• Title/Summary/Keyword: 미적설계

Search Result 126, Processing Time 0.022 seconds

Overseas - Parametric DesignV (해외건축동향: 미국 - 파라메트릭 디자인V)

  • Sung, Woo-jae
    • Korean Architects
    • /
    • s.560
    • /
    • pp.82-87
    • /
    • 2015
  • 지난 회에서는 형태와 형태이면에 있는 구현의 논리를 모두 다룰 수밖에 없는 파라메트릭 툴의 성격에 대하여 간략하게 이야기 해보았고 이를 반증할수 있는 곡면상의 패널링의 예를 살펴 보았습니다. 삼차원 곡면으로 인해 발생하는 패널들의 시각적 왜곡 및 구축상의 어려움을 해결하고자 왜곡이 발생하는 물리적인 이유를 이해하고 이를 미적분의 개념을 빌어 해결해 보았습니다. 오늘 살펴볼 예도 이와 비슷한 미적분의 개념을 빌리게 되지만 문제의 해결을 위함이 아닌 자연 현상을 시뮬레이션 하고 시뮬레이션의 결과로 얻어진 데이터를 설계에 반영하기 위함이라는데에 차이가 있다고 할 수 있겠습니다. 오늘 살펴볼 내용은 Harvard GSD에서 대학원 설계 수업의 일환으로 제가 진행하였던 파라메트릭 디자인 워크샵의 결과물이며 추후에 이를 실무에 이용하게 됩니다.

  • PDF

Design of Teacher's Folding Back Model for Fundamental Theorem of Calculus (미적분학의 기본정리에 대한 교사의 Folding Back 사고 모형 제안)

  • Kim, Bu-Mi;Park, Ji-Hyun
    • School Mathematics
    • /
    • v.13 no.1
    • /
    • pp.65-88
    • /
    • 2011
  • Epistemological development process of the Fundamental Theorem of Calculus is considered in a history of mathematical notions and the genetic process of the Fundamental Theorem is arranged by the order of geometric, algebraic and formalization steps. Based on this, we studied students' episte- mological obstacles and error and analyzed the content of textbooks related the Fundamental Theorem of Calculus. Then, We developed the "Folding Back Model" of the fundamental theorem of calculus for students to lead meaningful faithfully. The Folding Back Model consists of "the Framework of thou- ght"(figure V-1) and "the Model of genetic understanding of concept"(figure V-2). The framework of thought in the Folding Back Model is included steps of pedagogical intervention which is used "the Monitoring working questions"(table V-3) by the mathematics teacher. The Folding Back Model is applied the Pirie-Kieren Theory(1991), history of mathematical notions and students' epistemological obstacles to practical use of instructional design. The Folding Back Model will contribute the professional development of mathematics teachers and improvement of thinking skills of students when they learn the Fundamental Theorem of Calculus.

  • PDF

Teaching and Learning of University Calculus with Python-based Coding Education (파이썬(Python) 기반의 코딩교육을 적용한 대학 미적분학의 교수·학습)

  • Park, Kyung-Eun;Lee, Sang-Gu;Ham, Yoonmee;Lee, Jae Hwa
    • Communications of Mathematical Education
    • /
    • v.33 no.3
    • /
    • pp.163-180
    • /
    • 2019
  • This study introduces a development of calculus contents which makes to understand the main concepts of calculus in a short period of time and to enhance problem solving and computational thinking for complex problems encountered in the real world for college freshmen with diverse backgrounds. As a concrete measure, we developed 'Teaching and Learning' contents and Python-based code for Calculus I and II which was used in actual classroom. In other words, the entire process of teaching and learning, action plan, and evaluation method for calculus class with Python based coding are reported and shared. In anytime and anywhere, our students were able to freely practice and effectively exercise calculus problems. By using the given code, students could gain meaningful understanding of calculus contents and were able to expand their computational thinking skills. In addition, we share a way that it motivated student activities, and evaluated students fairly based on data which they generated, but still instructor's work load is less than before. Therefore, it can be a teaching and learning model for college mathematics which shows a possibility to cover calculus concepts and computational thinking at once in a innovative way for the 21st century.

