• Title/Summary/Keyword: 블록 기반 방법

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Encryption Method Based on Chaos Map for Protection of Digital Video (디지털 비디오 보호를 위한 카오스 사상 기반의 암호화 방법)

  • Yun, Byung-Choon;Kim, Deok-Hwan
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.49 no.1
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    • pp.29-38
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    • 2012
  • Due to the rapid development of network environment and wireless communication technology, the distribution of digital video has made easily and the importance of the protection for digital video has been increased. This paper proposes the digital video encryption system based on multiple chaos maps for MPEG-2 video encoding process. The proposed method generates secret hash key of having 128-bit characteristics from hash chain using Tent map as a basic block and generates $8{\times}8$ lattice cipher by applying this hash key to Logistic map and Henon map. The method can reduce the encryption overhead by doing selective XOR operations between $8{\times}8$ lattice cipher and some coefficient of low frequency in DCT block and it provides simple and randomness characteristic because it uses the architecture of combining chaos maps. Experimental results show that PSNR of the proposed method is less than or equal to 12 dB with respect to encrypted video, the time change ratio, compression ratio of the proposed method are 2%, 0.4%, respectively so that it provides good performance in visual security and can be applied in real time.

Block-based Color Image Segmentation Using Y/C Bit-Plane Sum]nation Image (Y/C 비트 평면합 영상을 이용한 블록 기반 칼라 영상 분할)

  • Kwak, No-Yoon
    • Journal of Digital Contents Society
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    • v.1 no.1
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    • pp.53-64
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    • 2000
  • This paper is related to color image segmentation scheme which makes it possible to achieve the excellent segmented results by block-based segmentation using Y/C bit-plane summation image. First, normalized chrominance summation image is obtained by normalizing the image which is summed up the absolutes of color-differential values between R, G, B images. Secondly, upper 2 bits of the luminance image and upper 6bits of and the normalized chrominance summation image are bitwise operated by the pixel to generate the Y/C bit-plane summation image. Next, the Y/C bit-plane summation image divided into predetermined block size, is classified into monotone blocks, texture blocks and edge blocks, and then each classified block is merged to the regions including one more blocks in the individual block type, and each region is selectively allocated to unique marker according to predetermined marker allocation rules. Finally, fine segmented results are obtained by applying the watershed algorithm to each pixel in the unmarked blocks. As shown in computer simulation, the main advantage of the proposed method is that it suppresses the over-segmentation in the texture regions and reduces computational load. Furthermore, it is able to apply global parameters to various images with different pixel distribution properties because they are nonsensitive for pixel distribution. Especially, the proposed method offers reasonable segmentation results in edge areas with lower contrast owing to the regional characteristics of the color components reflected in the Y/C bit-plane summation image.

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Adaptive Coefficient Scanning for Inter-prediction Mode in H.264/AVC (H.264/AVC에서 화면 간 예측 모드의 압축 성능 향상을 위한 적응적인 계수 탐색 방법)

  • Baek, Seung-Jin;Park, Chun-Su;Ko, Sung-Jea
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.3
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    • pp.89-95
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    • 2009
  • H.264/AVC is the state-of-the-art video compression standard which achieves high coding efficiency compared with the previous standards. H.264/AVC adopts zig-zag scanning in order to encode quantized transform coefficients in a block. However, its performance is not satisfactory because all blocks are scanned in the fixed order without considering the characteristics of blocks. This paper presents an adaptive coefficient scanning method for improving inter coding efficiency in H.264/AVC. In the proposed method, the coefficient scanning order for each prediction mode is adaptively controlled based on the information of previously-coded blocks. The experimental results show that the proposed coefficient scanning method improves the coding efficiency about 2.29% for high-quality HD sequences.

