• Title/Summary/Keyword: 모션 시스템

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Implementation of Virtual Realily Immersion System using Motion Vectors (모션벡터를 이용한 가상현실 체험 시스템의 구현)

  • 서정만;정순기
    • Journal of the Korea Society of Computer and Information
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    • v.8 no.3
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    • pp.87-93
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    • 2003
  • The purpose of this research is to develop a virtual reality system which enables to actually experience the virtual reality through the visual sense of human. TSS was applied in tracing the movement of moving picture in this research. By applying TSS, it was possible to calculate multiple motion vectors from moving picture, and then camera's motion parameters were obtained by utilizing the relationship between the motion vectors. For the purpose of experiencing the virtual reality by synchronizing the camera's accelerated velocity and the simulator's movements, the relationship between the value of camera's accelerated velocity and the simulator's movements was analyzed and its result was applied to the neutral network training. It has been proved that the proposed virtual reality immersion system in this dissertation can dynamically control the movements of moving picture and can also operate the simulator quite similarly to the real movements of moving picture.

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A development of a general purposed control system of robot end-effector for inspection and maintenance of steam generator heat pipe (증기발생기전열관의 검사정비로봇용 엔드이펙터의 범용 제어시스템 개발)

  • Park, Ki-Tae;Kim, Seon-Jin;Lho, Tae-Jung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.1
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    • pp.33-38
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    • 2013
  • The general purposed control system for driving a motion of many different typed robot end-effector, which consists of a controller based on ARM Cotex M3-11017 MCU and an application software for generating a motion of end-effector, was developed. Experimental results show that a positioning error is nearly negligible and a repeatability error is 0.04%. Accordingly the developed control system can be applied practically to actuate a robot end-effector for inspection and maintenance of steam generator heat pipe in nuclear power plant.

Research of Mobile 3D Dance Contents Construction Using Motion Capture System (모션캡처 시스템을 이용한 모바일 3D 댄스 콘텐츠 제작 연구)

  • Kim Nam-Ho
    • The Journal of the Korea Contents Association
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    • v.6 no.9
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    • pp.98-107
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    • 2006
  • By improving performance of mobile machine(3D engine, 3D accelerator chip set, etc) and developing wireless network technology, a demand for actual contents of users is being increased rapidly. But, there are some difficulties yet for the speedy development of actual contents because of the limitation of development resources that is dependent on each mobile device's different performance. In general, much of the animated character-creation work for mobile environment is still done manually by experienced animator with the method of key frame processing. However, it needs a lot of time and more costs for creating motion. Additionally, it is possible to cause a distortion of motion. In this paper, I solved the difficulties by using a optical motion capture system, it was able to acquire accurate motion data more easily and quickly, and then it was possible to make 3D dance contents efficiently. Also, I showed techniques of key reduction and controlling frame number for using huge amounts of motion capture data in mobile environment which requires less resources. In making 3D dance contents, using an optical motion capture system was verified that it was more efficient to make and use actual-reality contents by creating actual character motion and by decreasing processing time than existing method.

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Development of Small Displacement Sensing System for Linear Motion Guide in Smart Factory (스마트팩토리의 리니어 모션 가이드를 위한 소형 변위 센싱 시스템 개발)

  • Lee, Suk-Yun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.01a
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    • pp.403-405
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    • 2022
  • 본 논문에서는 4차 산업에서 필요로 하는 스마트 기기의 소형 및 저전력 부품에 사용되는 센싱 플랫폼을 제안하였다. 특히 스마트팩토리의 공장 자동화와 정밀 측정의 핵심 부품인 리니어 모션 가이드(LM Guide)를 고정밀, 고정도로 제어할 수 있는 센싱 시스템을 개발하였다. 이를 위하여 기존의 변위 센서 기법의 한계를 극복할 수 있도록 와전류(Eddy Current) 기법을 이용함으로써 LC 공진기와 전도체를 LM 가이드에 장착할 수 있도록 구현하였다. 또한 미세 인덕턴스 값을 측정할 수 있도록 디지털 신호처리 기술과 컴퓨터/산술 기술을 FPGA를 이용한 HW 시스템을 제작하여 구현함으로써 실험을 진행했다. 본 논문에서 구현한 HW 센싱 시스템을 이용하여 LM 가이드를 동작시킴으로 실시간으로 변위 값을 디스플레이 부로 출력되어 측정이 가능하고, 변위 값의 분해능과 응답속도 면에서 우수함을 확인할 수 있다.

