• Title/Summary/Keyword: 문화적 기능

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The Study Design of Ceramic Ornaments (도자기 장신구 감성디자인 연구)

  • Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.11 no.2
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    • pp.391-396
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    • 2013
  • As recently highlighted the importance of relationships between people and products, and is a pure functional sensibility in pursuit of the trend. Sensibility factor is an important part in the process of looking to purchase consumer products that suit your sensibilities. The purpose of this study is to look at the possibility of seeing the role and future of the industry to diversify the culture of the ceramic ornaments design sensibility that purpose. Variety of emotional design ceramic ornaments and cultural industries to identify market design induced by craft as cultural products that can stand up to the global process development. Ceramic ornaments of historical, cultural, design, value can be utilized in a variety of cultural industries to offer emotional design ceramic ornaments, ceramic ornaments product design to contribute to the development plan for the purpose.

Professional Function of A Curator for Improving University Museum -Establishing Professional Faculty Researchers- (대학박물관 활성화를 위한 학예연구원의 전문직 역할 - 연구전임교수제의 확립과 역할평가 방안을 모색하며-)

  • Oh Il-Whan
    • KOMUNHWA
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    • no.57
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    • pp.315-329
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    • 2001
  • A university museum is the institute, which plays a role as academic research and educational function. It had been tried to do best to keep encouraging its function in difficult period when its basic law was disappeared since it has founded in 1955. A un

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Impact of the Physical Characteristics of Smart Wristbands and Smartwatches on Perceived Functional, Aesthetic, And Symbolic Values (스마트팔찌와 스마트워치의 물리적 특성이 지각된 기능적, 심미적, 상징적 가치에 미치는 영향)

  • Soo In Shim;Heejeong Yu
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.525-532
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    • 2024
  • This study explores the impact of physical characteristics (e.g., shape, color, material, size, weight, technical features) of smart wristbands and smartwatches on consumers' perceived functional, aesthetic, and symbolic values using an extended technology acceptance model. An online survey was conducted with adult residents of the United States who had experience using smart wristbands or smartwatches. Participants were asked about various physical characteristics of products they had used in the past year or were currently using, and their evaluations of these characteristics. The results revealed that the shape of the front display shape significantly influenced symbolic value, with circle shape and square shpae showing significantly higher symbolic value than rectangle shape. Wristband materials also had a significant impact on symbolic value, with metal and leather showing higher symbolic value among various materials. Additionally, an increase in product size was associated with higher symbolic value. Moreover, certain technical features such as activity tracker, alarm clock, and distance tracking influenced perceived functional value, while functions like time display, GPS, and email influenced perceived aesthetic value. Pedometer, GPS, and email were found to enhance perceived symbolic value. These findings provide valuable insights into consumer preferences for smart wristbands and smartwatches, serving as valuable information for product improvement and new product development.

The Connection Program Displayed by Art Museum for a Public Cultural Life (일반인의 문화생활을 위한 미술관 전시 연계 프로그램)

  • Choi, Eun-Hui;Song, Seung-Keun;Lee, Jin-Ho;Jeong, Hee-Kwon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.179-180
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    • 2013
  • This study aims to make continuedly the community culture and art development to promote the use of a cultural facility through the art program of an art museum. This increases the satisfaction of the citizens' life by it and excavates the faithful users' culture and art. It contributes the culture and art development of Pusan in the future. We analyzed the data of the social index related Pusan's culture and leisure to investigate the basic concept of art museum education based on previous research. We reviewed the degree of use of facility for culture and art based on it. We present a community culture and art development plan through connection program displayed art museum. We expect the basis to increase the community culture level in Pusan.

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The Understanding for Acceptance of Kitsch and Vernacular concepts in Product Design (키치와 버내큘러 개념의 제품디자인 수용을 위한 이해)

  • Ryu, Seung-Ho;Moon, Charn
    • Archives of design research
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    • v.18 no.3 s.61
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    • pp.199-208
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    • 2005
  • This study analysis if the concepts of kitsch and vernacular remains as cultural elements for product design. Because their function and aesthetic value have vivid possibilities for general product design fields. For the purpose, this study limits its range within post modernism, kitsch, and vernacular, and analyzes their relationships. Against functionalism, post modernism had cultural pluralisms to approach into popular styles, and some of them was amusing design. That post modernism designs stimulated human beings' emotion by decorations or some symbolic forms from specific objects is similar to the symbolism, regionalism, or pluralism of kitsch or vernacular. Kitsch is a free style that is not limited in any specific trends. It is a Meta culture that has influenced into various fields including design, so kitsch does not have a parallel position with a product or design. In product design, kitsch is the behavior and result of imitating existing objects' images. It could have amusement according to which objects are imitated. So if human beings feel amusement by kitsch, it could be same as the direction of post modernism. Kitsch is determined by design atmospheres. They cannot be specified abjectly, and can be different according to people. With symbolism and regionalism, kitsch and vernacular appeared according to people's needs. While kitsch is consumer's tastes-oriented, vernacular is cultural tradition-oriented. Kitsch has symbolism that specifies products' functions or design concepts, and it is a communication method between human being and products. Because vernacular is province-oriented, it has a lot of styles according to regional living environments and cultural differences. So vernacular design reflects continued traditional lifestyles. By restorative memory, regionalism, cultural pluralism, amusement, and symbolism, kitsch and vernacular could be understood the sub or parallel concepts of post modernism. They might be easily miss-understood mixed concepts that have western and national characters. But in kitsch and vernacular concept, modernizing pas by using the pluralism of post modernism should be considered positive. So, the range of the further study is also supposed to be focused on more widened fields to, to establish cultural identification in design.

