• Title/Summary/Keyword: 만화

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A Study on the Creation Proceed of Cartoon Market through Genre-mixed Knowledge-Cartoon (장르융합형 지식만화의 만화시장 창출과정에 관한 연구)

  • Lee, Yong-Hun
    • Cartoon and Animation Studies
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    • s.27
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    • pp.51-78
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    • 2012
  • The types of cartoon market are classified with publishing cartoon(a cartoon magazine & comics) and webtoon. The revitalization of the cartoon market makes cartoonist create many cartoons. By studying many methods for the revitalization of the cartoon market, this paper argues the expanded methods of comics market which is a sort of publishing cartoon market. The expanded methods of comics market are two kinds, one is the revitalization of the comics market and the other is the creation of the comics market. This paper focuses on Genre-mixed Knowledge-Cartoon in order to extend the cartoon market. Also, After studying the Creation Proceed of cartoon market through Genre-mixed Knowledge-Cartoon, we would like to develope the New Creation Model of Cartoon Market. We selected three case(the Real Estate Agency expressed as Cartoon, Let's find an answer in sided figure blank, miraculous English grammar) for this study. With this, we analyzed the case that the matters for analysis is the essential particulars of plan-publishing-distribution's proceed. As a result, we found out the possibility of new cartoon market's creation through Genre-mixed Knowledge-Cartoon. For that reason, we was able to develop 'the New Creation Model of Cartoon Market through Genre-mixed Knowledge-Cartoon'. This paper provides the possibility about the New Creation Model of Cartoon Market through Genre-mixed Knowledge-Cartoon. With this, we will make many plans for creation of Genre-mixed Knowledge-Cartoons. Therefore, This plans will help cartoonists to create the Genre-mixed cartoons.

Research on the Structure of 4 Panel Comic Strips and Rhetoric Expression for the Education of Comic Contents: with of Kyunghyangsinmoon (만화콘텐츠 교육을 위한 네칸만화 구조와 수사법 연구: 경향신문 <장도리>를 중심으로)

  • Park, Keong-Cheol
    • Cartoon and Animation Studies
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    • s.19
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    • pp.17-35
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    • 2010
  • We can say that there are several majors in the course of cartoon education of college; cartoon, manpyung, 4 panel comic strips, editorial cartoon, webtoon and so on. Among them, this study starts with concrete question; "How can we encourage students to understand 4 panel comic strips better in the educational course of 4 panel comic strips?" 4 panel comic strips divided into two groups, depending on the materials. The first is daily cartoon which depicts the emotion in daily life. The second is editorial cartoon which deals with the problems of society in the ironical and witty way. Judging from my own thoughts that it would be better in the understanding and analysis of structures to take editorial cartoon in which materials are confined to social problems, this study treats rhetoric expression and structures of 4 panel comic strips. Introduction, development, turn and conclusion of "Jangdori" on Kyunghyangsinmoon are good materials for this study. So, "Jangdori" is in the center of this study. The objective of this study is to provide knowledge in creating 4 panel comic strips with the understanding the area of 4 panel comic strips through the analysis of the rhetoric expression and structures of this field. Even though this study has a limit, no access to daily 4 panel comic strips, I hope that this study would be a little help in any places in which the education of 4 panel comic strips is needed as a part of a course of cartoon in college.

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Analysis the Korea Movie's Success Factors of Comics Published (만화원작의 한국영화 흥행요소 분석)

