• Title/Summary/Keyword: 멀티미디어 회의 시스템

Search Result 524, Processing Time 0.027 seconds

A Study of Development on technique for document & image unite (웹 기반 영상과 문서의 자동결합기법에 관한 연구)

  • Na, Jong-Won
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2006.11a
    • /
    • pp.187-190
    • /
    • 2006
  • 텍스트위주의 자료와 영상회의 자료를 결합하여 통합하고 이를 웹을 통해 서비스 하도록 구현하였다. 멀티미디어 회의정보 등록시 사용자는 DAM실행 파일을 자신의 PC에서 실행하고 프로그램에 내장된 윈도우 탐색기를 통해 등록하고자 하는 회의파일을 선택하면 XML 자동 피싱모듈이 실행되면서 자료 저장을 위한 핵심정보와 검색을 위한 단어색인 및 인덱스를 수행하여 오류시에는 에러메세지를 보여주고 성공시에는 분석된 핵심정보를 제공해준다. 서버로 전송된 멀티미디어 회의자료는 종류/시간/등으로 구분되어 윈도우 탐색기 형태의 트리구조와 사용자가 직접 단어를 입력하여 원하는 회의 정보를 검색하는 2가지 형태의 검색서비스를 제공하게 된다. 사용자는 본인의 서비스 환경에 따라 영상+문서, 문서 등을 자유롭게 선택하여 볼 수 있다. DAM의 경제적인 효과에 대하여 정확한 통계 자료가 국내에 아직 발표되지 않아 유사분야인 WCM시장 분석을 근거로 예상하였으며 시스템이 다양하고 복잡해질수록 투자대비 경제적인 효과가 높아 동기화 기술분야 시장이 확대될 것으로 기대된다.

  • PDF

Effective Transmission System of Multimedia Services using Eureka-147 DAB (Eureka-147 DAB를 통한 멀티미디어 서비스의 효율적인 전송시스템)

  • Na, Nam-Woong;Baek, Sun-Hye;Hong, Sung-Hoon;Lee, Hyun;Lee, Bong-Ho;Lee, Soo-In
    • Journal of Broadcast Engineering
    • /
    • v.8 no.1
    • /
    • pp.72-79
    • /
    • 2003
  • The Eureka-147 Digital Audio Broadcasting(DAB) system is the new international standard for mobile broadcasting services including high-quality audio, program associated data and other multimedia data. In this paper, we design the transport frame structures for the mobile multimedia services by using the configuration of the Eureka-147 DAB multiplex and MPEG system specifications, and then compare their performances in terms of functionality and overhead. Especially, we suggest and analyze the effective transport structures, which are improved in the efficiency of media multiplexing architecture, by removing the functionally overlapped parts between DAB and MPEG systems. In addition, we evaluate the transmission environments of various DAB data channels and demonstrate the transmission error effects on the low bit rate video stream.

Genetic Algorithm based Neural Network and Temporal Difference Learning: Janggi Board Game (유전자기반 신경회로망과 Temporal Difference학습: 장기보드게임)

  • 박인규
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2002.05c
    • /
    • pp.308-314
    • /
    • 2002
  • 본 논문은 2인용 보드게임의 정보에 대한 전략을 학습할 수 있는 방법을 유전자기반 역전파 신경회로망과 Temporal Difference학습알고리즘을 이용하여 제안하였다. 학습의 과정은 역전파에 의한 초기학습에 이어 국부해의 단점을 극복하기 위하여 미세학습으로 유전자알고리즘을 이용하였다. 시스템의 구성은 탐색을 담당하는 부분과 기물의 수를 발생하는 부분으로 구성되어 있다. 수의 발생부분은 보드의 상태에 따라서 갱신되고, 탐색커널은 αβ탐색을 기본으로 유전자알고리즘을 이용하여 가중치를 최적화하는 유전자기반 역전파 신경회로망과 TD학습을 결합하여 게임에 대해 양호한 평가함수를 학습하였다. 일반적으로 많은 학습을 통하여 평가함수의 정확도가 보장되면 승률이 학습의 양에 비례함을 알 수 있었다.

  • PDF

A Streaming System based on Transcoding using the Prediction Period (예측주기를 이용한 트랜스코딩 기반의 스트리밍 시스템)

  • Kim, Sung-Min;Kim, Hyun-Hee;Park, Si-Yong;Chung, Ki-Dong
    • Journal of KIISE:Software and Applications
    • /
    • v.33 no.10
    • /
    • pp.823-835
    • /
    • 2006
  • Multimedia is a very popular service in the Internet. But, we cannot provide multimedia service at a uniform content, because networks and devices are various. Thus, an adaptive service is needed for multimedia transmission. Video Transcoding is the good solution that can service multimedia adaptively. This paper proposes the streaming system that is composed of encoder, transcoder, decoder The encoder enhanced time complexity and PSNR in case of transcoding using PP(Prediction Period). The decoder is almost same as the traditional media player. Transcoder reduced time complexity through combination of prediction period in encoder and skipping period to control frame rate in transcoder. In simulation results, the performances of proposed scheme outperform the system with traditional transcoder in time complexity and PSNR.

Design and Implementation of Cyber Space using H.323 Terminal and Gatekeeper (H.323 단말기와 게이트키퍼를 이용한 사이버 공간의 설계 및 구현)

  • Kim, Ki-Yong;Lee, Keon-Bae
    • The KIPS Transactions:PartD
    • /
    • v.10D no.7
    • /
    • pp.1177-1188
    • /
    • 2003
  • In this paper, a cyber space for multimedia conference is designed and implemented using gatekeeper and web service which satisfies H.323 standards. The implemented gatekeeper manages a registration and a call control for H.323 video conference terminals. The implemented gate-keeper can manage registered users efficiently with directory services using web service. Also, software maintenance of video conference system is established by service provider instead of users using control download on web. finally, we present the practical use of video conference through various applications of directory services.

