• Title/Summary/Keyword: 미디어 기반 학습

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Case Study for the Communication Method of Information Design Type Advertising (정보디자인형 광고의 커뮤니케이션 기법에 관한 연구)

  • Kim, Jong-Min;Park, Han-Sol
    • The Journal of the Korea Contents Association
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    • v.17 no.11
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    • pp.90-101
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    • 2017
  • This study will analyze that the meaning and the characteristic of Information design type advertising. This study research the advertisement and Information with the issue and explore Information design type advertising samples by doing an in-depth analysis with an expert group and an inexpert group. It attracts customers visualizing sensational information and data as information design technique. It can be classified in to Manual type ad, Identity type ad, Data visualizing type ad. The communication formula of it goes through the keywords: Attention, Curation, Study, and these Curation and Study are new steps which didn't exist before in consumer behavior model. Information used in it comes from common sense or storytelling made by imagination, but there is no example of using false information distorting truth. Not exaggeration and falsehood, interesting which based on confidence creates a bond of sympathy: period time.

Efficient Implementation of SVM-Based Speech/Music Classification on Embedded Systems (SVM 기반 음성/음악 분류기의 효율적인 임베디드 시스템 구현)

  • Lim, Chung-Soo;Chang, Joon-Hyuk
    • The Journal of the Acoustical Society of Korea
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    • v.30 no.8
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    • pp.461-467
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    • 2011
  • Accurate classification of input signals is the key prerequisite for variable bit-rate coding, which has been introduced in order to effectively utilize limited communication bandwidth. Especially, recent surge of multimedia services elevate the importance of speech/music classification. Among many speech/music classifier, the ones based on support vector machine (SVM) have a strong selling point, high classification accuracy, but their computational complexity and memory requirement hinder their way into actual implementations. Therefore, techniques that reduce the computational complexity and the memory requirement is inevitable, particularly for embedded systems. We first analyze implementation of an SVM-based classifier on embedded systems in terms of execution time and energy consumption, and then propose two techniques that alleviate the implementation requirements: One is a technique that removes support vectors that have insignificant contribution to the final classification, and the other is to skip processing some of input signals by virtue of strong correlations in speech/music frames. These are post-processing techniques that can work with any other optimization techniques applied during the training phase of SVM. With experiments, we validate the proposed algorithms from the perspectives of classification accuracy, execution time, and energy consumption.

Factors Influencing Learning Achievement of Nursing Students in E-learning (간호대학생에서 e-러닝의 학업성취도 영향요인 -웹기반 건강사정 전자교과서를 중심으로-)

  • Park, Jin-Hee;Lee, Eun-Ha;Bae, Sun-Hyoung
    • Journal of Korean Academy of Nursing
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    • v.40 no.2
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    • pp.182-190
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    • 2010
  • Purpose: This study was done to identify self-directed learning readiness, achievement goal orientations, learning satisfaction and learning achievement, and to evaluate the factors affecting learning achievement for nursing students using a web-based Health Assessment e-Book. Methods: The research design was a cross-sectional study with a structured questionnaire and data were collected before using the web-based Health Assessment e-Book and 1 week after finishing. The participants were 80 nursing students who were taking the Health Assessment class from March to June 2009. Results: Mean score for subjective learning achievement was 31.26 and for objective learning achievement, 69.25. Subjective and objective learning achievement were positively correlated with self-directed learning readiness, mastery goal, attitude toward distance education, and learning satisfaction. In subjective learning achievement, learning satisfaction and mastery goal were significant predictive factors and explained 64% of the variance. Objective learning achievement was significantly predicted by learning satisfaction and self-directed learning readiness, which explained 24% of the variance. Conclusion: Learning satisfaction, mastery goal and self-directed learning readiness were found to be very important factors associated with learning achievement for nursing students using a web-based Health Assessment e-Book. To provide high quality and effective web-based courses and to improve nursing students' learning achievement and learning satisfaction, educators should consider the learner's characteristics from the initial stages of lecture planning.

