• Title/Summary/Keyword: 니팅

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Knitting Parameters on Lint Pollution during Knitting Process (니팅공정오염에 대한 니팅요소 분석)

  • Koo Young-Seok
    • Textile Coloration and Finishing
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    • v.18 no.3 s.88
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    • pp.59-64
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    • 2006
  • Knifing parameters specially related to lint generation in the knitting zone such as knitting needles, yarn feed angle and yarn feed speed were investigated with a developed test rig, which simulated the hutting area on the knitting machine. Three different types of needle counts and feeding angles affected tension and the amount of lint that was caused by frictional forces between the yarn and the morphological structure of the needle. However, the yarn feed speed did not affect the lint generation. The results implied that a more advanced test rig was necessary for further study. Also, chemical and mechanical modifications of the kilting elements may be necessary to improve the lint problem.

Creating Textured Knit Using Industrial Knitting Machine and Knitwear Design (산업용 니팅머신을 이용한 니트조직과 니트웨어 디자인)

  • Yoon, Su-In
    • Journal of the Korea Fashion and Costume Design Association
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    • v.10 no.1
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    • pp.11-23
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    • 2008
  • 니트웨어가 가지고 있는 신축성은 우븐 페브릭으로 제작한 옷과 비교했을 때, 옷을 입었을 때의 편안함과 관리의 수월함을 제공하며, 이러한 니트웨어의 특성은 현대의 라이프 스타일에 맞는 경쟁력을 가지고 있다. 현대인의 생활은 단지 일에만 치중하며 사는 것이 아니라 여행, 사회적 참여 그리고 운동 등을 하며 개개인의 삶을 더욱 중요시 여기는 형태로 변해가고 있다. 따라서 손이 많이 가고 관리하기 힘든 옷을 위해 쓰는 시간은 점점 줄어들고, 캐주얼이나 정장에 관계없이 편안하고 관리하기 쉬운 옷을 선호하며 살아가고 있다. 이러한 경향은 패션산업시장에 직접 반영되어 관리하기 쉽고 입기에 편안한 니트웨어는 패션 시장 안에서 점점 더 많은 부분을 차지하고 개발되어지고 있는 실정이다. 하지만 현재 니트웨어 시장은 니트조직을 개발하고 표현하는 데에 있어 공장의 기술자 중심으로 이루어지고 있어 제한된 스타일의 니트조직이 대부분의 시장을 차지하고 있는 실정이다. 이에 창의력을 가진 니트 디자이너와 현대인의 감수성을 만족시킬 수 있는 니트 조직의 개발은 현대 패션시장에서 매우 중요한 과제로 남아있다고 할 수 있다. 또한 CAD를 사용하는 산업용 니팅머신은 독특한 텍스추어를 가진 니트웨어의 대량 생산을 위해 꼭 필요한 아이템이라고 할 수 있다. 이러한 시대의 요구에 맞추어 연구자는 이번 연구를 통해 현재 니트웨어 시장에 나와 있는 조직과는 차별화 된 4가지 니트조직을 CAD로 디자인하고 산업용 니팅머신을 사용해 현실화하였으며, 니트웨어 디자인에 적용하여 실제의상으로 제작해 보았다. 이 연구를 통해 얻어진 결과물이 현대인의 감수성을 만족시킬 수 있는 새로운 제안으로 현재 패션시장에 받아들여졌으면 하는 바람이다.

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The Development of Usability Assessment Tool for Customized Clothing Web Site Using Nitting Machine (니팅머신을 이용한 커스터마이징 니트 제작 웹사이트 사용성 평가도구 개발)

  • Jang, Hui-Su;Park, Eun-Hwa;Nam, Won-Suk;Jung, Do-Sung
    • The Journal of the Korea Contents Association
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    • v.20 no.1
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    • pp.630-643
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    • 2020
  • Recently, consumers have changed their role to consumers and producers who make what they want. The way clothes are produced is also needed to change according to modern consumption methods. Knitting Machine was one of them, and although it was a mass-produced device, it developed a device that could make clothes anywhere on a small production craze. Knit-making requires more consideration than other clothing designs, which requires consideration of users' web usability. Therefore, this study proposes an assessment tool that can evaluate web usability of clothing-making sites using knitting machines. To this end, the examples of the Knitting Machine program and custom product production websites and the each UI were investigated and analyzed. Based on these prior surveys, the draft evaluation items were drawn, and three Delphi surveys were conducted on the basis of the draft to produce assessment tools after classifying, modifying and deleting items. Through this study, we look forward to improving the usability of the customized product-making website of Knitting Machine in the future and popularizing the Knitting Machine.

