• Title/Summary/Keyword: 동적메쉬

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FEM Modeling Automation of Machine Tools Structure (공작기계 구조물의 전산 모델링 자동화)

  • Lee, Chan-Hong;Ha, Tae-Ho;Lee, Jae-Hak
    • Journal of the Korean Society for Precision Engineering
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    • v.29 no.10
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    • pp.1043-1049
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    • 2012
  • The FEM analysis of machine tools is the general analysis process to evaluate machine performance in the industry for a long time. Despite advances in FEM software, because of difficult simplicity of CAD drawing, little experience of joints stiffness modeling and troublesome manual contact area divide for bindings, the industry designers think the FEM analysis is still an area of FEM analysis expert. In this paper, the automation of modeling process with simplicity of drawing, modeling of joints and contact area divide is aimed at easy FEM analysis to enlarge utilization of a virtual machine tools. In order to verify the effects of modeling automation, a slant bed type model with tilting table is analyzed. The results show FEM modeling automation method only needed 45 minutes to complete the whole modeling process, while manual modeling method requires almost one month with 8200 calculations for coordinate transformations and stiffness data input.

Design of Transport Network on the Digital TRS System for the Emergency and Disaster Communication (비상재난통신을 위한 디지털 TRS 시스템의 전달망 설계)

  • Hong, Wan-Pyo;Lee, Soon-Hwa
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.6
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    • pp.555-562
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    • 2010
  • Currently digital TRS is providing the voice-oriented service based on stat-tree topology of 2.5G. As result of that, it has alimitation to accept the wide band multimedia services. Therefore, this paper designed the mesh topology based on packet networkand proposed the algorism of dynamic path establishment based on priority. In korea case, we confirmed that hop numbers priority base is more reasonable than distance priority base. And counted the trunk traffic including redundancy traffic to prevent the bottlenect situation and trouble. Also analysed the bandwidth between network management centers of backbone and access.

Parametric Study with the Different Size of Meshes in Numerical Analysis Considering the Dynamic Soil-Pile Interactions (지반-말뚝 동적 상호 작용을 고려한 말뚝의 수치 모델링 : 메쉬 크기와 형상에 대한 매개 변수 연구)

  • Na, Seon-Hong;Kim, Seong-Hwan;Kim, Myoung-Mo
    • Proceedings of the Korean Geotechical Society Conference
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    • 2009.09a
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    • pp.1441-1446
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    • 2009
  • Numerical analysis is a powerful method in evaluating the soil-pile-structure interaction under the dynamic loading, and this approach has been applied to the practical area due to the development of computer technology. Finite Difference Method, one of the most popular numerical methods, is sensitive to the shape and the number of mesh. However, the trial and error approach is conducted to obtain the accurate results and the reasonable simulation time because of the lack of researches about mesh size and the number. In this study, FLAC 3D v3.1 program(FDM) is used to simulate the dynamic pile model tests, and the numerical results are compared with the 1G shaking table tests results. With the different size and shape of mesh, the responses of pile behavior and the simulation time are estimated, and the optimum mesh sizes in dynamic analysis of single pile is studied.

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Parametric Vessel Modeling for Simulation of Coronary Artery Bypass Graft (관상동맥우회시술 시뮬레이션을 위한 동적 혈관 매개변수모델링)

  • Song SooMin;Lee Yubu;Choi YooJoo;Kim MyoungHee
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.11a
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    • pp.130-137
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    • 2005
  • 본 논문은 심장이 수축$\cdot$이완함에 따라 그 형태와 위치가 변하는 관상동맥의 구조와 그 움직임을 사실적으로 표현하기 위한 매개변수적 모델링 기법을 제안한다. 완성된 모델은 관상동맥의 움직임을 관찰함으로써 심장질환 판단에 도움을 주고, 심장시술 시뮬레이션 및 시술계획수립에 사용될 수 있다. 매개변수적 기법으로 생성된 모델은 메쉬 정점의 인덱스만으로 모델간 매칭을 위한 대응점을 찾을 수 있으므로, 시간대별로 달라지는 정점의 위치를 쉽게 추적함으로써 모델의 움직임을 표현할 수 있다. 그러나 이러한 기법으로 생성된 모델은 분리, 접합 등의 변형조작이 어렵고, 트리형태 객체에 적용하기 힘든 단점이 있다. 본 논문에서는 이를 극복하기 위해 분할된 혈관영역의 골격데이타에서 찾아낸 분기점을 중심으로 Generalized Cylinder를 이용하여 실린더 형태의 각 혈관세그먼트를 모델링 한 후, 분기영역을 3개의 하프파이프(half pipe)와 2개의 삼각형 패치로 연결하여 모델링하였다. 완성된 모델은 다시점 관상동맥데이터에 적용하였고, 각 시점에서 구해진 정점의 위치를 선형보간함으로써 부드러운 혈관의 움직임을 나타내었다.

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Parallelization of A Load balancing Algorithm for Parallel Computations (병렬계산을 위한 부하분산 알고리즘의 병렬화)

  • In-Jae Hwang
    • Journal of the Institute of Convergence Signal Processing
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    • v.5 no.3
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    • pp.236-242
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    • 2004
  • In this paper, we propose an approach to parallelize a load balancing algorithm that was shown to be very effective in distributing workload for parallel computations. Load balancing algorithms are required in executing parallel program efficiently As a parallel computation model, we used dynamically growing tree structure that can be found in many application problems. The load balancing algorithm tries to balance the workload among processors while keeping the communication cost under certain limit. We show how the load balancing algorithm is effectively parallelized on mesh and hypercube interconnection networks, and analyzed the time complexity for each case to show that parallel algorithm actually reduced the various overhead.

