• Title/Summary/Keyword: 능동 서비스

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A Multi Modal Interface for Mobile Environment (모바일 환경에서의 Multi Modal 인터페이스)

  • Seo, Yong-Won;Lee, Beom-Chan;Lee, Jun-Hun;Kim, Jong-Phil;Ryu, Je-Ha
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.666-671
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    • 2006
  • 'Multi modal 인터페이스'란 인간과 기계의 통신을 위해 음성, 키보드, 펜을 이용, 인터페이스를 하는 방법을 말한다. 최근 들어 많은 휴대용 단말기가 보급 되고, 단말기가 소형화, 지능화 되어가고, 단말기의 어플리케이션도 다양해짐에 따라 사용자가 보다 편리하고 쉽게 사용할 수 있는 입력 방법에 기대치가 높아가고 있다. 현재 휴대용 단말기에 가능한 입력장치는 단지 단말기의 버튼이나 터치 패드(PDA 경우)이다. 하지만 장애인의 경우 버튼이나 터치 패드를 사용하기 어렵고, 휴대용 단말기로 게임을 하는데 있어서도, 어려움이 많으며 새로운 게임이나 어플리케이션 개발에도 많은 장애요인이 되고 있다. 이런 문제점들은 극복하기 위하여, 본 논문에서는 휴대용 단말기의 새로운 Multi Modal 인터페이스를 제시 하였다. PDA(Personal Digital Assistants)를 이용하여 더 낳은 재미와 실감을 줄 수 있는 Multi Modal 인터페이스를 개발하였다. 센서를 이용하여 휴대용 단말기를 손목으로 제어를 가능하게 함으로서, 사용자에게 편리하고 색다른 입력 장치를 제공 하였다. 향후 음성 인식 기능이 추가 된다면, 인간과 인간 사이의 통신은 음성과 제스처를 이용하듯이 기계에서는 전통적으로 키보드 나 버튼을 사용하지 않고 인간처럼 음성과 제스처를 통해 통신할 수 있을 것이다. 또한 여기에 진동자를 이용하여 촉감을 부여함으로써, 그 동안 멀티 모달 인터페이스에 소외된 시각 장애인, 노약자들에게도 정보를 제공할 수 있다. 실제로 사람은 시각이나 청각보다 촉각에 훨씬 빠르게 반응한다. 이 시스템을 게임을 하는 사용자한테 적용한다면, 능동적으로 게임참여 함으로서 좀더 실감나는 재미를 제공할 수 있다. 특수한 상황에서는 은밀한 정보를 제공할 수 있으며, 앞으로 개발될 모바일 응용 서비스에 사용될 수 있다.

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Design And Implementation Of Web-based Counselling System For Learning By Problem Based Learning(PBL) Of Constructivism (구성주의적 문제중심학습(PBL)에 따른 웹기반 학습상담 시스템의 설계 및 구현)

  • Kwon, Hyung-Kyu
    • Journal of The Korean Association of Information Education
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    • v.6 no.2
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    • pp.212-224
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    • 2002
  • The purpose of this study is to design and implement the web-based counselling system in aspects of learning type and method by PBL in Constructivism. Learning problem is classified into learning difficulty, learning disability, emotional disability, memory/cognition, ADHD(attention deficit hyperactivity disorder), classwork, and school circumstance. Counselling for individual, offline visit, parents, electronic mail, and group with professionals who were involved in the design and implementation of learning counselling were used to supplement the clinic process for learning. The result of this study aims to administer the distance counselling system for learning without prominent computer knowledge. Each learner can solve diverse private learning problems which can be widely applied for situated learning. Also these online strategies by PBL indicate that providing learning types and methods are critical for overall understanding in online counselling system for learning.

