• Title/Summary/Keyword: 다차원공간정보

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Tuple Pruning Using Bloom Filter for Packet Classification (패킷 분류를 위한 블룸 필터 이용 튜플 제거 알고리즘)

  • Kim, So-Yeon;Lim, Hye-Sook
    • Journal of KIISE:Information Networking
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    • v.37 no.3
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    • pp.175-186
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    • 2010
  • Due to the emergence of new application programs and the fast growth of Internet users, Internet routers are required to provide the quality of services according to the class of input packets, which is identified by wire-speed packet classification. For a pre-defined rule set, by performing multi-dimensional search using various header fields of an input packet, packet classification determines the highest priority rule matching to the input packet. Efficient packet classification algorithms have been widely studied. Tuple pruning algorithm provides fast classification performance using hash-based search against the candidate tuples that may include matching rules. Bloom filter is an efficient data structure composed of a bit vector which represents the membership information of each element included in a given set. It is used as a pre-filter determining whether a specific input is a member of a set or not. This paper proposes new tuple pruning algorithms using Bloom filters, which effectively remove unnecessary tuples which do not include matching rules. Using the database known to be similar to actual rule sets used in Internet routers, simulation results show that the proposed tuple pruning algorithm provides faster packet classification as well as consumes smaller memory amount compared with the previous tuple pruning algorithm.

A Proposition of Incorporating Time and Space in a Virtual World (다차원 가상세계 모델 개발을 위한 연구 -시간축이 부여된 가상세계 모델을 중심으로-)

  • Kihl, Tae-Suk;Chang, Ju-No;Baek, Hyoung-Mok;Rhee, Dae-Woong
    • Journal of Korea Game Society
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    • v.9 no.4
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    • pp.21-32
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    • 2009
  • In this paper, we present a model of a virtual world that incorporates different time periods, in contrast to current popular virtual worlds like Second Life, to utilize the digital space fully. The construction of a virtual world in which we include historical information in the virtual life simulation utilizing the world map and current space information is proposed. The reason for incorporating time is that the virtual world varies according to the politics, economics, society, and culture of a particular time period, so users are able to play in a distinct virtual world as a resident and make their communities of their own free will. Like the online encyclopedia Wikipedia, the model proposed in this paper is a project designed to be maintained by and expanded through the interactivity of users, but unlike Wikipedia, users of this virtual world will be able to live and interact in a world of their own creation in addition to contributing real information.

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Selectivity Estimation for Multidimensional Sequence Data in Spatio-Temporal Databases (시공간 데이타베이스에서 다차원 시퀀스 데이타의 선택도추정)

  • Shin, Byoung-Cheol;Lee, Jong-Yun
    • Journal of KIISE:Databases
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    • v.34 no.1
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    • pp.84-97
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    • 2007
  • Selectivity estimation techniques in query optimization have been used in commercial databases and histograms are popularly used for the selectivity estimation. Recently, the techniques for spatio-temporal databases have been restricted to existing temporal and spatial databases. In addition, the selectivity estimation techniques focused on time-series data such as moving objects. It is also impossible to estimate selectivity for range queries with a time interval. Therefore, we construct two histograms, CMH (current multidimensional histogram) and PMH (past multidimensional histogram), to estimate the selectivity of multidimensional sequence data in spatio-temporal databases and propose effective selectivity estimation methods using the histograms. Furthermore, we solve a problem about the range query using our proposed histograms. We evaluated the effectiveness of histograms for range queries with a time interval through various experimental results.