STEAM education cases study analysis using Open Source : Focusing on the use of the Knitting Machine (오픈소스를 활용한 융합인재교육(STEAM) 사례분석 연구 : 니팅기의 활용을 중심으로)

  • Park, Ji-Hoon;Nam, Won-Suk;Jang, Joong-Sik
    • Journal of the Korea Convergence Society
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    • v.10 no.12
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    • pp.199-204
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    • 2019
  • This study was designed to identify the expected effects and implications of STEAM education using open source-based knitwear to be designed as an open source task in the future by analyzing the current status, trends and case studies of domestic and foreign STEAM education using open source widely used in various fields. As a research method, the theoretical examination was conducted based on the literature research, and the current status and trend of STEAM education using open source at home and abroad were investigated and analyzed. As a result, the social interest in STEAM education using open source was confirmed to be increasing, and the education was designed for the purpose of generating interest, self directed learning ability, and creative thinking development, and the positive effects of the education were visible. Based on these implications, the expected effects of using an open source made knitter are presented and the design direction and significance of the STEAM training to be designed in the future are reviewed.

Usability Evaluation of Knitting Customizing Website Using Knitting Machine (니팅머신을 이용한 니트 커스터마이징 웹 사이트 사용성 평가)

  • Jeong, Je-Yoon;Seo, Ji-Young;Lee, Saem;Nam, Won-Suk
    • Journal of the Korea Convergence Society
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    • v.12 no.10
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    • pp.19-25
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    • 2021
  • This study contains the results obtained after two and a half years of developing a knitting customization website using a knitting machine. Recently in the fashion world, various services using customization are being provided, and devices that users can design directly using knitting machines are being developed. However the existing website for knitting machine does not provide a certain usability or layout, so it is difficult for users to use open source and custom design. Therefore, this study was conducted for the purpose of developing a website that provides ease of use to users who will use the knitting customizing service using a knitting machine. As a research method, the first usability evaluation was conducted by synthesizing the studies conducted for the knit customization website development work. As a result of the study, found the problems of the initial custom screen and the initial output screen were found, and convenience, intuition, and readability were improved. Secondary usability evaluation was conducted on the modified website and it was confirmed that the problem was corrected. Through the website finally derived from this study, it is expected that the new platform in the domestic knit market will be popularized and the usability of the custom website will be improved.

Open Source Based Knitting Machine Pattern Program Interface Usability Study (오픈 소스 기반의 니팅기 패턴 프로그램 인터페이스 사용성 연구)

  • Park, Ji-Hoon;Nam, Won-Suk;Jang, Jung-Sik
    • Journal of the Korea Convergence Society
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    • v.11 no.4
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    • pp.109-118
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    • 2020
  • In recent years, the needs of consumers for personality and personalized clothing are increasing. Knitting machines, which produce clothing by the user at low cost, are a good way to meet consumer demand. However, the user is having difficulty in using the knitting machine pattern program, which is a software program, independently of the operation of the knitting machine. Therefore, this study conducted a literature review prior to the empirical research and evaluated the usability by selecting three kinds of frequently used knitting machine pattern programs as research subjects. Based on the nine usability evaluation principles derived from expert group discussions, the study found that the needs of users for nine evaluation principles: visibility, conciseness, operability, consistency, accuracy, flexibility, intuition, error recognition, and supplementary explanation (The purpose of this study is to identify the direction and alternatives of usability improvement for the interface of the knitting machine pattern program.

Knit fashion design applying to the features of the Chinese Yao minority costume (중국 소수민족 요족 복식의 특성을 응용한 니트 패션 디자인)

