• 제목/요약/키워드: 모바일 서비스 시스템

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Design & Realization of Realtime Auction System (실시간 경매 시스템의 설계 및 구현)

  • Lee Ki-Hwan;Lim Dong-Kyun
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.228-233
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    • 2005
  • Recently, there are requires for auction system by growing up internet. This paper says if the customers add wonted goods to wanted list, the system automatically announce information to the customer via Inter Web browsing, whenever the proper goods to register to the auction system by seller. The system provides registration customer information, registration goods, wanted goods. And the application program can be downloaded from the Web System. Especially, this paper provides us very convenience check up service using the mobile phone, we can check our wanted goods or auction lists without regarding to place or time, we can alse purchase the goods more rapidly and easily.

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Study on the Datarate Enhancement of European Digital Radio System (유럽 디지털 라디오 시스템의 전송률 향상에 관한 연구)

  • Park, Kyung-Won;Kim, Sung-Jun;Song, Byoung-Chul;Lee, Kyung-Taek
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.07a
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    • pp.178-180
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    • 2012
  • 본 논문에서는 유럽의 디지털 라디오 전송 규격인 DRM(Digital Radio Mondiale)의 Band II 대역 전송 모드인 모드 E의 전송률 향상 기법을 제안한다. DRM 모드 E는 FM 방송과의 동시방송 등의 문제를 고려하여 100kHz 대역폭에서 186kbps의 전송률을 제공한다. 하지만, 이 전송률은 모바일TV 등 멀티미디어 서비스를 제공하기 위해서는 부족하기 때문에 전송률의 향상이 요구된다. 논문에 제안된 전송률 향상기법은 기존의 DRM 모드에 변조방식 및 부호방식을 추가하는 방식으로 최대 350kbps의 전송률 제공이 가능하며, FAC(Fast Access Channel)의 예약필드에 신규 방식에 대한 정보를 전송함으로써 기존 시스템과 호환성을 유지할 수 있다. 모의실험 결과에서, AWGN(Additive White Gaussian Noise) 채널의 비트오류율 le-4를 기준으로 223kbps의 전송을 위해서는 13dB의 SNR(Signal-to-Noise Ratio)이 요구되며, 351kbps의 전송률 제공을 위해서는 약 18dB의 SNR이 요구됨을 확인할 수 있다. 또한, 다중경로 페이딩 채널환경에서 부호율이 1/2인 경우에는 이동속도보다는 지연확산이 성능에 영향을 주지만, 부호율이 1/2 보다 크며 150Km/h이상 증가하면 오류마루가 발생함을 확인할 수 있다.

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Clustering Method based on Genre Interest for Cold-Start Problem in Movie Recommendation (영화 추천 시스템의 초기 사용자 문제를 위한 장르 선호 기반의 클러스터링 기법)

  • You, Tithrottanak;Rosli, Ahmad Nurzid;Ha, Inay;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.19 no.1
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    • pp.57-77
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    • 2013
  • Social media has become one of the most popular media in web and mobile application. In 2011, social networks and blogs are still the top destination of online users, according to a study from Nielsen Company. In their studies, nearly 4 in 5active users visit social network and blog. Social Networks and Blogs sites rule Americans' Internet time, accounting to 23 percent of time spent online. Facebook is the main social network that the U.S internet users spend time more than the other social network services such as Yahoo, Google, AOL Media Network, Twitter, Linked In and so on. In recent trend, most of the companies promote their products in the Facebook by creating the "Facebook Page" that refers to specific product. The "Like" option allows user to subscribed and received updates their interested on from the page. The film makers which produce a lot of films around the world also take part to market and promote their films by exploiting the advantages of using the "Facebook Page". In addition, a great number of streaming service providers allows users to subscribe their service to watch and enjoy movies and TV program. They can instantly watch movies and TV program over the internet to PCs, Macs and TVs. Netflix alone as the world's leading subscription service have more than 30 million streaming members in the United States, Latin America, the United Kingdom and the Nordics. As the matter of facts, a million of movies and TV program with different of genres are offered to the subscriber. In contrast, users need spend a lot time to find the right movies which are related to their interest genre. Recent years there are many researchers who have been propose a method to improve prediction the rating or preference that would give the most related items such as books, music or movies to the garget user or the group of users that have the same interest in the particular items. One of the most popular methods to build recommendation system is traditional Collaborative Filtering (CF). The method compute the similarity of the target user and other users, which then are cluster in the same interest on items according which items that users have been rated. The method then predicts other items from the same group of users to recommend to a group of users. Moreover, There are many items that need to study for suggesting to users such as books, music, movies, news, videos and so on. However, in this paper we only focus on movie as item to recommend to users. In addition, there are many challenges for CF task. Firstly, the "sparsity problem"; it occurs when user information preference is not enough. The recommendation accuracies result is lower compared to the neighbor who composed with a large amount of ratings. The second problem is "cold-start problem"; it occurs whenever new users or items are added into the system, which each has norating or a few rating. For instance, no personalized predictions can be made for a new user without any ratings on the record. In this research we propose a clustering method according to the users' genre interest extracted from social network service (SNS) and user's movies rating information system to solve the "cold-start problem." Our proposed method will clusters the target user together with the other users by combining the user genre interest and the rating information. It is important to realize a huge amount of interesting and useful user's information from Facebook Graph, we can extract information from the "Facebook Page" which "Like" by them. Moreover, we use the Internet Movie Database(IMDb) as the main dataset. The IMDbis online databases that consist of a large amount of information related to movies, TV programs and including actors. This dataset not only used to provide movie information in our Movie Rating Systems, but also as resources to provide movie genre information which extracted from the "Facebook Page". Formerly, the user must login with their Facebook account to login to the Movie Rating System, at the same time our system will collect the genre interest from the "Facebook Page". We conduct many experiments with other methods to see how our method performs and we also compare to the other methods. First, we compared our proposed method in the case of the normal recommendation to see how our system improves the recommendation result. Then we experiment method in case of cold-start problem. Our experiment show that our method is outperform than the other methods. In these two cases of our experimentation, we see that our proposed method produces better result in case both cases.