Development of Web-based Multimedia Contents for the Critical Care Practice of Nursing Students through Inter-College Collaboration (대학 간 통합 웹기반 중환자간호실습 콘텐츠 개발 및 적용)

  • So, Hyang-Sook;Bae, Yeong-Suk;Kim, Young-Ock;Kim, Su-Mi;Kang, Hee-Young;Choi, Ja-Yun;Yang, Jin-Ju;Kim, Nam-Young;Ko, Eun;Hwang, Seon-Young
    • Korean Journal of Adult Nursing
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    • v.20 no.5
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    • pp.778-790
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    • 2008
  • Purpose: This study was conducted to develop Web-based multimedia contents for supporting student nurses' clinical practice on critical care, and to evaluate learners' responses. Methods: Based on the steps of Assessment, Design, Development, Implementation, & Evaluation(ADDIE) model, a total of 13 self-directed learning modules including live lectures and real video clips were developed through faculty collaboration of nine nursing colleges in Gwangju and Chonnam province. The finally developed multimedia contents were published on the Web of the learning management system at a local e-learning center. Results: The Web contents were evaluated after self-learning by 81 junior college nursing students who were encouraged to study it at their own pace during their two-week clinical practice at a medical or surgical intensive care unit of a university hospital and two hospitals. The knowledge (t = -27.66, p < .001) and self-evaluated clinical performance level(t = 7.54, p < .001) were significantly increased after learning of the Web contents and clinical practice, and satisfaction level that measured post-test only was 4.0 out of 5 point. Conclusion: The use of Web contents for critical care need to be extended as a complimentary material in a class room lecture or clinical practice of students to increase their self-learning ability and understandings of clinical knowledge and situation.

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Title Generation Model for which Sequence-to-Sequence RNNs with Attention and Copying Mechanisms are used (주의집중 및 복사 작용을 가진 Sequence-to-Sequence 순환신경망을 이용한 제목 생성 모델)

  • Lee, Hyeon-gu;Kim, Harksoo
    • Journal of KIISE
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    • v.44 no.7
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    • pp.674-679
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    • 2017
  • In big-data environments wherein large amounts of text documents are produced daily, titles are very important clues that enable a prompt catching of the key ideas in documents; however, titles are absent for numerous document types such as blog articles and social-media messages. In this paper, a title-generation model for which sequence-to-sequence RNNs with attention and copying mechanisms are employed is proposed. For the proposed model, input sentences are encoded based on bi-directional GRU (gated recurrent unit) networks, and the title words are generated through a decoding of the encoded sentences with keywords that are automatically selected from the input sentences. Regarding the experiments with 93631 training-data documents and 500 test-data documents, the attention-mechanism performances are more effective (ROUGE-1: 0.1935, ROUGE-2: 0.0364, ROUGE-L: 0.1555) than those of the copying mechanism; in addition, the qualitative-evaluation radiative performance of the former is higher.

Estimating Human Size in 2D Image for Improvement of Detection Speed in Indoor Environments (실내 환경에서 검출 속도 개선을 위한 2D 영상에서의 사람 크기 예측)

  • Gil, Jong In;Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.21 no.2
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    • pp.252-260
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    • 2016
  • The performance of human detection system is affected by camera location and view angle. In 2D image acquired from such camera settings, humans are displayed in different sizes. Detecting all the humans with diverse sizes poses a difficulty in realizing a real-time system. However, if the size of a human in an image can be predicted, the processing time of human detection would be greatly reduced. In this paper, we propose a method that estimates human size by constructing an indoor scene in 3D space. Since the human has constant size everywhere in 3D space, it is possible to estimate accurate human size in 2D image by projecting 3D human into the image space. Experimental results validate that a human size can be predicted from the proposed method and that machine-learning based detection methods can yield the reduction of the processing time.

