• Title/Summary/Keyword: 비디오 동영상

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A Low-Power 2-D DCT/IDCT Architecture through Dynamic Control of Data Driven and Fine-Grain Partitioned Bit-Slices (데이터에 의한 구동과 세분화된 비트-슬라이스의 동적제어를 통한 저전력 2-D DCT/IDCT 구조)

  • Kim Kyeounsoo;Ryu Dae-Hyun
    • Journal of Korea Multimedia Society
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    • v.8 no.2
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    • pp.201-210
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    • 2005
  • This paper proposes a power efficient 2-dimensional DCT/IDCT architecture driven by input data to be processed. The architecture achieves low power by taking advantage of the typically large fraction of zero and small-valued input processing data in video and image data compression. In particular, it skips multiplication by zero and dynamically activates/deactivates required bit-slices of fine-grain bit partitioned adders within multipliers and accumulators using simple input ANDing and bit-slice MASKing. The processed results from 1-D DCT/IDCT do not have unnecessary sign extension bits (SEBs), which are used for further power reduction in matrix transposer. The results extracted by bit-level transition activity simulations indicate significant power reduction compared to conventional designs.

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A Comparison Between the Tape Switch Sensor and the Video Images Frame Analysis Method on the Speed Measurement of Vehicle (차량 속도 측정의 실무적용을 위한 테이프스위치 센서 방식과 영상 프레임 분석방법의 비교연구)

  • Kim Man-Bae;Hyun Cheol-Seung;Yoo Sung-Jun;Hong You-Sik
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.9 s.351
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    • pp.120-127
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    • 2006
  • In Korea the vehicle enforcement system(VES) detects speeding vehicle using two inductive loop detectors. And the speed reliability of theirs are evaluated through the analysis of image frame which is captured from video camera. This method is validated to evaluate VES on Korea Laboratory Accreditation Scheme(KOLAS) but it needs much time and expense for the analysis of image frame. Because the number of VES are increasing rapidly, the requirement of new evaluation method is necessary. On this paper, the tape switch sensor as a substitution of existing method was introduced and its application on the site are discussed. On the site test we compared the tape switch sensor on the speed measurement of vehicle with the video image frame. As a result we have founded that the tape switch sensor is evaluated to be feasible system on site in respect to measure the overspeed vehicle.

High-Performance Architecture of 4×4/8×8 DCT and Quantization Circuit for Unified Video CODEC (통합 비디오 코덱을 위한 4×4/8×8 DCT와 양자화 회로의 고성능 구조)

  • Lee, Seon-Young;Cho, Kyeong-Soon
    • The KIPS Transactions:PartA
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    • v.18A no.2
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    • pp.39-44
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    • 2011
  • This paper proposes the new high-performance circuit architecture of the transform and quantization for unified video CODEC. The proposed architecture can be applied to all kinds of transforms and quantizations for the video compression standards such as JPEG, MPEG-1/2/4, H.264 and VC-1. We defined the permutation matrices to reorder the transform matrix of the $8{\times}8$ DCT and partitioned the reordered $8{\times}8$ transform matrix into four $4{\times}4$ sub-matrices. The $8{\times}8$ DCT is performed by repeating the $4{\times}4$ DCT's based on the reordered and partitioned transform matrices. Since our circuit accepts the transform coefficients from the users, it can be extended very easily to cover any kind of DCT-based transforms for future standards. The multipliers in the DCT circuit are shared by the quantization circuit in order to minimize the circuit size. The quantization circuit is merged into the DCT circuit without any significant increase of circuit resources and processing time. We described the proposed DCT and quantization circuit at RTL, and verified its operation on FPGA board.

Fast Mode Decision Algorithm for Scalable Video Coding (SVC) Using Directional Information of Neighboring Layer (스케일러블 비디오 코딩에서 방향성 정보를 이용한 모드 결정 고속화 기법)

  • Jung, Hyun-Ki;Hong, Kwang-Soo;Kim, Byung-Gyu;Kim, Chang-Ki;Yoo, Jeong-Ju
    • Journal of Broadcast Engineering
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    • v.17 no.1
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    • pp.108-121
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    • 2012
  • As Scalable Video Coding (SVC) is a video compression standard extended from H.264/AVC, it is a way to provide scalability in terms of temporal, spatial and quality. Although the compression efficiency of SVC is increased due to the scalability in many aspect, it is essential to reduce the complexity in order to efficiently use because the complexity is relatively increased. To reduce the complexity of SVC in the paper, we propose fast mode decision algorithm to reduce the complexity of encoding process using direction information of B-picture by efficiently performing inter-layer prediction. The proposed algorithm is a fast mode decision algorithm that makes different from detection mode number of forward and backward, bi-direction in the way using best mode of base-layer up-sampled after simply SKIP mode detection using the direction information of best mode of base-layer up-sampled. The experimental results show that the proposed algorithm approach can achieve the maximum computational time saving about 53% with almost no loss of rate distortion (RD) performance in the enhancement layer.