The Aesthetic Experience in the Landscape of Memory (기억의 경관에서 미적 경험)

  • Son, Eun-Shin;Pae, Jeong-Hann
    • Journal of the Korean Institute of Landscape Architecture
    • /
    • v.45 no.3
    • /
    • pp.129-140
    • /
    • 2017
  • This study aims to interpret the current landscape design of the place and landscape of memory, such as post-industrial parks and memorials that have an old, aging appearance from an aesthetic perspective. The objects of the study are large parks and open spaces that have collective memories for visitors. Visitors' aesthetic experience from these places and landscapes of memory could be explained by aesthetic concepts such as the sublime, nostalgia, and melancholy. Because these aesthetic concepts are associated with past traumas, visitors may be affected morbidly. However, due to the capability of the media to form an aesthetic experience when visitors visit a given place and landscape, visitors can autonomously adjust the distance to the place of memory and gain an aesthetic experience. The aesthetic experiences through the sublime, nostalgia, and melancholy are based on temporality and irreversibility. Temporality here refers to a characteristic of memory, and time in the place and landscape of memory and is based on the irreversibility of time, as time cannot go back. Both the place memory and the memory that is recalled from the combination with visitor's past memories and knowledge are two major factors involved in the construction of the aesthetic experience in the place and landscape of memory. The results of the present study are meaningful in that this study presents a framework for a better understanding and use of both the place memory and appreciators' memory in the design process of a place and landscape of memory and also criticizes a materialistic approach that fails to take into account the visitors' memories.

The design of web-based color learning system (웹 기반 색채 학습 시스템 설계)

  • Shin, Ji-Hye;Goh, Byung-Oh
    • 한국정보교육학회:학술대회논문집
    • /
    • 2005.08a
    • /
    • pp.238-245
    • /
    • 2005
  • 우리 생활 속에서 항상 존재하고 있는 색채의 중요성을 생각해 볼 때 색채 교육은 매우 중요한 일이다. 본 연구에서는 색채 지도 내용을 재구성하여 생활에서 활용할 수 있는 색채 감각을 신장시킬 수 있는 웹 형태의 색채 학습 시스템을 설계하였다. 인터넷을 이용하여 색채에 대한 지식과 함께 미적체험, 표현 감상에 관하여 학습하고 시스템에서 다양한 표현 활동 및 상호 작용 학습을 실행함으로써 효과적인 색채 학습이 가능하도록 시스템을 구성하였다. 이 시스템에서의 학습 단계는 여러 가지 색, 색의 느낌, 색의 배색, 색의 속성, 색의 이미지, 색과 생활이라는 큰 단위의 6가지 학습 단계를 가지고 있고 각 단계 별로 미적체험, 표현, 감상 의 단계를 거치면서 학습할 수 있도록 설계하였다.

  • PDF

Design and Constructability Improvement of 3D Concrete Formworks through Analysis of Construction Applications (3차원 콘크리트 거푸집의 설계 및 시공성 개선)

  • Park, Seong-Jun;Dong, Ngoc Son;Kang, Hwirang;Shim, Chang-Su
    • Journal of KIBIM
    • /
    • v.7 no.1
    • /
    • pp.1-8
    • /
    • 2017
  • Aesthetic design guidelines of bridges were developed in many countries. As iconic structures, bridges need to be attractive and durable as they serve many generations. In this paper, a new design process of concrete structures considering 3D shapes and texture was proposed. The 3D design needs to consider function, economy, advanced technology, tradition and local culture. 3D printers enable the combination of artistic design and engineering design for concrete structures. Parametric modeling with iconic design was utilized to produce 3D formworks. As a pilot project, a railway bridge girder was designed and the proposed technologies were applied. Detail requirements to improve constructability and quality of concrete surfaces were derived. From the pilot applications, design guidelines were suggested.