  • Park, Chan-Ik
    • Proceedings of the KAIS Fall Conference
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    • 2011.05b
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    • pp.550-553
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    • 2011
  • 영화산업의 메카라 불리우는 헐리우드를 비롯한 세계 영화계는 극심한 소재의 고갈로 비슷비슷한 내용의 반복, 기존의 영화를 리메이크하여 제작하는 관행이 점차 커지고 있다. 이런 현상은 다른 영역의 콘텐츠를 영화로 재가공하는 'One Source Multi Use'의 확산을 가지고 왔는데, One Source Multi Use의 원천 소스로 가장 각광받고 있는 것이 만화다. 미국은 1930년대 초반부터 코믹스라는 장르의 만화산업이 발전하여 방대한 그래픽노블과 코믹스를 원천소스로 '슈퍼맨', '배트맨', '스파이더맨' 등의 시리즈를 내놓고 있다. 한국 역시 많은 수의 만화원작을 보유하고 있다. 이는 한국이 다른 나라와는 확연하게 차이가 나는 만화생산 및 소비시스템을 가지고 있는 것에 기인하는데 그것이 바로 만화가게로 일컬어지는 대본소 시스템이다. 대본소를 통한 만화의 보급은 가공할 만화의 생산을 주도했고 일간지를 통해 연재된 장편만화 역시 다른 나라에서는 찾아보기 힘든 시스템이다. 근래에 이르러 문화산업의 원천소스로 각광받는 만화는 스토리텔링을 근간으로 하기에 다양하게 다른 매체로 전이되고 재생산이 가능하다. 이에 본 연구에서는 단지 만화로서가 아닌 콘텐츠로 활용될 수 있는 만화원작의 필요조건이 무엇인지 분석하고자 한다.

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A Study on the Collection of Caricature, Cartoons and Comics in the Library (도서관의 만화자료 수집에 관한 연구)

  • 유소영
    • Journal of Korean Library and Information Science Society
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    • v.34 no.1
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    • pp.173-193
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    • 2003
  • The purpose of this study is to expand understanding among librarians of the importance of caricatures, cartoons and comics in the library collection. To do so, the writer explores the characteristics, meaning, artistic value, and benefits of this realm. The writer also examines traditional as well as changing attitudes of the public toward caricatures cartoons and comics. As this study progresses. it will prove that caricatures. cartoons and comics are very important cultural products of our time, to which all libraries should pay more attention. Thus the writer urges that the library should make a good collection in this are and make it available to the public.

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해외 서점 탐방-파리 라탱지역의 만화전문서점 '앨범(Album)'

  • Choe, Yeon-Gu
    • The Korean Publising Journal, Monthly
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    • s.237
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    • pp.10-11
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    • 1998
  • 프랑스는 '만화이 나라'이기도 하다. 그만큼 만화에 대한 프랑스인의 사랑은 각별하다. 파리 라탱지역에 있는 만화전문서점 '앨범'은 겉에서 보면 그리 화려하지도 않지만 매장에 들어서면 그야말로 만화천국이다. 만화광에서부터 노인과 점잖은 신사까지 고객도 다양하다.

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"만화출판이 정착돼야 만화산업이 산다"

  • Jeong, Hye-Ok
    • The Korean Publising Journal, Monthly
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    • s.172
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    • pp.8-9
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    • 1995
  • 만화출판이 정착되는 데는 걸림돌들이 많다. 서점이나 독자들은 아직 만화책을 돈주고 사보는 책으로 생각지 않는다. 서점에 놓인 책은 활자책에 비해 푸대접당하고 웬만큼 유명해도 잘 팔리지 않는다. 만화출판이 정착하고 않고는 우리의 만화산업이 부흥하느냐의 문제와 직결해 있다.

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2006 동아.LG국제만화 페스티벌

  • Kim, Chi-Won
    • 프린팅코리아
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    • s.51
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    • pp.86-89
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    • 2006
  • 국내 최대 규모의 만화 축제인 '2006 동아.LG 국제만화페스티벌' 이 지난 7월 21일부터 8월 13일까지 서울 종로구 세종로에 위치한 일민미술관에서 열렸다. 올해로 10회째를 맞이한 이번 행사에서는 해외만화 초대전과 한국만화전을 비롯해 '국제만화 공모전' 수상작 90여점이 소개돼 세계 만화계의 흐름을 접할 수 있는 기회가 제공됐다.

