• Title/Summary/Keyword: 방송수신기

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Implementation of FFT on Massively Parallel GPU for DVB-T Receiver (DVB-T 수신기를 위한 대규모 병렬처리 GPU 기반의 FFT 구현)

  • Lee, Kyu Hyung;Heo, Seo Weon
    • Journal of Broadcast Engineering
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    • v.18 no.2
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    • pp.204-214
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    • 2013
  • Recently various research have been conducted relating to the implementation of signal processing or communication system by software using the massively parallel processing capability of the GPU. In this work, we focus on reducing software simulation time of 2K/8K FFT in DVB-T by using GPU. we estimate the processing time of the DVB-T system, which is one of the standards for DTV transmission, by CPU. Then we implement the FFT processing by the software using the NVIDIA's massively parallel GPU processor. In this paper we apply stream process method to reduce the overhead for data transfer between CPU and GPU, coalescing method to reduce the global memory access time and data structure design method to maximize the shared memory usage. The results show that our proposed method is approximately 20~30 times as fast as the CPU based FFT processor, and approximately 1.8 times as fast as the CUFFT library (version 2.1) which is provided by the NVIDIA when applied to the DVB-T 2K/8K mode FFT.

8VSB Equalization Techniques for the Performance Improvement of Indoor Reception (실내 수신 성능 개선을 위한 8VSB의 등화 기법)

  • 김대진;박성우;이종주;전희영;이동두;박재홍
    • Journal of Broadcast Engineering
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    • v.4 no.2
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    • pp.103-118
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    • 1999
  • This paper analyzes the performance of symbol timing recovery and equalizer in 8VSB digital terrestrial TV receiver under various multipath signals and proposes equalization techniques which improve indoor reception performance. Data segment sync is used for symbol timing recovery and timing offset is measured for echoes of various delays and amplitudes by using symbol timing detection filter whose pattern is +1. +1. -1. and -1. Measured timing offsets were below 10% for long echoes with more than 5 symbol delay and above 30% for short echoes with around 1 symbol delay. Indoor reception is always more challenging than outdoor reception due to lower signal strength. large and short multipaths. and moving interfering objects. So it is considered to use FSE (Fractionally Spaced Equalizer) which is very robust to timing offset and blind equalizer which can update equalizer tap coefficients even by information data. We compare the performance of conventional DFE (Decision Feedback Equalizer) and FSE-DFE using LMS algorithm and Stop and Go algorithm for the indoor reception. Experiments reveals FSE has excellent performance for large timing offset and Stop and Go algorithm shows good performance for Doppler shift. so we propose to use FSE-DFE structure with Stop and Go algorithm for the reliable indoor reception.

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A Study on the Efficient Interference Cancellation for Multi-hop Relay Systems (다중 홉 중계 시스템에서 효과적인 간섭 제거에 관한 연구)

  • Kim, Eun-Cheol;Cha, Jae-Sang;Kim, Seong-Kweon;Lee, Jong-Joo;Kim, Jin-Young;Kang, Jeong-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.4
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    • pp.47-52
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    • 2009
  • The transmitted signal from a source is transmitted to a destination through wireless channels. But if the mobile destination is out of the coverage of the source or exists in the shady side of the coverage, the destination can not receiver the signal from the source and they can not maintain communication. In order to overcome these problems, we adopt relays. A system employing relays is a multi-hop relay system. In the multi-hop relay system, coverages of each relay that is used for different systems can overlap each other in some place. When there is a destination in this place, interference occurs at the destination. In this paper, we study on the efficient co-channel interference (CCI) cancellation algorithm. In the proposed strategy, CCI is mitigated by zero forcing (ZF) or minimum mean square error (MMSE) receivers. Moreover, successive interference cancellation (SIC) with optimal ordering algorithm is applied for rejecting CCI efficiently. And we analyzed and simulated the proposed system performance in Rayleigh fading channel. In order to justify the benefit of the proposed strategy, the overall system performance is illustrated in terms of bit error probability.