Data Hiding Based on EMD for Ordered Block Truncation Coding (ODBTC를 위한 EMD 기법에 기반한 데이터 은닉)

  • Kim, Cheon-Shik;Jo, Min-Ho;Hong, You-Sik;Park, Hyun-Sook
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.6
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    • pp.27-34
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    • 2009
  • Block truncation coding (BTC) is a simple and efficient image compression technique. However, it yields images of unacceptable quality and significant blocking effects are seen when the block size is increasing. Ordered dither block truncation coding (ODBTC) was proposed to solve above problem maintaining the same compression capability. In this paper, we propose a data hiding method which can be applied to halftone images. EMD was developed by Zhang and Wang [6] for data hiding in the grayscale image. Therefore, EMD is not proper for bitmap images. In this paper, we show that EMD can be used to apply bitmap halftone image. In our experiments, we prove that our method is efficient in a halftone image.

Distributed Video Coding based on Adaptive Block Quantization Using Received Motion Vectors (수신된 움직임 벡터를 이용한 적응적 블록 양자화 기반 분산 비디오 코딩 방법)

  • Min, Kyung-Yeon;Park, Sea-Nae;Nam, Jung-Hak;Sim, Dong-Gyu;Kim, Sang-Hyo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.2C
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    • pp.172-181
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    • 2010
  • In this paper, we propose an adaptive block quantization method. The propose method perfrect reconstructs side information without high complexity in the encoder side, as transmitting motion vectors from a decoder to an encoder side. Also, at the encoder side, residual signals between reconstructed side information and original frame are adaptively quantized to minimize parity bits to be transmitted to the decoder. The proposed method can effectively allocate bits based on bit error rate of side information. Also, we can achieved bit-saving by transmission of parity bits based on the error correction ability of the LDPC channel decoder, because we can know bit error rate and positions of error bit in encoder side. Experimental results show that the proposed algorithm achieves bit-saving by around 66% and delay of feedback channel, compared with the convntional algorithm.

Design of a Lossless Audio Coding Using Cholesky Decomposition and Golomb-Rice Coding (콜레스키 분해와 골롬-라이스 부호화를 이용한 무손실 오디오 부호화기 설계)

  • Cheong, Cheon-Dae;Shin, Jae-Ho
    • Journal of Korea Multimedia Society
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    • v.11 no.11
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    • pp.1480-1490
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    • 2008
  • Design of a linear predictor and matching of an entropy coder is the art of lossless audio coding. In this paper, we use the covariance method and the Choleskey decomposition for calculating linear prediction coefficients instead of the autocorreation method and the Levinson-Durbin recursion. These results are compared to the polynomial predictor. Both of them, the predictor which has small prediction error is selected. For the entropy coding, we use the Golomb-Rice coder using the block-based parameter estimation method and the sequential adaptation method with LOCO-land RLGR. The proposed predictor and the block-based parameter estimation have $2.2879%{\sim}0.3413%$ improved compression ratios compared to FLAC lossless audio coder which use the autocorrelation method and the Levinson-Durbin recursion. The proposed predictor and the LOCO-I adaptation method could improved by $2.2879%{\sim}0.3413%$. But the proposed predictor and the RLGR adaptation method got better results with specific signals.

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Wavelet-Based Fractal Image Coding Using SAS Method and Multi-Scale Factor (SAS 기법과 다중 스케일 인자를 이용한 웨이브릿 기반 프랙탈 영상 압축)

  • Jeong, Tae Il;Gang, Gyeong Won;Mun, Gwang Seok;Gwon, Gi Yong;Kim, Mun Su
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.4
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    • pp.11-11
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    • 2001
  • 기존의 웨이브릿 기반 프랙탈 압축 방법은 전 영역에 대하여 최적의 정의역을 탐색하므로, 부호화 과정에서 많은 탐색시간이 소요되는 단점이 있다. 그래서 본 논문에서는 웨이브릿 변환영역에서 SAS(Self Affine System) 기법과 다중 스케일 인자를 이용한 웨이브릿 변환 기반 프랙탈 영상 압축 방법을 제안한다. 웨이브릿 기반 영역에서 정의역과 치역을 구성하고, 각각의 치역 블럭에 대해 모든 정의역 블럭을 탐색하는 것이 아니라, 정의역 탐색과정이 필요 없는 SAS 기법을 도입하여 공간적으로 같은 위치에 있는 상위 레벨 블록을 정의역으로 선택한다 그래서 부호화 과정에서 곱셈 계산량을 감소시켜 고속 부호화를 가능하게 한다. 그리고 SAS 기법의 단점인 화질이 떨어지는 단점을 개선하기 위해, 각 레벨별로 서로 다른 스케일 인자를 사 용하여 화질을 개선한다. 그 결과 화질에는 영향을 미치지 않고 부호화 시간과 압축률이 개선되고, 점진적 전송이 가능한 알고리듬을 제안한다.

