• Title/Summary/Keyword: 블록 기반 방법

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Design of an efficient VLSI architecture of SADCT based on systolic array (시스톨릭 어레이에 기반한 SADCT의 효율적 VLSI 구조 설계)

  • Gang, Tae Jun;Jeong, Ui Yun;Ha, Yeong Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.3
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    • pp.46-46
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    • 2001
  • 본 논문에서는 시스톨릭 어레이에 기반한 모양 적응적 이산 여현 변환(SADCT)의 효율적 VLSI 구조를 제안한다. 모양 적응적 이산 여현 변환은 이산 여현 변환과 달리 변환 크기가 각 블록에서의 객체의 모양에 따라 가변적이므로 기존의 시간 순환구조에서는 각 처리소자의 이용도와 처리속도가 모두 저하된다. 본 논문에서는 이러한 단점을 극복하기 위해 메모리를 필요로 하지 않는 시스톨릭 어레이에 기반한 구조를 제안한다. 제안된 구조에서는 1차원 SADCT를 연속적으로 수행함으로 처리속도를 향상시키고 첫 번째 열의 처리소자들을 마지막 열의 처리소자들과 연결하고, 입력 데이터는 각각의 재배열된 블록에서의 최대 데이터 크기에 따라 각 열에 병렬로 입력하여 처리소자의 이용도를 향상시켰다. 제안된 구조는 VHDL로 기술하고 MentorTM를 이용하여 기능검증을 수행하였다. 검증결과, 하드웨어 복잡도가 다소 증가하나, 처리속도는 기존의 방법에 비해 두 배정도 향상되었다.

Multiple Texture Image Recognition with Unsupervised Block-based Clustering (비교사 블록-기반 군집에 의한 다중 텍스쳐 영상 인식)

  • Lee, Woo-Beom;Kim, Wook-Hyun
    • The KIPS Transactions:PartB
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    • v.9B no.3
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    • pp.327-336
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    • 2002
  • Texture analysis is an important technique in many image understanding areas, such as perception of surface, object, shape and depth. But the previous works are intend to the issue of only texture segment, that is not capable of acquiring recognition information. No unsupervised method is basased on the recognition of texture in image. we propose a novel approach for efficient texture image analysis that uses unsupervised learning schemes for the texture recognition. The self-organization neural network for multiple texture image identification is based on block-based clustering and merging. The texture features used are the angle and magnitude in orientation-field that might be different from the sample textures. In order to show the performance of the proposed system, After we have attempted to build a various texture images. The final segmentation is achieved by using efficient edge detection algorithm applying to block-based dilation. The experimental results show that the performance of the system Is very successful.

Implementation of a Blockchain-based Talent Trading Platform to Reduce Transaction Costs (거래 비용 절감을 위한 블록체인 기반 재능거래 플랫폼)

  • Yang, Seonghun;Jin, Hoe-Yong;Kim, Sang-Kyun
    • Journal of Broadcast Engineering
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    • v.25 no.6
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    • pp.922-934
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    • 2020
  • The talent trading platform is a platform that brokers transactions such as program coding, media content production (video, music, presentation materials, etc.), design, learning, and repair. Existing talent trading platforms provide a server-client model-based service, which incurs server operating costs and arbitration labor costs for transactions, which has a disadvantage that users bear high service fees. This paper proposes a method to reduce server and database operation costs by uploading transaction information to blocks through the system as a distributed app (dApp) based on the Ethereum platform. In addition, it proposes a method to lower transaction fees by reducing the labor cost of transaction arbitrators through smart contracts. Compare and analyze the cost processing procedure and transaction fee size of the blockchain-based talent trading platform and the existing talent trading platform.

