• Title/Summary/Keyword: 디지털 변화

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Analysis and Suggestions of Digital Heritage Policy

  • Lee, Jongwook
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.10
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    • pp.71-78
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    • 2019
  • In this paper, we divided domestic and foreign digital cultural activation policies into four types. We also described projects of each policy and analyzed the limitations of the policy. Finally, we suggested solutions to overcome these limitations. Changes in daily life caused by the recent development of 5G network technology, augmented reality, and virtual reality technology have brought many changes in the way of preservation and utilization of cultural heritage. In particular, digital technology is used for digitization of cultural heritage, storing, and managing digital data, digitally restoring cultural heritage, and enabling time, space, multi-sensory experiences. For this purpose, new policies was required to utilize this. This study divides domestic and international digital heritage policies into digital infrastructure construction, sharing and communication platform construction, public relations, and demonstration contents production support policies. This study is meaningful in classifying the fields of digital heritage policy and introducing digital heritage policy trends. It is also meaningful to suggest ways to improve digital heritage policies through analysis of domestic and foreign cases.

Electronic Publishing and Its Impact on the Library Fuctions (전자출판의 발전과 도서관기능의 다변화)

  • Kwon Eun-Kyung
    • Journal of the Korean Society for Library and Information Science
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    • v.32 no.4
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    • pp.159-186
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    • 1998
  • The emergence of digital library has been recognized as the paradigm shift of medium from paper to electronic, or that of the library function from ownership to access. From the point of view that digital information is the core constituent of digital library and is produced by electronic publishing, this paper explores the relationship between electronic publishing and digital library with special attention on recent digital library projects. And investigates the possibility of the transformation of scholarly communication system through digital library function as well as the impact of electronic publishing on the library functions.

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Mission Strategy through Developing Worship Contents in Multimedia age (예배 콘텐츠 개발을 통한 멀티미디어 시대의 선교전략)

  • Choi Tae-Soo
    • Journal of Digital Contents Society
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    • v.6 no.1
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    • pp.63-68
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    • 2005
  • Today, Korean Society have stood on the transformation of Globalization and information. Under these radical changes, the Korean church faced the crisis of decline. In fact, decreasing population of new generation in the church who lead digital age makes the future of Korean church look black. This research tried to suggest mission strategy for new generation through develop worship contents using multimedia.

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Forensic Watermarking for Digital Cinema Using Temporal Chrominance Differences (디지털 시네마의 유출 방지를 위한 시간적인 색차 변화를 이용한 포렌식 워터마킹 기법)

  • Yang, Se-Yol;Choi, Hyuk
    • Journal of Internet Computing and Services
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    • v.9 no.6
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    • pp.81-87
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    • 2008
  • In this paper, we propose a forensic watermarking scheme using temporal differences of video chrominance values. Proposed method has low complexity and good visual quality, which is suitable for traitor tracing of digital cinema. Experimental results show that our forensic watermarking method has good detection performance and is robust to several attacks, such as camcorder recording and video compression.

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A Study on the Utilization of Platforms of Digital Cinema Aside from a Theater (디지털 영화의 극장 외 상영 플랫폼 활용연구)

  • Lyou, Chul-Gyun;Yun, Hyun-Jung
    • Journal of Digital Contents Society
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    • v.8 no.3
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    • pp.411-418
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    • 2007
  • Digital cinema is an important contents provider and powerful contents as itself in the paradigm of media convergence. Digital cinema extend its screening platforms to the public television, CATV, internet and mobile channels beyond a theater. This study derives peculiar features of digital cinema that first screening on these platforms with case study. Furthermore, this study investigates features of digital cinema according to the multiplicity of platforms and a method of the utilization of digital cinema in the rapidly changing situation.

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The Impact of Digital Leadership, Dynamic Digital Capabilities and Organization Acceptance Intention on Business Digital Transformation (디지털 리더십과 동적 디지털 역량, 조직의 수용의도가 디지털 전환 수준에 미치는 영향)

  • Min-Chul Kim;Jin-Kwon Kim;Tony Donghui, Ahn
    • Journal of Industrial Convergence
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    • v.22 no.5
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    • pp.23-37
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    • 2024
  • The purpose of this study is to investigate various factors affecting the relationship between digital leadership and digital transformation in companies. In particular, focusing on the mediating effect of dynamic digital capabilities that quickly sensing and seizing advanced and convergent digital technologies and apply them to the organization, this study also intends to examine the moderating effect of the organization's acceptance intention. The hypotheses were verified with a sample of 258 copies of data collected by conducting a survey on companies participating in mini-clusters in industrial complexes nationwide. As a result of the study, dynamic digital capabilities showed a significant mediating effect in the relationship between digital leadership and digital transformation, and the effect of dynamic digital capabilities on the level of digital transformation differed according to the organization's digital acceptance intention. This study presented a new concept and measurement items of digital dynamic capabilities, and how to consider digital leadership, dynamic digital capabilities and acceptance level of organization when promoting digital transformation in companies.

