• Title/Summary/Keyword: 논리적인 오버레이 네트워크

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Failure Detection and Resilience in HRing Overlay Network (HRing 오버레이 네트워크에서 실패 탐지 및 회복)

  • Gu, Tae-Wan;Lee, Kwang-Mo
    • Journal of Internet Computing and Services
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    • v.8 no.5
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    • pp.21-33
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    • 2007
  • An overlay network is a virtual network which is constructed on top of a physical computer network. A node in the overlay network is connected through virtual or logical links, where each link corresponds to a path of the links in the underlying physical network. Overlay networks are suitable for sharing heterogeneous resources in distributed environments, However, overlay networks are limited for achieving reliable communication that failure detection in overlay networks is a very important issue. In this paper, we review conditions of conventional failure detection and propose a new approach to failure detection and resilience which can be applied to HRing (Hierarchical Ring) overlay networks. The proposed method consists of the failure detection and the failure resilience phases. Because it utilizes the characteristics of the HRing overlay network for failure detection, it can reduce unnecessary network traffic and provide better scalability and flexibility. We also analyzed and evaluated the performance of the proposed approach through simulations.

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IETF의 P2P 관련 미래 인터넷 기술 표준화 동향

  • Go, Seok-Gap;Kim, Yeong-Han
    • Information and Communications Magazine
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    • v.27 no.10
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    • pp.35-42
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    • 2010
  • 미래 인터넷은 하부 네트워크 인프라를 바탕으로 그 위에 논리적 네트워크를 구성하는 오버레이 네트워크에서의 서비스가 대부분이 될 것이다. 이러한 오버레이 네트워크의 핵심적인 부분이 P2P 가술이다. P2P 기술은 기존의 클라이언트-서버 개념과 달리 단말들이 서로 연결되어 자원을 공유하여 참여함으로써 서버 기능과 클라이언트 기능을 동시에 수행하는 기술이다. 서비스 오버레이 구조에 대한 표준화는 IEEE P1903(NGSON)에서 진행 중이다. 이와 관련된 세부 기술인 P2P 기술에 대하여는, IETF의 P2PSIP, LEDBAT, ALTO, PPSP, DECADE 등의 워킹 그룹에서 보다 심도 있게 표준화를 진행하고 있다. 본 고에서는 IETF의 P2P 관련 워킹 그룹들의 표준화 현황 및 그 핵심 기술에 대해 살펴보고자 한다.

Implementation of a security system using the MITM attack technique in reverse

  • Rim, Young Woo;Kwon, Jung Jang
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.6
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    • pp.9-17
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    • 2021
  • In this paper, we propose a reversely using the "Man In The Middle Attack" attack technique as a way to introduce network security without changing the physical structure and configuration of the existing network, a Virtual Network Overlay is formed with only a single Ethernet Interface. Implementing In-line mode to protect the network from external attacks, we propose an integrated control method through a micro network security sensor and cloud service. As a result of the experiment, it was possible to implement a logical In-line mode by forming a Virtual Network Overlay with only a single Ethernet Interface, and to implement Network IDS/IPS, Anti-Virus, Network Access Control, Firewall, etc.,. It was possible to perform integrated monitor and control in the service. The proposed system in this paper is helpful for small and medium-sized enterprises that expect high-performance network security at low cost, and can provide a network security environment with safety and reliability in the field of IoT and embedded systems.

Proximity-based Overlay Network Routing for Service Discovery in Mobile Ad-Hoc Network (이동 애드혹 망에서의 서비스 검색을 위한 근접성 기반 오버레이 네트워크 라우팅)

  • Yoon Hyeon-Ju;Lee Eunju;Jeong Hyunku;Kim Jin-Soo
    • Journal of KIISE:Information Networking
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    • v.31 no.6
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    • pp.643-658
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    • 2004
  • Mobile ad hoc networks(MANET) have recently attrarted a lot of attention in the research community as well as in industry. Although the previous research mainly focused on the various problems of MANET in data link and network layers, we consider, in this paper, how to efficiently support applications such as service discovery on top of MANET. Peer-to-Peer(P2P) overlay network can be adopted to service discovery mechanism because P2P and MANET share certain similarities, primarily the fact that both arc instances of self-organizing decentralized systems. Especially, distributed hash table(DHT) systems used for r2r overlay network can be effective in reducing the communication overhead in service discovery. However, since overlay network is independent of physical network topology and existing topology-aware mechanisms are based on the wired network, they are inefficient in MANET. We propose a proximity-based overlay network routing to overcome the inefficiency of routing in overlay network. In the proximity-based overlay network routing, each node collects information of physically close nodes by using one hop broadcast and routes messages to the logically closest node to destination. In a detailed ns-2 simulation study, we show that the proximity-based overlay network routing reduces the number of physical hops comparable to the flooding-based mechanism with low communication overhead. We also find that the proposed scheme works well in the mobile environment.

A Study on Logical Cooperative Entity-Based Multicast Architecture Supporting Heterogeneous Group Mobility in Mobile Ad Hoc Networks (Mobile Ad Hoc 네트워크에서 이질적 그룹 이동성을 지원하는 논리적 협업 개체 기반의 멀티캐스트 구조 연구)

  • Kim, Kap-Dong;Kim, Sang-Ha
    • The KIPS Transactions:PartC
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    • v.14C no.2
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    • pp.171-178
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    • 2007
  • In mobile ad hoc networks, an application scenario requires mostly group mobility behavior in the mix of group moving nodes and individually moving nodes. The nodes of those applications tend to belong to the movement group with similar movement behavior. Group mobility is one of the good methods to improve scalability, and reduces the protocol overhead. In this paper, we propose the multicast architecture which regards nodes that have equal group mobility in the heterogeneous group mobility network as the single entity with the multiple interfaces and composes multicast tree, The logical cooperative entity-based multicast architecture accommodates the scalability, the multicast tree simplification, and the protocol overhead reduction which arc obtained from the hierarchical multicast architecture, while it maintains the nat multicast architecture for the data transmission. It also prevents the concentration of the energy consumption dispersing data forwarding load into the several ingress/egress nodes. Results obtained through simulations show that logical cooperative entity based multicast protocol with multiple interfaces offers the protocol scalability and the efficient data transmission.

