• Title/Summary/Keyword: 딥러닝 오픈소스 소프트웨어

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Deriving adoption strategies of deep learning open source framework through case studies (딥러닝 오픈소스 프레임워크의 사례연구를 통한 도입 전략 도출)

  • Choi, Eunjoo;Lee, Junyeong;Han, Ingoo
    • Journal of Intelligence and Information Systems
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    • v.26 no.4
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    • pp.27-65
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    • 2020
  • Many companies on information and communication technology make public their own developed AI technology, for example, Google's TensorFlow, Facebook's PyTorch, Microsoft's CNTK. By releasing deep learning open source software to the public, the relationship with the developer community and the artificial intelligence (AI) ecosystem can be strengthened, and users can perform experiment, implementation and improvement of it. Accordingly, the field of machine learning is growing rapidly, and developers are using and reproducing various learning algorithms in each field. Although various analysis of open source software has been made, there is a lack of studies to help develop or use deep learning open source software in the industry. This study thus attempts to derive a strategy for adopting the framework through case studies of a deep learning open source framework. Based on the technology-organization-environment (TOE) framework and literature review related to the adoption of open source software, we employed the case study framework that includes technological factors as perceived relative advantage, perceived compatibility, perceived complexity, and perceived trialability, organizational factors as management support and knowledge & expertise, and environmental factors as availability of technology skills and services, and platform long term viability. We conducted a case study analysis of three companies' adoption cases (two cases of success and one case of failure) and revealed that seven out of eight TOE factors and several factors regarding company, team and resource are significant for the adoption of deep learning open source framework. By organizing the case study analysis results, we provided five important success factors for adopting deep learning framework: the knowledge and expertise of developers in the team, hardware (GPU) environment, data enterprise cooperation system, deep learning framework platform, deep learning framework work tool service. In order for an organization to successfully adopt a deep learning open source framework, at the stage of using the framework, first, the hardware (GPU) environment for AI R&D group must support the knowledge and expertise of the developers in the team. Second, it is necessary to support the use of deep learning frameworks by research developers through collecting and managing data inside and outside the company with a data enterprise cooperation system. Third, deep learning research expertise must be supplemented through cooperation with researchers from academic institutions such as universities and research institutes. Satisfying three procedures in the stage of using the deep learning framework, companies will increase the number of deep learning research developers, the ability to use the deep learning framework, and the support of GPU resource. In the proliferation stage of the deep learning framework, fourth, a company makes the deep learning framework platform that improves the research efficiency and effectiveness of the developers, for example, the optimization of the hardware (GPU) environment automatically. Fifth, the deep learning framework tool service team complements the developers' expertise through sharing the information of the external deep learning open source framework community to the in-house community and activating developer retraining and seminars. To implement the identified five success factors, a step-by-step enterprise procedure for adoption of the deep learning framework was proposed: defining the project problem, confirming whether the deep learning methodology is the right method, confirming whether the deep learning framework is the right tool, using the deep learning framework by the enterprise, spreading the framework of the enterprise. The first three steps (i.e. defining the project problem, confirming whether the deep learning methodology is the right method, and confirming whether the deep learning framework is the right tool) are pre-considerations to adopt a deep learning open source framework. After the three pre-considerations steps are clear, next two steps (i.e. using the deep learning framework by the enterprise and spreading the framework of the enterprise) can be processed. In the fourth step, the knowledge and expertise of developers in the team are important in addition to hardware (GPU) environment and data enterprise cooperation system. In final step, five important factors are realized for a successful adoption of the deep learning open source framework. This study provides strategic implications for companies adopting or using deep learning framework according to the needs of each industry and business.

Development of exercise posture training system using deep learning for human posture recognition (인체 자세 인식 딥러닝을 이용한 운동 자세 훈련 시스템 개발)

  • Jang, Jae-Ho;Jee, Jun-Hwan;Kim, Du-Hwan;Choi, Min-Gi;Yun, Tae-Jin
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.289-290
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    • 2020
  • 본 논문에서는 오픈 소스인 openpose skeleton tracking 기술을 이용하여 특정 운동 동작을 영상처리 기술과 딥러닝 기술로 인체 자세에 대해서 인지와 상황 판단하여 운동 동작에 대한 인식 결과를 도출할 수 있다. 먼저 입력받은 영상을 전달받아서 딥러닝 인식 시스템를 통해 인식 결과을 추출한 뒤 비교, 분석한 후에 사전 등록된 운동 동작 명칭으로 화면에 표시하여 이용자가 정확한 동작을 취할 수 있도록 지도하는 데 활용할 수 있다. 또한, 이 기술은 행동 인식부터 얼굴 인식, 손동작 인식 등에 다양하게 활용할 수 있다.

