• Title/Summary/Keyword: 멀티미디어 회의 시스템

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Recording Support System for Off-Line Conference using Face and Speaker Recognition (얼굴 인식 및 화자 정보를 이용한 오프라인 회의 기록 지원 시스템)

  • Son, Yun-Sik;Jeong, Jin-U;Park, Han-Mu;Gye, Seung-Cheol;Yun, Jong-Hyeok;Jeong, Nak-Cheon;O, Se-Man
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2007.11a
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    • pp.33-37
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    • 2007
  • 최근 멀티미디어 서비스는 동영상 압축 기술 및 네트워크의 발달을 기반으로 하여 다양한 응용 서비스를 제공하고 있으며, 이 중 화상 회의 시스템은 이 두 가지 기술이 효과적으로 사용된 대표적인 예이다. 원격 사용자간의 원활한 의사전달을 위해 고려된 화상회의 시스템은 효과적인 응용 서비스로 분류되고 있지만, 이러한 서비스 제공을 위한 기술을 이용하여 빈도가 훨씬 많은 일반적인 회의를 지원하는 응용서비스는 드문 편이다. 본 논문에서는 얼굴 정보와 화자 정보를 기반으로 오프라인 회의를 보조하는 시스템을 제안한다. 제안된 시스템은 소규모의 마이크와 캠을 이용하여 화자의 위치를 파악하고 캠에서 얻어진 정보를 이용하여 얼굴 영역 정보를 분석하고 인식한 후 화자 정보를 추출하여 발언자들을 추적 하여 기록하는 기능을 제공한다.

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Design of Protocol for Collaborative Multimedia Applications (협동적 멀티미디어 응용을 위한 프로토콜의 설계)

  • Hwang, Een-Jun
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.1
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    • pp.25-35
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    • 2002
  • Many multimedia presentation applications involve retrieval of objects from more than one collaborating server. Presentations of objects from different collaborating servers might be interdependent. This implies that objects should be retrieved from remote servers and delivered continuously according to given time constraints. Such applications need an estimate of the avaliable network resources to each of the collaborating servers and local system resources in order to identify a schedule for retrieving the objects composing the presentation. A collaborating server can suggest modifications of the retrieval schedule depending on its load. these modifications can potentially affect the retrieval schedule for other collaborating applications. Hence, a sequence of negotiations has to be carried out with the collaborating servers in order to commit for a retrieval schedule of the objects composing the presentation. In this paper, we propose an application sub-layer protocol, RLCP(Resource Lock Commit Protocol), for handling the negotiation and commitment of the resources required for a collaborative multimedia presentation and apply it to distributed video presentation application.

Design and Implementation of a Video-conference System supporting H.323 and SIP (H.323과 SIP를 지원하는 영상회의 시스템의 설계 및 구현)

  • Seong, Dong-Su
    • The KIPS Transactions:PartD
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    • v.10D no.3
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    • pp.521-530
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    • 2003
  • Various multimedia application services have been developed with techniques of high speed networks and computer. Among these services, a video-conference system over internet is useful and important, and its standardization has been shown in ITU-T H.323 and IETF SIP. H.323 standardization is currently used in many products, but two standardizations will coexist for a long time. Since the interoperability is needed between two standardizations, H.323-SIP gateway is developed for it. In audition, a video-conference system supporting two standardizations is necessary to be developed. We have implemented the video-conference terminal supporting both ITU-T H.323 and IETF SIP standardizations over internet. The system implementation has been designed using the common modules of two standardizations maximally, and the interoperability among different systems is satisfied through experiments.

A Web-based Synchronous Distance Learning System Supporting the Collaborative Browsing (공동 브라우징을 지원하는 웹 기반의 동기적 원격 학습 시스템)

  • 이성제;신근재;김엄준;김문석;성미영
    • Journal of Korea Multimedia Society
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    • v.4 no.5
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    • pp.430-438
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    • 2001
  • In this paper, we present the design and implementation of a web-based distance learning system supporting the collaborative browsing. Our system consists of an education affair management system, a video conferencing server/client, a white-board server/client, a session manager and a web browser sharing system. Among other things, our collaborative web browser is unique and not found in any other system. The web browser shows synchronously the same web pages as the lecturer moves through them. Therefore, it allows the student to feel real-time surfing gust as the lecturer would. The session manager supports multi-user and multi-group, and integrates various synchronous collaborative component into one distance learning system by providing the same session data and information of users in a session group. Our collaborative browsing system can increase the efficiency of distance learning and provides the effect of learning in the same classroom by supporting various synchronous functionalities, such as collaborative browsing.