An Extended Content-based Procedure to Solve a New Item Problem (신상품 추천을 위한 확장된 내용기반 추천방법)

  • Jang, Moon-Kyoung;Kim, Hyea-Kyeong;Kim, Jae-Kyeong
    • Journal of Intelligence and Information Systems
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    • v.14 no.4
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    • pp.201-216
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    • 2008
  • Nowadays various new items are available, but limitation of searching effort makes it difficult for customers to search new items which they want to purchase. Therefore new item providers and customers need recommendation systems which recommend right items for right customers. In this research, we focus on the new item recommendation issue, and suggest preference boundary- based procedures which extend traditional content-based algorithm. We introduce the concept of preference boundary in a feature space to recommend new items. To find the preference boundary of a target customer, we suggest heuristic algorithms to find the centroid and the radius of preference boundary. To evaluate the performance of suggested procedures, we have conducted several experiments using real mobile transaction data and analyzed their results. Some discussions about our experimental results are also given with a further research area.

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Dynamic Relocation of Virtual Machines for Load Balancing in Virtualization Environment (가상화 환경에서 부하균형을 위한 가상머신 동적 재배치)

  • Sa, Seong-Il;Ha, Chang-Su;Park, Chan-Ik
    • Journal of KIISE:Computer Systems and Theory
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    • v.35 no.12
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    • pp.568-575
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    • 2008
  • Server consolidation by sever virtualization can make one physical machine(PM) to run several virtual machines simultaneously. Although It is attractive in cost, it has complex workload behaviors. For that reason, efficient resource management method is required. Dynamic relocation of virtual machine(VM)[3,4] by live migration[1,2] is one of resource management methods. We proposed SCOA(Server Consolidation Optimizing Algorithm) : a fine-grained load balancing mechanism worked on this dynamic relocation mechanism. We could obtain accurate resource distribution information through pointed physical machines on multi dimensional resource usage coordination, so we could maintain more balanced resource state. In this paper, we show the effectiveness of our algorithm by comparison of experimental results between SCOA and sandpiper[3] by software simulation.

Design Route Analysis of Dangerous Road for Traffic Accident using GIS (GIS를 이용한 사고 위험도로의 설계노선 분석)

  • Lee, Kye-Dong;Jung, Sung-Heuk;Lee, Jae-Kee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.26 no.6
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    • pp.591-598
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    • 2008
  • Recently, the government has improvement projects of dangerous road for the site that has very high accident rate due to bad geometric structures of the road. Although, route selecting of the road is a basic and important process, but the process of route selecting must consider the technical, safety and environment factor together. Also, the technology for the 3-dimensional terrain model can be used as an important factor in planning and designing for selecting alternative route projects. In the course of experimenting with the 3-dimensional topography generated by the combination of the digital map and drawing of route, the technology as been developed to offer the multi-dimensional access to the potential construction sites from the nearby main roads. This 3-dimensional digital elevation model has made it possible to make various terrain analysis base on GIS, which provides real-time virtual access to the designated construction sites for development planning and construction projects. Therefore, this study presents a reasonable plan for route selecting from some alternative routes through subjective evaluation and classify the methods linked basic design of road construction.

A Simulation of Advanced Multi-dimensional Isotachophoretic Protein Separation for Optimal Lab-on-a-chip Design (최적화된 Lab-on-a-chip 설계를 위한 향상된 다차원 프로틴 등속영동 시뮬레이션)

  • Cho, Mi-Gyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.7
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    • pp.1475-1482
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    • 2009
  • In this paper, a computer simulation is developed for isotachophoretic protein separation in a serpentine micro channel for optimal lab on a chip design using 2D Finite Element Method. This 2D ITP model is composed of 5 components such as hydrochloric acid as Leader, caproic acid as terminator, acetic acid and benzoic acid as two proteins, and histindine as background electrolyte. The computer model is based on mass conservation equation for 5 components, charge conservation equation for electric potential, and electro neutrality condition for pH calculation. For the validation of the 2D spatial ITP model, the results are compared with the Simul5 developed by Bohuslav Gas Group. The simulation results are in a good agreement in a ID planar channel. This proves the precision of our model. The 2Dproteinseparation is conducted in a 2D curved channel for Lab on a chip design and dispersions of proteins are revealed during the electrophoretic process in a curved shape.

