• Title/Summary/Keyword: 무인항공기(드론)

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A study on the utilization of drones and aerial photographs for searching ruins with a focus on topographic analysis (유적탐색을 위한 드론과 항공사진의 활용방안 연구)

  • Heo, Ui-Haeng;Lee, Wal-Yeong
    • Korean Journal of Heritage: History & Science
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    • v.51 no.2
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    • pp.22-37
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    • 2018
  • Unmanned aerial vehicles (UAV) have attracted considerable attention both at home and abroad. The UAV is equipped with a camera that shoots images, which is advantageous for access to areas where archaeological investigations are not possible. Moreover, it is possible to acquire three-dimensional spatial image information by modeling the terrain through aerial photographing, and it is possible to specify the interpretation of the terrain of the survey area. In addition, if we understand the change of the terrain through comparison with past aerial photographs, it will be very helpful to grasp the existence of the ruins. The terrain modeling for searching these remains can be divided into two parts. First, we acquire the aerial photographs of the current terrain using the drone. Then, using image registration and post-processing, we complete the image-joining and terrain-modeling using past aerial photographs. The completed modeled terrain can be used to derive several analytical results. In the present terrain modeling, terrain analysis such as DSM, DTM, and altitude analysis can be performed to roughly grasp the characteristics of the change in the form, quality, and micro-topography. Past terrain modeling of aerial photographs allows us to understand the shape of landforms and micro-topography in wetlands. When verified with actual findings and overlapping data on the modelling of each terrain, it is believed that changes in hill shapes and buried Microform can be identified as helpful when used in low-flying applications. Thus, modeling data using aerial photographs is useful for identifying the reasons for the inability to carry out archaeological surveys, the existence of terrain and ruins in a wide area, and to discuss the preservation process of the ruins. Furthermore, it is possible to provide various themes, such as cadastral maps and land use maps, through comparison of past and present topographical data. However, it is certain that it will function as a new investigation methodology for the exploration of ruins in order to discover archaeological cultural properties.

Implementation of virtual reality for interactive disaster evacuation training using close-range image information (근거리 영상정보를 활용한 실감형 재난재해 대피 훈련 가상 현실 구현)

  • KIM, Du-Young;HUH, Jung-Rim;LEE, Jin-Duk;BHANG, Kon-Joon
    • Journal of the Korean Association of Geographic Information Studies
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    • v.22 no.1
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    • pp.140-153
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    • 2019
  • Cloase-range image information from drones and ground-based camera has been frequently used in the field of disaster mitigation with 3D modeling and mapping. In addition, the utilization of virtual reality(VR) is being increased by implementing realistic 3D models with the VR technology simulating disaster circumstances in large scale. In this paper, we created a VR training program by extracting realistic 3D models from close-range images from unmanned aircraft and digital camera on hand and observed several issues occurring during the implementation and the effectiveness in the case of a VR application in training for disaster mitigation. First of all, we built up a scenario of disaster and created 3D models after image processing with the close-range imagery. The 3D models were imported into Unity, a software for creation of augmented/virtual reality, as a background for android-based mobile phones and VR environment was created with C#-based script language. The generated virtual reality includes a scenario in which the trainer moves to a safe place along the evacuation route in the event of a disaster, and it was considered that the successful training can be obtained with virtual reality. In addition, the training through the virtual reality has advantages relative to actual evacuation training in terms of cost, space and time efficiencies.

Development of Deep Learning Based Ensemble Land Cover Segmentation Algorithm Using Drone Aerial Images (드론 항공영상을 이용한 딥러닝 기반 앙상블 토지 피복 분할 알고리즘 개발)

  • Hae-Gwang Park;Seung-Ki Baek;Seung Hyun Jeong
    • Korean Journal of Remote Sensing
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    • v.40 no.1
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    • pp.71-80
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    • 2024
  • In this study, a proposed ensemble learning technique aims to enhance the semantic segmentation performance of images captured by Unmanned Aerial Vehicles (UAVs). With the increasing use of UAVs in fields such as urban planning, there has been active development of techniques utilizing deep learning segmentation methods for land cover segmentation. The study suggests a method that utilizes prominent segmentation models, namely U-Net, DeepLabV3, and Fully Convolutional Network (FCN), to improve segmentation prediction performance. The proposed approach integrates training loss, validation accuracy, and class score of the three segmentation models to enhance overall prediction performance. The method was applied and evaluated on a land cover segmentation problem involving seven classes: buildings,roads, parking lots, fields, trees, empty spaces, and areas with unspecified labels, using images captured by UAVs. The performance of the ensemble model was evaluated by mean Intersection over Union (mIoU), and the results of comparing the proposed ensemble model with the three existing segmentation methods showed that mIoU performance was improved. Consequently, the study confirms that the proposed technique can enhance the performance of semantic segmentation models.

Study of the UAV for Application Plans and Landscape Analysis (UAV를 이용한 경관분석 및 활용방안에 관한 기초연구)

  • Kim, Seung-Min
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.32 no.3
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    • pp.213-220
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    • 2014
  • This is the study to conduct the topographical analysis using the orthophotographic data from the waypoint flight using the UAV and constructed the system required for the automatic waypoint flight using the multicopter.. The results of the waypoint photographing are as follows. First, result of the waypoint flight over the area of 9.3ha, take time photogrammetry took 40 minutes in total. The multicopter have maintained the certain flight altitude and a constant speed that the accurate photographing was conducted over the waypoint determined by the ground station. Then, the effect of the photogrammetry was checked. Second, attached a digital camera to the multicopter which is lightweight and low in cost compared to the general photogrammetric unmanned airplane and then used it to check its mobility and economy. In addition, the matching of the photo data, and production of DEM and DXF files made it possible to analyze the topography. Third, produced the high resolution orthophoto(2cm) for the inside of the river and found out that the analysis is possible for the changes in vegetation and topography around the river. Fourth, It would be used for the more in-depth research on landscape analysis such as terrain analysis and visibility analysis. This method may be widely used to analyze the various terrains in cities and rivers. It can also be used for the landscape control such as cultural remains and tourist sites as well as the control of the cultural and historical resources such as the visibility analysis for the construction of DSM.