• Title/Summary/Keyword: 노벨엔지니어링

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An Analysis of the Elementary School Curriculum for Novel Engineering-based Maker Education (Novel Engineering 기반 메이커 교육을 위한 초등 교육과정 분석)

  • Kim, Ji-Yun;Lee, Tae-Wuk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.239-242
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    • 2020
  • 본 논문에서는 Novel Engineering(NE) 기반 메이커 교육이 우리나라 초등 교육과정의 성취기준을 달성하기에 적합한 방법인지를 분석하여 확인한다. NE는 공학과 문해력의 융합교육으로 책 속에서 문제 상황을 찾아 이를 해결하기 위해 공학적 산출물을 만드는 문제 해결 교육 방법이다. 국내에서는 초등학생을 대상으로 NE의 적용에 대한 연구가 점점 늘고 있으나, 교육과정 적합성과 관련된 연구는 매우 부족하다. 본 논문에서는 2015 개정 실과 및 국어 교육과정의 분석을 통하여 NE와 초등 교육과정 간의 연관성을 확인하였다.

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A Study on the Development of Novel-Engineering-based Maker Education Course (예비 교사를 위한 Novel Engineering 기반 메이커 교육 강의 개발)

  • Kim, Ji-Yun;Lee, Tae-Wuk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.01a
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    • pp.121-124
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    • 2020
  • 본 논문에서는 다양한 전공의 예비 교사를 위한 Novel Engineering(NE) 기반의 메이커 교육 강의를 개발하였다. NE는 선정하는 도서의 내용에 따라 다양한 교과목에서 활용이 가능하다는 장점이 있는 교수·학습방법으로 다양한 전공을 가진 예비교사들이 자신의 전공에 메이커 교육을 접목하기에 용이하다. 강의의 개발은 교수설계모형인 ADDIE 모형의 절차에 따라 이루어졌으며 메이커 교육 이론→기술 습득→메이킹 프로젝트 1→메이킹 프로젝트 2의 단계로 구성된 강의를 개발하였다. 개발된 강의를 다양한 전공의 예비교사 20명에게 적용한 결과 높은 수준의 수업 만족도를 보였다.

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Development of an AI Education Program Converging with Korean Language Subject (국어 교과 융합 AI 교육 프로그램 개발)

  • Shin, Jineson;Jo, Miheon
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.289-294
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    • 2021
  • With the development of artificial intelligence, a wave of the 4th industrial revolution is taking place around the world. With the technologies such as big data and Internet of Things-based artificial intelligence, we are heading to a hyper-connected society where everything converges into one. Accordingly as educational talents in the era of artificial intelligence, we are pursuing the cultivation of creative convergence-type talents and emotional creative talents. With human creativity and emotion at the center, we should be able to collaborate with artificial intelligence and create new things by converging knowledge in various fields. By developing a program that combines humanities-oriented Korean language with engineering-oriented artificial intelligence, this research attempted to help students experience solving problems creatively by combining humanistic knowledge with engineering thinking skills. The educational program consists of two kinds of contents(i.e., "Books with AI" and "A Play with AI") and 15 classes that provide students with opportunities to solve humanities problems with artificial intelligence.

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Development and application of SW fusion safety education program applying Novel Engineering (Novel Engineering을 적용한 SW융합 안전교육 프로그램 개발 및 적용)

  • Hong, Ji-Yeon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.2
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    • pp.193-200
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    • 2019
  • The 2015 revised curriculum aims to cultivate a 'creative fusion talent' capable of creating new knowledge and fusing various knowledge to create new value. Therefore, it is strengthening reading education to raise humanistic imagination and software education to promote scientific creativity. In addition, we have created [Safe Living] textbooks based on experiential activities as a way to strengthen safety education that is becoming a social issue. And we use it to conduct safety education at creative activity time. Novel Engineering believes that it can develop thinking skills in the process of reading books and finding and solving problems in life in them. Therefore, in this study, we will develop software education programs for safety education that are applied with Novel Engineering and apply them to actual classes to verify the educational effectiveness of students' creative problem solving skills and safety education.

Underwater Blasting for Removing Todo Island in the Sea of Pusan Newport by Using Bulk Emulsion Explosives and Non-electric Detonators (벌크 에멀젼 폭약과 비전기뇌관을 이용한 부산신항 토도 제거 수중발파)

  • An, Bong-Do;Kim, Gab-Soo;Lee, Soo-Hyung;Jung, Byung-Youl;Lim, Dae-Kyu
    • Explosives and Blasting
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    • v.38 no.4
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    • pp.37-45
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    • 2020
  • Todo was an uninhabited island located in the sea of Pusan Newport. It was a small island with the height of 32 m above sea level, and its area including the submerged part was approximately 24,400 ㎡. Unfortunately, the island was located exactly in the middle of the narrow entrance way to the North and South Container Wharfs of Pusan Newport so that a number of ships had to turn quickly to avoid collision with the island, which frequently caused collisions with other ships or cranes. To avoid such a danger and make the water way wider and deeper, the Ministry of Oceans and Fisheries decided to remove the island. This was believed to make even super-large vessels operate safely in the sea of Pusan Newport so that the competitiveness of the port could be highly enhanced. This paper describes in detail the whole process of the removing work, which was the first case of successful underwater blasting operation using bulk emulsion explosives and non-electric detonators to remove a whole island in South Korea.