• Title/Summary/Keyword: 반응 행동

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An Adaptive Information Filtering Agent based on User′s Combined Behaviors (사용자의 결합된 행동을 이용한 적응형 정보여과 에이전트)

  • 송용수;홍언주;오경환
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04b
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    • pp.268-270
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    • 2002
  • 본 논문에서는 온라인 뉴스 기사를 여과하여 사용자에게 관련있는 뉴스기사만을 선별적으로 여과하여 보여주는 정보여과 에이전트를 설계 및 구현하였다. 정보여과의 핵심이라고 할 수 있는 정확한 사용자 프로파일 구축과 정보에 대한 사용자의 적합성 반응인 명시적 피드백과 암시적 피드백을 모두 결합한 피드백을 사용하여 사용자 프로파일을 좀 더 정교하게 구축하는 방법을 기술하였다. 실험을 통하여 사용자의 결합된 적합성 피드백 행동에 기반한 정보여과 에이전트의 성능이 단일의 피드백만을 사용했을 때보다 더 좋은 정확성과 적응성을 지니고 있음을 보여 주었다.

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유행선도력에 따른 화장품 구매행동에 관한 연구

  • 최윤영;이선재
    • Proceedings of the Korea Society of Costume Conference
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    • 2003.05a
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    • pp.41-41
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    • 2003
  • 하루가 다르게 점차 빨라지고 있는 유행주기와 동조성의 거부 즉 개성화추구현상이 두드러짐에 따라서 패션상품 및 화장품 구매행동도 변하고 있다. 따라서 본 연구는 시시각각 변화고 있는 소비자들의 소비태도와 유행추세에 따라 화장품 회사들의 다양한 판매촉진 전략 중에서 화장품 기획세트를 중심으로 심미적 가치관이 높고, 외모에 관심이 많은 20대 유행선도자들의 화장품 기획세트 구매동기와 구매태도, 구매반응, 구매실태를 알아본 후 본 연구를 바탕으로 화장품 기획세트 판매촉진의 효율적인 개발과 전략수립에 도움을 주고자 한다.

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A Representation of Human Action according to Diverse Environment Factors base on Ontology (온톨로지에 기반한 다양한 환경 요소에 따른 인간 행동 표현)

  • Kim, yu-shin;Park, jong-hee
    • Proceedings of the Korea Contents Association Conference
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    • 2010.05a
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    • pp.431-433
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    • 2010
  • 기존의 연구는 동작의 사실성에 비해 다양한 에이전트들의 각기 다른 동작 패턴과 환경 변화에 의한 다양한 움직임의 변화를 표현하는 데에는 한계가 있다. 실제 현실과 논리적으로 부합하는 Agents를 설계하기 위해서는 가상 환경에 대하여 능동적으로 반응하고, 그들과 상호작용하면서 스스로 능동적으로 변화함으로써 다양한 동작들을 수행할 수 있는 Agent가 필요하다. 본 논문에서는 가상 세계에서 일어날 수 있는 다양한 상황들을 제시하고, 이에 따른 다양한 가상 에이전트의 행동 변화를 위한 모델링을 제시하고자 한다.

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A Neural Network Approach to Recognition of Human Behaviors (인간행동 인식의 신경망적 접근)

  • 류중원;조성배
    • Proceedings of the Korea Multimedia Society Conference
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    • 2000.11a
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    • pp.455-458
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    • 2000
  • 인공 신경망은 체계적인 알고리즘으로 풀기 어려운 문제들을 해결하는데 사용되어오고 있다. 이는 인간의 뇌세포가 외부자극에 대해 반응하는 과정을 컴퓨터 시스템 상에서 구현한 것으로 새 인간과 컴퓨터의 상호작용을 연구하는데 흥미로운 접근방식이다. 본 논문에서는 신경망의 접근방법을 이용하여 인간행위 인식시스템을 구현하였다. 신경망을 이용해 구현된 컴퓨터 인식 시스템이 인간의 두 가지 정서 하에서 일어난 세가지 서로 다른 행동을 보고 행위자의 성별이나 강정상태를 얼마나 인식해낼 수 있는지 실험해 보았다. 특히, 성별 인식 실험에서는 신호탐지 이론에서 사용하는 인장도(discriminability)를 이용해 사람에 대한 이 시스템의 효율도를 계산하였다

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보리새우의 나망행동 관찰과 자망 시험조업 결과 분석

  • 김용해;장충식;권병국
    • Proceedings of the Korean Society of Fisheries Technology Conference
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    • 2001.10a
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    • pp.51-52
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    • 2001
  • 남해안의 사니질에 주로 서식하는 보리새우(변, 1970, 1974)는 주로 삼중자망으로 어획되고 있으며, 활어 또는 선어 상태로 고가로 소비되고 있는 중요한 어업생물이다. 보리새우의 생태, 습성 등으로 미루어보아 현재 허가된 대하 삼중자망외의 어구, 어법으로는 어획이 거의 없거나 조업이 불가하여 합법적으로 어획하지 못하고, 보리새우 자원을 방치해야할 실정이다. 따라서 본 연구에서는 수조에서 보리새우의 습성과 그물에 대한 반응행동 및 어획시 이동 현상 등을 관찰하고, 새로운 홑자망을 구성하여 삼중자망 등과 같이 시험조업을 실시하고 현재까지의 결과를 보고한다. (중략)

