• Title/Summary/Keyword: 무선 컴퓨팅

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Technical Issues and Solutions for Developing IoT Applications (IoT 애플리케이션 개발의 기술적 이슈 및 솔루션)

  • Shin, Dong Ha;Han, Seung Ho;La, Hyun Jung;Kim, Soo Dong
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.3
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    • pp.99-110
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    • 2015
  • Internet-of-Things(IoT) is the computing paradigm converged with different technologies, where diverse devices are connected via the wireless network, acquire environmental information from their equipped sensors, and actuated. IoT applications typically provide smart services to users by interacting with multiple devices connected to the network and are designed by integrating multiple technologies such as sensor network, communication technologies, and software engineering. Moreover, since the concept of IoT has been introduced recently, most of the researches are in the beginning step, which is too early to be practically applied. Due to these facts, developing IoT application results in unconventional technical challenges which have not been observed in typical software applications. And, it is not straightforward to apply conventional project guidelines to IoT application development projects. Hence, there can be many difficulties to successfully complete the projects. Therefore, for successful completion of the projects, we analyze technical challenges occurring in all phases of the project lifecycle, i.e. project preparation stage and development stage. And, we propose the effective solutions to overcome the issues. To verify identified issues and presented solutions, we present the result of applying the solutions to an IoT application development. Through the case study, we evaluate how reasonable the unconventional technical issues are generated and analyze effectiveness of applying the solutions to the application.

An Index Allocation Method for the Broadcast Data in Mobile Environments with Multiple Wireless Channels (멀티무선채널을 갖는 모바일 환경에서 브로드캐스트 데이타를 위한 인덱스 할당 방법)

  • 이병규;정성원;이승중
    • Journal of KIISE:Information Networking
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    • v.31 no.1
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    • pp.37-52
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    • 2004
  • Broadcast has been often used to disseminate the frequently requested data efficiently to a large volume of mobile units over a single or multiple channels. Since the mobile units have limited battery power, the minimization of the access time for the broadcast data is an important problem. There have been many research efforts that focus on the improvement if the broadcast techniques by providing indexes on the broadcast data. In this paper, we studied an efficient index allocation method for the broadcast data over multiple physical channels, which cannot be coalesced into a single high bandwidth channel. Previously proposed index allocation techniques either require the equal size of index and data or have a performance degradation problem when the number of given physical channels is not enough. These two problems will result in the increased average access time for the broadcast data. To cope with these problems, we propose an efficient tree- structured index allocation method for the broadcast data with different access frequencies over multiple physical channels. Our method minimizes the average access time for the broadcast data by broadcasting the hot data and their indexes more often than the less hot data and their indexes. We present an in-0e0th experimental and theoretical analysis of our method by comparing it with other similar techniques. Our performance analysis shows that it significantly decrease the average access time for the broadcast data over existing methods.

A Data Allocation Method based on Broadcast Disks Using Indices over Multiple Broadcast Channels (다중방송 채널에서 인덱스를 이용한 브로드캐스트 디스크 기반의 데이타 할당 기법)

  • Lee, Won-Taek;Jung, Sung-Won
    • Journal of KIISE:Databases
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    • v.35 no.3
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    • pp.272-285
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    • 2008
  • In this paper, we concentrate on data allocation methods for multiple broadcast channels. When the server broadcasts data, the important issue is to let mobile clients access requested data rapidly. Previous works first sorted data by their access probabilities and allocate the sorted data to the multiple channels by partitioning them into multiple channels. However, they do not reflect the difference of access probabilities among data allocated in the same channel. This paper proposes ZGMD allocation method. ZGMD allocates data item on multiple channels so that the difference of access probability in the same channel is maximized. ZGMD allocates sorted data to each channels and applies Broadcast Disk in each channel. ZGMD requires a proper indexing scheme for the performance improvement. This is because in ZGMD method each channel got allocated both hot and cold data. As a result, the sequential search heuristic does not allow the mobile client to access hot data items quickly. The proposed index scheme is based on using dedicated index channels in order to search the data channel where the requested data is. We show that our method achieve the near-optimal performance in terms of the average access time and significantly outperforms the existing methods.

