• Title/Summary/Keyword: 모바일 컨버젼스

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Design of Tunable Image Rejection Filler (Tunable Image Refection Filler 구현)

  • Ha, Sang-Hoon;Oh, Jae-Wook;Kim, Hyeong-Seok
    • Proceedings of the KIEE Conference
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    • 2006.07c
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    • pp.1593-1594
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    • 2006
  • 본 논문에서는 모바일 컨버젼스 단말기를 위한 Tunable Image Rejection Filter를 구현 하였다. 이 필터는 TSMC 0.25um 공정을 이용해 시뮬레이션 되었다. 또한 정전기로 인한 소자의 파괴를 방지하기 위해 ESD 패드(Electro Static Discharge Pad)를 추가하였다. 영상 주파수 저지 특성은 WCDMA(2.1GHz), WiBro(2.3GHz), WLAN(2.45) 대역에서 모두 28dB 이상이고, 이때 바이어스 전압은 각각 0.5V, 0.95v, 1.8V의 전압을 가지게 되었다. 삽입 손실은 세 대역에서 모두 2dB 이하이다.

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Policy Implications from Development of Cultural Content Distribution through Digitalization - Focused on Game Industry - (디지털화에 따른 문화콘텐츠유통의 발전과 정책적 시사점 -게임산업을 중심으로 -)

  • Lee, Byung-Min
    • Journal of Korea Game Society
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    • v.6 no.2
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    • pp.33-44
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    • 2006
  • This article examines cultural content distribution system, particularly of game industry based on the development of digital technology. In this period of convergence and fusion, some phenomenon leads the cultural content distribution system change like value transfer from platform to content. In relation to it, especially in the game industry, three types of distribution is categorized by the industrial structure (offline, online, mobile game) through the case studies and it is expected to be evolve into a base for development of distribution integration model in the future. In conclusion, the article suggest the policy subject for the promotion of cultural content that hold so much competitiveness for long-lasting development by the improvement of distribution structure, blowing off the conflict between companies and publishers, and global business, etc.

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Extracting and Transmitting Video Streams based on H.264 SVC in a Multi-Path Network (다중경로 네트워크에서 H.264 SVC에 기반한 비디오 스트링 추출 및 전송 기법)

  • Ryu, Eun-Seok;Lee, Jung-Hwan;Yoo, Hyuck
    • Journal of KIISE:Information Networking
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    • v.35 no.6
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    • pp.510-520
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    • 2008
  • These days, the network convergence for utilizing heterogeneous network on mobile device is being very actively studied. However, understanding characteristics of physical network interfaces and video encoder is needed for using the network convergence technologies efficiently. Thus, this paper proposes an optimized method for streaming video data through different network paths depending on data characteristics and channel condition. Accordingly, unlike the traditional methods, this study divides scalable coded videos by layer importance, the importance of stream information, and the importance in consideration of video decoder's robustness and selectively sends the data via multiple channels. And the experimental results show over 1dB increment in PSNR. The result of this study will provide an optimized video transmission technique in the next generation network convergence environment in which mobile devices have multiple network interfaces.

CooRP: A Cooperative Routing Protocol in Mobile Ad-hoc Wireless Sensor Networks (CooRP: 모바일 Ad-hoc 무선 센서 네트워크에서 협력 라우팅 프로토콜)

  • An, Beong-Ku;Lee, Joo-Sang;Kim, Nam-Soo
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.6
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    • pp.25-34
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    • 2011
  • In this paper, In this paper, we propose a Cooperative Routing Protocol (CooRP) for supporting network convergence and transmission services efficiently in mobile ad-hoc wireless sensor networks with Rayleigh fading environments. The main contributions and features of this paper are as follows. First, the routing routes are decided on route stability based on entropy concepts using mobility of nodes within the direction guided line region to increase the operational lifetime of routes as well as reduce control overhead for route construction. Second, a cooperative data transmission strategy based on the constructed stable routing route is used to increase packet delivery ratio with advanced SNR. Third, a theoretical analysis for cooperative data transmission of the proposed CooRP with outage probability is presented. The performance evaluation of the proposed CooRP is performed via simulation using OPNET and analysis. The results of performance evaluation show that the proposed CooRP by using stable routing routes and cooperative transmission can increase packet delivery ratio efficiently.

An Empirical Analysis of Influential Factors for Widget Interface : Extended TAM Including Attributes (Widget 인터페이스 영향요인 분석 : 속성을 고려한 확장된 기술수용모형)

  • Han, Mi-Ran;Lee, Sung-Joo;Park, Peom
    • Journal of Korea Society of Industrial Information Systems
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    • v.15 no.2
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    • pp.127-137
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    • 2010
  • A Widget platform is acknowledged to be a next generation intelligent platform that is well suited to Web 2.0 and mobile convergence environments. With prospects of growth, examining users' perceptions of current widgets can be a valuable source of information in setting directions for Widget's future development. This study identifies user interface factors that affect widget usability and investigates a strategic approach to promoting the use of widgets by analyzing user's "intention to use" in connection with the identified interface factors. The experimental results show the consistency, intuition, minimal action, and personalization have a positive(+) effect on perceived ease of use and that personalization and design have a causal effect on perceived enjoyment. Inaddition, perceived ease of use has an influence on perceived enjoyment that, inturn, has a direct influence on intention to use. On the other hand, the hypothesis that perceived ease of use has a direct effect on intention to use was rejected.