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A study on the chronology of children's cartoon focused on the character (캐릭터 중심으로 본 어린이 만화연대기 연구)

  • Kim, Byung-Soo
    • Cartoon and Animation Studies
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    • s.16
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    • pp.179-198
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    • 2009
  • This study analyzed the chronology of children's cartoon through character while the children's cartoon section is planned at the Memorial Exhibition of 100th year of Korean Cartoon which will be held at the Contemporary Art Gallery in celebration of the 100th year after birth of Korean Cartoon. The approaching method based on character is regarded as the most proper and feasible in the identification of character and meaning of children's cartoon because the character in cartoon contains the bigger role and meaning than the descriptive structure of narration. The Committee of 100th Year of Korean Cartoon, Aicheorum which is a study association for children's cartoon and Cartoon My Love $Cafe^{42)}$ in Naver jointly selected the 70 cartoon characters. A brief history is established based on these characters through chronological classification in seven sectors of around 10 year session such as before 1950s of quickening period and liberation, 1950s, 1960s, 1970s, 1000s, 1900s and after 2000. It examined the historical meaning, its reflection and characteristics focused on the cartoon character and the cartoonist which were well-known to everybody not only the display according to chronological order. The study intented the stereoscopic illumination on the children's cartoon and character which were favored beyond the generations. In addition, the similarity and human relation among cartoonist to cartoonist and character to character were analyzed and traced to identity the fact that children cartoon character is not individualistic being but it lies on the extension of tradition and trend of eternal cartoon history Finally, hopefully it will make a contribution to activate the pure creative children's cartoon in Korea through reminding the importance of character in cartoon, affirming the industrial value and reflecting the direction and perspective of pure creative children's cartoon.

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The differences between the French comics and the Korean Webtoons which are mounted on the digital screen (디지털 화면에 구현된 한국의 웹툰과 프랑스 만화의 차이점)

  • Yun, Bokyoung
    • Cartoon and Animation Studies
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    • s.32
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    • pp.91-119
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    • 2013
  • In recent years, the reader of comics get a chance to contact as well as korean comics, and foreign comics has increased to visibly. There was a relatively important progress also on international scale for mutual exchanges, but a variety of ways for the exposure of foreign comics can't help the reader to read easily the foreign comics. Socio-cultural differences also affects the choice of material, but it affects the format more fundamental. Format differences appear most, can be seen in the difference in narrative approach and medium (the book or the digital screen). This Article deals with two different comics, French and Korean comics. French comic is understood as other forms of literature, but the Korean is considered as a multi-media medium. This difference begins with cultural differences dealing with comics. It is also because the nature of the comics called hinge between the multi-media culture and culture of the books. This study will focus on the differences between the French comics which defend the value of the book and Korean Webtoons which suggest a new way in the digital environment. Through their differences, we can recognize the power of comics and can also predict its development in different medium.

Study on homosexual comics in Korea : about B.L (Boys Love) comics (국내 동성애 만화에 대한 현황 연구 : B.L(Boys Love) 만화를 중심으로)

  • Ahn, Eun-Sun
    • Cartoon and Animation Studies
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    • s.24
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    • pp.83-105
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    • 2011
  • The term "ya-o-ii" which is referred as a homosexual comics in Korea came from Japan and it became one of popular genres in both Japan and Korea's comics market. People create yo-o-ii with their own idea or borrow male characters from the pre-existed comics or animation and create a whole new story. Homosexual comics which is based on teenage readers deals with sex and focuses on homosexuality. For that reason it reflects social phenomenon than general material for comics. Before we focus on influence of homosexual comics on teenagers and social phenomenon, this study is for fundamental understanding on homosexual comics itself. In order to look into current state of homosexual comics, the survey was conducted at "Comic World" which is well known as the biggest offline comic event in Korea. This study analyzes range of age and awareness of readers of homosexual comics on the basis of the survey. Hopefully, this study helps better understand an influence of homosexual comics on teenage readers with problem of sex identity and contribute to the study of market segmentations of homosexual comics.