Simulation of YUV-Aware Instructions for High-Performance, Low-Power Embedded Video Processors (고성능, 저전력 임베디드 비디오 프로세서를 위한 YUV 인식 명령어의 시뮬레이션)

  • Kim, Cheol-Hong;Kim, Jong-Myon
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.5
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    • pp.252-259
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    • 2007
  • With the rapid development of multimedia applications and wireless communication networks, consumer demand for video-over-wireless capability on mobile computing systems is growing rapidly. In this regard, this paper introduces YUV-aware instructions that enhance the performance and efficiency in the processing of color image and video. Traditional multimedia extensions (e.g., MMX, SSE, VIS, and AltiVec) depend solely on generic subword parallelism whereas the proposed YUV-aware instructions support parallel operations on two-packed 16-bit YUV (6-bit Y, 5-bits U, V) values in a 32-bit datapath architecture, providing greater concurrency and efficiency for color image and video processing. Moreover, the ability to reduce data format size reduces system cost. Experiment results on a representative dynamically scheduled embedded superscalar processor show that YUV-aware instructions achieve an average speedup of 3.9x over the baseline superscalar performance. This is in contrast to MMX (a representative Intel#s multimedia extension), which achieves a speedup of only 2.1x over the same baseline superscalar processor. In addition, YUV-aware instructions outperform MMX instructions in energy reduction (75.8% reduction with YUV-aware instructions, but only 54.8% reduction with MMX instructions over the baseline).

A Practical Quality Model for Evaluation of Mobile Services Based on Mobile Internet Device (모바일 인터넷 장비에 기반한 모바일 서비스 평가를 위한 실용적인 품질모델)

  • Oh, Sang-Hun;La, Hyun-Jung;Kim, Soo-Dong
    • Journal of KIISE:Software and Applications
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    • v.37 no.5
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    • pp.341-353
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    • 2010
  • Mobile Internet Device (MID) allows users to flexibly use various forms of wireless internet such as Wi-Fi, GSM, CDMA, and 3G. Using such Internet, MID users can utilize application services. MID usage is expected to grow due to the benefits of portability, Internet accessibility, and other convenience. However, it has resource constraints such as limited CPU power, small memory size, limited battery life, and small screen size. Consequently, MIDs are not capable to hold large-sized complex applications and to process a large amount of data in memory. An effective solution to remedy these limitations is to develop cloud services for the required application functionality, to deploy them on the server side, and to let MID users access the services through internet. A major concern on running cloud services for MIDs is the potential problems with low Quality of Service (QoS) due to the characteristics of MIDs. Even measuring the QoS of such services is more technically challenging than conventional quality measurements. In this paper, we first identify the characteristics of MIDs and cloud services for MIDs. Based on these observations, we derive a number of quality attributes and their metrics for measuring QoS of mobile services. A case study of applying the proposed quality model is presented to show its effectiveness and applicability.

Effective Picture Search in Lifelog Management Systems using Bluetooth Devices (라이프로그 관리 시스템에서 블루투스 장치를 이용한 효과적인 사진 검색 방법)

  • Chung, Eun-Ho;Lee, Ki-Yong;Kim, Myoung-Ho
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.4
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    • pp.383-391
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    • 2010
  • A Lifelog management system provides users with services to store, manage, and search their life logs. This paper proposes a fully-automatic collecting method of real world social contacts and lifelog search engine using collected social contact information as keyword. Wireless short-distance network devices in mobile phones are used to detect social contacts of their users. Human-Bluetooth relationship matrix is built based on the frequency of a human-being and a Bluetooth device being observed at the same time. Results show that with 20% of social contact information out of full social contact information of the observation times used for calculation, 90% of human-Bluetooth relationship can be correctly acquired. A lifelog search-engine that takes human names as keyword is suggested which compares two vectors, a row of Human-Bluetooth matrix and a vector of Bluetooth list scanned while a lifelog was created, using vector information retrieval model. This search engine returns more lifelog than existing text-matching search engine and ranks the result unlike existing search-engine.

Methods for Enhancing Reliability of On-Ground IoT Applications (지상용 IoT 애플리케이션의 신뢰성 향상 기법)

  • Shin, Dong Ha;Han, Seung Ho;Kim, Soo Dong;Her, Jin Sun
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.4
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    • pp.151-160
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    • 2015
  • Internet-of-Things(IoT) is the computing environment to provide valuable services by interacting with multiple devices, where diverse devices are connected within the existing Internet infrastructure and acquire context information by sensing. As the concern of IoT has been increased recently, most of the industries develop many IoT devices. And, many people are focused on the IoT application that is utilizing different technologies, which are sensor network, communication technologies, and software engineering. Developing on-ground IoT application is especially even more active in progress depending on increasing of on-ground IoT devices because it is possible for them to access dangerous and inaccessible situation. However, There are a few studies related IoT. Moreover, since on-ground IoT application, which is different from typical software application, has to consider device's characteristics, communication, and surround condition, it reveal challenges, decreasing reliability. Therefore, in this paper, we analyze reliability challenges related to maturity and fault tolerance, one of reliability attributes, occurring in developing on-ground IoT applications and suggest the effective solutions to resolve the challenges. To verify proposed the challenges and solutions, we show result that is applying the solutions to applications. By presenting the case study, we evaluate the effectiveness of applying the solutions to the application.