Performance Analysis of TCAM-based Jumping Window Algorithm for Snort 2.9.0 (Snort 2.9.0 환경을 위한 TCAM 기반 점핑 윈도우 알고리즘의 성능 분석)

  • Lee, Sung-Yun;Ryu, Ki-Yeol
    • Journal of Internet Computing and Services
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    • v.13 no.2
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    • pp.41-49
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    • 2012
  • Wireless network support and extended mobile network environment with exponential growth of smart phone users allow us to utilize the network anytime or anywhere. Malicious attacks such as distributed DOS, internet worm, e-mail virus and so on through high-speed networks increase and the number of patterns is dramatically increasing accordingly by increasing network traffic due to this internet technology development. To detect the patterns in intrusion detection systems, an existing research proposed an efficient algorithm called the jumping window algorithm and analyzed approximately 2,000 patterns in Snort 2.1.0, the most famous intrusion detection system. using the algorithm. However, it is inappropriate from the number of TCAM lookups and TCAM memory efficiency to use the result proposed in the research in current environment (Snort 2.9.0) that has longer patterns and a lot of patterns because the jumping window algorithm is affected by the number of patterns and pattern length. In this paper, we simulate the number of TCAM lookups and the required TCAM size in the jumping window with approximately 8,100 patterns from Snort-2.9.0 rules, and then analyse the simulation result. While Snort 2.1.0 requires 16-byte window and 9Mb TCAM size to show the most effective performance as proposed in the previous research, in this paper we suggest 16-byte window and 4 18Mb-TCAMs which are cascaded in Snort 2.9.0 environment.

A Study on Releasing Cryptographic Key by Using Face and Iris Information on mobile phones (휴대폰 환경에서 얼굴 및 홍채 정보를 이용한 암호화키 생성에 관한 연구)

  • Han, Song-Yi;Park, Kang-Ryoung;Park, So-Young
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.44 no.6
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    • pp.1-9
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    • 2007
  • Recently, as a number of media are fused into a phone, the requirement of security of service provided on a mobile phone is increasing. For this, conventional cryptographic key based on password and security card is used in the mobile phone, but it has the characteristics which is easy to be vulnerable and to be illegally stolen. To overcome such a problem, the researches to generate key based on biometrics have been done. However, it has also the problem that biometric information is susceptible to the variation of environment, whereas conventional cryptographic system should generate invariant cryptographic key at any time. So, we propose new method of producing cryptographic key based on "Biometric matching-based key release" instead of "Biometric-based key generation" by using both face and iris information in order to overcome the unstability of uni-modal biometries. Also, by using mega-pixel camera embedded on mobile phone, we can provide users with convenience that both face and iris recognition is possible at the same time. Experimental results showed that we could obtain the EER(Equal Error Rate) performance of 0.5% when producing cryptographic key. And FAR was shown as about 0.002% in case of FRR of 25%. In addition, our system can provide the functionality of controlling FAR and FRR based on threshold.

