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http://dx.doi.org/10.7583/JKGS.2014.14.3.25

A Study on Efficient Motion Data Editing of Motion Capture System : Focused 'Fighters Club' Character  

Nam, Ju-Hyun (Dept. of Digital Contents, Yeungjin College)
Abstract
To provide high quality contents, game companies are introducing a new technology. One of the ways is the game character animation would utilize the motion capture. However, because of the economic burden, small businesses do not have a chance to take advantage of the motion capture. The purpose of this study is to derive benefit from cost and time saving by simplifying the existing production method based on a case of utilize to motion capture system. In addition this study has find ways to apply the key frame animation, so that is will be help to develop game contents.
Keywords
Motion Capture; Character Animation; Biped;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
연도 인용수 순위
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