The Farmer Model Transformation Algorithm for the Definition of COM IDL Interfaces (COM IDL 인터페이스 정의를 위한 Farmer 모델 변형 알고리즘)

  • 박수현;민성기;김태석
    • Proceedings of the Korea Multimedia Society Conference
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    • 2000.04a
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    • pp.363-369
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    • 2000
  • Farming 이란 Farmer 모델에서 제안하는 컴포넌트 아웃소싱을 의미한다. Farming 개념을 구현하기 위하여 본 논문에서는 컴포넌트 기반 개발( Component-Based Development) 개념을 도입하였다. 컴포넌트는 컴포지션에 의한 소프트웨어 블록 재사용성을 제공하며 컴포넌트는 이들의 수행하는 기능에 대한 명세를 나타내는 인터페이스 명세모델이반드시 필요하게 된다. 본 논문에서는 Farmer 모델링 방법론에 의하여 디자인되어진 시스템을 컴포넌트 기반 개발의 인터페이스 명세모델로의 변형(Transformation ) 메카니즘인 FTI 알고리즘 및 COM IDL 과의 상호관련성에 대하여 소개한다.

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Moving Object Segmentation and Tracking Using Markov Random Fields (Markov Random Fields를 이용한 움직이는 객체 추출 및 추적)

  • 장세일;황선규;김회율
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.2100-2103
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    • 2003
  • 기존의 객체 추출 및 추적 기법은 외형 변화가 없는 객체를 대상으로 하거나 배경이 고정된 영상만을 고려하였다 본 논문에서는 영역의 색상과 움직임 정보, 그리고 인접한 영역의 상관 관계를 고려한 Markov Random Field (MRF) 모델을 제안한다. MRF 모델은 영상의 시간적 공간적 상관성을 기반으로 최적의 레이블 셋을 계산함으로써 보다 정확하게 객체를 추출 및 추적할 수 있다. 또한, 블록 기반 움직임 추출 알고리즘인 Diamond Search (DS)를 분할된 영역에 적용하여 빠르게 영역의 움직임과 전역 움직임을 추정하였다. 실험 결과 제안한 방법이 객체의 외형 변화와 카메라 움직임이 있는 동영상에서 빠른 속도로 정확하게 객체를 추출 및 추적하는 것을 확인하였다.

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Parallel File System for Multimedia Data (Multimedia Data를 위한 병렬 파일 시스템)

  • 박시용;석창규;박성호;김영주;정기동
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04a
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    • pp.600-602
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    • 2000
  • 본 논문에서는 여러 개의 디스크를 클러스트화한 메시지 전송 기반의 병렬 멀티미디어 파일 시스템(PMFS: Parallel Multimedia File System)을 제안하고 설계, 구현하였다. 본 논문에서 구현한 PMFS는 이식성, 유연성 그리고 확장성을 고려한 멀티미디어 데이터를 지원하는 병렬 파일 시스템으로 2계층 분산 클러스트 구조에 적합하다. 그리고 제어 메시지와 TCP를 기반으로 서버들간에 통신을 하고 다양한 방법의 데이터 배치 기법을 제공한다. PMFS의 성능 평가 결과 데이터들이 임의 시작 블록과 DIS배치 기법으로 저장된 경우 가장 좋은 성능을 보였다.

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