the planar mirror. After that, the training space is set up based on the relationship between the mirror and the camera. When a patient steps on the weight board, the system obtains relative position between patients' feet. The markers are attached on the sides of both legs, so that some markers are invisible from the camera due to the self-occlusion. The reflections of the markers on the mirror can partially resolve the above problem with a single camera system. The 3D positions of the markers are estimated by using the geometric information of the camera on the training space. Finally the system estimates and visualizes the posture and motion of the both legs based on the 3D marker positions.

Fase Positive Fire Detection Improvement Research using the Frame Similarity Principal based on Deep Learning (딥런닝 기반의 프레임 유사성을 이용한 화재 오탐 검출 개선 연구)

  • Lee, Yeung-Hak;Shim, Jae-Chnag
    • Journal of IKEEE
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    • v.23 no.1
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    • pp.242-248
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    • 2019
  • Fire flame and smoke detection algorithm studies are challenging task in computer vision due to the variety of shapes, rapid spread and colors. The performance of a typical sensor based fire detection system is largely limited by environmental factors (indoor and fire locations). To solve this problem, a deep learning method is applied. Because it extracts the feature of the object using several methods, so that if a similar shape exists in the frame, it can be detected as false postive. This study proposes a new algorithm to reduce false positives by using frame similarity before using deep learning to decrease the false detection rate. Experimental results show that the fire detection performance is maintained and the false positives are reduced by applying the proposed method. It is confirmed that the proposed method has excellent false detection performance.

A method of improving the quality of 3D images acquired from RGB-depth camera (깊이 영상 카메라로부터 획득된 3D 영상의 품질 향상 방법)

  • Park, Byung-Seo;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.5
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    • pp.637-644
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    • 2021
  • In general, in the fields of computer vision, robotics, and augmented reality, the importance of 3D space and 3D object detection and recognition technology has emerged. In particular, since it is possible to acquire RGB images and depth images in real time through an image sensor using Microsoft Kinect method, many changes have been made to object detection, tracking and recognition studies. In this paper, we propose a method to improve the quality of 3D reconstructed images by processing images acquired through a depth-based (RGB-Depth) camera on a multi-view camera system. In this paper, a method of removing noise outside an object by applying a mask acquired from a color image and a method of applying a combined filtering operation to obtain the difference in depth information between pixels inside the object is proposed. Through each experiment result, it was confirmed that the proposed method can effectively remove noise and improve the quality of 3D reconstructed image.