• Title/Summary/Keyword: 멀티 캐스팅

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Dynamic Broadcasting Mechanism based on IEEE 802.11 Cross-Layer in MANET (MANET에서 IEEE 802.11 Cross-Layer 기반의 동적 브로드캐스팅 기법)

  • Kim, Jae-Soo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.01a
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    • pp.355-356
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    • 2014
  • 기존의 MANET 환경에서 동작하는 계층화된 데이터 전송 프로토콜은 각 계층이 독립적인 기능을 수행하기 때문에 노드의 이동 상황에 따라 변하는 네트워크 환경을 잘 반영하지 못하고 있다. 본 논문에서는 라우팅 계층과 MAC 계층 간의 상호 작용을 통하여 MANET의 2-홉 거리에 있는 노드 수를 반영하여 더 우수한 성능을 나타내는 Cross-Layer 모델 기반의 브로트캐스트 기법을 제안한다. 본 논문에서 제안하는 Cross-Layer 모델은 IEEE 802.11 MAC 프로토콜을 수정하여 이동 노드 주위의 상태에 따라 브로드캐스트 패킷을 적응적으로 전송하도록 동작한다.

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Performance Analysis of Broadcasting Protocol Sending Information only to Authenticated Clients in Mobile Environment (이동 환경에서 인증된 사용자에게 선별적으로 데이터를 전송하는 브로드캐스팅 기법의 성능분석)

  • Lim, Sung-Hwa;Jung, Seung-Sik;Kim, Jai-Hoon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.04b
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    • pp.1575-1578
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    • 2002
  • 단말기의 컴퓨팅 능력과 이동 통신 기술이 발달함에 따라, 무선 이동망에서도 현재의 데스크탑에 버금가는 인터넷 컴퓨팅이 가능해 지고 있다. 브로드캐스팅(broadcasting)은 비대칭 통신 환경에서 정보를 효과적으로 전달하는 방법이다. 다수의 사용자가 요구하는 동일한 종류의 실시간 데이타를 전송할 경우, 무선 환경에서는 브로드캐스트 기법이 효과적이다. 그러나 유료 정보를 무선망에 브로드캐스트 할 경우 허가되지 않은 사용자들도 해당 정보를 이용할 수 있는 문제가 발생한다. 그러므로 이 경우 기존의 브로드캐스트 기법을 사용하는 대신, 1:1 전송 방식 또는 멀티캐스트 방식을 사용해야 한다. 그러나 사용자의 수가 많을 경우와 전송할 데이터의 크기가 커질 경우 기존의 방식들은 통신 오버헤드를 증가시킬 수 있다. 그러므로 사용자가 많고 전송할 데이터가 큰 경우 효율적인 통신을 위해서는 특정 사용자들에게 선별적 전송이 가능한 브로드캐스트 기법이 필요하다. 본 논문에서는 공개키 암호화 기술을 사용하여 정보를 허가된 사용자에게만 전송하는 브로드캐스트 기법을 제안하고 그 성능을 분석한다.

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DMB Filecasting Service Technology (DMB 파일캐스팅 서비스 기술)

  • Choi, Ji-Hoon;Yang, Kyu-Tae;Cha, Ji-Hun
    • Journal of Broadcast Engineering
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    • v.17 no.1
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    • pp.152-164
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    • 2012
  • DMB provides various kinds of data services such as BWS and TPEG service in addition to audio and video services. But recently the necessity of new business models creating profit has been on the rise due to the saturation of DMB receiver market and break-down of market barrier between mobile IPTV and DMB services. This paper introduces DMB filecasting service technology, which can be expected a new profit-creative business model. The purpose of DMB filecasting service is to transmit non-real time multimedia contents based on DMB AF format to the users through DMB channels. It makes possible to consume DMB contents with any DMB-installed device anytime, anywhere and share them with others. Also DMB filecasting service makes consumption and request of DMB contents possible to be extented to a variety of networks as well as DMB channels. The paper explains the standardization status of DMB filecasting service and various DMB filecasting service scenarios. And also it proposes a signalling methode, a transmission and reception protocol and a receiver structure using DMB broadcasting program guide information.

A multicast group shceduling algorithm for heterogeneous receivers (수신자의 상이함을 고려한 멀티캐스트 그룹 스케줄링 알고리즘)

  • 우희경;김종권
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.5
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    • pp.1241-1248
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    • 1998
  • The multicast scheme can improve the efficiency of multimedia retrieval service system, assuming that video transmission speed is faster than the playback rate and the store-and-play scheme. To best exploit the multicast benefits under bandwidth heterogeneous environment, we develop a multicast scheduling algorithm called MTS(Maximum Throughput Scheduling) which tries to maximize the amount of information transferred at each scheduling with subgrouping method. The MTS method compromises the multiple unicast method and the multicast method with lowest transmission rate. we compare the performance of MTS with that of MMS(Most Multicasting Scheduling) and EDS(Earliest Deadine Scheduling) via computer simulation. The performance results show that the MTS requires less number of service handlers to service the same number of subscribers.