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Determinants of Consumer Responses to Retail Out-of-Stocks (점포내 품절상황에서 소비자 반응행동유형별 결정요인)

  • Chun, Dal-Young;Choi, Jong-Rae;Joo, Young-Jin
    • Journal of Distribution Research
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    • v.16 no.4
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    • pp.29-64
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    • 2011
  • Overview of Research: Product availability is one of important competences of store to fulfill consumer needs. If stock-outs which means a product what consumer wants to buy is not available occurs, consumer will face decision-making uncertainty that leads to consumer's negative responses such as consumer dissatisfaction on store. Stockouts was much studied in the field of academia as well as practice in other countries. However, stock-outs has not been researched at all in Marketing and/or Distribution area in Korea. The main objectives of this study are to find out determinants of consumer responses such as Substitute, Delay, and Leave(SDL) when consumer encounters out-of-stock situation and then to examine the effects of these factors on consumer responses. Specifically, this study focuses on situational characteristics(e.g., purchase urgency and surprise), store characteristics (e.g., product assortment and store convenience), and consumer characteristics (e.g., brand loyalty and store loyalty). Then, this study empirically investigates relationships these factors with consumers behaviors such as product substitution, purchase delay, and store switching.

    shows the research model of this study. To accomplish above-mentioned research objectives, the following ten hypotheses were proposed and verified : ${\bullet}$ H 1 : When out-of-stock situation occurs, purchase urgency will increase product substitution but will decrease purchase delay and store switching among consumer responses. ${\bullet}$ H 2 When out-of-stock situation occurs, surprise will decrease product substitution and purchase delay but will Increase store switching among consumer responses. ${\bullet}$ H 3 : When out-of-stock situation occurs, purchase quantities will increase product substitution and store switching but will decrease purchase delay among consumer responses. ${\bullet}$ H 4 : When out-of-stock situation occurs, pre-purchase plan will decrease product substitution but will increase purchase delay and store switching among consumer responses. ${\bullet}$ H 5 : When out-of-stock situation occurs, product assortment will increase product substitution but will decrease purchase delay and store switching among consumer responses. ${\bullet}$ H 6 : When out-of-stock situation occurs, competitive store price image will increase product substitution and purchase delay but will decrease store switching among consumer responses. ${\bullet}$ H 7 : When out-of-stock situation occurs, store convenience will increase product substitution but will decrease purchase delay and store switching among consumer responses. ${\bullet}$ H 8 : When out-of-stock situation occurs, salesperson services will increase product substitution but will decrease purchase delay and store switching among consumer responses. ${\bullet}$ H 9 : When out-of-stock situation occurs, brand loyalty will decrease product substitution but will increase purchase delay and store switching among consumer responses. ${\bullet}$ H 10 When out-of-stock situation occurs, store loyalty will increase product substitution and purchase delay but will decrease store switching among consumer responses. Analysis: Data were collected from 353 respondents who experienced out-of-stock situations in various store types such as large discount stores, supermarkets, etc. Research model and hypotheses were verified using multinomial logit(MNL) analysis. Results and Implications: is the estimation results of l\1NL model, and
    shows the marginal effects for each determinant to consumer's responses(SDL). Significant statistical results were as follows. Purchase urgency, purchase quantities, pre-purchase plan, product assortment, store price image, brand loyalty, and store loyalty were turned out to be significant determinants to influence consumer alternative behaviors in case of out-of-stock situation. Specifically, first, product substitution behavior was triggered by purchase urgency, surprise, purchase quantities, pre-purchase plan, product assortment, store price image, brand loyalty, and store loyalty. Second, purchase delay behavior was led by purchase urgency, purchase quantities, and brand loyalty. Third, store switching behavior was influenced by purchase urgency, purchase quantities, pre-purchase plan, product assortment, store price image, brand loyalty, and store loyalty. Finally, when out-of-stock situation occurs, store convenience and salesperson service did not have significant effects on consumer alternative responses.