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Design and Implementation of T.130 Audio-Visual Control for Real-time Multimedia Conferencing (다양한 망에서의 실시간 멀티미디어 회의를 위한 영상.음성 제어부의 설계 및 구현)

  • Kang, Myung-Ho;Kim, Hong-Rae;Seong, Dong-Su;Huh, Mi-Young;Hahn, Jin-Ho;Seong, Kwang-Su
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.653-655
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    • 1998
  • 다양한 망에서의 실시간 멀티미디어 회의를 위한 영상.음성 제어 프로토콜의 표준규?으로서 ITU-T에서 T.130 시리즈를 정의하고 있다. T.130은 영상.음성 제어 프로토콜에 관해서 전반적인 소개를 하고 있으며, T.132 Audio-Visual Control(AVC)는 영상.음성 제어를 위한 프로토콜을 정의하고 있고, T.131은 H.320, H323, H324와 같은 다른 타입의 멀티미디어 시스템과의 mapping에 관한 사항을 소개하고 있다. 그러나 구체적으로 영상.음성 제어를 위한 자료구조 및 이들의 운영방법, 알고리즘에 대해서는 프로토콜 구현시의 사항으로 남겨놓았다. T.130 시리즈는 T.120 시리즈의 GCC(Generic Conference Control)와 MCS(Multipoint Communication Service)를 이용함으로써 PSTN을 비롯하여 PSDN, CSDN, ISDN, LAN, 그리고 ATM등 모든 망을 지원한다. 본 논문에서는 AVC 프로토콜의 설계와 구현된 AVC를 소개한다.

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A design of session management for video conference services (개방형 통신망에서 화상 회의 서비스 세션 관리 설계)

  • 신영석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.11
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    • pp.2498-2511
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    • 1997
  • Due to the recent advances in computer technologies and high-speed networks, telecommunication services and provision of multimedia services will be considered a new software architecture adapting networking infrastructure on information networking architecture. In this paper, the video conference services has been selected as a target service example because it is expected to become one of the most important services on the full service network. In fact, it can be viewed as the basis for providing telecommunication services such as video telephony and video conferencing. This paepr presents the prototyping of TINA(Telecommunication Information Networking Architecture) based desktop video conference system using the concepts of session management. The prototyping of deskop video conference system aims at assessing TINA concepts and refinement of the mapping between session graph and connection graph, and provides support of open service platform towards distribution and objected-orientation.

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Block Level Refinement of Popularity-Aware Interval Caching for Multimedia Streaming Servers (멀티미디어 스트리밍 서버를 위한 인기도 기반 인터벌 캐슁의 블록 수준 세분화 기법)

  • Kwon, Oh-Hoon;Kim, Tae-Seok;Bahn, Hyo-Kyung;Koh, Kern
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.4
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    • pp.138-144
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    • 2007
  • With recent proliferation of video-on-demand services, caching in a multimedia streaming server is becoming increasingly important. Previous studies have shown that request interval based caching and its extension for considering different video popularity performs well in various streaming environments. In this paper, we show that block level refinement of this existing scheme can further improve the performance of streaming servers. Trace driven simulations with real world VOD traces have shown that the proposed scheme improves the cache hit rate and the startup latency.

Implementation and Design of Objective Quality Assurance System for Multimedia Service Video (멀티미디어 서비스 영상의 객관적 품질측정 시스템 설계 및 구현)

  • Joo, Hae-Jong;Hong, Bong-Hwa;On, Jin-Oh;Hong, Suk-Ju
    • 전자공학회논문지 IE
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    • v.45 no.1
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    • pp.58-64
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    • 2008
  • This Paper provides perceptual metrics for video quality based on properties of human visual system, and audio quality based on human audition. All metrics work without reference signals, allowing non-intrusive, in-service measurements. A simple and easy-to-learn user interface displays the metrics and saves them in popular file formats like CSV. In this paper, proposed method was able to various and corrective measurement for the multimedia service video quality. As that it was able to application to set up service guide line and the methode of measurement and system for the set up standardization of the high quality video service.

Development of the Integrated Multimedia IP-PBX System (차세대 멀티미디어 음성보안 IP-PBX 시스템 개발)

  • Kim, Sam-Taek
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.5
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    • pp.95-100
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    • 2011
  • The next generation IP-PBX system are demanding multimedia facility to carry out UC(Unified Communication) and voice security also. Therefore, in this paper, we have developed the integrated solution of IP-PBX for the voice security by adopting VPN IPsec based on SIP using tunnel method in transmitting voice data to prevent eavesdrop of voice data and have shared between communication system based on PC and PSTN terminals. In particular, We have developed a video conference, private switching, distributed processing and measured telephone conversation quality. This IP-PBX that is connected Soft-phone provide various optional services.

Web-based 3D Object Retrieval from User-drawn Sketch Query (스케치를 이용한 웹 환경에서의 3차원 모델 검색)

  • Song, Jonghun;Ju, Jae Ho;Yoon, Sang Min
    • Journal of KIISE
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    • v.41 no.10
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    • pp.838-846
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    • 2014
  • Three-dimensional (3D) object retrieval from user-drawn sketch queries is one of the important research issues in the areas of pattern recognition and computer graphics for simulation, visualization, and Computer Aided Design. The performance of content-based 3D object retrieval system depends on the availability of effective descriptors and similarity measures for this kind of data. In this paper, we present a sketch-based 3D object retrieval system by extracting a hybrid edge descriptor which is robust against rotation and translation. The experimental results which are based on HTML5 and WebGL show that proposed sketch-based 3D object retrieval method is very efficient to search and order the 3D objects according to user's intention.