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A Study on the Simulated Radar Terrain Scan Data Generated from Discrete Terrain (이산지형정보에서 생성된 레이다 모의 지형 스캔 정보에 관한 연구)

  • Seunghun, Kang;Sunghyun, Hahn;Jiyeon, Jeon;Dongju, Lim;Sangchul, Lee
    • Journal of Aerospace System Engineering
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    • v.16 no.6
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    • pp.1-7
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    • 2022
  • A simulated radar terrain scan data generation method is employed for terrain following. This method scans the discrete terrain by sequentially radiating beams from the radar to the desired scan area with the same azimuth but varying elevation angles. The terrain data collected from the beam is integrated to generate the simulated radar terrain scan data, which comprises radar-detected points. However, these points can be located far from the beam centerline when the radar is far from them due to beam divergence. This paper proposes a geometry-based terrain scan data generation method for analysing simulated radar terrain scan data. The method involves detecting geometric points along the beam centerline, which forms the geometry-based terrain scan data. The analysis of the simulated radar terrain scan data utilising this method confirms that the beam width effects are accounted for in the results.

A study on Detecting a Ghost-key using Additional Coating at the Membrane type Keyboard) (코팅 추가에 의한 멤브레인 키보드에서의 고스트-키 검출에 관한 연구)

  • Lee, HyunChang;Lee, MyungSeok
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.7
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    • pp.56-63
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    • 2016
  • This paper presents a novel method for detecting a ghost key at the membrane type keyboard, which has additional resistive coating to the membrane film. Also, the optimal ratio of resistances for detecting a ghost key was designed based on the characteristics of the membrane film. The optimal ratio of resistances was considered to be able to detect the worst case (i.e., difference voltage between normal key and ghost key is minimum). The ability of the proposed methods are evaluated by simulation studies in this paper. In order to verify the proposed method, the experiment was carried out with a designed circuit and A/D (analog to digital) in MCU (micro controller unit). The proposed method is implemented into the membrane type keyboard and is verified by experimental results.

An Evaluation of Interface Shear Strength between Geosynthetic Clay Liner and Geomembrane (토목섬유 점토 차수재(GCL)와 지오멤브레인(GM)의 접촉 전단강도 평가)

  • 서민우;김동진;박준범;박인준
    • Journal of the Korean Geotechnical Society
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    • v.18 no.4
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    • pp.137-146
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    • 2002
  • Geomembrane, compacted clay liner, and geosynthetic clay liner (GCL) are widely used to prevent leachate from leaking to adjacent geo-environment at a municipal solid waste (MSW) landfill. Interface shear strength between GCL and geomembrane installed at a landfill side slope is important properties for the safe design of side liner or final cover systems. The interface shear strength between two geosynthetics was estimated by a large direct shear test in this study. The shear strength was evaluated by the Mohr-Coulomb failure criterion. The effects of normal stress, hydration or dry condition, and a hydration method were investigated. The test results show that the interface shear strength and shear behavior varied depending up on the level of normal stress, the type of geosynthetic combinations, and a hydration method. When GCLs were sheared after being hydrated under 6kPa loading, the results were consistent with those published by other researchers. Summaries of friction angles, normal stress and hydration condition is presented. These friction angles could be used as a reference value at a site where similar geosynthetics are installed.

An Efficient Distribution Method of Inter-Session Shared Bandwidth Based on Fairness (공정성 기반의 세션간 공유 대역폭의 효율적 분배 기법)

  • Hwang, Kil-Hong;Ku, Myung-Mo;Kim , Sang-Bok
    • Journal of Korea Multimedia Society
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    • v.7 no.7
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    • pp.905-912
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    • 2004
  • It is a study LVMPD to solve the fairness problem of inter-session shared bandwidth. Whenever congestion occurs in one session, the highest layer is dropped. Also the highest layer of other sessions in non-congestion is dropped by iner-session fairness. While there is spare bandwidth, receivers of session in non-congestion can't use bandwidth efficiently. In this paper, we proposed a distribution method to use efficiently spare bandwidth that occurred by inter-session fairness. In our method, we considered the highest layer those receivers receiving and the higher layer those receivers requesting. The sender assigns the packet-deleting priority to packets when congestion occurs in receivers, and sets layer add/drop flag when receivers of session in non-congestion request the higher layer. The switch deletes packets with packet-deleting priority and transfers packets with layer add/drop flag for session in non-congestion. Therefore receivers of session in non-congestion can add the higher layer. In experimental results, it was known that proposed algorithm use the inter-session shared bandwidth more effectively compared with already known method.

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