A Study on Privacy Influencing the Continuous Intention to Use in Closed-Type SNS: Focusing on BAND Users (폐쇄형 SNS에서 프라이버시가 지속적인 사용의도에 미치는 영향에 관한 연구: 밴드 사용자를 중심으로)

  • Lim, Byungha;Kang, Dongwon
    • Information Systems Review
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    • v.16 no.3
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    • pp.191-214
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    • 2014
  • In this study, based on Privacy Calculus Model, we study whether users' intention of continuous use of closed-type SNS is affected by information privacy concern. In addition, we propose a model that studies if the major factors of the intention of continuous use which are trust, satisfaction and benefits could control the information privacy concern's effect on the intention of use. As a result, companies have to consider protecting the psychological privacy and information privacy of the individual when they design SNS.

Entity Authentication Scheme for Secure WEB of Things Applications (안전한 WEB of Things 응용을 위한 개체 인증 기술)

  • Park, Jiye;Kang, Namhi
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.5
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    • pp.394-400
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    • 2013
  • WoT (Web of Things) was proposed to realize intelligent thing to thing communications using WEB standard technology. It is difficult to adapt security protocols suited for existing Internet communications into WoT directly because WoT includes LLN(Low-power, Lossy Network) and resource constrained sensor devices. Recently, IETF standard group propose to use DTLS protocol for supporting security services in WoT environments. However, DTLS protocol is not an efficient solution for supporting end to end security in WoT since it introduces complex handshaking procedures and high communication overheads. We, therefore, divide WoT environment into two areas- one is DTLS enabled area and the other is an area using lightweight security scheme in order to improve them. Then we propose a mutual authentication scheme and a session key distribution scheme for the second area. The proposed system utilizes a smart device as a mobile gateway and WoT proxy. In the proposed authentication scheme, we modify the ISO 9798 standard to reduce both communication overhead and computing time of cryptographic primitives. In addition, our scheme is able to defend against replay attacks, spoofing attacks, select plaintext/ciphertext attacks, and DoS attacks, etc.

A Qualitative Study on the Period-Specific Changes of Job Factors and Performance Features in Academic Libraries (질적 분석을 통한 대학도서관 업무의 시대별 수행 형태 및 요소 변화에 관한 연구)

  • Cho, Chul-Hyun;Noh, Dong-Jo
    • Journal of the Korean Society for information Management
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    • v.32 no.4
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    • pp.137-165
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    • 2015
  • This study aimed to investigate the period-specific changes (Library 1.0, Library 2.0, Library 3.0 Period) of job factors and performance features in academic libraries. For this, the study categorized an academic library's job into five dimensions: 1) library administration 2) collection development and management 3) information organization 4) information services and 5) information system development and management, After the categorized library's job was defined in detail, the Delphi survey was conducted twice on librarians and professors of library and information science. The result showed that there were many changes in job factors and performance features in academic libraries towards the period of library 2.0 characterized by user participation, sharing and openness and into library 3.0 characterized by social network and semantic web. Library 3.0 is likely to bring about a significant change in user services with ever changing technological advances stemming from library 2.0, such as mobile services, RFID and NFC etc. The finding of the study suggest that library systems need to be continually upgraded in the period of library 3.0.

The Parallel Recovery Method for High Availability in Shared-Nothing Spatial Database Cluster (비공유 공간 데이터베이스 클러스터에서 고가용성을 위한 병렬 회복 기법)