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A 3D Terrain Reconstruction System using Navigation Information and Realtime-Updated Terrain Data (항법정보와 실시간 업데이트 지형 데이터를 사용한 3D 지형 재구축 시스템)

  • Baek, In-Sun;Um, Ky-Hyun;Cho, Kyung-Eun
    • Journal of Korea Game Society
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    • v.10 no.6
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    • pp.157-168
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    • 2010
  • A terrain is an essential element for constructing a virtual world in which game characters and objects make various interactions with one another. Creating a terrain requires a great deal of time and repetitive editing processes. This paper presents a 3D terrain reconstruction system to create 3D terrain in virtual space based on real terrain data. In this system, it converts the coordinate system of the height maps which are generated from a stereo camera and a laser scanner from global GPS into 3D world using the x and z axis vectors of the global GPS coordinate system. It calculates the movement vectors and the rotation matrices frame by frame. Terrain meshes are dynamically generated and rendered in the virtual areas which are represented in an undirected graph. The rendering meshes are exactly created and updated by correcting terrain data errors. In our experiments, the FPS of the system was regularly checked until the terrain was reconstructed by our system, and the visualization quality of the terrain was reviewed. As a result, our system shows that it has 3 times higher FPS than other terrain management systems with Quadtree for small area, improves 40% than others for large area. The visualization of terrain data maintains the same shape as the contour of real terrain. This system could be used for the terrain system of realtime 3D games to generate terrain on real time, and for the terrain design work of CG Movies.

An Effective Physics Based Deformation Technique Using Augmented Reality Environments (증강현실 환경을 이용한 효율적인 물리기반 형상변형 기술)

  • Choi, Han-Kyun;Kim, Hyun-Soo;Park, Min-Ki;Lee, Kwan H.
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.90-93
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    • 2009
  • The use of physics based deformation methods is continuously increasing in computer graphics area such as game and simulation. Many researchers have worked on this method. However, relatively few researchers have considered the development of the user interaction to the 3D objects. This research proposes a physics-based deformation technique using AR (Augmented Reality) environments to enhance user immersion and the effectiveness of the deformation. In the AR circumstances, the physics based deformation should be accomplished in realtime. In the proposed method, we combine RBF (Radial Basis Function) [1] and LSM (Lattice Shape Matching) [2, 3] and apply it to polygonal models for real-time user interaction. The dynamics of the LSM is also calculated to trace the movement of each lattice. Finally these algorithms are implemented in AR environments.

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Analysis of Dynamically Penetrating Anchor based on Coupled Eulerian-Lagrangian (CEL) Method (Coupled Eulerian-Lagrangian (CEL) 방법을 이용한 Dynamically Penetrating Anchor의 동적 거동 분석)

  • Kim, Youngho;Jeong, Sang-Seom
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.34 no.3
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    • pp.895-906
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    • 2014
  • A fundamental study of the dynamically penetrating anchor (DPA - colloquially known as torpedo anchor) embedded into deep seabed was conducted using measurement data and numerical approaches. Numerical simulation of such a structure penetration was often suffered by severe mesh distortion arising from very large soil deformation, complex contact condition and nonlinear soil behavior. In recent years, a Coupled Eulerian-Lagrangian method (CEL) has been used to solve geomechanical boundary value problems involving large deformations. In this study, 3D finite element analyses using the CEL formulation are carried out to simulate the construction process of dynamic anchors. Through comparisons with results of field measurements, the CEL method in the present study is in good agreement with the general trend observed by in-situ measurements and thus, predicts a realistic large deformation movement for the dynamic anchors by free-fall dropping, which the conventional FE method cannot. Additionally, the appropriate parametric studies needed for verifying the characteristic of dynamic anchor are also discussed.

Design and Implementation of Beacon based Wireless Sensor Network for Realtime Safety Monitoring in Subway Stations (지하철 역사에서 실시간 안전 모니터링 위한 비컨 기반의 무선 센서 네트워크 설계 및 구현)

  • Kim, Young-Duk;Kang, Won-Seok;An, Jin-Ung;Lee, Dong-Ha;Yu, Jae-Hwang
    • Journal of the Korean Society for Railway
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    • v.11 no.4
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    • pp.364-370
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    • 2008
  • In this paper, we proposed new sensor network architecture with autonomous robots based on beacon mode and implemented real time monitoring system in real test-bed environment. The proposed scheme offers beacon based real-time scheduling for reliable association process with parent nodes and dynamically assigns network address by using NAA (Next Address Assignment) mechanism. For the large scale multi-sensor processing, our real-time monitoring system accomplished the intelligent database processing, which can generate not only the alert messages to the civilians but also process various sensing data such as fire, air, temperature and etc. Moreover, we also developed mobile robot which can support network mobility. Though the performance evaluation by using real test-bed system, we illustrate that our proposed system demonstrates promising performance for emergence monitoring systems.

Efficient Geometric Model Reconstruction using Contour Lines (외곽선을 이용한 효율적인 기하모델 재구성 기법)

  • Jung Hoe Sang;Kwon Koo Joo;Shin Byeong-Seok
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.8
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    • pp.418-425
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    • 2005
  • 3D surface reconstruction is to make the original geometry of 3D objects from 2D geometric information. Barequet's algorithm is well known and most widely used in surface reconstruction. It tiles matched regions first, then triangulates clefts using dynamic programming. However it takes considerably long processing time while manipulating complex model. Our method tiles a simple region that does not have branches along minimally distant vertex pairs at once. When there are branches, our method divides contour lines into a simple region and clefts. We propose a fast and simple method that calculates medial axes using a minimum distance in cleft region. Experimental results show that our method can produce accurate models than the previous method within short time.