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A Study of Multicast Tree Problem with Multiple Constraints (다중 제약이 있는 멀티캐스트 트리 문제에 관한 연구)

  • Lee Sung-Ceun;Han Chi-Ceun
    • Journal of Internet Computing and Services
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    • v.5 no.5
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    • pp.129-138
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    • 2004
  • In the telecommunications network, multicasting is widely used recently. Multicast tree problem is modeled as the NP-complete Steiner problem in the networks. In this paper, we study algorithms for finding efficient multicast trees with hop and node degree constraints. Multimedia service is an application of multicasting and it is required to transfer a large volume of multimedia data with QoS(Quality of Service). Though heuristics for solving the multicast tree problems with one constraint have been studied. however, there is no optimum algorithm that finds an optimum multicast tree with hop and node degree constraints up to now. In this paper, an approach for finding an efficient multicast tree that satisfies hop and node degree constraints is presented and the experimental results explain how the hop and node degree constraints affect to the total cost of a multicast tree.

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End-Host Multicast Tree Protocol in Overlay Multicast Networks (오버레이 멀티캐스트 네트워크에서 종단 호스트 멀티캐스트 트리 프로토콜 기법에 관한 연구)

  • 노경택;이기영
    • Journal of the Korea Society of Computer and Information
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    • v.8 no.4
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    • pp.126-131
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    • 2003
  • While the advantages of multicast delivery over multiple unicast deliveries is undeniable, the deployment of the IP multicast protocol has been limited to network domains under single administrative control. Deployment of inter-domain multicast delivery has been slow due to both technical and administrative reasons. For this reasons overlay multicasting technologies are recently proposed. We propose a End-Host Multicast Tree Protocol (EMTP) that searches two levels of the tree at a time until reaching to a leaf node and can select the nearest node that a new node try to join in the tree. Even if there is no available degree of the desirable node that a new node want to join, selecting the node as a potential parent by EMTP can reduce the number of tree switching with robustness of the tree and bring to ruduce the data delivery time.

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Performance Evaluation and Analysis of Implicit Cluster-based Ad hoc Multicast Mechanism (암시적 클러스터기반 애드 혹 멀티캐스트 기법 성능 평가 및 분석)

  • Choi, Young-Hwan;Park, Soo-Chang;Lee, Eui-Sin;Yu, Fucai;Kim, Sang-Ha
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.5
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    • pp.457-461
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    • 2008
  • Previous studies on overlay ad hoc multi-casting are mainly divided into two categories: hierarchical structure-based multicast schemes and non-hierarchical structure-based multicast schemes. They do not reflect their real-time location information for routing updates. This can be a cause of low performance on energy consumption, throughput, and latency. For improving the problems, we propose an implicit cluster based overlay ad hoc multicast scheme with analysis of related work, and then we evaluate performance through computer simulation.

Implementing Multicast Service on College Campus (멀티캐스트 학내 방송서비스 구현)

  • Kim, Sung-Won
    • Journal of Information Management
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    • v.40 no.2
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    • pp.117-134
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    • 2009
  • Most of the colleges run their own broadcasting stations. They provide diverse types of content, and nowadays many colleges even provide video content. This paper deals with the concept of multicast service as a solution to provide efficient broadcasting service on the college campus. For this purpose, it examines concept and characteristics of the multicast service. It also reviews the actually case of such service provided by S college in Seoul, focusing on its platform, major functions, and scenario. I expect what's discussed in this paper contribute to effective implementing and operating of a college broadcasting service. Also, multicast service introduced in this paper is applicable to the various organizational environment such as private companies and institutions as well as colleges.

Geographic and Energy Aware Geocasting in Ad-Hoc Networks (Ad-Hoc 네트워크에서 위치와 에너지를 고려한 지오캐스팅 알고리즘)

  • Lee Ju-Young
    • Journal of Internet Computing and Services
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    • v.5 no.2
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    • pp.75-84
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    • 2004
  • Geocasting, a variant of the conventional multicasting problem, is one of communication type in which the data packets are delivered to a group of all nodes within a specified geographical region (i.e., the geocasting region) and is called location-based multicasting(LBM)(l). An Ad-hoc network is a dynamically reconfigurable and temporary wireless network where all mobile devices using batteries as energy resources cooperatively maintain network connectivity without central administration or the assistance of base stations. Consequently, the technique to efficiently consume the limited amounts of energy resources is an important problem so that the system lifetime is maximized. In this paper, we propose a LBPA(Location-Based Power Aware) geocasting algorithm that selects energy-aware neighbor to route a packet towards the target region In Ad-hoc network environments. The method Is such that the energy consumption is balanced among the nodes in proportion to their energy reserves. Through the simulations, the proposed LBPA algorithm shows better results, that is, as good as 40% on the average over the conventional LBM algorithm in terms of the network lifetime.

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Layered Quality Adaptation based on TCP-Friendly Congest ion Control (화상시스템에서 계층적 QoS를 지원하는 TCP-Friendly 혼잡 제어 기법)

  • 장신애;최태욱;정기동
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.508-510
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    • 2002
  • 인터넷 수요의 증대에 따라 오디오나 비디오 같은 실시간 전송을 요구하는 멀티미디어 데이터 응용들도 증가하게 되었다. 이런, 멀티미디어 데이터들의 전송은 패킷 손실과 지연을 최소화 하고, 대역폭 상태에 대해 TCP보다 순화된 전송률 조절이 가능한 혼잡제어 기법이 필요하다. Receiver-based 혼잡 제어방식은 network traffic의 변화에 신속히 대응할 수 있으며, 이 방식은 Sender-based 방식에 비해 멀티캐스팅 환경에 적당하다는 장점도 가진다. 본 논문에서는 인터넷 상에서 audio/video 데이터들의 종 단간 Layered Quality Adaptation을 제공하는 receiver-based 혼잡 제어 기법을 소개한다. 이를 통해 사용자들은 보다 좋은 QoS를 제공받을 수 있다.

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