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Efficient Geometric Model Reconstruction using Contour Lines  

Jung Hoe Sang (인하대학교 컴퓨터정보공학과)
Kwon Koo Joo (인하대학교 컴퓨터정보공학과)
Shin Byeong-Seok (인하대학교 컴퓨터정보공학과)
Abstract
3D surface reconstruction is to make the original geometry of 3D objects from 2D geometric information. Barequet's algorithm is well known and most widely used in surface reconstruction. It tiles matched regions first, then triangulates clefts using dynamic programming. However it takes considerably long processing time while manipulating complex model. Our method tiles a simple region that does not have branches along minimally distant vertex pairs at once. When there are branches, our method divides contour lines into a simple region and clefts. We propose a fast and simple method that calculates medial axes using a minimum distance in cleft region. Experimental results show that our method can produce accurate models than the previous method within short time.
Keywords
contour line; surface reconstruction; tiling; branch; cleft; medial axis;
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