• Title/Summary/Keyword: 미디어 이용시간

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Heart Rate Signal Extraction by Using Finger vein Recognition System (지정맥 인식 시스템을 이용한 심박신호 검출)

  • Bok, Jin Yeong;Suh, Kun Ha;Lee, Eui Chul
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.6
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    • pp.701-709
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    • 2019
  • Recently, heart rate signal, which is one of biological signals, have been used in various fields related to healthcare. Conventionally, most of the proposed heart rate signal detection methods are contact type methods, but there is a problem of discomfort that the subject have to contact with the device. In order to solve the problem, detection study by non-contact method has been progressed recently. The detected heart rate signal can be used for finger vein liveness detection and various application using heart rate. In this paper, we propose a method to obtain heart rate signal by using finger vein imaging system. The proposed method detected the signal from the changes of the brightness value in the time domain of the infrared finger vein images and converted it into the frequency domain using the image processing algorithm. After the conversion, we removed the noise not related to the heart rate signal through band-pass filtering. In order to evaluate the accuracy of the signal, we analyzed the correlation with the signal obtained simultaneously with the finger vein acquisition device and contact type PPG sensor approved by KFDA. As a result, it was possible to confirm that the heart rate signal detected in non-contact method through the finger vein image coincides with the waveform of actual heart rate signal.

Analysis of health habit and hair mineral nutrition status of media addicted adolescent (미디어중독 청소년의 스마트폰 사용의존도에 따른 건강습관 및 모발 무기질 영양상태 분석)

  • Lim, Hee-Sook;Kim, Soon-Kyung
    • Journal of Nutrition and Health
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    • v.51 no.4
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    • pp.295-306
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    • 2018
  • Purpose: Koreans' internet and smartphone usage hours are steadily increasing and the dependence of young people on smartphones is causing social problems. Therefore, this study was conducted to examine health and dietary habits, as well as hair mineral contents according to the level of dependence of smartphone use among adolescents to clarify the interrelation of smartphone dependence, lifestyle, dietary behavior, and mineral nutrition status. Methods: A total of 80 smartphone-addicted adolescents participated in this study and were divided into three groups (general, potential and danger group) according to smartphone dependence. The subjects' lifestyles and dietary behaviors were then surveyed, and hair mineral contents were analyzed. Results: Higher smartphone dependence was associated with lower average weekly sleeping time and later first smoking age. In the danger group, the rate of eating fast and the rate of snacking twice a day was also relatively high. Parents (45.0%) and mobile (30.0%) were the factors having the greatest influence on an individual's dietary behavior. In the hair mineral analysis, all subjects had lower selenium concentrations and higher lead concentrations than normal. In addition, the levels of aluminum in the danger group were higher than in the normal range and the highest among the three groups. Conclusions: It is necessary to guide adolescents to use smartphones correctly and manage dietary habits. In addition, careful attention is needed the mineral nutritional status of smartphone-addicted adolescents.

An Early Termination Algorithm of Prediction Unit (PU) Search for Fast HEVC Encoding (HEVC 고속 부호화를 위한 PU 탐색 조기 종료 기법)

  • Kim, Jae-Wook;Kim, Dong-Hyun;Kim, Jae-Gon
    • Journal of Broadcast Engineering
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    • v.19 no.5
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    • pp.627-630
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    • 2014
  • The latest video coding standard, high efficiency video coding (HEVC) achieves high coding efficiency by employing a quadtree-based coding unit (CU) block partitioning structure which allows recursive splitting into four equally sized blocks. At each depth level, each CU is partitioned into variable sized blocks of prediction units (PUs). However, the determination of the best CU partition for each coding tree unit (CTU) and the best PU mode for each CU causes a dramatic increase in computational complexity. To reduce such computational complexity, we propose a fast PU decision algorithm that early terminates PU search. The proposed method skips the computation of R-D cost for certain PU modes in the current CU based on the best mode and the rate-distortion (RD) cost of the upper depth CU. Experimental results show that the proposed method reduces the computational complexity of HM12.0 to 18.1% with only 0.2% increases in BD-rate.

Fast Partition Decision Using Rotation Forest for Intra-Frame Coding in HEVC Screen Content Coding Extension (회전 포레스트 분류기법을 이용한 HEVC 스크린 콘텐츠 화면 내 부호화 조기분할 결정 방법)

  • Heo, Jeonghwan;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.23 no.1
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    • pp.115-125
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    • 2018
  • This paper presents a fast partition decision framework for High Efficiency Video Coding (HEVC) Screen Content Coding (SCC) based on machine learning. Currently, the HEVC performs quad-tree block partitioning process to achieve optimal coding efficiency. Since this process requires a high computational complexity of the encoding device, the fast encoding process has been studied as determining the block structure early. However, in the case of the screen content video coding, it is difficult to apply the conventional early partition decision method because it shows different partition characteristics from natural content. The proposed method solves the problem by classifying the screen content blocks after partition decision, and it shows an increase of 3.11% BD-BR and 42% time reduction compared to the SCC common test condition.

A Study on the Forecasting of Library Service with Scenarios (시나리오기법을 통한 도서관 서비스의 미래예측에 관한 연구)

  • Noh, Dong-Jo
    • Journal of Korean Library and Information Science Society
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    • v.35 no.4
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    • pp.361-375
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    • 2004
  • This study was to predict through the scenarios, one of the forecast technique the future of library service. In order to do that literature reviews, analysis of library's home page and specialist interview were conducted. As a result, it appeared that based on the scenarios to predict the middle future(after 5-10 years) of library service. The results of this study are as follows. The first the future information environment is represented by mobile md ubiquitous. Through this, anytime, anywhere, any device, we can be taken any media The second, the unreliable factors come out in time lag, the supply speed of terminals, library services, copyrights and so on. The third, as the supply speed of technique and the speed of technological development, the speed of technological development and the solution speed of digital copyright problem these make various scenarios. The fourth library try to find unreliable factors in constant change of the information technique, variety of internal factors. And strategy needs to dispose of various scenarios properly.