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A Study on Convergence Relation of Corporate Ethical Management, Consumers' Perceived Trust, and Purchasing Behavior (기업의 윤리경영과 소비자 신뢰, 구매행동의 융합적 관계에 관한 연구)

  • Cho, Eun-Young
    • Journal of Digital Convergence
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    • v.13 no.8
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    • pp.113-121
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    • 2015
  • This study is to identify that the efforts of business ethics build customer loyalty, and it makes customers lead to purchase behavior in the viewpoint of grasping convergence effect. The survey has proved that ethical management influences consumers' purchase behaviors, and consumers' image perception and trust on corporate play parameter role in that process. This results imply that corporate's ethical management gives increase in revenue and reputation to corporate. So managers must recognize business goes on when the social legitimacy is approved by the public, and make efforts to arrange systems and programs to foster ethical management. In the future study, it is required that an analysis to differentiate target range and level of implementation of ethical management and research associated with ethical issue of high public interest.

A Handover Protocol for the IEEE WAVE-based Wireless Networks (IEEE WAVE 기반의 무선 네트워크를 위한 핸드오버 프로토콜)

  • Choi, Jung-Wook;Lee, Hyuk-Joon;Choi, Yong-Hoon;Chung, Young-Uk
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.10 no.1
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    • pp.76-83
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    • 2011
  • The IEEE WAVE-based communication systems do not provide handover services since most of the application layer messages of a small amount containing text data that are related to safe driving. Multimedia data service such as web pages and CCTV video clips, however, require a seamless handover for continuation of a session via multiple RSUs. In this paper, we propose a new proactive handover protocol based on IEEE WAVE. According to the proposed handover protocol, the OBU notifies the old RSU of its departure from the coverage such that the old RSU forwards to the new RSU the data heading towards the OBU to be cached for the further delivery upon its entry into the new RSU's coverage. The simulation results are presented which shows the performance of the proposed protocol in terms of throughput, delivery ratio and handover delay.

The Study on Internet of Things(IoT) Ecosystem Analysis and Its Policy Direction in Gyeonggi Province (경기도 사물인터넷 생태계 분석을 통한 정책방향 수립에 관한 연구)

  • Kim, Myung Jin;Lee, Jihoon
    • Journal of the Economic Geographical Society of Korea
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    • v.19 no.1
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    • pp.18-32
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    • 2016
  • In the Hyper-connected society, each country set up its own policy and central government as well as provincial government makes a basic plan of developing IoT. Gyeonggi provincial government needs to cope actively with the changing international and national circumstances. The purpose of this paper is to frame policy as a provincial government with analysis IoT industry-academia-institute-governments ecosystem and in-depth interview. There are IoT related SMEs in Gyeonggi, especially manufacturing business and device fields. Universities are doing IoT researches by R&D funds from central as well as provincial governments. Central government-affiliated Institutions are researching. It is necessary for Gyeonggi provincial government to establish policy in order to actively operate IoT ecosystem while each innovation actors are cooperated in doing IoT; system/governce maintenance, environments and test-bed for the application.

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Social Network Online Game to the development of online games (국내 온라인 게임의 SNOG로의 발전 방향)

  • Kim, Tae-Yul;Kyung, Byung-Pyo;Ryu, Seuc-Ho;Lee, Wan-Bok
    • Journal of Digital Convergence
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    • v.10 no.1
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    • pp.423-428
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    • 2012
  • By shifting web2.0 users who share information from passive consumption and create their own information and exchange in the form of an active and visible appearance was changing. Most simply and easily with features that can be accessed. SNS is native to Korea me2day, Cyworld, (c) Logs and foreign SNS of Facebook, Twitter and a surge in user FramVille, Mafia War's Game, and many users use to SNG are. SNG's compared to the foreign national is active and not yet is a step. The domestic market, the benefits of this game online games and SNS in vogue these days to incorporate the concept in the market for a new form of the domestic game that the game, SNOG (Social Network Online Game, social networks, online games) to the expansion of flexible development direction, Expand accessibility, expansion of social skills is to present to the three.