Interactive 3D Visualization of Ceilometer Data (운고계 관측자료의 대화형 3차원 시각화)

  • Lee, Junhyeok;Ha, Wan Soo;Kim, Yong-Hyuk;Lee, Kang Hoon
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.2
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    • pp.21-28
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    • 2018
  • We present interactive methods for visualizing the cloud height data and the backscatter data collected from ceilometers in the three-dimensional virtual space. Because ceilometer data is high-dimensional, large-size data associated with both spatial and temporal information, it is highly improbable to exhibit the whole aspects of ceilometer data simply with static, two-dimensional images. Based on the three-dimensional rendering technology, our visualization methods allow the user to observe both the global variations and the local features of the three-dimensional representations of ceilometer data from various angles by interactively manipulating the timing and the view as desired. The cloud height data, coupled with the terrain data, is visualized as a realistic cloud animation in which many clouds are formed and dissipated over the terrain. The backscatter data is visualized as a three-dimensional terrain which effectively represents how the amount of backscatter changes according to the time and the altitude. Our system facilitates the multivariate analysis of ceilometer data by enabling the user to select the date to be examined, the level-of-detail of the terrain, and the additional data such as the planetary boundary layer height. We demonstrate the usefulness of our methods through various experiments with real ceilometer data collected from 93 sites scattered over the country.

Indexing and Retrieval Mechanism using Variation Patterns of Theme Melodies in Content-based Music Information Retrievals (내용 기반 음악 정보 검색에서 주제 선율의 변화 패턴을 이용한 색인 및 검색 기법)

  • 구경이;신창환;김유성
    • Journal of KIISE:Databases
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    • v.30 no.5
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    • pp.507-520
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    • 2003
  • In this paper, an automatic construction method of theme melody index for large music database and an associative content-based music retrieval mechanism in which the constructed theme melody index is mainly used to improve the users' response time are proposed. First, the system automatically extracted the theme melody from a music file by the graphical clustering algorithm based on the similarities between motifs of the music. To place an extracted theme melody into the metric space of M-tree, we chose the average length variation and the average pitch variation of the theme melody as the major features. Moreover, we added the pitch signature and length signature which summarize the pitch variation pattern and the length variation pattern of a theme melody, respectively, to increase the precision of retrieval results. We also proposed the associative content-based music retrieval mechanism in which the k-nearest neighborhood searching and the range searching algorithms of M-tree are used to select the similar melodies to user's query melody from the theme melody index. To improve the users' satisfaction, the proposed retrieval mechanism includes ranking and user's relevance feedback functions. Also, we implemented the proposed mechanisms as the essential components of content-based music retrieval systems to verify the usefulness.

A Non-Equal Region Split Method for Data-Centric Storage in Sensor Networks (데이타 중심 저장 방식의 센서 네트워크를 위한 비균등 영역 분할 기법)

  • Kang, Hong-Koo;Jeon, Sang-Hun;Hong, Dong-Suk;Han, Ki-Joon
    • Journal of Korea Spatial Information System Society
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    • v.8 no.3
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    • pp.105-115
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    • 2006
  • A sensor network which uses DCS(Data-Centric Storage) stores the same data into the same sensor node. Thus it has a hot spot problem when the sensor network grows and the same data arise frequently. In the past researches of the sensor network using DCS, the hot spot problem caused by growing the sensor network was ignored because they only concentrated on managing stored sensor data efficiently. In this paper, we proposed a non-equal region split method that supports efficient scalability on storing multi-dimensional sensor data. This method can reduce the storing cost, as the sensor network is growing, by dividing whole space into regions which have the same number of sensor nodes according to the distribution of sensor nodes, and storing and managing sensor data within each region. Moreover, this method can distribute the energy consumption of sensor nodes by increasing the number of regions according to the size of the sensor network, the number of sensor nodes within the sensor network, and the quantity of sensor data. Therefore it can help to increase the life time and the scalability of the sensor network.

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