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  • Exploration of Neurophysiological Mechanisms underlying Action Performance Changes caused by Semantic Congruency between Perceived Action Verbs and Current Actions (지각된 행위동사와 현재 행위의 의미 일치성에 따른 행위 수행 변화의 신경생리학적 기전 탐색)

    • Rha, Younghyoun;Jeong, Myung Yung;Kwak, Jarang;Lee, Donghoon
      • Korean Journal of Cognitive Science
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      • v.27 no.4
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      • pp.573-597
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      • 2016
    • Recent fMRI and EEG research for neural representations of action concepts insist that processing of action concepts evoke the simulation of sensory-motor information. Moreover, there are several behavioral studies showing that understanding of action verbs or sentences describing actions interfere or facilitate current action performance. However, it is unclear that online interaction between processing of action concepts and current action is based on the simulation of sensory-motor information, or other neural mechanisms. The present research aims to explore the underlying neural mechanism that how the perception of action language influence the performance of current action using high-spacial temporal resolution EEG and multiple source analysis techniques. For this, participants were asked to perform a cued-motor reaction task in which button-pressing hand action and pedal-stepping foot action were required according to the color of the cue, and we presented auditorily action verbs describing the responding actions (i.e., /press/, /step/, /stop/) just before the color cue and examined the interaction effect from the semantic congruency between the action verbs and the current action. Behavioral results revealed consistently a facilitatory effect when action verbs and responding actions were semantically congruent in both button-pressing and pedal-stepping actions, and an inhibitory effect when semantically incongruent in the button-pressing action condition. In the results of EEG source waveform analysis, the semantic congruency effects between action verbs and the responding actions were observed in the Wernicke's area during the perception of action verbs, in the anterior cingulate gyrus and the supplementary motor area (SMA) at the time when the motor-cue was presented, and in the SMA and primary motor cortex (M1) during action execution stage. Based on the current findings, we argue that perceived action verbs evoke the facilitation/inhibition effect by influencing the expectation and preparation stage of following actions rather than the directly activating the particular motor cortex. Finally we discussed the implication on the neural representation of action concepts and methodological limitations of the current research.

    Building Living Lab for Acquiring Behavioral Data for Early Screening of Developmental Disorders

    • Kim, Jung-Jun;Kwon, Yong-Seop;Kim, Min-Gyu;Kim, Eun-Soo;Kim, Kyung-Ho;Sohn, Dong-Seop
      • Journal of the Korea Society of Computer and Information
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      • v.25 no.8
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      • pp.47-54
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      • 2020
    • Developmental disorders are impairments of brain and/or central nervous system and refer to a disorder of brain function that affects languages, communication skills, perception, sociality and so on. In diagnosis of developmental disorders, behavioral response such as expressing emotions in proper situation is one of observable indicators that tells whether or not individual has the disorders. However, diagnosis by observation can allow subjective evaluation that leads erroneous conclusion. This research presents the technological environment and data acquisition system for AI based screening of autism disorder. The environment was built considering activities for two screening protocols, namely Autism Diagnostic Observation Schedule (ADOS) and Behavior Development Screening for Toddler (BeDevel). The activities between therapist and baby during the screening are fully recorded. The proposed software in this research was designed to support recording, monitoring and data tagging for learning AI algorithms.

    Derivation of benchmark dose lower limit of lead for ADHD based on a longitudinal cohort data set (동집단 자료의 주의력 결핍 과잉행동 장애를 종점으로 한 납의 벤치마크 용량 하한 도출)

    • Kim, Byung Soo;Kim, Daehee;Ha, Mina;Kwon, Ho-Jang
      • Journal of the Korean Data and Information Science Society
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      • v.25 no.5
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      • pp.987-998
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      • 2014
    • The primary purpose of this paper is to derive a benchmark dose lower limit (BMDL) of lead for the attention deficit/hyperactive disorder (ADHD) based on a longitudinal cohort data set which is referred to as CHEER data set. The CHEER data were recently recruited from the Ministry of Environment of S. Korea to investigate the effect of environment on children's health We first confirm the correlation of ADHD with the blood lead level using a linear mixed effect model. We report from the longitudinal characteristic of CHEER data that ADHD scores tend to have "regression to the mean". A dose-response curve of blood lead level with ADHD being the end point is derived and from this dose-response curve a few BMDLs are derived based on corresponding assumptions on the benchmark region.

    The effect of emotional experience on customer response in the Metaverse: Focusing on medical tourism services (메타버스에서의 정서적 경험이 고객반응에 미치는 효과: 의료관광서비스를 중심으로)

    • Yoon Yong Hwang;Mi Ra Kim
      • Smart Media Journal
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      • v.13 no.2
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      • pp.156-164
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      • 2024
    • The Metaverse as a combination of physical and digital space, provides many consumers with a different process of search, evaluation, consumption, and disposal than before, based on hyper-connected and hyper-realistic services. Therefore, it is necessary to examine what kind of sensory experiences customers feel when performing various activities in the Metaverse and how these experiences affect customers' behavioral responses. This study measured the temporal and emotional experience of the Metaverse service environment felt during the Metaverse experience journey of customers experiencing medical tourism services. The results of the study showed that the emotional experience through Metaverse had a more positive impact on customer satisfaction and customer loyalty as the intensity of the Metaverse experience deepened. In particular, it was confirmed that the emotional experience at the end of the Metaverse service had a positive influence on repurchase behavior. These results show that, just as in the real world, customer experience in the Metaverse can provide important insight into understanding customers' post purchase behavior and how service providers can develop and implement effective customer experience strategies in the Metaverse environment.


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