Establishing a Research Framework for Ecological Aesthetics: A Methodological Review (생태미학 연구의 개념화 및 방법론 탐구)

  • Lee, Jong-Seon
    • Journal of the Korean Institute of Landscape Architecture
    • /
    • v.45 no.4
    • /
    • pp.71-80
    • /
    • 2017
  • Landscape design pursues a balance among different values in our society, but aesthetic value and ecological value in landscapes must bring complex relationships into harmony. Ecological aesthetics can be defined as a domain of study that manages the relationship between landscape ecology and landscape aesthetics to create aesthetically attractive and ecologically beneficial landscapes. Despite the importance of the research area, there has been limited empirical research addressing ecological aesthetics. This article aspires to connect and expand the conceptual framework to the research methodologies of ecological aesthetics. First, this study suggests a conceptual framework that examines the relationship between landscape and perceptual process in the context of ecological aesthetics. This framework stresses the importance of information and design intervention as moderators in this relationship. From this framework, three key topics in ecological aesthetics arise: (1) correlation between ecological integrity and aesthetic preference, (2) "compromised" design and management intervention principles that enhance aesthetic pleasure and still have biodiversity, and (3) the impact of information intervention in aesthetic experience. The framework indicated three domains affect each other; thus, when one domain is studied, the other two need to be considered. Secondly, several theoretical and empirical studies on ecological aesthetics will be reviewed from a methodological point of view. This will help to consider ecological aesthetics research, which has primarily been limited to theoretical discourse in empirical research.

근린공원 야간 보행 안전을 위한 조명 품질의 시뮬레이션 비교 연구

  • Lee, Jong-Seong;Lee, Seok-Jun
    • Proceedings of the Safety Management and Science Conference
    • /
    • 2009.11a
    • /
    • pp.9-14
    • /
    • 2009
  • 야간 조명은 건강과 복지에 대한 인간의 욕구를 야간시간의 활용을 통하여 충족시킬 수 있도록 도와주고 있다. 또한 조명은 경관의 활성화와 미적 공간 창출의 유용한 도구로 이용되고 있어 근린공원에서의 조명은 주간과 다른 분위기를 제공하여 이용자들의 만족도를 높여주고 있다. 하지만 위험 요인을 가지고 있는 공원에서는 심미적 효과뿐만 아니라 이용자들의 보행 안전을 위한 야간 조명설계의 중요성이 강조된다. 본 연구는 야간 근린공원 이용자들의 보행 안전을 고려한 조명설계를 위하여 시뮬레이션 접근법을 이용하여 대안 조명품질을 비교한다. 기존에 설치된 조명기구와 타 조명기구를 시뮬레이션으로 비교함으로써 조명설계시 시뮬레이션 접근법의 유용성을 제안한다.

  • PDF

가로수 유형에 따른 도로조명 평가에 관한 연구

  • Lee, Jong-Seong;Lee, Seok-Jun
    • Proceedings of the Safety Management and Science Conference
    • /
    • 2010.04a
    • /
    • pp.239-246
    • /
    • 2010
  • 야간 조명은 건강과 복지에 대한 인간의 욕구를 야간시간의 활용을 통하여 충족시킬 수 있도록 도와주고 있다. 또한 조명은 경관의 활성화와 미적 공간 창출의 유용한 도구로 이용되고 있어 근린공원에서의 조명은 주간과 다른 분위기를 제공하여 이용자들의 만족도를 높여주고 있다. 하지만 위험 요인을 가지고 있는 공원에서는 심미적 효과뿐만 아니라 이용자들의 보행 안전을 위한 야간 조명설계의 중요성이 강조된다. 본 연구는 야간 근린공원 이용자들의 보행 안전을 고려한 조명설계를 위하여 시뮬레이션 접근법을 이용하여 대안 조명품질을 비교한다. 기존에 설치된 조명기구와 타 조명기구를 시뮬레이션으로 비교함으로써 조명설계시 시뮬레이션 접근법의 유용성을 제안한다.

  • PDF