• Title/Summary/Keyword: 단말간 직접 통신

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Power Control for D2D Communication in the Cellular System: Compensation for Channel Estimation Error (셀룰라 시스템에서 D2D 통신 전력제어: 채널 추정에러 보상 방안)

  • Oh, Changyoon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.07a
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    • pp.127-128
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    • 2018
  • 본 논문에서는 채널추정에러가 존재하는 셀룰라시스템 환경에서 D2D 통신을 위한 전력제어 알고리즘 운용방안을 제안한다. 전력제어의 목적은 요구하는 SIR 값을 유지하는 것이다. 하지만, 채널 추정에러 환경에서의 SIR 성능은 확률적 분포를 가지게 된다. 이러한 확률적 SIR 성능 분포를 고려하여, 채널추정에러를 보상하는 가변적인 SIR 적용과 재전송 기법을 복합하여 D2D 통신을 위한 전력제어 기법을 제안하도록 한다.

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A Novel LTE Handover Scheme through a Leading Device for Maintain D2D Communication (D2D 선행 단말을 이용한 LTE 핸드오버 지원방안)

  • Kang, Chan-Uk;Min, Sang-Won
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.19 no.2
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    • pp.110-121
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    • 2020
  • Since the number of user equipments has also increased rapidly, the problem of network load due to frequent handover of user equipments has occurred. As a solution to this we expect to be able to reduce network overload problems and the delay caused by handover using LTE-based D2D communication. In this paper, we proposed a proposal to support handover via a preceding user equipment using LTE-based D2D communication by handover method of existing LTE network. We proposed a method that can efficiently solve the handover situation of the user equipment via the preceding user equipment in order to reduce the overlapping signal used at the time of handover between the base station and the user equipment. The handover delay accompanying the change in the number of user equipments was able to confirm the result that the suggested scheme was reduced as compared with the existing LTE handover.

Real-time wireless Audio/video Transmission Technique for Handheld Devices (휴대용 단말기를 위한 실시간 무선 영상 음성 전송 기술)

  • Yoon, Kyung-Seob
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.4
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    • pp.111-117
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    • 2009
  • Improvement of Wireless internet and handheld devices makes it possible that users can use various multimedia services. But, access point devices are needed while using handheld devices, and those devices use virtual network address for networking. For that reason, end-users hardly use the 1:1 voice or video chat, and messenger service that require direct communications between devices. Also, service providers need central server for relaying packets from terminals to others, the traffic and costs of relaying go high, so real-time massive data transmission services are restrictively provided. In this study, we apply TCP/UDP hole punching technique to those applications. And we implement service that supports real-time multimedia direct transmission between equipments that use virtual network addresses.

An Improved EPS Handover Scheme for Seamless D2D Communications (끊김없는 D2D 통신을 위한 EPS 핸드오버 개선 방안)

  • Kim, Jong-Chan;Min, Sang-Won
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.17 no.4
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    • pp.168-180
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    • 2018
  • Due to the spread of mobile devices and the introduction of high-quality services, mobile traffic is expected to increase sharply and overload of cellular networks is expected. D2D communication is a way to reduce the load and evolve to 5th generation. Since D2D communication directly communicates between the terminals, it can reduce the overload of the cellular network and improve energy efficiency, data rate and network performance. This paper proposes a D2D handover scheme for D2D communication in cellular networks. The cellular network is a 3GPP EPS, and the proposed D2D handover method improves the existing EPS handover process considering compatibility between existing EPS and D2D communication. We also demonstrate the superiority of the proposed handover scheme using the network simulator ns-3. Simulation results show that the proposed handover scheme is superior to existing handover methods in terms of CUE variation, packet transmission delay time, and throughput.

A Novel Frequency Planning and Power Control Scheme for Device-to-Device Communication in OFDMA-TDD Based Cellular Networks Using Soft Frequency Reuse (OFDMA-TDD 기반 셀룰러 시스템에서 디바이스간 직접통신을 위한 SFR 자원할당 및 전송 전력조절 방법)

  • Kim, Tae-Sub;Lee, Sang-Joon;Lim, Chi-Hun;Ryu, Seungwan;Cho, Choong-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37A no.10
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    • pp.885-894
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    • 2012
  • Currently, Demand of data traffic has rapidly increased by popular of smart device. It is very difficult to accommodate demand of data traffic by limited resource of base station (BS). To solve this problem, method has proposed that the Device-to-Device (D2D) reduce frequency overload of the BS and all of the user equipment (UE) inside the BS and neighbor BS don't allow communicating directly to BS. However, in LTE-Advance system cellular link and sharing radio resources of D2D link, the strong interference of the cellular network is still high. So we need to eliminate or mitigate the interference. In this paper, we use the transmission power control method and Soft Frequency Reuse (SFR) resource allocation method to mitigate the interference of the cellular link and D2D link. Simulation results show that the proposed scheme has high performance in terms of Signal to Noise Ratio (SINR) and system average throughput.