  • You, Byeong-Seob;Jang, Yong-Il;Lee, Sun-Jo;Bae, Hae-Young
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.11c
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    • pp.1529-1532
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    • 2003
  • 최근 인터넷과 모바일 시스템이 급속히 발달함에 따라 이를 통하여 지리정보와 같은 공간데이터를 제공하는 서비스가 증가하였다. 이는 대용량 데이터에 대한 관리 및 빠른 처리와 급증하는 사용자에 대한 높은 동시처리량 및 높은 안정성을 요구하였고, 이를 해결하기 위하여 비공유 공간 데이터베이스 클러스터가 개발되었다. 비공유 공간 데이터베이스 클러스터는 고가용성을 위한 구조로서 문제가 발생할 경우 다른 백업노드가 대신하여 서비스를 지속시킨다. 그러나 기존의 비공유 공간 데이터베이스 클러스터는 클러스터 구성에 대한 회복을 위하여 로그를 계속 유지하므로 로그를 남기기 위해 보통의 질의처리 성능이 저하되었으며 로그 유지를 위한 비용이 증가하였다. 또한 노드단위의 로그를 갖기 때문에 클러스터 구성에 대한 회복이 직렬적으로 이루어져 고가용성을 위한 빠른 회복이 불가능 하였다. 따라서 본 논문에서는 비공유 공간 데이터베이스 클러스터에서 고가용성을 위한 병렬 회복 기법을 제안한다. 이를 위해 클러스터 구성에 대한 회복을 위한 클러스터 로그를 정의한다. 정의된 클러스터 로그는 마스터 테이블이 존재하는 노드에서 그룹내 다른 노드가 정지된 것을 감지할 때 남기기 시작한다. 정지된 노드는 자체회복을 마친 후 클러스터 구성에 대한 회복을 하는 단계에서 존재하는 복제본 테이블 각각에 대한 클러스터 로그를 병렬적으로 받아 회복을 한다. 따라서 정지된 노드가 발생할 경우에만 클러스터 로그를 남기므로 보통의 질의처리의 성능 저하가 없고 클러스터 로그 유지 비용이 적으며, 클러스터 구성에 대한 회복시 테이블단위의 병렬적인 회복으로 대용량 데이터인 공간데이터에 대해 빠르게 회복할 수 있어 가용성을 향상시킨다.들을 문법으로 작성하였으며, PGS를 통해 생성된 어휘 정보를 가지고 스캐너를 구성하였으며, 파싱테이블을 가지고 파서를 설계하였다. 파서의 출력으로 AST가 생성되면 번역기는 AST를 탐색하면서 의미적으로 동등한 MSIL 코드를 생성하도록 시스템을 컴파일러 기법을 이용하여 모듈별로 구성하였다.적용하였다.n rate compared with conventional face recognition algorithms. 아니라 실내에서도 발생하고 있었다. 정량한 8개 화합물 각각과 총 휘발성 유기화합물의 스피어만 상관계수는 벤젠을 제외하고는 모두 유의하였다. 이중 톨루엔과 크실렌은 총 휘발성 유기화합물과 좋은 상관성 (톨루엔 0.76, 크실렌, 0.87)을 나타내었다. 이 연구는 톨루엔과 크실렌이 총 휘발성 유기화합물의 좋은 지표를 사용될 있고, 톨루엔, 에틸벤젠, 크실렌 등 많은 휘발성 유기화합물의 발생원은 실외뿐 아니라 실내에도 있음을 나타내고 있다.>10)의 $[^{18}F]F_2$를 얻었다. 결론: $^{18}O(p,n)^{18}F$ 핵반응을 이용하여 친전자성 방사성동위원소 $[^{18}F]F_2$를 생산하였다. 표적 챔버는 알루미늄으로 제작하였으며 본 연구에서 연구된 $[^{18}F]F_2$가스는 친핵성 치환반응으로 방사성동위원소를 도입하기 어려운 다양한 방사성의 약품개발에 유용하게 이용될 수 있을 것이다.었으나 움직임 보정 후 영상을 이용하여 비교한 경우, 결합능 변화가 선조체 영역에서 국한되어 나타나며 그 유의성이 움직임 보정 전에 비하여 낮음을 알 수 있었다. 결론: 뇌활성화 과제 수행시에 동반되는

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Design and Implementation of Place Recommendation System based on Collaborative Filtering using Living Index (생활지수를 이용한 협업 필터링 기반 장소 추천 시스템의 설계 및 구현)

  • Lee, Ju-Oh;Lee, Hyung-Geol;Kim, Ah-Yeon;Heo, Seung-Yeon;Park, Woo-Jin;Ahn, Yong-Hak
    • Journal of the Korea Convergence Society
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    • v.11 no.8
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    • pp.23-31
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    • 2020
  • The need for personalized recommendation is growing due to convenient access and various types of items due to the development of information communication and smartphones. Weather and weather conditions have a great influence on the decision-making of users' places and activities. This weather information can increase users' satisfaction with recommendations. In this paper, we propose a collaborative filtering-based place recommendation system using living index by utilizing living index of users' location information on mobile platform to find users with similar propensity and to recommend places by predicting preferences for places. The proposed system consists of a weather module for analyzing and classifying users' weather, a recommendation module using collaborative filtering for place recommendations, and a management module for user preferences and post-management. Experiments have shown that the proposed system is valid in terms of the convergence of collaborative filtering algorithms and living indices and reflecting individual propensity.