TRSG 모델을 기반으로 한 멀티미디어 프리젠테이션 및 저작 도구 개발

  • Na, In-Ho
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.6 no.1
    • /
    • pp.36-44
    • /
    • 2000
  • In this paper, we describe the developing of a tool which supports both multimedia presentation with user's participation through a high speed network and authoring of various media using a single authoring tool. To support real-time synchronous multimedia presentation, we adopt dynamic synchronization method and adaptive transmission algorithm for synchronizing data transfer rate between sender and receiver using buffer management algorithm based on QoS parameters. And we also allow user's participation in the presentation using TRSG(Temporal Relationship Specification Graph) model. Finally, the proposed tool supports the minimal level of QoS and its continuous play-out using event auditing threads which control the current state of a multimedia presentation continuously by monitoring of negative factors effecting on QoS, and synchronization.

  • PDF

Multipoint multimedia communcation service in broadband ISDN part I: a conversational communcation on DAVID STB environment (광대역ISDN상의 다지점 멀티미디어 통신서비스 I부:DAVIC 표준 STB에서의 대화형 멀티미디어통신)

  • 황대환;이종형;박영덕;조규섭
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.23 no.4
    • /
    • pp.821-835
    • /
    • 1998
  • The Digital Audio-Visual Council(DAVIC) that was established to develop useful multimedia communication services has completed the specifications for providing on-demand services such as Movie on Demand(MoD), Teleshopping and accepting Internet service. And then they are proceeding the works to suport converstional communcation services like Plain Old Telecphone Service(POTS), Video telephone, Video teleconferencing. In this paper, we prpose an efficient terminal architecture which can provide conversational multimedia communication services on DAVIC Set-Top Box (STB) environments. To apply the implemented conversational terminal to the multipoint communication environment, we considered the factors of Qurlity of Services(QoS) that determine grade of conversational communication service. We also present the inter-working scheme and that system structure to satisfy QoS by using new MPEG video bridge which gurantees end to end delay requirements as major element of QoS for achieving the real time communication and does not accompany visual quality degradation.

  • PDF

Design and Implementation of Real-Time Teleconferencing System using the Simplified Resource Reservation on Real-Time CORBA Supporting RIOP (RIOP를 이용한 실시간 CORBA 상에서의 단순화된 자원예약 메커니즘을 이용한 실시간 화상회의 시스템의 설계 및 구현)

  • Hyeon, Ho-Jae;Hong, Seong-Jun;Han, Seon-Yeong
    • The Transactions of the Korea Information Processing Society
    • /
    • v.6 no.7
    • /
    • pp.1897-1908
    • /
    • 1999
  • Multimedia services(i.e. teleconferencing and Video on demand) have been developed on MBone. The video and audio data of them require Real-Time service using QoS(Quality of Service) guarantees. RSVP(Resource reSerVation Protocol) on the Internet has been suggested to support QoS guarantees. But currently, it has two problems : complexity and scalability. To solve these problems, this paper describes the design and implement of teleconferencing system with QoS guarantees by simplifying the resource reservation processing to solve the RSVP's complexity and scalability.

  • PDF

The Multi-marker Tracking for Facial Optical Motion Capture System (Facial Optical Motion Capture System을 위한 다중 마커의 추적)

  • 이문희;김경석
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2000.04a
    • /
    • pp.474-477
    • /
    • 2000
  • 최근 3D 애니메이션 , 영화 특수효과 그리고 게임제작시 모션 캡처 시스템(Motion Capture System)을 통하여 실제 인간의 동작 및 표정을 수치적으로 측정해내어 이를 실제 애니메이션에 직접 사용함으로써 막대한 작업시간 및 인력 드리고 자본을 획기적으로 줄이고 있다. 그러나 기존의 모션 캡처 시스템은 고속 카메라를 이용함으로써 가격이 고가이고 움직임 추적에서도 여러 가지 문제점을 가지고 있다. 본 논문에서는 일반 저가의 카메라와 신경회로망 및 영상처리를 이용하여 얼굴 애니메이션용 모션 캡처 시스템에 적용할 수 있는 경제적이고 효율적인 얼굴 움직임 추적 기법을 제안한다.

  • PDF

Comparisions of stream activation mechanisms in computer based teleconferencing systems for low delay (지연 축소를 위한 컴퓨터 영상회의 시스템의 시트림 동작 구조 비교)

  • Lee, Gyeong-Hui;Kim, Du-Hyeon;Gang, Min-Gyu;Jeong, Chan-Geun
    • The Transactions of the Korea Information Processing Society
    • /
    • v.4 no.2
    • /
    • pp.363-376
    • /
    • 1997
  • In this paper, we present a hardware architecture and a sofrware architecture for cimputer based teleconferencing systems.And also we analyse stream adtivation mechanisms for them form the viewpoint of delay. MuX that is a multimedia I/O server provides various processing elements for data I/O, synchronization, interleaving and mixing.We describe methods to build teleconferencing systems with the elements and compares the technique using master click with the techniquie using self clock.In the plase of dta input.the technique using self click is berrer than the technique using master clock.When we generate interleved stream from audio and video stream and activate channel objects by periodic audio stream as activation clock, dealy from imput audio stream to imterleved stream is reduced but delay for video stream is not reduced as much as in the case of audio stream.

  • PDF