• Title/Summary/Keyword: 박상호

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Performance Improvement of WCDMA Downlink Systems Using Space Time Block Coding (STBC를 이용한 WCDMA 순방향 링크 시스템의 성능개선)

  • 박정숙;박중후
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.4A
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    • pp.423-428
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    • 2004
  • High-data rate and high speed communication techniques are required for wireless mobile communication systems to provide multimedia services. A multiple antenna technology may be used to meet this demand. In this paper, a method for performance improvement of a WCDMA downlink system using space time block coding is proposed in quasi-static Rayleigh fading channels. The proposed receiver uses the cross correlation matrix obtained by each finger corresponding to multi paths. To obtain maximum diversity gain, the inverse of cross correlation matrix and the Hermitian matrix of the channel matrix for each path arc computed, and then applied to received signals. Various simulation results show that the proposed receiver outperforms a conventional receiver in Rayleigh fading channels.

The Effects of Interactivity on User Experience and Intention to use in Mobile Fitness App Game (모바일 피트니스 앱 게임의 상호작용성이 운동경험과 이용의도에 미치는 효과 : 플레이테스트 실험연구)

  • Park, Jeong-Min;Noh, Ghee-Young
    • Journal of Korea Game Society
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    • v.15 no.6
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    • pp.17-28
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    • 2015
  • This study attempted to identify differences in user experience and app game fun, satisfaction, use intention between fitness app games at different level of interaction design. The playtesting method was conducted on 100(male 50, female 50) university students using 'Enjoy Your Fitness', a fitness app game developed by The Center for Health Communication Studies. The results found that more interactive app game is higher in the level of user experience such as fitness accomplishment, flow, and interest. Fitness app game's fun, satisfaction, use intention is also higher on interactive fitness app game. As the study verified that interactive fitness app game had stronger effects in user fitness experience and user experience than general fitness app games through experimental studies, it may contribute to design fitness mobile app game for health improvement.

Design of an observer-based decentralized fuzzy controller for discrete-time interconnected fuzzy systems (이산시간 상호결합 퍼지 시스템을 위한 관측기 기반 분산 퍼지 제어기 설계)

  • Koo, Geun Bum;Joo, Young Hoon;Park, Jin Bae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.25 no.5
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    • pp.451-456
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    • 2015
  • In this paper, an observer-based decentralized fuzzy controller is designed for discrete-time interconnected fuzzy systems. Based on the fuzzy subsystem of the interconnected fuzzy system, the observer-based decentralized fuzzy controller is considered. By using the fuzzy subsystem and the observer-based decentralized fuzzy controller, the closed-loop system is obtained. From the closed-loop system, the stability condition with the maximum interconnection bound is developed, and its sufficient condition is represented as the linear matrix inequality (LMI). Finally, the numerical example is provided to verify the effectiveness of the proposed technique.