• 제목/요약/키워드: 문화 차원 모델

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Comparative Accuracy of Terrestrial LiDAR and Unmanned Aerial Vehicles for 3D Modeling of Cultural Properties (문화재 3차원 모델링을 위한 지상 LiDAR와 UAV 정확도 비교 연구)

  • Lee, Ho-Jin;Cho, Gi-Sung
    • Journal of Cadastre & Land InformatiX
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    • v.47 no.1
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    • pp.179-190
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    • 2017
  • A terrestrial LiDAR survey was conducted and unmanned aerial vehicle(UAV) images were taken for target cultural properties to present the utilization measures of terrestrial LiDAR and UAV in three-dimensional modeling of cultural properties for the identification of the status and restoration of cultural properties. Then the accuracy of the point clouds generated through this process was compared, an overlap analysis of the 3D model was conducted, and a convergence model was created. According to the results, the modeling with terrestrial LiDAR is more appropriate for precise survey because 3D modeling for the detection of displacement and deformation of cultural properties requires an accuracy of mm units. And UAV model has limitation as the impossibility of detailed expression of parts with sharp unevenness such as cracks of bricks. However, it is found that the UAV model has a wide range of modeling and has the advantage of modeling of real cultural properties. Finally, the convergence model created in this study using the advantages of the terrestrial LiDAR model and the UAV model could be efficiently utilized for the basic data development of cultural properties.

The Study of an Extended Cultural Dimensions Index based on the Content (콘텐츠 중심의 확장형 문화 차원 지수 연구)

  • Oh, Jung-Min;Moon, Nammee
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.9
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    • pp.77-84
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    • 2013
  • There are lots of tries to make a combination between the technology development which is fast arisen and cultural phenomenon which imply in it. We called this research area as the cultural computing or cultural modeling. In this paper, we examine the cultural user interface design, especially cultural design structure based on the contents considering the research trend of the cultural modeling. To design of the contents based on the culture, there is a need to draw a structure of the cultural feature for the contents. To do this, we combine Hofstede's cultural dimensions model with the data of contents and then we suggest cultural index of content(CiCo). Furthermore, we draw national index of cultural content(NiCC), through conjoining CiCo with preference pattern of content consumption for the nations. Suggested CiCo and NiCC are based on Hofstede's model, however they are improved approximately 10% of the explanatory of model than the Hofstede's.

Preservation Direction of Cultural Heritage Three-Dimensional (3D) Digital Records (문화유산 3차원(3D) 디지털 기록의 보존방향)

  • Ann, AhYoung
    • Proceedings of Korean Society of Archives and Records Management
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    • 2019.05a
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    • pp.43-47
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    • 2019
  • In the field of cultural heritage, for the purpose of its preservation and restoration, cultural heritage has been recorded using three-dimensional (3D) digital technology. However, these 3D digital records are a large-scale digital record produced through complicated steps from point cloud data acquisition to 3D model production, and long-term preservation problems cannot be avoided. With international discussions are ongoing, this study looks into the preservation direction of the cultural heritage 3D digital records based on precedent research and case analysis.

Remote Communication based on 3D Whiteboard (3차원 화이트보드에 기반한 원격 통신)

  • Lee, Jin-Suk;Choe, Chong-Youn
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1019-1024
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    • 2006
  • 각종 온라인 문화가 발달하는 가운데 원거리에서 의사 소통을 가능하게 하는 도구에 관한 관심도 커지게 되었다. 이러한 도구 중에서 2 차원 그림 저작을 지원하는 도구에 기인하여, 본 논문에서는 3 차원 모델을 만들어 내고 조작함으로써 원거리의 사용자와 의사 소통할 수 있는 시스템을 제안한다. 실시간에 수행되는 시스템의 특성상, 3 차원 모델링은 간편하고 직관적으로 수행될 수 있도록 하며, 병행 수행 제어를 고려하여 구현한다. 본 시스템에서의 모델링은 주어진 primitive를 이용하거나 사전에 제작된 mesh를 불러오는 것으로 수행할 수 있으며, 사용자가 직접 그려주는 간략한 외곽선 스케치를 기반으로 하여 3 차원 모델을 생성할 수도 있다. 본 시스템에서 모델의 생성, 제어 등의 모든 연산은 다양한 병행 수행 제어 전략을 이용하여 실시간에 수행된다.

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Developing the Role Model of the Local Cultural Industries Agency for Promoting the Innovative Milieu in the Regional Cultural Industries (지방문화산업지원센터의 산${\cdot}$학 협력 기반 혁신환경 조성사업 모델 개발 연구)

  • Yim, Hak-Soon
    • Cartoon and Animation Studies
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    • s.9
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    • pp.59-79
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    • 2005
  • The paper concerns the role model of the local cultural industry agencies, which were established by the local government for the purpose of fostering the regional cultural industries. In this article, the term of the innovative milieu refers to the interaction and network system for the creation, diffusion and application of knowledge. In doing so, the case on the Gyeonggi Digital Content Agency(GDCA), which has managed the Digital Animation Academy and the cultural heritage based digital content development project will be examined in terms of the network between academic and industry. As a result of the case study, it is not certain that the activities and policy programs of the GDCA has affected the improvement of the knowledge and network environment in the field of cultural content industries. This demonstrates industries rather than the innovation system as a whole. In this respect, the paper develops the Cultural Content R & D Network Model for the improvement of the creative partnership among universities, companies and public sector organizations. In addition, the paper suggests that the Digital Animation Academy should be managed in terms of the improvement of the innovative environment of the regional cultural content cluster.