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The cancellation performance of loop-back signal in wireless USN multihop relay node (무선 USN 멀티홉 중계 노드에서 루프백 신호의 제거 성능)

  • Lim, Seung-Gag;Kang, Dae-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.4
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    • pp.17-24
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    • 2009
  • This paper deals with the cancellation performance of loop back interference signal in the case of multihop relay of 16-QAM received signal at the USN radio network. For this, it is necessary to the exchange of information with long distance located station by means of the relay function between the node in the USN environment. In the relay node, the loop-back interference signal which the retransmitting signal is feedback to the receiver side due to the antenna of transmitter and receiver are co-used or very colsely located or using the nonlinear device. Due to this signal, the performance of USN system are degraded which are using the limited resource of frequency and power. For improve this, it is necessary to applying the adaptive signal processing algorithm in order to cancellating the unwanted loop-back interference signal at the frontend of receiver in relaying node, we can get the better system and multi hop performance. In the adaptive signal processing, we considered the 16-QAM signal which has a good spectral efficiency, firstly, than, the QR-Array RLS algorithm was used that has a fairly good convergence property and the solving the finite length problem in the H/W implementation. Finaly, we confirmed that the good elimination performanc was confirmed by computer simulation in the learing cuved and received signal constellation compared to the conventional RLS.

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A Study on Smart Soil Resistance Measuring Device for Safety Characterized Ground Design in Converged Information Technology (ICT 융합 환경에서의 안전 특성화 접지 설계를 위한 스마트 대지 저항 측정 기술에 관한 연구)

  • Kim, Hong-Yong;Shin, Seung-Jung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.1
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    • pp.203-209
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    • 2019
  • In this work, a new land-specific resistance measuring device (GM) and a measuring probe (Grounding Rod) are connected to the WENNER quadrant as power-line communication (PLC). In groups of two (P1,P2) probes, five to ten probes are installed in series on the ground at intervals of 1m, 2m, 4m, 8m, and 16m, respectively. If the PLC signal from the GMD is detected by the receiver of the Probe 1 (P1) for measurement, the minute voltage and current for measurement flow from the PSD (power supply) attached to the probe to the ground, and then, through the soil between P1 and P2, enters the Probe 1 (P2). The resistance value is then measured by the principle of voltage drop due to ground resistance. Measure the earth resistance every T seconds up to 1 trillion and store the measured data on the Arduino Server mounted on the main equipment. Stored measurement data can be derived from formulas by Ohm's Law and from inherent resistance (here,). Data obtained in real time will be linked to CDGES programs installed on Main PC, enabling data analysis and real-time monitoring of the ground environment on land. In addition, a three-dimensional display is possible with 3D graph support by identifying seasonal characteristics such as temperature and humidity of land (soils). The limitations of the study will require specific application measures of Test Bed for commercial access to a model that has been developed and operated experimentally.

Detection Scheme Based on Gauss - Seidel Method for OTFS Systems (OTFS 시스템을 위한 Gauss - Seidel 방법 기반의 검출 기법)

  • Cha, Eunyoung;Kim, Hyeongseok;Ahn, Haesung;Kwon, Seol;Kim, Jeongchang
    • Journal of Broadcast Engineering
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    • v.27 no.2
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    • pp.244-247
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    • 2022
  • In this paper, the performance of the decoding schemes using linear MMSE filters in the frequency and time domains and the reinforcement Gauss-Seidel algorithm for the orthogonal time frequency space (OTFS) system that can improve robustness under high-speed mobile environments are compared. The reinforcement Gauss-Seidel algorithm can improve the bit error rate performance by suppressing the noise enhancement. The simulation results show that the performance of the decoding scheme using the linear MMSE filter in the frequency domain is severely degraded due to the effect of Doppler shift as the mobile speed increases. In addition, the decoding scheme using the reinforcement Gauss-Seidel algorithm under the channel environment with 120 km/h and 500 km/h speeds outperforms the decoding schemes using linear MMSE filters in the frequency and time domains.

