• Title/Summary/Keyword: 다중 시구간

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Human Activity Recognition using Multi-temporal Neural Networks (다중 시구간 신경회로망을 이용한 인간 행동 인식)

  • Lee, Hyun-Jin
    • Journal of Digital Contents Society
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    • v.18 no.3
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    • pp.559-565
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    • 2017
  • A lot of studies have been conducted to recognize the motion state or behavior of the user using the acceleration sensor built in the smartphone. In this paper, we applied the neural networks to the 3-axis acceleration information of smartphone to study human behavior. There are performance issues in applying time series data to neural networks. We proposed a multi-temporal neural networks which have trained three neural networks with different time windows for feature extraction and uses the output of these neural networks as input to the new neural network. The proposed method showed better performance than other methods like SVM, AdaBoot and IBk classifier for real acceleration data.

Video Highlight Prediction Using Multiple Time-Interval Information of Chat and Audio (채팅과 오디오의 다중 시구간 정보를 이용한 영상의 하이라이트 예측)

  • Kim, Eunyul;Lee, Gyemin
    • Journal of Broadcast Engineering
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    • v.24 no.4
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    • pp.553-563
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    • 2019
  • As the number of videos uploaded on live streaming platforms rapidly increases, the demand for providing highlight videos is increasing to promote viewer experiences. In this paper, we present novel methods for predicting highlights using chat logs and audio data in videos. The proposed models employ bi-directional LSTMs to understand the contextual flow of a video. We also propose to use the features over various time-intervals to understand the mid-to-long term flows. The proposed Our methods are demonstrated on e-Sports and baseball videos collected from personal broadcasting platforms such as Twitch and Kakao TV. The results show that the information from multiple time-intervals is useful in predicting video highlights.

Video Highlight Prediction Using GAN and Multiple Time-Interval Information of Audio and Image (오디오와 이미지의 다중 시구간 정보와 GAN을 이용한 영상의 하이라이트 예측 알고리즘)

  • Lee, Hansol;Lee, Gyemin
    • Journal of Broadcast Engineering
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    • v.25 no.2
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    • pp.143-150
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    • 2020
  • Huge amounts of contents are being uploaded every day on various streaming platforms. Among those videos, game and sports videos account for a great portion. The broadcasting companies sometimes create and provide highlight videos. However, these tasks are time-consuming and costly. In this paper, we propose models that automatically predict highlights in games and sports matches. While most previous approaches use visual information exclusively, our models use both audio and visual information, and present a way to understand short term and long term flows of videos. We also describe models that combine GAN to find better highlight features. The proposed models are evaluated on e-sports and baseball videos.