H.264/AVC Fast Encoding Mode Decision by Motion Activity of Macroblock (매크로블록의 움직임 특성을 고려한 H.264/AVC 고속 부호화 모드 결정)

  • Ahn, Yong-Jo;Nam, Jung-Hak;Sim, Dong-Gyu
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.343-345
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    • 2010
  • H.264/AVC는 율-왜곡 계산에 기반한 화면 내 예측과 화면 간 예측을 통하여 높은 압축효율을 나타낸다. 그러나 모든 예측 모드의 율-왜곡 값을 계산하여 하나의 최적의 모드를 구하는 기존의 방법은 높은 계산량을 가지며 부호화에 걸리는 시간을 현저히 증가시킨다. 이러한 높은 계산량을 갖는 모든 예측모드의 율-왜곡 계산을 보완하기 위하여, 본 논문에서는 매크로블록의 움직임 특성 을 고려한 고속 부호화 모드 결정 방법을 제안한다. 각각의 매크로블록을 부호화하기 위해 미리 계산되는 SKIP모드에 대한 율-왜곡 값을 바탕으로 두 가지 문턱 값을 사용하여 움직임의 특성을 판단한다. 움직임의 특성에 따라 매크로블록은 3가지 분류로 나뉘게 되며, 각 분류에 따라 경쟁 모드를 적응적으로 선별하여 최적의 모드를 선택한다. 이러한 움직임 특성을 고려한 선택적 부호화 모드 결정을 통하여 부호화 효율의 큰 손실 없이 계산량을 감소시킴으로서 H.264/AVC의 고속 부호화가 가능한 x.264 대비 MMX를 사용하였을 때 16%, MMX를 사용하지 않았을 때 22%의 속도향상을 가져왔다.

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Design of a Block Logistics Operating System in Shipbuilding Industry Based on Axiomatic Design (공리적 설계를 통한 조선 산업에서의 블록 물류 운영 시스템 설계)

  • Son, Jung-Ryoul;Ha, Byung-Hyun
    • The Journal of Society for e-Business Studies
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    • v.19 no.2
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    • pp.75-93
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    • 2014
  • We deal with the design of the effective block logistics operating system in shipyard. The block logistics operation is one of the critical managerial problems in shipbuilding. The block logistics operation in shipyard consists of storage operation for temporary storage in the limited storage area and transfer equipment operation of blocks from the given storage area to next process according to the block production schedule. We propose a design method of block logistics operating system based on the axiomatic design and IDEF0 method. As a result of axiomatic design, system functions are determined regarding implementation sequence. We validated the proposed design by implementation of a block logistics operating system for a large scale shipyard.

Motion Object Segmentation based on Clustering using Color and Position features (색상과 위치정보를 이용한 클러스터링 기반의 움직이는 객체의 검출)

  • 정윤주;김성동;최기호
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11a
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    • pp.306-308
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    • 2003
  • 본 논문은 컬러영상내 움직이는 객체의 효과적인 검출을 위해 색상과 위치정보를 적용시킨 K-means 클러스터링 알고리즘을 이용하여 움직이는 객체들을 추출한 방법을 제안하고 있다. 최종 클러스터링된 중심픽셀(prototype)이 갖고있는 RGB 값을 사용해 프레임을 비교해 객체와 배경의 분리를 가능하게 했고 마지막으로 후처리를 이용해 남아있는 배경잡음을 제거하였다. 본 연구의 실험은 여러 교통장면을 포함한 다양한 영상에서 이루어졌으며 실험결과 제안된 알고리즘은 기존의 픽셀이나 블록기반의 방법에 비해 보다 정확한 객체 검출이 가능했으며 한 가지 특징 정보를 사용한 클러스터링에 비해 보다 높은 정확도를 보였다.

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Intra coding based phase hologram compression (Intra 코딩 기반의 위상 홀로그램 압축)

  • Kim, Jin-Kyum;Oh, Kwan-Jung;Kim, Jin-Woong;Kim, Dong-Wook;Seo, Young-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.07a
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    • pp.321-322
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    • 2020
  • 본 논문에서는 Intra 코딩 기반의 위상 홀로그램 압축 방법을 제안한다. 제안하는 방법은 다음과 같다. 홀로그램을 Intra 코딩의 블록 단위로 세그먼트를 나누는 과정, Intra 코딩의 예측을 고려한 위상 펼침 과정, H.265/HEVC 입력을 고려한 양자화 과정, 마지막으로 H.265/HEVC를 이용한 압축과정으로 구성된다. 제안한 알고리즘은 위상정보에 아무런 전후처리를 하지않고 H.265/HEVC를 압축한 결과보다 100:1 이상의 고압축률 구간에서 압축효율이 향상되었다.