Ubiquitous Home Networking Architecture based on Virtual Overlay Network (가상 오버레이 네트워크 기반 유비쿼터스홈 네트워킹 구조)

  • Park, Ho-Jin;Park, Jun-Hee;Kim, Nam
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.7
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    • pp.8-17
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    • 2010
  • Ubiquitous home refers not only to home but also to logical space, including a wide range of out-home personal devices such as mobile phones, PDAs, laptops, car navigators, and office PCs. There are certain connection barriers among the devices, such as the dynamic IP address, NAT. In a home network, various devices coexist in heterogeneous networks, such as IP, IEEE1394, PLC, Bluetooth, ZigBee, UWB, and IrDA, all of which lack interoperability due to their different physical transmission characteristics and protocols. In ubiquitous home where an unrestricted collaboration of the devices is essential to offer services that meet the users' requirements, free interoperability among the devices must be guaranteed. This paper proposes a networking model for interoperability of the heterogeneous devices in a ubiquitous home based on a virtual overlay network which hides the complicated physical network configurations and heterogeneity of the service protocols.

A Centralized Network Policy Controller for SDN-Based Service Overlay Networking (소프트웨어정의네트워크 기반의 서비스 오버레이 네트워킹을 위한 네트워크 정책 제어기)

  • Jo, Jinyong;Lee, Soyeon;Kong, JongUk;Kim, JongWon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.4
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    • pp.266-278
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    • 2013
  • In this paper, to manage the efficient control of IP packet flows crossing multi-provider networks such as Internet, we propose a SDN(Software Defined Networking)-based policy controller. The proposed policy controller leverages the visibility of underlying network and manages both virtual links and ports to inter-connect networking elements. The controller is capable of quickly composing multiple on-demand virtual networks and dynamically managing the composed networks, thus it can provide more flexible and optimized overlay networking environment to end-user applications. More specifically, we first look into the proposed structure and features of policy controller. With two kinds of service applications, we then verify the applicability of the proposed controller by evaluating its service composition time.

Study on the Replication based Scheduling for Application QoS with Heuristic Method (휴리스틱 메소드를 이용하여 응용 QoS 를 보장하는 복제기반 스케줄링 기법에 관한 연구)

  • An, Byung-Do;Kim, Hong-Soo;Lee, Sang-Keun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.11a
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    • pp.678-681
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    • 2007
  • 분산형 데스크탑 그리드 시스템에서 안정적인 연산 수행을 위한 노드 구성 기법과 동적인 환경에 적응적인 스케줄링 기법은 필수 요소이다. 그러나 기존 연구에서는 자원 제공자의 휘발성에 적응적으로 대처하지 못하는 연산 수행 모델을 사용하였기 때문에 데드라인 내에 전체 작업을 완료해야하는 응용에 대처하지 못하는 문제점이 발생한다. 이에 본 논문에서는 자원제공자의 성능과 논리적인 위치기반으로 자가 조직적 연산 오버레이 네트워크(Computation Overlay Network) 구성 기법과 자원제공자의 작업 완료 확률과 신용도 값을 이용하여 응용 QoS 보장을 위한 휴리스틱기반 복제 (Heuristic based Replication) 기법을 제안한다. 성능평가에서는 기존 스케줄링 기법과 자원제공자의 작업 완료 확률과 신용도에 따른 분포를 이용한 복제기반 스케줄링 기법을 비교평가 한다.

Fast Join Mechanism that considers the switching of the tree in Overlay Multicast (오버레이 멀티캐스팅에서 트리의 스위칭을 고려한 빠른 멤버 가입 방안에 관한 연구)

  • Cho, Sung-Yean;Rho, Kyung-Taeg;Park, Myong-Soon
    • The KIPS Transactions:PartC
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    • v.10C no.5
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    • pp.625-634
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    • 2003
  • More than a decade after its initial proposal, deployment of IP Multicast has been limited due to the problem of traffic control in multicast routing, multicast address allocation in global internet, reliable multicast transport techniques etc. Lately, according to increase of multicast application service such as internet broadcast, real time security information service etc., overlay multicast is developed as a new internet multicast technology. In this paper, we describe an overlay multicast protocol and propose fast join mechanism that considers switching of the tree. To find a potential parent, an existing search algorithm descends the tree from the root by one level at a time, and it causes long joining latency. Also, it is try to select the nearest node as a potential parent. However, it can't select the nearest node by the degree limit of the node. As a result, the generated tree has low efficiency. To reduce long joining latency and improve the efficiency of the tree, we propose searching two levels of the tree at a time. This method forwards joining request message to own children node. So, at ordinary times, there is no overhead to keep the tree. But the joining request came, the increasing number of searching messages will reduce a long joining latency. Also searching more nodes will be helpful to construct more efficient trees. In order to evaluate the performance of our fast join mechanism, we measure the metrics such as the search latency and the number of searched node and the number of switching by the number of members and degree limit. The simulation results show that the performance of our mechanism is superior to that of the existing mechanism.