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Edge-Directional Joint Disparity-Motion Estimation of Stereoscopic Sequences (경계 방향성을 고려한 스테레오 동영상의 움직임-변이 동시추정 기법)

  • 김용태;서형갑;박창섭;이재호;손광훈
    • Journal of Broadcast Engineering
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    • v.9 no.3
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    • pp.196-206
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    • 2004
  • This paper presents an efficient joint disparity-motion estimation algorithm for stereo sequence CODEC. Disparity vectors are estimated by the left and right motion vectors and previous disparity vectors for every frame. In order to obtain more accurate disparity vectors. we include a spatial prediction Process after the feint estimation. From joint estimation and spatial prediction, we can obtain accurate disparity vectors and then Increase coding efficiency. Finally, we proposed the backward quadtree decomposition. which helps the encoder to have a more detailed disparity vector map without transmitting additional coding bits for quadtree information. We confirmed superior performance of the proposed method through computer simulation.

Multiple ROI Support in the Scalable Video Coding (스케일러블 비디오 코딩에서의 다중 ROI 의 구현)

  • Bae Tae-Meon;Kim Duck-Yeon;Thang Truong Cong;Ro Yong-Man;Kang Jung-Won;Kim Jae-Gon
    • Journal of Broadcast Engineering
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    • v.11 no.1 s.30
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    • pp.54-65
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    • 2006
  • In this paper, we propose a new functionality to Scalable Video Coding (SVC), which is the support of multiple ROIs for heterogeneous display resolution. Scalable video coding is targeted at giving temporal, spatial, and quality scalability for the encoded bit stream. Region of interest (ROI) is an area that is semantically important to a particular user, especially users with heterogeneous display resolutions. The bitstream containing the ROIs could to be extracted without any transcoding operations, which may be one of way to satisfy QoS. To define multiple ROI in SVC, we adapted FMO, a tool defined in H.264, and based on it, we propose a way to encode and decode ROIs. The proposed method is implemented on the JSVM1.0 and the functionality is verified using it.

The Structure of Synchronized Data Broadcasting Applications (연동형 데이터 방송 애플리케이션의 구조)

  • 정문열;백두원
    • Journal of Broadcast Engineering
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    • v.9 no.1
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    • pp.74-82
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    • 2004
  • In digital broadcasting, applications are computer programs executed by the set-top box(TV receiver) , and synchronized applications are those that perform tasks at the specified moments in the underlying video. This paper describes important concepts, standards, and skills needed to implement synchronized applications and explains how to integrate them to implement these applications. This Paper assumes the European data broadcasting standard, DVB-MHP. In DVB-MHP, scheduled stream events are recommended as a means of synchronizing applications with video streams. In this method, the application receives each stream event, and executes the action associated with the stream event at the time specified in the stream event. Commercially available stream generators, i.e., multiplexers, do not generate transport streams that support scheduled stream events. So we used a stream generator implemented in our lab. We implemented a synchronized application where the actions triggered by stream events are to display graphic images. We found that our synchronized application processes scheduled stream events successfully. In our experimentation, the stream events were synchronized with the video and the deviation from the intended time was within 240 ㎳, which is a tolerance for synchronization skew between graphic images and video.

A New Overlap Save Algorithm for Fast Convolution (고속 컨벌루션을 위한 새로운 중첩보류기법)

  • Kuk, Jung-Gap;Cho, Nam-Ik
    • Journal of Broadcast Engineering
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    • v.14 no.5
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    • pp.543-550
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    • 2009
  • The most widely used block convolution method is the overlap save algorithm (OSA), where a block of M data to be convolved with a filter is concatenated with the previous block and 2M-point FFT and multiplications are performed for this overlapped block. By discarding half of the results, we obtain linear convolution results from the circular convolution. This paper proposes a new transform which reduces the block size to only M for the block convolution. The proposed transform can be implemented as the M multiplications followed by M-point FFT Hence, existing efficient FFT libraries and hardware can be exploited for the implementation of proposed method. Since the required transform size is half that of the conventional method, the overall computational complexity is reduced. Also the reduced transform size results in the reduction of data access time and cash miss-hit ratio, and thus the overall CPU time is reduced. Experiments show that the proposed method requires less computation time than the conventional OSA.

A Comparison of 3D Reconstruction through the Passive and Pseudo-Active Acquisition of Images (수동 및 반자동 영상획득을 통한 3차원 공간복원의 비교)

  • Jeona, MiJeong;Kim, DuBeom;Chai, YoungHo
    • Journal of Broadcast Engineering
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    • v.21 no.1
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    • pp.3-10
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    • 2016
  • In this paper, two reconstructed point cloud sets with the information of 3D features are analyzed. For a certain 3D reconstruction of the interior of a building, the first image set is taken from the sequential passive camera movement along the regular grid path and the second set is from the application of the laser scanning process. Matched key points over all images are obtained by the SIFT(Scale Invariant Feature Transformation) algorithm and are used for the registration of the point cloud data. The obtained results are point cloud number, average density of point cloud and the generating time for point cloud. Experimental results show the necessity of images from the additional sensors as well as the images from the camera for the more accurate 3D reconstruction of the interior of a building.