Algorithm of Channel Selection for DMO Communication in TETRA System (TETRA 시스템에서 DMO 통신을 위한 채널 선택 알고리즘)

  • Lee, Soon-Hwa;Kim, Chang-Bock
    • Journal of Advanced Navigation Technology
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    • v.17 no.5
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    • pp.497-505
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    • 2013
  • In TETRA(TErrestrial Trunked RAdio) standard, TMO(Trunked Mode Operation) communicates with the UE through the base station and it has a higher priority than DMO(Direct Mode Operation) which communicates with UE directly for channel allocation. As a result, the UE needs an algorithm which restricts the frequency allocation by TMO so that DMO can have a successful communication within the network. However, the TETRA DMO standard does not consider this issue. In this paper, we propose an active DMO channel selection algorithm which allocates a channel based on some additional information such as channel usage state of TMO and channel utilization of DMO. The experimental results show that the proposed algorithm outperforms existing DMO channel allocation scheme in terms of the transmission efficiency.

Interference Avoidance Resource Allocation for Device-to-Device Communication Based on Graph-Coloring (단말 간 직접 통신을 위한 그래프-컬러링 기반 간섭 회피 자원 할당 방법)

  • Lee, Changhee;Oh, Sung-Min;Park, Ae-Soon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39A no.12
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    • pp.729-738
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    • 2014
  • In this paper, we propose interference avoidance resource allocation scheme based on graph-coloring algorithm to introduce performance gain using spatial reuse in D2D (Device-to-Device) system. By assigning multiple D2D pairs to a single D2D resource, interference from neighboring D2D pairs is inevitable, which leads to performance degradation. Therefore, we first introduce the feedback information and the method considering the amount of information that can be practically provided by a D2D pair. Then, we propose how to construct a graph, which is corresponding to the D2D system, using the feedback information and adopt a graph-coloring algorithm to efficiently avoid interference. Simulation results show that the proposed resource allocation scheme outperforms traditional resource allocation schemes in both overall sum rate and spectral efficiency of D2D system while reducing the outage probability. Moreover, the outage probability, which indicates a failure rate of D2D communication, can be reduced by adopting the proposed scheme.

The development of application in WiFi P2P for select proper GO (WiFi P2P 기술의 GO선정을 고려한 어플리케이션개발)

  • Noh, Tae-wan;Lee, Jae-woong;Chun, Bo-hyun;Park, In-hye;Lee, Heung-keun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.7-10
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    • 2012
  • In this thesis, Wi-Fi Direct which can communicate with other device without AP, we study how to be selected GO considering multi-user connection and we apply it to application. We give the weight how many time a device was GO and how many time the device connected with other devices in 24 hours. With this value, the device is selected to GO when other devices request the connection. We show that the application which we implemented select right GO.

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Effective Interference Alignment for Device-to-Device Communication Underlaid in Multi-Cell Interference Network (다중셀 간섭 네트워크와 중첩된 D2D 통신을 위한 효과적인 간섭 정렬 기법)

  • Qu, Xin;Kang, Chung Gu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39A no.3
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    • pp.161-163
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    • 2014
  • We consider the device-to-device (D2D) communication underlaying multi-cell interference system, in which the cellular downlink (DL) resource is reused by K cells and two D2D transmission links within each cell. In this paper, it has been shown that the downlink intra-cell and inter-cell interference can be effectively handled by interference alignment (IA) technique, as long as the simultaneous D2D links are properly selected or power-controlled so that they may not incur interference to the base stations in the same and neighbor cells. In particular, we provides the IA technique that can achieve the theoretically maximum possible degree of freedom (DOF), demonstrating that a total of (K+1)M degrees of freedom (DOFs) can be achieved for K-cell interference system with two underlaying D2D links, where base stations, cellular UE's, and D2D UE's all have M transmit and receive antennas.

Context-aware Mobile Ad-hoc Blog (상황인지 기반 모바일 애드혹 블로그)

  • Kim, Sung-Il;Kim, Byoung-Oh;Lee, Kyung-Min;Lee, Dong-Man
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10d
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    • pp.90-94
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    • 2006
  • 모바일 블로그는 기존에 웹에서 널리 쓰이던 블로그 서비스를 PDA나 휴대폰 등의 휴대단말을 통하여 제공한다. 그러나 기존의 모바일 블로그는 단순히 휴대단말을 이용하여 작성한 글을 인터넷에 연결된 블로그 서버에 올리거나 블로그 서버에 있는 글들을 가져와 보여주는 기능만을 제공하고 있다 또한, 사용자의 상황정보(context)를 고려한 블로그 서비스를 지원하지 않는다. 본 논문에서는 기존의 모바일 블로그를 위 두 가지 측면에서 확장한 상황인지 기반 모바일 애드혹 블로그의 설계와 구현에 대해 논한다. 본 논문에서 제안한 상황인지 기반 모바일 애드혹 블로그는 (1) 근거리 통신 기술을 이용하여 주위 사람들과의 직접적 블로그 공유를 지원하며 (2) RFID 기술을 이용하여 사용자의 위치를 파악하고 그에 맞게 블로그 서비스를 제공한다. 제안한 블로그는 Java를 이용하여 실제 구현이 되었으며 현재 Jeode JVM이 올려져 있는 PDA에서 동작이 가능하다. PDA 간의 통신을 위해 IEEE801.11 애드혹 모드를 이용하였다.

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