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Digital Video Watermarking Based on SPIHT Coding Using Motion Vector Analysis (움직임 벡터 정보를 이용한 SPIHT 부호화 기반의 디지털 비디오 워터마킹)

  • Kwon, Seong-Geun;Hwang, Eui-Chang;Lee, Mi-Hee;Jeong, Tai-Il;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.10 no.11
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    • pp.1427-1438
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    • 2007
  • Video watermarking technologies are classified into types of four kinds. The first type is to embed the watermark into a raw video signal and to code the watermarked video signal. Most of video watermarking technologies fall into the category of this type. The second type is to apply watermarking to the coding process, such as block DCT and quantization. The third is to directly embed the watermark into the compressed bitstream itself. Generally, it is referred as labelling rather than watermarking. Finally, the fourth is to embed the water mark into MPEG motion vector. This type has the difficulty in real-time process because of the high complexity and has the blocking effects because of DCT-based on coder. In this paper, we proposed the digital video watermarking that embed the watermark in SPIHT video code for I-frame using motion vector analysis. This method can remove the blocking effect occurred at the DCT-based on coder and obtain video data that has progressive transmission property. The proposed method is to select the region for the watermark embedding in I frame using motion vector estimated from the previous P or B frame. And then, it is to perform DWT and embed the watermark based on HVS into the wavelet coefficients in the same subband of DWT as the motion vector direction. Finally, the watermarked video bitstream is obtained by the SPIHT coder. The experimental results verified that the proposed method has the invisibility from the objective and subjective image quality and the robustness against the various SPIHT compression and MPEG re-code.

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Experimental Investigations of Accuracy Improvement in Wind Tunnel Testing Using Design of Experiments (실험설계법 기반 풍동실험 정밀도 향상 실험연구)

  • Oh, Se-Yoon;Park, Seung-O;Ahn, Seung-Ki
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.42 no.4
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    • pp.291-297
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    • 2014
  • A Design of Experiments(DOE) approach to an experimental study of fuselage drag and stability characteristics of a helicopter configuration was applied to achieve an accuracy improvement in the wind tunnel testing. The impact of blocking the test was assessed by comparing the ANOVA table for the blocked and unblocked cases. For a second-order response model, the role of blocking resulted in a substantial increase in the accuracy of test results. These accuracy improvement could be achieved through randomization, blocking, and replication of the data points i.e. a re-ordering of the test sequence where the data were acquired.

Low-Complexity H.264/AVC Deblocking Filter based on Variable Block Sizes (가변블록 기반 저복잡도 H.264/AVC 디블록킹 필터)

  • Shin, Seung-Ho;Doh, Nam-Keum;Kim, Tae-Yong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.4
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    • pp.41-49
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    • 2008
  • H.264/AVC supports variable block motion compensation, multiple reference images, 1/4-pixel motion vector accuracy, and in-loop deblocking filter, compared with the existing compression technologies. While these coding technologies are major functions of compression rate improvement, they lead to high complexity at the same time. For the H.264 video coding technology to be actually applied on low-end / low-bit rates terminals more extensively, it is essential to improve tile coding speed. Currently the deblocking filter that can improve the moving picture's subjective image quality to a certain degree is used on low-end terminals to a limited extent due to computational complexity. In this paper, a performance improvement method of the deblocking filter that efficiently reduces the blocking artifacts occurred during the compression of low-bit rates digital motion pictures is suggested. In the method proposed in this paper, the image's spatial correlational characteristics are extracted by using the variable block information of motion compensation; the filtering is divided into 4 modes according to the characteristics, and adaptive filtering is executed in the divided regions. The proposed deblocking method reduces the blocking artifacts, prevents excessive blurring effects, and improves the performance about $30{\sim}40%$ compared with the existing method.