Detection of Frame Deletion Using Convolutional Neural Network (CNN 기반 동영상의 프레임 삭제 검출 기법)

  • Hong, Jin Hyung;Yang, Yoonmo;Oh, Byung Tae
    • Journal of Broadcast Engineering
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    • v.23 no.6
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    • pp.886-895
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    • 2018
  • In this paper, we introduce a technique to detect the video forgery by using the regularity that occurs in the video compression process. The proposed method uses the hierarchical regularity lost by the video double compression and the frame deletion. In order to extract such irregularities, the depth information of CU and TU, which are basic units of HEVC, is used. For improving performance, we make a depth map of CU and TU using local information, and then create input data by grouping them in GoP units. We made a decision whether or not the video is double-compressed and forged by using a general three-dimensional convolutional neural network. Experimental results show that it is more effective to detect whether or not the video is forged compared with the results using the existing machine learning algorithm.

Comparison of Fine Grained Classification of Pet Images Using Image Processing and CNN (영상 처리와 CNN을 이용한 애완동물 영상 세부 분류 비교)

  • Kim, Jihae;Go, Jeonghwan;Kwon, Cheolhee
    • Journal of Broadcast Engineering
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    • v.26 no.2
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    • pp.175-183
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    • 2021
  • The study of the fine grained classification of images continues to develop, but the study of object recognition for animals with polymorphic properties is proceeding slowly. Using only pet images corresponding to dogs and cats, this paper aims to compare methods using image processing and methods using deep learning among methods of classifying species of animals, which are fine grained classifications. In this paper, Grab-cut algorithm is used for object segmentation by method using image processing, and method using Fisher Vector for image encoding is proposed. Other methods used deep learning, which has achieved good results in various fields through machine learning, and among them, Convolutional Neural Network (CNN), which showed outstanding performance in image recognition, and Tensorflow, an open-source-based deep learning framework provided by Google. For each method proposed, 37 kinds of pet images, a total of 7,390 pages, were tested to verify and compare their effects.

Deep Learning-based Gaze Direction Vector Estimation Network Integrated with Eye Landmark Localization (딥 러닝 기반의 눈 랜드마크 위치 검출이 통합된 시선 방향 벡터 추정 네트워크)

  • Joo, Heeyoung;Ko, Min-Soo;Song, Hyok
    • Journal of Broadcast Engineering
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    • v.26 no.6
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    • pp.748-757
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    • 2021
  • In this paper, we propose a gaze estimation network in which eye landmark position detection and gaze direction vector estimation are integrated into one deep learning network. The proposed network uses the Stacked Hourglass Network as a backbone structure and is largely composed of three parts: a landmark detector, a feature map extractor, and a gaze direction estimator. The landmark detector estimates the coordinates of 50 eye landmarks, and the feature map extractor generates a feature map of the eye image for estimating the gaze direction. And the gaze direction estimator estimates the final gaze direction vector by combining each output result. The proposed network was trained using virtual synthetic eye images and landmark coordinate data generated through the UnityEyes dataset, and the MPIIGaze dataset consisting of real human eye images was used for performance evaluation. Through the experiment, the gaze estimation error showed a performance of 3.9, and the estimation speed of the network was 42 FPS (Frames per second).

SVM-based Energy-Efficient scheduling on Heterogeneous Multi-Core Mobile Devices (비대칭 멀티코어 모바일 단말에서 SVM 기반 저전력 스케줄링 기법)

  • Min-Ho, Han;Young-Bae, Ko;Sung-Hwa, Lim
    • Journal of Korea Society of Industrial Information Systems
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    • v.27 no.6
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    • pp.69-75
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    • 2022
  • We propose energy-efficient scheduling considering real-time constraints and energy efficiency in smart mobile with heterogeneous multi-core structure. Recently, high-performance applications such as VR, AR, and 3D game require real-time and high-level processings. The big.LITTLE architecture is applied to smart mobiles devices for high performance and high energy efficiency. However, there is a problem that the energy saving effect is reduced because LITTLE cores are not properly utilized. This paper proposes a heterogeneous multi-core assignment technique that improves real-time performance and high energy efficiency with big.LITTLE architecture. Our proposed method optimizes the energy consumption and the execution time by predicting the actual task execution time using SVM (Support Vector Machine). Experiments on an off-the-shelf smartphone show that the proposed method reduces energy consumption while ensuring the similar execution time to legacy schemes.