Why Do Users Participate in Hashtag Challenges in a Short-form Video Platform?: The Role of Para-Social Interaction (숏폼 비디오 플랫폼에서 사용자는 왜 해시태그 챌린지에 참여하는가?: 준사회적 상호작용을 중심으로)

  • Li, Yi-Qing;Kim, Hyung-Jin;Lee, Ho-Geun
    • Informatization Policy
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    • v.29 no.3
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    • pp.82-104
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    • 2022
  • One of the interesting social phenomena in short-form video platforms is the hashtag challenge wherein ordinary users are encouraged to create by imitating short viral videos on a particular theme. Despite the increasing popularity of hashtag challenges, theoretical discussion on related user behavior is still very insufficient. In this study, we attempted to examine the impact of micro-influencers in order to understand users' willingness to participate in hashtag challenges. For this purpose, the para-social interaction theory and imitation behavior literature were adopted as key theoretical basis. In an empirical investigation using 243 survey data from TikTok users, our study found that a user's illusion of intimacy with a micro-influencer (i.e., para-social interaction) had significant positive impact on the intention to participate in a hashtag challenge. This study also showed that the degree of para-social interaction in a short-form video platform was determined by both media content-related factors and media character-related factors (i.e., content attractiveness, physical attractiveness, and attitude homophily). Our work in this study provided significant theoretical and practical implications on how to leverage micro-influencers for the success of hashtag challenges in a short-form video platform.

A Parallel Processing System for Visual Media Applications (시각매체를 위한 병렬처리 시스템)

  • Lee, Hyung;Pakr, Jong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.1A
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    • pp.80-88
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    • 2002
  • Visual media(image, graphic, and video) processing poses challenge from several perpectives, specifically from the point of view of real-time implementation and scalability. There have been several approaches to obtain speedups to meet the computing demands in multimedia processing ranging from media processors to special purpose implementations. A variety of parallel processing strategies are adopted in these implementations in order to achieve the required speedups. We have investigated a parallel processing system for improving the processing speed o f visual media related applications. The parallel processing system we proposed is similar to a pipelined memory stystem(MAMS). The multi-access memory system is made up of m memory modules and a memory controller to perform parallel memory access with a variety of combinations of 1${\times}$pq, pq${\times}$1, and p${\times}$q subarray, which improves both cost and complexity of control. Facial recognition, Phong shading, and automatic segmentation of moving object in image sequences are some that have been applied to the parallel processing system and resulted in faithful processing speed. This paper describes the parallel processing systems for the speedup and its utilization to three time-consuming applications.

IMToon: Image-based Cartoon Authoring System using Image Processing (IMToon: 영상처리를 활용한 영상기반 카툰 저작 시스템)

  • Seo, Banseok;Kim, Jinmo
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.2
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    • pp.11-22
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    • 2017
  • This study proposes IMToon(IMage-based carToon) which is an image-based cartoon authoring system using an image processing algorithm. The proposed IMToon allows general users to easily and efficiently produce frames comprising cartoons based on image. The authoring system is designed largely with two functions: cartoon effector and interactive story editor. Cartoon effector automatically converts input images into a cartoon-style image, which consists of image-based cartoon shading and outline drawing steps. Image-based cartoon shading is to receive images of the desired scenes from users, separate brightness information from the color model of the input images, simplify them to a shading range of desired steps, and recreate them as cartoon-style images. Then, the final cartoon style images are created through the outline drawing step in which the outlines of the shaded images are applied through edge detection. Interactive story editor is used to enter text balloons and subtitles in a dialog structure to create one scene of the completed cartoon that delivers a story such as web-toon or comic book. In addition, the cartoon effector, which converts images into cartoon style, is expanded to videos so that it can be applied to videos as well as still images. Finally, various experiments are conducted to verify the possibility of easy and efficient production of cartoons that users want based on images with the proposed IMToon system.