SHVC-based Texture Map Coding for Scalable Dynamic Mesh Compression (스케일러블 동적 메쉬 압축을 위한 SHVC 기반 텍스처 맵 부호화 방법)

  • Naseong Kwon;Joohyung Byeon;Hansol Choi;Donggyu Sim
    • Journal of Broadcast Engineering
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    • v.28 no.3
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    • pp.314-328
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    • 2023
  • In this paper, we propose a texture map compression method based on the hierarchical coding method of SHVC to support the scalability function of dynamic mesh compression. The proposed method effectively eliminates the redundancy of multiple-resolution texture maps by downsampling a high-resolution texture map to generate multiple-resolution texture maps and encoding them with SHVC. The dynamic mesh decoder supports the scalability of mesh data by decoding a texture map having an appropriate resolution according to receiver performance and network environment. To evaluate the performance of the proposed method, the proposed method is applied to V-DMC (Video-based Dynamic Mesh Coding) reference software, TMMv1.0, and the performance of the scalable encoder/decoder proposed in this paper and TMMv1.0-based simulcast method is compared. As a result of experiments, the proposed method effectively improves in performance the average of -7.7% and -5.7% in terms of point cloud-based BD-rate (Luma PSNR) in AI and LD conditions compared to the simulcast method, confirming that it is possible to effectively support the texture map scalability of dynamic mesh data through the proposed method.

A Fully Integrated Low-IF Receiver using Poly Phase Filter for VHF Applications (다중위상필터(Poly Phase Filter)를 이용한 VHF용 Low-IF 수신기 설계)

  • Kim, Seong-Do;Park, Dong-Woon;Oh, Seung-Hyeub
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.5A
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    • pp.482-489
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    • 2010
  • In this paper we have proposed a new architecture of DQ-IRM(Double-Quadrature Image Rejection Mixer) for image rejection in the low-IF receiver. It consist of a frequency-tunable RF PPF(Poly Phase Filter) and the quadrature mixers. The conventional DQ-IRM generates the quadrature RF signals for the RF wide band at once. But the proposed DQ-IRM with the frequency-tuable RF PPF generates the quadrature RF signals for the narrow band of 2~3 channels bandwidth, which is partitioned from the RF wide band. We designed the CMOS RF tuner for T-DMB(Terrestrial Digital Multimedia Broadcasting) with the proposed 3rd DQ-IRM using a 0.18um CMOS technology and verified the performances of the designed receiver such as the image rejection ratio, the noise figure and the power consumption. The overall NF of the RF tuner is about 1.26 dB and the image reject ratio is about 51 dB. The power consumption is 55.8 mW at 1.8 V supply voltage. The chip area is $3.0{\times}2.5mm^2$.

Performance Analysis of Location-Aware System based on Active Tags (능동태그 기반 위치인식 시스템의 성능 분석)

  • So, Sun-Sup;Eun, Seong-Bae;Kim, Jin-Chun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.2
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    • pp.422-429
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    • 2007
  • Location awareness is one of the key functionalities to build an U-city. Recently, many of works of the location-aware systems are emerging to commercially apply to on-going large-scale apartment complex based on U-city. As dwellers or cars being attached with active tags are moving in the U-city complex, the active tags periodically broadcast their own identifiers and receivers fixed along the street or in building use those information to calculate location of them. There are several issues to be considered for such an environment. The first is that the number of active tags operating in the same region are large as much as tens of thousands, and the second is that the active tags should be alive without change of batteries more than a year, hence low power consumption is very important. In this paper we propose i) a new architecture for location-aware system considering such issues, ii) technical issues to implement it using active tags, and iii) a mathematical analytic model to investigate overall performance and verify it by comparing with actual experimental results. Through the analysis we can show the theoretical boundary of the lowest packet loss rate and the maximum number of tags with acceptable performance for the systems based on active tags. The results can be applied to practical design of location-based systems of U-City projects.