Design and Implementation of the Search Inside Middleware System by using XML (XML 기반의 본문검색 미들웨어 시스템 설계 및 구현)

  • Kim, Hyo-Nam
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2011.01a
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    • pp.229-232
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    • 2011
  • 최근 스마트 디바이스 기반의 다양한 콘텐츠 제작 공급에 대한 새로운 마켓 시장 형성과 태블릿 디바이스 기반의 전자책 시장 규모의 확대에 따른 새로운 유형의 디지털 콘텐츠 시장이 형성되고 있다. 디지털 미디어는 정보환경 범위를 종이의 범위에서 벗어나 매체와 연계한 다양한 형태로의 변화뿐만 아니라 서술 방식과 소통방식의 방법에도 변화를 발생하였다. 그리고 지면에서 국한된 아날로그 매체의 물리적, 공간적, 시간적인 한계를 뛰어넘어 다양한 콘텐츠를 손쉽게 접근할 수 있게 만들었다. 이런 환경에서 본문검색 서비스는 아날로그와 디지털 매체의 상호 공존관계를 형성할 수 있다. 본 논문에서는 그림종이문서를 본문검색이 가능한 이미지형태의 디지털문서로 변환해주는 디지털라이징 시스템으로 문자위치정보를 포함하는 광학문자인식(OCR)기능과 인식된 문자의 오류를 수정하는 에디터기능을 통해 추출된 내용을 XML형태로 제공하는 본문검색 시스템을 제안한다. 특히, 문자인식 후처리 공정에서 복수의 관학문자인식(OCR)엔진을 통해 결과 비교와 문자위치 정보 확인 및 편집, 맞춤법 검사 등의 특화된 기능 등은 본 논문에서 가지는 강점으로 디지털문서 구축에 소요되는 시간과 비용을 혁신적으로 절감시켜준다.

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A Comparative Study for Digital Animation Production using Database (데이터베이스를 활용한 디지털 애니메이션 제작 방법 비교 분석)

  • Lee, Dong-Eun
    • Journal of Korea Multimedia Society
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    • v.11 no.1
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    • pp.96-105
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    • 2008
  • The introduction of the digital media changed 21 century at time of database paradigm and the database paradigm called forth a big change in production process and industry of the animation. One of the characteristics of animation is that it has to newly produce all of the images. But due to the introduction of digital technology, the original copy of those images produced for animation can be saved. Also, those permanently saved data can easily produce new images through modification and composition. Therefore, this assignment will be focused on the usage of digital base and how it has made a difference in animation creative skills. In order to achieve the goal, I will be reviewing some examples and discuss about the future of animation for the next generation.

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A STUDY ON THE NETWORK CONSTRUCTION TECHNOLOGY OF THE SUPER HIGHSPEED I.T. SUPER CLASS RESIDENTIAL BUILDING (초고속정보통신 특등급 주거용 건물의 네트워크구축 기술연구)

  • Jun, Tae-Ho;Park, Woo-Heon;Park, Jang-Tae
    • Proceedings of the KIEE Conference
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    • 2005.07e
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    • pp.6-11
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    • 2005
  • 디지털 경제시대의 웰빙주거문화생활을 위한 욕구 충족추세에 따라서 정보통신서비스는 광대역화 및 이동성을 지향하며 발전하고 있으며, 서비스 및 기기의 융합이 가속화 될 것으로 전망되고 있다. 디지털기술에 의한 서비스, 단말기, 네트워크등 융합의 시발점은 가정이며, 가정에서 정보를 편안하게 이용하고, 즐길 수 있도록 제공하는 방법이 주거용 건물의 디지털 네트워크 구축기술이라 할 수 있다. 이와 같은 디지털 융합 패러다임에 의해, 전개되는 새로운 정보통신환경에 적극적으로 대응하기 위해서 정보통신부에서는 세계 최고의 IT 인프라 환경을 기반으로 국민의 삶의 질과 정보화의 혜택을 극대화 할 수 있도록 정보화촉진전략을 추진한 결과, 수요자 정보인프라는 기존 정부정책에서 일부 소외되어 왔음을 보여준다. 이제부터는 디지털경제의 공급측면의 인프라 수준만큼 수요측면의 양적 질적 성장을 끌어올리는 일만이 남아있다. 기술과 시장 변화는 무엇보다도 정부정책 및 규제의 변화를 필요로 한다. 따라서 디지털홈의 정보가전 기기간 상호운용성이 보장되는 표준화로 네트워크가 구축되어야 하며, 표준과 연계된 기술이 지속적으로 개발되어야 한다. 본 발표내용에서는 최근 발표된 정보통신부의 초고속정보통신 건물인중기준과 각 지방자치단체에서 실시하는 정보통신설비 사용전검사기준에 적합한지 여부에 관해 문제점을 검토 기술하였다.

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Digital Firing Control for Thyristor Converter (사이리스터 디지털 점호제어)

  • Kim Jang-Mok
    • The Transactions of the Korean Institute of Power Electronics
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    • v.9 no.6
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    • pp.584-591
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    • 2004
  • The conventional analog-based firing circuit can be implemented by comparing a linearly decreasing periodic sawtooth waveform synchronized to the ac supply, with a control signal corresponding to the desired converter delay angle. This circuit requires a large number of passive components (resistance and capacitor) and careful adjustment of the synchronization circuity. In this paper a novel firing circuit is proposed for thyristor switch. The proposed circuit is implemented by using digital components(FPGA, A/D, and DSP etc.) on the basis of the analog cosine method.