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Implementation of Automatic Coin Sorting Smart Piggy Bank using Deep Learning based Image Recognition Technology (딥러닝 기반 이미지 인식 기술을 활용한 동전 자동분류 스마트 저금통)

  • Yu, Yeon Seung;Jang, Young Jin;Sim, Hyeon Jeong;Lee, Seul Bi;Kim, Cheong Ghil
    • Proceedings of the Korea Information Processing Society Conference
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    • 2020.05a
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    • pp.320-322
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    • 2020
  • 기계학습은 인공지능의 한 클래스로 최근 이미지 및 음성인식, 지능적 웹 검색, 자율 주행 자동차 등의 영역에서 성공적 발전을 바탕으로 우리의 일상에 폭넓게 이용되고 있다. 본 논문에서는 Keras 오픈소스 라이브러리를 이용해 딥러닝을 이용한 기계학습 기반의 동전 인식 소프트웨어를 구현하였고, 이를 이용해 동전 자동분류 스마트 저금통을 설계하였다. 동작 검증을 위하여 스마트 저금통의 모든 발생 이벤트는 Parse-server와 mongoDB를 이용하여 시각화 및 어플리케이션 및 웹사이트를 연결하였다.

Design of Self-Camera App for Drone using Object Detection Technique based on Deep Learning (딥러닝 객체 탐지 기술을 활용한 드론용 셀카 촬영 앱 설계)

  • Ha, OK-Kyoon;Park, Jun-Woo;Kim, Dae-Young;Shin, Jae-Wook;Go, IL-Nam
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.01a
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    • pp.297-298
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    • 2019
  • 본 논문에서는 드론용 오픈 소스 API를 이용하여 셀프 카메라 촬영이 가능한 드론용 앱을 설계한다. 특히, 딥러닝 기반의 YOLO 객체 탐지 기술을 적용하여 배경 속에서 사람을 탐지하여 개인 및 단체 사진 촬영이 가능하도록 설계한다. 개발하는 셀프 카메라 앱은 기체의 자동 회전 및 선회 기반 연속 촬영 기능을 포함하여 다양한 형태의 인물 사진 촬영이 가능하다. 개발된 앱 기술을 기반으로 선회 및 회전을 통한 경비 구역의 침입자 촬영을 위한 시스템 및 드론 제어 기술에 활용하고자 한다.

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Implementation of Seed Germination Confirmation System with Deep Learning (딥 러닝을 활용한 씨앗 발아 확인 시스템)

  • Gim, U Ju;Kwon, Min Seo;Lee, Jae Jun;Yoo, Kwan Hee;Hong, Jang-Eui;Nasridinov, Aziz
    • Proceedings of the Korea Information Processing Society Conference
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    • 2018.10a
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    • pp.603-605
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    • 2018
  • 최근 대두되고 있는 딥 러닝은 학습을 통해 사물이나 데이터를 군집화하거나 분류하는 데 사용하는 기술이다. 본 논문은 딥 러닝에 활용하기 위해 개발된 오픈소스 소프트웨어인 텐서플로 Inception V3을 사용해 연구를 진행했다. 딥 러닝을 활용한 씨앗 발아 확인 시스템은 기존의 영상 처리를 활용한 시스템에서 고안했으며, 씨앗 발아 여부의 정확성이 떨어지는 단점을 개선하고, 모든 종자들의 발아 여부를 확인할 수 있도록 구현해 사용자가 효과적으로 연구를 수행할 수 있도록 하는 목적에 있다.

Predicting Program Code Changes Using a CNN Model (CNN 모델을 이용한 프로그램 코드 변경 예측)

  • Kim, Dong Kwan
    • Journal of the Korea Convergence Society
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    • v.12 no.9
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    • pp.11-19
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    • 2021
  • A software system is required to change during its life cycle due to various requirements such as adding functionalities, fixing bugs, and adjusting to new computing environments. Such program code modification should be considered as carefully as a new system development becase unexpected software errors could be introduced. In addition, when reusing open source programs, we can expect higher quality software if code changes of the open source program are predicted in advance. This paper proposes a Convolutional Neural Network (CNN)-based deep learning model to predict source code changes. In this paper, the prediction of code changes is considered as a kind of a binary classification problem in deep learning and labeled datasets are used for supervised learning. Java projects and code change logs are collected from GitHub for training and testing datasets. Software metrics are computed from the collected Java source code and they are used as input data for the proposed model to detect code changes. The performance of the proposed model has been measured by using evaluation metrics such as precision, recall, F1-score, and accuracy. The experimental results show the proposed CNN model has achieved 95% in terms of F1-Score and outperformed the multilayer percept-based DNN model whose F1-Score is 92%.