An Adaptive Flooding Scheme using N-hop Look-ahead in MANET (MANET에서 N-hop 사전조사를 이용한 적응적인 플러딩 기법)

  • Jong, Jong-Hyeok;Oh, Im-Geol
    • Journal of Korea Society of Industrial Information Systems
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    • v.11 no.4
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    • pp.32-39
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    • 2006
  • MANET is a dynamically reconfigurable wireless network with no fixed infrastructure (base station, or AP). In order to provide the data service in MANET, we need an efficient routing protocol to deliver the data to the wanted destination at a mobile node. A method of routing protocols called reactive routing protocol has recently got attention because of their low routing overhead. But a method of flooding broadcasts the packet to all of its neighbors. For this reason, each of the node has high routing overhead to route and keep path discovery. Accordingly in this paper, I propose an adaptive flooding scheme using N-hop look-ahead in MANET, md an optimal N value of doing flooding the packet to limited area. Because of being basically ignorant about topological changes, each of the node did not spontaneously cope with path alteration. But an efficient flooding scheme applying N-hop look-ahead is more resilient to topology changes than traditional algorithms. And also with this efficient flooding scheme, the simulation results demonstrate excellent reduction of routing overhead.

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Ship Safety Management System based on IoT(Internet of Things) (IoT(Internet of Things)시대의 선박 안전관리시스템 구축 연구)

  • Lim, Sung-Hun;Ko, Young-Kyu;Park, Jin-Soo
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2014.06a
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    • pp.144-145
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    • 2014
  • IoT (Internet of Things) is connected to all things Internet-based people and things, things and objects that communicate information between said intelligent technologies and services. Shipping each of a variety of devices that act independently from each other, but, it is actively interlock with each other is not easy practically days. Ship it within the means of communication, the communication between the ship, the communication between ship and shore configuration, SAN (Ship Area Network), RFID/USN, broadband communications, satellite communications and IT technology to a variety of marine environments for the safe navigation the ship's safety management system for the configuration you want to discuss the plan.

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Design of Grid Accounting Model Based on Site Price Policy (사이트 가격 정책 기반의 그리드 어카운팅 모델 설계)

  • Hwang Ho-Joen;An Dong-Un;Chung Seung-Jong
    • The KIPS Transactions:PartA
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    • v.13A no.1 s.98
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    • pp.35-44
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    • 2006
  • Grid accounting model is necessary to support the demand and supply of id resource. Most grid accounting systems currently in use intrude upon site autonomy by modifying local accounting systems or calculate the cost of grid service without regard to site price policy. In this paper we propose and design Grid accounting model based on site price policy. This model assures autonomy of sites participating in gird computing and be able to actively cope with diverse billing services. Also this proposed model enables to provide RUS to Grid entities by transforming basic accounting information into GGF-UR format and allows this entities to exchange resource usage information. In this paper, proposed Grid accounting model enables sites to have autonomy of them and is evaluated for business model to enforce elaborate charging policy, compared with other systems.

Anomaly Detection Performance Analysis of Neural Networks using Soundex Algorithm and N-gram Techniques based on System Calls (시스템 호출 기반의 사운덱스 알고리즘을 이용한 신경망과 N-gram 기법에 대한 이상 탐지 성능 분석)

  • Park, Bong-Goo
    • Journal of Internet Computing and Services
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    • v.6 no.5
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    • pp.45-56
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    • 2005
  • The weak foundation of the computing environment caused information leakage and hacking to be uncontrollable, Therefore, dynamic control of security threats and real-time reaction to identical or similar types of accidents after intrusion are considered to be important, h one of the solutions to solve the problem, studies on intrusion detection systems are actively being conducted. To improve the anomaly IDS using system calls, this study focuses on neural networks learning using the soundex algorithm which is designed to change feature selection and variable length data into a fixed length learning pattern, That Is, by changing variable length sequential system call data into a fixed iength behavior pattern using the soundex algorithm, this study conducted neural networks learning by using a backpropagation algorithm. The backpropagation neural networks technique is applied for anomaly detection of system calls using Sendmail Data of UNM to demonstrate its performance.

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