• Title/Summary/Keyword: 발전문화

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A study on development of dance contents as an island of culture and art (문화예술 섬으로서의 무용콘텐츠 개발 연구)

  • Baek, Ju-mi
    • Proceedings of the Korea Contents Association Conference
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    • 2016.05a
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    • pp.107-108
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    • 2016
  • 제주도는 2015년 '문화예술 섬'으로 조성하고 2016년 제주문화예술재단의 '도민이 행복한 문화예술섬'으로 만드는 것이라는 비전을 제시하고 있다. 이에 본 연구는 제주도를 중심으로 '무용콘텐츠'의 역할을 확대시키고 지속적으로 개발, 발전하기 위하여 무용콘텐츠 개발방안을 모색하고자한다. 기존의 선행연구를 토대로 논문, 학술지, 단행본, 인터넷 홈페이지 등을 이용하여 이론적 객관적 근거를 제시하며 다음과 같이 지역축제콘텐츠, 공연예술콘텐츠 중 연출적 요소, 주제적 요소, 공간적 요소, 체험형콘텐츠, 감상형콘텐츠로 나누어 개발 방안을 제시하였다. 위의 방안들을 이용한 제주도와 하나 되는 무용콘텐츠를 통하여 지역발전 및 무용예술의 발전과 대중화 그리고 문화적 가치를 증대시키는 것을 꾀하고자 하는데 그 목적이 있다.

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Study on Public Design Development Plan for Traditional Culture Transmission Zone -With Focus on Public Design for Gwangju Metropolitan City Daechon-dong Theme Park- (전통문화 전승지구 공공디자인 발전 방안에 관한 연구 -광주광역시 대촌동 테마파크 공공디자인을 중심으로-)

  • Hwang, Yoo-Soon;Lim, Chae-Hyong
    • The Journal of the Korea Contents Association
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    • v.15 no.7
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    • pp.43-56
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    • 2015
  • Amidst various efforts which have been made to revive a city, the potential discovery related to the development of public design based on copious cultural heritages is extremely significant. Therefore, in this study, qualitative researches were conducted based on bibliographic data and image materials centered on public design of Theme Park in Daechon-dong, Gwangju Metropolitan City. The case studies verifying the identity of Korean public design through countless numbers of research materials. However, it's necessary to pay attention to a common fact because it's essential to find the national legitimacy and regional identity by tiding over problems in standardized urban development through well-designed development plan for history, living and economy bloc among the regional traditional cultural assets while rejecting the meaning in an excessively broad sense. The spaces assigned with significance are cultural contents embedded with cultural original form of the region and there is room for creative development in order to generate city brand value and to activate the space. This study is significant in that the spatial interpretation of Daechon-dong's Theme Park and the methodology of semiotic spatial planning can not only be applied but also in that this study has demonstrated positive effects on space.

Little Reviw of Online Game Travelogue (온라인게임여행기에 대한 소고)

  • Lee, Moonyoung;Kihl, Taesuk
    • Proceedings of the Korea Contents Association Conference
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    • 2019.05a
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    • pp.307-308
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    • 2019
  • 장르소설 중 게임소설은 한국 내에서만 하나의 장르로 구분되는 독특한 분야이다. 게임소설의 발전에 앞서서 MMORPG 내의 게임플레이를 소설 형식으로 구현하는 '온라인게임 여행기'라는 것이 존재했었다. 온라인게임 여행기는 컴퓨터 게임 잡지를 발표 지면으로 삼고 있었고, 컴퓨터 게임 잡지의 폐간과 더불어 사라진 장르가 되었다. 본 논문에서는 1999년부터 2003년간에 걸쳐서 발전했던 온라인게임 여행기의 시말에 대해 검토해본다.