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Development of the Multi-stage System with 4 DOF (4자유도 모션이 가능한 복합 무대 시스템 개발)

  • Lee, Sang-Won;Won, Daehee;Lee, Sulhee
    • The Journal of the Korea Contents Association
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    • v.15 no.5
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    • pp.18-26
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    • 2015
  • In this paper, we presented a design and control method of multi-stage with wagon and lift stage. Multi-stage system has 4 degree-of-freedom(DOF), i.e., forward/backward/left/right/rotate and up/down motion. Wagon mechanism in the type of two wheel and steering is proposed in order to improve for the maneuverability compared to the existing differential-type wagons. Also, the lift mechanism is designed by interlocking type in order to make the maximum height bigger than 10 times of the original height. We also proposed a path planning algorithm. The performance of the propped system is validated via multi motion experiments, so that the multi-stage system is useful for various performances production.

A Study on Efficient Motion Data Editing of Motion Capture System : Focused 'Fighters Club' Character (모션캡쳐 시스템의 효율적인 모션 데이터 편집에 관한 연구 : '파이터스 클럽' 캐릭터 중심으로)

  • Nam, Ju-Hyun
    • Journal of Korea Game Society
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    • v.14 no.3
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    • pp.25-34
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    • 2014
  • To provide high quality contents, game companies are introducing a new technology. One of the ways is the game character animation would utilize the motion capture. However, because of the economic burden, small businesses do not have a chance to take advantage of the motion capture. The purpose of this study is to derive benefit from cost and time saving by simplifying the existing production method based on a case of utilize to motion capture system. In addition this study has find ways to apply the key frame animation, so that is will be help to develop game contents.

A Study on The Dynamical Property of Input/output of Motion System for Machinery Control (기계 제어를 위한 모션시스템 입출력에 대한 동적 특성 연구)

  • Hyun, Sunghoon;Kim, Dongyon;Park, Janghwan
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.12
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    • pp.118-123
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    • 2015
  • The study of input and output characteristics in dynamic motion control is important indicator of the performance of mechanical equipment and is the factors to be considered during commissioning and maintenance of machinery or equipment, and project planning. The Analysis on dynamical characteristic of the input/output of the automation solution that used for motion control in machinery, is represented the control performance of device and including controller which connected at automation network by considering period of the frequency as applied load. This paper was constructed the simulator of B & R Powerlink to be widely used for motion control in the machine and showed the dynamic system characteristics by analysing the period.

Digital Image Stabilization Technique of Robot using Motion Sensor (모션센서를 이용한 로봇의 디지털 영상 보정 기술)

  • Oh, Jung-Suk;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.3
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    • pp.317-322
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    • 2009
  • If vibration occurs due to fast movement of the robot, the camera image is unstable. No longer the eyes of a robot can not perform the role. Research methods for the stabilization of shaky video is required. The most popular method is to use the motion vector. But, the drawback to this method will require a large amount of operation. And the limits of the embedded robot. Therefore, in real-time transmission of images to be difficult. This paper proposes a motion sensor using the image stabilization. Uses data that is output from the motion sensor. So, not related to the progress of the robot movement is a way to remove it from the video.

A Study of Motion Recognition Using IR-UWB Radar (IR-UWB 레이다를 이용한 모션 인식에 관한 연구)

  • Lee, Jin-Seop;Yoon, Jung-Won
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.30 no.3
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    • pp.236-242
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    • 2019
  • Ultra-wideband(UWB) is a technology that can transmit and receive signals at high speeds using a very short signal of wideband of several GHz, and has been recently used in the field of radar technology. Impulse radio(IR)-UWB radar is used in the field of motion recognition with high resolution. In this work, we studied motion recognition using IR-UWB radar. We constructed a development environment to acquire data about motion and implemented a signal processing algorithm for performance enhancement. Based on the signal processing result, the performance was verified through feature extraction and learning of motion.

Abstract of digital motion capture system and 3D game character animation application (디지털 모션캡쳐(Digital Motion Capture)시스템의 개요 및 3D게임 캐릭터 애니메이션 적용)

  • Choi, Tae-Jun;Lee, Dong-Lyeor;Sohn, Jong-Nam;kim, Tae-Yul
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.257-263
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    • 2006
  • Nowadays, 3-D(Three-dimensions) is used in various field such as Games, Movies, Animations etc. Especially the Role of 3-D computer graphic is being generalized by turnover of Screen from '2-dimensional' to '3-dimensional'. There are not enough data about 'Motion Capture' even though it plays main function in 3-dimensional movement. 'Motion Capture' could be also unfamiliar for people. And as a matter of fact, the use of this equipment is limited due to its high cost. Therefore, I studied the outline of Digital Motion Capture system and its application to 3-D game Character Animation. And I checked the movement of 3-D Character after transplanting the Motion Data to the 3-D Character. I acquired Motion Data by Optical Motion Capture Equipment which we possess and transplanted it into the 3-D Character then Implemented it as walking, running and hitting which are the basic motions of Expression.

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