A H.264 based Selective Fine Granular Scalable Coding Scheme (H.264 기반 선택적인 미세입자 스케일러블 코딩 방법)

  • 박광훈;유원혁;김규헌
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.4
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    • pp.309-318
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    • 2004
  • This paper proposes the H.264-based selective fine granular scalable (FGS) coding scheme that selectively uses the temporal prediction data in the enhancement layer. The base layer of the proposed scheme is basically coded by the H.264 (MPEG-4 Part 10 AVC) visual coding scheme that is the state-of-art in codig efficiency. The enhancement layer is basically coded by the same bitplane-based algorithm of the MPEG-4 (Part 2) fine granular scalable coding scheme. In this paper, we introduce a new algorithm that uses the temproal prediction mechanism inside the enhancement layer and the effective selection mechanism to decide whether the temporally-predicted data would be sent to the decoder or not. Whenever applying the temporal prediction inside the enhancement layer, the temporal redundancies may be effectively reduced, however the drift problem would be severly occurred especially at the low bitrate transmission, due to the mismatch bewteen the encoder's and decoder's reference frame images. Proposed algorithm selectively uses the temporal-prediction data inside the enhancement layer only in case those data could siginificantly reduce the temporal redundancies, to minimize the drift error and thus to improve the overall coding efficiency. Simulation results, based on several test image sequences, show that the proposed scheme has 1∼3 dB higher coding efficiency than the H.264-based FGS coding scheme, even 3∼5 dB higher coding efficiency than the MPEG-4 FGS international standard.

이동통신 기술혁신의 경제적 효과 - 이동전화 단말기 창의 컬러화에 대한 경제적 가치산정을 중심으로 -

  • 이종수;변상규;이정동;김태유
    • Proceedings of the Technology Innovation Conference
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    • 2003.02a
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    • pp.81-100
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    • 2003
  • 최근 이동통신기술이 급속히 발달함에 따라 국내는 물론 전세계 이동통신업계는 제 3세대 이동통신서비스의 성공여부에 많은 관심을 쏟고 있다. 지금까지의 이동통신산업의 성장이 빠른 기술개발에 의존한 기술추동적(technology-push) 성격을 지녔다면, 이동통신시장이 포화상태에 근접하고 있는 최근에는 서비스 및 장비 양면에서의 경쟁이 치열해 짐으로써 소비자의 기술에 대한 선택이 더욱 중요해짐에 따라 수요견인적(demand-pull) 기술혁신이 예상된다. 따라서, 이동통신서비스의 확대에 따른 특정기술에 대한 소비자의 선호에 대한 올바른 판단이 향후 산업의 기술진화방향을 예측하는데 핵심적인 역할을 할 것으로 생각된다. 현재 이동통신기술의 진보의 키워드는 '멀티미디어화'이다 향후 VOD (Video On Demand) 등 비디오 스트리밍(video streaming) 기술을 이용한 동영상 서비스, 화상전화, 타 디지털기기(예를 들어 PDA, 디지털 카메라 등)와의 융합 등의 서비스가 본격화되고 차세대 이동통신망의 구축이 가시화됨에 따라 이동통신의 멀티미디어 기능은 더욱 주목받게 될 것이다. 따라서 이동전화 단말기 창의 컬러화는 이러한 이동통신기술의 새로운 패러다임을 떠받치고 있는 가장 중요한 이정표로서의 의미를 지니고 있다. 본 연구에서는 표시1창의 컬러화로 실현되는 기술혁신요소에 대해서 소비자가 부여하는 가치를 분석하고자 한다. 하지만, 컬러 단말기의 보급이 초기단계에 머무르고 있는 연구시점의 특성상 현시자료가 가용하지 않았기 때문에, 소비자에게 가상의 품질특성을 지닌 제품 조합을 제시하고 이에 대해 소비자가 순위를 매기게 함으로써 소비자의 선호를 측정하는 컨조인트(conjoint) 방법론을 사용하였으며, 소비자의 진술선호(stated preference)에 기초하여 이동통신단말기의 개별 특성에 대한 부분가치와 보상잉여를 측정하였다. 또한, 이를 통해 창의 컬러화로 인해 기대되는 초과이윤의 가능성 등 경제적인 효과들을 정량적으로 분석하고, 브랜드 가치 등 기존의 단말기 경쟁력 요소들과의 비교를 통하여 컬러화가 가져다 줄 경쟁요소들을 추정함으로서, 기술확산 메커니즘을 확인하고자 한다.

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Automated Maintenance Unmanned Monitoring System Using Intelligent Power Control System (지능형 전원제어장치를 이용한 자동화 유지보수 무인감시시스템)

  • Cha, Min-Uk;Lee, Choong Ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.237-239
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    • 2021
  • Failure and malfunction of the unmanned surveillance facility cost can lead to delays occurring until the person in charge arrives at the unmanned surveillance facility, and theft, damage, and information leakage damage caused by intruders. In addition, due to equipment failure and malfunction, additional costs are incurred due to constant inspection by the manager. In this paper, in order to compensate for the malfunction of unmanned facility costs, we propose a system that diagnoses the monitoring facility in real time, displays the contents of the problem, automatically restores the facility power, and informs the person in charge of the situation by text message. The proposed system is a surveillance facility consisting of main facilities such as video equipment (CCTV), sound equipment, floodlights, etc. And SMS server that can send text messages in real time. Through experiments, the effectiveness of the proposed system was verified.

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