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The Current Culture and Arts Education Research in a Cultural Field of ODA : Focusing on MCST and KOICA (문화분야 ODA의 문화예술교육 프로그램 현황 연구 - 문화체육관광부와 KOICA 중심으로)

  • Paek, So-Yeon;Park, Keong-Cheol
    • The Journal of the Korea Contents Association
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    • v.16 no.2
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    • pp.57-67
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    • 2016
  • ODA is administered with the promotion of the economic development and welfare of undeveloped countries provided by developed countries. Entering the 2000s, the paradigm of ODA is gradually diverted from economic aids to cultural aids. The purpose of this research in cultural field of ODA aims to analyze the current ODA status in order to build a base for next research. Eradicating poverty and leading the development in culture that could be a base for the development of a country through conservation of traditional culture and protection of heritage can be an universal value realization.

Interrelationship between Organizational Culture, Empowerment and Trust (조직문화, 임파워먼트와 신뢰와의 관계)

  • Kim, Young-Chun;Chung, Min-Suk
    • The Journal of the Korea Contents Association
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    • v.12 no.2
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    • pp.292-300
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    • 2012
  • This study was carried out in order to verify the influence that social welfare trust organizational culture and level of empowerment. The study object 656 copies of guns were used to analysis to social worker engaged in to the community welfare agency, old man welfare agency, disabled welfare agency which was social welfare use facilities. Organizational culture and empowerment as it was for an independent variable analyzed correlation to trust and executed regression analysis to grasp a degree of an influence to be mad to trust. Research result, first, Organizational culture appeared to what I affected to trust social group culture, development cultural artist and second, Level of empowerment of social worker appeared to what I affected to trust own a task meaning result and self-determination. There's social welfare is organized in order to improve social welfare gratitude confidence, and it is group culture and development culture, and an level of empowerment to recognize a social welfare private house gives meaning anger to a task and self-determination had to heighten it.

회원사탐방 - '화려하게 더욱 돋보이게' 명성금박인쇄

  • Im, Nam-Suk
    • 프린팅코리아
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    • v.12 no.7
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    • pp.90-92
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    • 2013
  • 인쇄가 있는 곳에 문화가 있고, 인쇄는 문화의 산모라고 한다. 곧 어떤 문화도 인쇄의 힘을 빌리지 않고는 존재할 수 없고, 발전할 수도 없다는 뜻이다. 본지에서는 문화의 한 축을 만들고 있는 인협 회원사를 찾아가 인쇄노하우에 대해 들어본다. 이번호의 주인공은 을지로에 위치한 명성금박인쇄다.

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How Government Policy Affects to Entertainment Industry?: Case Study of Korean Film History (영화산업 발전단계를 바탕으로 본 문화콘텐츠산업의 정부개입과 산업 성숙도의 연관성)

  • Kwon, Heog-In;Rhee, Hyunjung
    • The Journal of the Korea Contents Association
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    • v.14 no.7
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    • pp.386-394
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    • 2014
  • Entertainment Industry, with high productivity of added value, is noticed as a major industry leading global economy. Thus the government has been constantly attempting to devise various plans for developing entertainment industry, but the plans are mostly come out according to currently faced issues rather than considering the whole industry interior interaction. We are mainly objective to find a ground for estimating the current entertainment industry status. For this, we borrowed the concept of 'maturity' from various capacity maturity estimation tools. We also analyzed Korean film industry as a representative entertainment industry case to find what and how government intervention has affected on the industry.

Study on Development of Crafts Cultural Industry - Central Region of South Korea Craft Industrial as center - (공예문화산업의 발전방안 연구 - 중부권 공예문화산업 중심으로 -)

  • Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.14 no.5
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    • pp.385-390
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    • 2016
  • Cultural industry consists of a national own value and life style known as the cultural characteristics, and it has decorative and practical features so it covers necessaries and items of personal preference that the public use. Craft Culture Industry means the craft industry where goods with cultural features of traditional art are made based on specific region and surroundings, which is a series of process in which inherent traditional and cultural elements are produced, representing cultural industry. With the review on issues and solutions in each section of Craft Culture Industry, it would help solve the problem when developing Craft Culture Industry. This study examines the popularity and status of the craft cultural products and figures out the current situation of the domestic cultural industry and the development plan.