Development of vehicle traffic statistics system using deep learning (딥러닝 영상인식을 이용한 출입 차량 통계 시스템 개발)

  • Mun, Dong-Ho;Hwang, Seung-Hyuk;Jeon, Han-Gyeol;Hwang, Su-Min;Yun, Tae-Jin
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.701-702
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    • 2020
  • 본 논문에서는 Jetson-Nano와 데스크탑에서 OpenCV와 YOLOv3 실시간 객체 인식 알고리즘을 이용하여 웹캠을 통해 주차장 등의 출입 차량 인식 통계 시스템을 개발하였다. 최근 에지컴퓨팅에 관심이 증가하고 있는 시점에서 Nvidia사에서 개발하여 보급하고 있는 Jetson-Nano에 YOLOv3 tiny와 OpenCV를 이용하여 차량인식을 수행하고, 구글에서 개발한 오픈 소스 Tesseract-OCR을 이용해 차량번호인식하여 입출차 혹은 주차시 차량정보를 확인할 수 있다. 딥러닝 학습 알고리즘에서 전기차 번호판의 특징점을 인식하여 전기차를 판별하여 일반차량이 전기차 주차구역에 불법주차하는 것을 모니터링할 수도 있다. 출입한 차량 데이터 베이스에서 입출차 시각, 차량번호, 전기차여부등이 확인 가능하다.

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A Study on the Improvement of YOLOv7 Inference Speed in Jetson Embedded Platform (Jetson 임베디드 플랫폼에서의 YOLOv7 추론 속도 개선에 관한 연구)

  • Bo-Chan Kang;Dong-Young Yoo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.154-155
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    • 2023
  • 오픈 소스인 YOLO(You Only Look Once) 객체 탐지 알고리즘이 공개된 이후, 산업 현장에서는 고성능 컴퓨터에서 벗어나 효율과 특수한 환경에 사용하기 위해 임베디드 시스템에 도입하고 있다. 그러나, NVIDIA의 Jetson nano의 경우, Pytorch의 YOLOv7 딥러닝 모델에 대한 추론이 진행되지 않는다. 따라서 제한적인 전력과 메모리, 연산능력 최적화 과정은 필수적이다. 본 논문은 NVIDIA의 임베디드 플랫폼 Jetson 계열의 Xavier NX, Orin AGX, Nano에서 딥러닝 모델을 적용하기 위한 최적화 과정과 플랫폼에서 다양한 크기의 YOLOv7의 PyTorch 모델들을 Tensor RT로 변환하여 FPS(Frames Per Second)를 측정 및 비교한다. 측정 결과를 통해, 각 임베디드 플랫폼에서 YOLOv7 모델의 추론은 Tensor RT는 Pytorch에서 약 4.1배 적은 FPS 변동성과 약 2.25배 정도의 FPS 속도향상을 보였다.

Development of deep learning-based rock classifier for elementary, middle and high school education (초중고 교육을 위한 딥러닝 기반 암석 분류기 개발)

  • Park, Jina;Yong, Hwan-Seung
    • Journal of Software Assessment and Valuation
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    • v.15 no.1
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    • pp.63-70
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    • 2019
  • These days, as Interest in Image recognition with deep learning is increasing, there has been a lot of research in image recognition using deep learning. In this study, we propose a system for classifying rocks through rock images of 18 types of rock(6 types of igneous, 6 types of metamorphic, 6 types of sedimentary rock) which are addressed in the high school curriculum, using CNN model based on Tensorflow, deep learning open source framework. As a result, we developed a classifier to distinguish rocks by learning the images of rocks and confirmed the classification performance of rock classifier. Finally, through the mobile application implemented, students can use the application as a learning tool in classroom or on-site experience.

Real2Animation: A Study on the application of deepfake technology to support animation production (Real2Animation:애니메이션 제작지원을 위한 딥페이크 기술 활용 연구)

  • Dongju Shin;Bongjun Choi
    • Journal of the Institute of Convergence Signal Processing
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    • v.23 no.3
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    • pp.173-178
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    • 2022
  • Recently, various computing technologies such as artificial intelligence, big data, and IoT are developing. In particular, artificial intelligence-based deepfake technology is being used in various fields such as the content and medical industry. Deepfake technology is a combination of deep learning and fake, and is a technology that synthesizes a person's face or body through deep learning, which is a core technology of AI, to imitate accents and voices. This paper uses deepfake technology to study the creation of virtual characters through the synthesis of animation models and real person photos. Through this, it is possible to minimize various cost losses occurring in the animation production process and support writers' work. In addition, as deepfake open source spreads on the Internet, many problems emerge, and crimes that abuse deepfake technology are prevalent. Through this study, we propose a new perspective on this technology by applying the deepfake technology to children's material rather than adult material.