  • Shu, Jin;Lee, Younhee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.22 no.1
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    • pp.15-32
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    • 2020
  • This study aims to develop contemporary fashion designs from the unique Yao minority costumes and to explore the possibility of developing creative designs by using knitting materials. The research method is based on the cultural clothing and costumes of the Chinese ethnic minority, as well as literature concerning the Yao costumes and photo data to investigate the cultural background and characteristics apparent in Yao costumes. The overall design characteristics of Yao costumes are as follows. First, the shape of Yao costumes are divided into straight-lined short tops with pleated skirts or shorts, or cardigan tops with pants and aprons, or long shirts, pants, and a belt. Each variant of tribal clothing is different. Second, the colors used are mainly black or dark blue, and these are accented by other colors, such as red, orange, yellow, green, blue, and white. Third, the clothing patterns are mainly in plant, animal, natural, geometric, and human, etc. motifs. The most common patterns in daily life are the patterns using geometric shapes, plants, or animals. Using the background of the unique lifestyles of the Yao ethnic minority, this study applied hand knitting and jacquard techniques for a knit fashion design. In order to develop traditional patterns, Yao patterns were entered into an Illustrator and SDS-ONE APEX3-4 was used for simulation. Using wool fibers as the raw material; the knitting machine used a Bird's eye Jacquard technique-10GG. The results of this research and design work were as follows. First, the knitted clothing design using Yao clothing elements has significance for the development and flexible use of ethnic elements in contemporary creative design. Second, the straight cut design using hand-knitted and jacquard-knit fabrics can minimize waste materials and provide more possibilities for sustainable design development. Third, it provides additional methods for the combination of hand-knitting and jacquard knitting fashion design.

A Study on the Ease of Use of Open Source-based Knitting Machine User Interface Design (오픈소스기반 니팅기 사용자 인터페이스 디자인 사용편의성에 관한 연구)

  • Jo, Jae-Yoon;Nam, Won-Suk;Jang, Joong-Sik
    • Journal of the Korea Convergence Society
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    • v.11 no.3
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    • pp.187-194
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    • 2020
  • This paper is a study to improve the usability due to the commercialization of open source-based knitting machines. Based on the analysis, FGD was conducted to derive considerations and to evaluate the evaluation factors based on the derived contents. Based on the evaluation principles derived, tasks were created for each UI (user interface) situation to measure execution time and error frequency. The analysis results show that model C has the highest user-friendliness in terms of learning, conciseness, cognitive fitness, convenience, state maintainability, and intuition. Ease of use will be improved.

A Study on the GUI Design of Fashion Customizing Web : Centered on Custom Knitware (패션 커스터마이징 웹 GUI디자인연구 : 커스텀 니트웨어를 중심으로)

  • Jang, Hui-Su;Nam, Won-Suk
    • The Journal of the Korea Contents Association
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    • v.20 no.4
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    • pp.124-137
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    • 2020
  • The need for customized products has also been increasing as more active consumers consume according to their values in recent years. Accordingly, fashion customizing web is becoming popular, but because custom freedom is low, we want to increase custom freedom by applying knitwear. To this end, a theoretical review was conducted through prior research and literature research on customization, knit design, and GUI, and based on this, a case analysis was conducted focusing on knit-making programs and fashion customizing web. Knit designs have more considerations than other fashion design process, resulting in more UIs, so users should use visual elements that are easily recognizable. Therefore, a draft assessment item was derived based on the preceding survey and three Delphi surveys were conducted on experts based on the draft. Each item was modified and deleted during the Delphi research process to produce the Custom Knitware Web GUI Design Guide. Through this study, we were able to identify the need for intuitive understanding and application of knit custom functions in GUI design of custom knitwear web. Through this research, it is expected that this data will be used to improve the usability of custom knitwear websites and to refer to knit design fields that utilize knit machines.

A Study on the mechanical Characteristics of Kevlar Plain Weft Knitted Fabrics Reinforced Composites for Development of Intrusion Beam of Car Side Door Application (자동차 사이드 도어용 인트루젼 비임 개발을 위한 케블라섬유강화 복합재료의 기계적 특성에 관한 연구)

  • 이동기
    • Journal of Ocean Engineering and Technology
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    • v.14 no.2
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    • pp.89-98
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    • 2000
  • Using conventional textile techniques such as weaving braiding knitting and stitching it is possible to produce a wide range two and three dimensional fiber preforms, however so far only a limited attention has been given to knitted fabrics in composite industry. This is mainly due to the opinion that knitted fabric reinforced composites posses low mechanical properties owing to their looped fiber architecture. But it is possible to obtain desired mechanical properties by selecting proper knitted fabric structure, In this paper mechanical characteristics of kevlar plain weft knitted fabrics reinforced plastics(KFRP) are evaluated for th development of intrusion beam of car side door. Tensile bending impact properties of KFRP are measured experimentally and crush demands of Americal Federal Motor Vehicle Safety Standard No.214(FMVSS 214) compared with the bending load and displacement of KFRP by quasi-static test method. The applicability and limitation of bending load and displacement of KFRP according to specimen size has been discussed.

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