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A Study about Cross-Cultural Content Analysis on Global Website in Korea, US, Japan, China (글로벌 웹 콘텐츠의 문화 특성 연구 - 한국, 미국, 일본, 중국 4개국을 중심으로)

  • Oh, Jung-Min;Moon, Nam-Mee
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.3
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    • pp.45-53
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    • 2010
  • When the user's role is getting more important in contents communicated online, we must know that the cultural trait of content that is reflecting user's mental model, needs and tastes. An attempt to study about cross-cultural characteristics focused on contents of global website give us the best chance to understand user. This paper takes a look if there are any linkages between certain country and its preferable contents and analyze that whether this preference is result from the cultural differences or not. This analysis is based on Hofstede's and Schwartz's framework. So, this content analysis examines cultural influence on the contents of global website in Korea and U.S and Japan and China. The results provide CIC(Cultural Index of Content) which is extended framework adding interaction. We expect that it can help service providers and content creators to have some new ideas.

3-Dimensional Terrain Model of Ruins Distribution Using GIS (GIS를 이용한 유적분포 3차원 지형모델)

  • Kwak, Young-Joo;Kang, In-Joon;Jang, Yong-Gu;Kang, Young-Shin;Kim, Sang-Seok
    • Journal of Korean Society for Geospatial Information Science
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    • v.12 no.4 s.31
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    • pp.27-33
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    • 2004
  • Recently, as a part of NGIS project, cultural-assets digital map is produced by cultural properties administration and local autonomous entities. Cultural-assets unified GIS(Geographic Information System) is essential to cultural properties managers md other organizations which are executing land related business for appling it at planning stage. With explosive national land developments, it has been obligated to implement surface survey by the cultural properties protection Art. In this paper, the authors used the district of Sachon city and made 3D terrain model using digital map which is made of 1/5000 stale. Moreover, the authors improved to RDBMS(Relational Database Management System) structure and remodeled the existing DB design in detail, and also tried recovery of past sea level, based on researches about the water level of southern area. By recover past sea level. the shell mound, apart from lever is actually near lever at past, and it make sure its nature. The authors suggested to realize shape and kind of remains which have 3D information of accuracy and actualization from surface-surveying to excavation.

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implementation of 3D Reconstruction using Multiple Kinect Cameras (다수의 Kinect 카메라를 이용한 3차원 객체 복원 구현)

  • Shin, Dong Won;Ho, Yo Sung
    • Smart Media Journal
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    • v.3 no.4
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    • pp.22-27
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    • 2014
  • Three-dimensional image reconstruction allows us to represent real objects in the virtual space and observe the objects at arbitrary view points. This technique can be used in various application areas such as education, culture, and art. In this paper, we propose an implementation method of the high-quality three-dimensional object using multiple Kinect cameras released from Microsoft. First, We acquire color and depth images from triple Kinect cameras; Kinect cameras are placed in front of the object as a convergence form. Because original depth image includes some areas where have no depth values, we employ joint bilateral filter to refine these areas. In addition to the depth image problem, there is an color mismatch problem in color images of multiview system. In order to solve it, we exploit an color correction method using three-dimensional geometry. Through the experimental results, we found that three-dimensional object which is used the proposed method is more naturally represented than the original three-dimensional object in terms of the color and shape.

A Study on the 3D Reconstruction and Historical Evidence of Recumbent Buddha Based on Fusion of UAS, CRP and Terrestrial LiDAR (UAS, CRP 및 지상 LiDAR 융합기반 와형석조여래불의 3차원 재현과 고증 연구)

  • Oh, Seong-Jong;Lee, Yong-Chang
    • Journal of Cadastre & Land InformatiX
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    • v.51 no.1
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    • pp.111-124
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    • 2021
  • Recently, Interest in the restoration and 3D reconstruction of cultural properties due to the fire of Notre Dame Cathedral on April 15, 2019 has been focused once again after the 2008 Sungnyemun fire incident in South Korea. In particular, research to restore and reconstruct the actual measurement of cultural properties using LiDAR(Light Detection and ranging) and conventional surveying, which were previously used, using various 3D reconstruction technologies, is being actively conducted. This study acquires data using unmanned aerial imagery of UAV(Unmanned Aerial Vehicle), which has recently established itself as a core technology in the era of the 4th industrial revolution, and the existing CRP(Closed Range Photogrammetry) and terrestrial LiDAR scanning for the Recumbent Buddha of Unju Temple. Then, the 3D reconstruction was performed with three fusion models based on SfM(Structure-from-Motion), and the reproducibility and accuracy of the models were compared and analyzed. In addition, using the best fusion model among the three models, the relationship with the Polar Star(Polaris) was confirmed based on the real world coordinates of the Recumbent Buddha, which contains the astronomical history of Buddhism in the early 11th century Goryeo Dynasty. Through this study, not only the simple external 3D reconstruction of cultural properties, but also the method of reconstructing the historical evidence according to the type and shape of the cultural properties was sought by confirming the historical evidence of the cultural properties in terms of spatial information.