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Research on Diagnosis of Regional Science Culture and Plans for Improvement: Exploratory Case Study of Gyeonggi Region, Korea (지역 과학문화 현황 진단과 개선방안: 경기도 지역에 대한 탐색적 사례연구를 중심으로)

  • Lee, Jihoon;Lee, Yeonhee
    • Journal of Korea Technology Innovation Society
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    • v.16 no.1
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    • pp.230-251
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    • 2013
  • This research aims to diagnosis regional science as culture and propose plans for improvement. The study was performed based on a framework for analyses presented by existing literatures. Science culture is divided into two dimensions(individual and social), Each dimension is expected to represent citizen literacy of and regional infrastructure of science culture respectively. Gyeonggi region of Korean metropolitan area has been analyzed for the case study. As a result of the case study, the level of science culture of Gyeonggi region is weak compared with others areas. To improve, we propose some plans such as budget extension, long-term view on investments, strengthen network and organizational system for regional science culture.

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Artificial Intelligence: Cultural Imagination and Social System (인공지능: 그 문화적 상상력과 사회적 시스템)

  • Song, Young-Hyun;Lee, Hye-Kyoung
    • Journal of the Korea Convergence Society
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    • v.10 no.8
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    • pp.195-203
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    • 2019
  • The aim of this study is to explore the paradigm shifts in culture and system related to life in terms of AI and the present point of view in which creating human values together are important. An approach that focuses on how AI-related phenomena work in modern society forms the basis of this research. Therefore, to clarify the meaning of "AI phenomenon" converging it as a part of social culture, this study was intended to find out the value incorporated in the social system such as ethics and equality together with the literature review. Inferring the technical culture that are combined with the AI that the members of society can do together is as important as technical understanding in the functional aspect. Therefore, this study was intended to suggest new culture that the cultural imagination and the social system create harmonizing each other, that is, the possibility of "AI culture". So, this article has a characteristic of a preliminary study, too.

Cultural Intermediaries Reconsidered: From Mass Media to On-line Media (문화매개자 개념의 비판적 재검토: 매스 미디어에서 온라인 미디어까지)

  • Lee, Sang-Gil
    • Korean journal of communication and information
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    • v.52
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    • pp.154-176
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    • 2010
  • Rooted in the work of Pierre Bourdieu, the cultural intermediaries have recently developed as a focus of attention for the Anglo-saxon sociology of culture and cultural studies. This paper tries to critically examine the debate around the definition and role of cultural intermediaries. It also explores the applicability of the notion ‘cultural intermediaries’ to a changing digital mediascape. In the first part of the paper, I clarify the critical problematics inherent in the Bourdieusian conception which focuses on the function of cultural intermediaries for the ‘production of the belief’ in cultural goods. Consequently, I draw attention to the mediation and transformation process of ‘legitimate culture’ by critics in mass media as ‘new cultural intermediaries’. In the second part, I attempt to constitute a typology of cultural intermediaries, proposing the notion of ‘on-line cultural mediation’ and ‘on-line cultural intermediaries’. I also outline the characteristics of three different types (‘traditional’, ‘new' and 'on-line') of cultural intermediaries. I argue this new conception of cultural intermediaries can help to understand the complex power relations and their transmutation in various cultural fields under digital environment.

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A Study on the Direction of Cultural Goods Design Education in korea (우리나라 문화상품디자인 교육의 방향에 관한 연구)

  • 임상순
    • Archives of design research
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    • v.16 no.4
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    • pp.79-90
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    • 2003
  • As cultural goods have been taken notice of as an area that may contribute to the creation of national profits, there have been attempts to construct infrastructure for the area. Contrary to the trend, however, design education has not performed in-depth researches and studies on the professionalism and characteristic of subjects. Resultantly it has hardly prepared systematic educational curricula and contents. In this situation the present study purposes to set the right direction of design education and to draw the outline of systematic educational contents for cultural goods design. For this purpose, it defines the scope of cultural goods design based on the concept and contents of cultural goods design, examines the functions, the roles and the conditions of cultural goods designers, and based on them, propose the direction of cultural goods design education as the ground of detailed methods of teaching cultural goods design.

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Experimental and Experiential Cultural Space : Focusing on Cologne City Library in Germany (실험과 체험의 공간: 독일 쾰른 시립도서관의 사례를 중심으로)

  • Choi, Jeongyoon;Kim, Jae-Woong
    • The Journal of the Korea Contents Association
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    • v.18 no.5
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    • pp.11-22
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    • 2018
  • This study examines the structure and contents of the various programs offered by the Cologne City Library in Cologne, Germany, and discusses its implications for the role of the changing public libraries in the era of the Fourth Industrial Revolution. The Cologne Municipal Library, which has continuously played a leading role in the education of German libraries since its opening, has been transforming itself to become a center for producing information and knowledge and developing culture in accordance with the dynamic era of the Fourth Industrial Revolution. Currently, the Cologne Municipal Library plays a role as a multi-cultural space in the community where local members can experience various cultures, such as movies, music and games, and create a culture, beyond the traditional functions of library collection and preservation. The program of the City Library in Cologne, Germany, will help to redesign the functions and roles of public libraries in Korea in the future, and plan library contents for local members.