Development of a Spatial DSMS for Efficient Real-Time Processing of Spatial Sensor Data (공간 센서 데이타의 효율적인 실시간 처리를 위한공간 DSMS의 개발)

  • Kang, Hong-Koo;Park, Chi-Min;Hong, Dong-Suk;Han, Ki-Joon
    • Journal of Korea Spatial Information System Society
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    • v.9 no.1
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    • pp.45-57
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    • 2007
  • Recently, the development of sensor devices has accelerated researches on advanced technologies like Wireless Sensor Networks. Moreover, spatial sensors using GPS lead to the era of the Ubiquitous Computing Environment which generally uses spatial information and non-spatial information together. In this new era, a real-time processing system for spatial sensor data is essential. In this reason, new data processing systems called DSMS(Data Stream Management System) are being developed by many researchers. However, since most of them do not support geometry types and spatial functions to process spatial sensor data, they are not suitable for the Ubiquitous Computing Environment. For these reasons, in this paper, we designed and implemented a spatial DSMS by extending STREAM which stands for STanford stREam datA Manager, to solve these problems. We added geometry types and spatial functions to STREAM in order to process spatial sensor data efficiently. In addition, we implemented a Spatial Object Manager to manage shared spatial objects within the system. Especially, we implemented the Simple Features Specification for SQL of OGC for interoperability and applied algorithms in GEOS to our system.

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Countinuous k-Nearest Neighbor Query Processing Algorithm for Distributed Grid Scheme (분산 그리드 기법을 위한 연속 k-최근접 질의처리 알고리즘)

  • Kim, Young-Chang;Chang, Jae-Woo
    • Journal of Korea Spatial Information System Society
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    • v.11 no.3
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    • pp.9-18
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    • 2009
  • Recently, due to the advanced technologies of mobile devices and wireless communication, there are many studies on telematics and LBS(location-based service) applications. because moving objects usually move on spatial networks, their locations are updated frequently, leading to the degradation of retrieval performance. To manage the frequent updates of moving objects' locations in an efficient way, a new distributed grid scheme, called DS-GRID (distributed S-GRID), and k-NN(k-nearest neighbor) query processing algorithm was proposed[1]. However, the result of k-NN query processing technique may be invalidated as the location of query and moving objects are changed. Therefore, it is necessary to study on continuous k-NN query processing algorithm. In this paper, we propose both MCE-CKNN and MBP(Monitoring in Border Point)-CKNN algorithmss are S-GRID. The MCE-CKNN algorithm splits a query route into sub-routes based on cell and seproves retrieval performance by processing query in parallel way by. In addition, the MBP-CKNN algorithm stores POIs from the border points of each grid cells and seproves retrieval performance by decreasing the number of accesses to the adjacent cells. Finally, it is shown from the performance analysis that our CKNN algorithms achieves 15-53% better retrieval performance than the Kolahdouzan's algorithm.

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Experimental Design of AODV Routing Protocol with Maximum Life Time (최대 수명을 갖는 AODV 라우팅 프로토콜 실험 설계)

  • Kim, Yong-Gil;Moon, Kyung-Il
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.3
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    • pp.29-45
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    • 2017
  • Ad hoc sensor network is characterized by decentralized structure and ad hoc deployment. Sensor networks have all basic features of ad hoc network except different degrees such as lower mobility and more stringent energy requirements. Existing protocols provide different tradeoffs among some desirable characteristics such as fault tolerance, distributed computation, robustness, scalability and reliability. wireless protocols suggested so far are very limited, generally focusing on communication to a single base station or on aggregating sensor data. The main reason having such restrictions is due to maximum lifetime to maintain network activities. The network lifetime is an important design metric in ad hoc networks. Since every node does a router role, it is not possible for other nodes to communicate with each other if some nodes do not work due to energy lack. In this paper, we suggest an experimental ad-hoc on-demand distance vector routing protocol to optimize the communication of energy of the network nodes.The load distribution avoids the choice of exhausted nodes at the route selection phase, thus balances the use of energy among nodes and maximizing the network lifetime. In transmission control phase, there is a balance between the choice of a high transmission power that lead to increase in the range of signal transmission thus reducing the number of hops and lower power levels that reduces the interference on the expense of network connectivity.