• Title/Summary/Keyword: 네트워크 아키텍처

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Service Mobility Support Scheme in SDN-based Fog Computing Environment (SDN 기반 Fog Computing 환경에서 서비스 이동성 제공 방안)

  • Kyung, Yeun-Woong;Kim, Tae-Kook
    • Journal of Internet of Things and Convergence
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    • v.6 no.3
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    • pp.39-44
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    • 2020
  • In this paper, we propose a SDN-based fog computing service mobility support scheme. Fog computing architecture has been attracted because it enables task offloading services to IoT(Internet of Things) devices which has limited computing and power resources. However, since static as well as mobile IoT devices are candidate service targets for the fog computing service, the efficient task offloading scheme considering the mobility should be required. Especially for the IoT services which need low-latency response, the new connection and task offloading delay with the new fog computing node after handover can occur QoS(Quality of Service) degradation. Therefore, this paper proposes an efficient service mobility support scheme which considers both task migration and flow rule pre-installations. Task migration allows for the service connectivity when the fog computing node needs to be changed. In addition, the flow rule pre-installations into the forwarding nodes along the path after handover enables to reduce the connection delay and service interruption time.

Implementation of Service Architecture for Hierarchical UHD Broadcasting over Heterogeneous Networks (이기종망에서 계층 부호화된 UHD 방송을 위한 서비스 아키텍처 구현)

  • Seo, Minjae;Paik, Jong Ho
    • Journal of Satellite, Information and Communications
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    • v.9 no.4
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    • pp.38-41
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    • 2014
  • Due to the diversity of device performances and the possibility of providing multimedia service through many networks, media consumption environment has been changed in various ways. In recent, mobile services and broadcasting services started to provided through IP network. According to this flow changes, there was great demand for various multimedia services through heterogenous networks. To solve this problem, MMT was suggested as a standard of multimedia transport which replaces MPEG-2 TS(Transport Stream) which is used for HD(High Definition) transport. MMT can be provided various broadcasting based on IP through terrestrial, satellite, cable broadcasting networks, and also deliver multimedia through many networks at the same time. MMT was risen as a method of servicing UHD broadcasting. In this paper, we present an implementation of service architecture for hierarchical UHD broadcasting over heterogenous networks using MMT.

Verification Test for Web service of River Geospatial Information (하천공간정보 웹 서비스에 관한 검증 테스트 방안)

  • Hong, Sung Soo;Shin, Hyung Jin;Hwang, Eui Ho;Chae, Hyo Suk
    • Proceedings of the Korea Water Resources Association Conference
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    • 2015.05a
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    • pp.548-548
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    • 2015
  • 과거 1990년대에 인터넷 이용이 전 세계로 확산되면서 World Wide Web를 이용하여 다양한 웹 서비스 기술의 구현 및 유통은 현재에도 개발되고 있다. 일반적으로 오늘날의 서비스는 XML 및 인터넷을 통하여 웹 서비스로 구현한 응용프로그램간의 연동을 가능하게 하는 기반기술이다. 이는 단순 객체 접근 프로토콜(SOAP), 웹 서비스 기술 언어(WSDL), 전역 비즈니스 레지스트리(UDDI) 등의 표준 기술을 사용하여 네트워크에 연결된 다른 컴퓨터 간의 분산 컴퓨팅을 지원하는 소프트웨어 및 기술이다. 이러한 웹 서비스의 발전으로 웹 서비스의 성능이 웹 서비스 제공자의 성패를 좌우하게 되고, 제공하고 있는 웹 서비스에 대한 검증이 필요하게 되었다. 웹 서비스에 대한 검증은 미국 Bloor NA(Bloor Research-North America)에서 웹 서비스 아키텍처의 단점을 발표하여 서비스의 품질과 신뢰성 및 개선점에 대하여 제시되어 활발한 연구가 진행 중에 있다. 그러나 사용자 관점에서 웹 서비스의 성능을 측정하고, 단순한 서비스 제공자의 서비스 검증 목적만이 아닌 서비스 제공자의 성능을 서비스 사용자에게 제공하는 검증 방법에 관한 연구가 많지 않은 실정이다. 하천공간정보에 대하여 웹 서비스 방식 중 통신 프로토콜인 HTTP 등을 이용한 인터넷상의 메시지 교환을 가능하게 하는 통신 프로토콜인 SOAP 및 WWW와 같은 분산 하이퍼미디어 시스템을 위한 소프트웨어 아키텍처의 한 형식인 REST(Representational State Transfer)를 실행하여 이에 따른 검증 프로세스를 수립하였다. 하천공간정보 웹 서비스에 대한 테스트 시나리오는 응답시간, 임계성능, 이용가능성, 신뢰성 및 접근성에 대하여 검증하며 하나 이상의 웹 서비스들 간의 호환성 표준의 준수 여부와 상호 운용 가능 여부를 테스트 하는 상호운용성 테스트, 신뢰성 메시징 및 분산 환경에서의 트랜잭션 처리 성능을 검증하는 웹 서비스 프로세스 품질 테스트를 실시하는 방안을 도출하고자 한다.

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A Specification and Exchange Method for Supporting SLA in SaaS Environment (SaaS 환경에서 SLA 보장을 위한 명세 및 교환 방법)

  • Nam, Taewoo;Kang, Taejun;Jang, Moonsoo;An, Youngmin;Yeom, Keunhyuk
    • Journal of Software Engineering Society
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    • v.26 no.2
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    • pp.45-52
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    • 2013
  • A cloud computing service provider must assure Service Level Agreement (SLA) to provide reliable and consistent quality of service to a user. The SLA is a contract between the user and the service provider that connects to assure constant level such as availability to target provided service. The cloud computing is classified into IaaS, PaaS, and SaaS according to IT resources of the various cloud service. The existing SLA is difficult to reflect quality factors of service because it only considers factors about the physical Network environment. In this paper, we suggest the UDDI-based interchange process with the architecture and the specification language having a XML schema for the SLA specification. The quality requirements of SaaS are defined by a proposed specification language in the cloud environment. It is stored in the repository of a quality specification and exchanged on during the service binding time based on the exchange architecture.

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Architecture Design for Disaster Prediction of Urban Railway and Warning System (UR-DPWS) based on IoT (IoT 기반 도시철도 재난 예지 및 경보 시스템 아키텍처 설계)

  • Eung-young Cho;Joong-Yoon Lee;Joo-Yeoun Lee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.1
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    • pp.163-174
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    • 2024
  • Currently, the urban railway operating agency is improving the emergency telephone in operation into an IP-based "trackside integrated interface communication facility" that can support a variety of additional services in order to quickly respond to emergency situations within the tunnel. This study is based on this Analyze the needs of various stakeholders regarding the design of a system architecture that establishes an IoT sensor network environment to detect abnormal situations in the tunnel and transmits the collected information to the control center to predict disaster situations in advance, and defines the system requirements. In addition, a scenario model for disaster response was provided through the presentation of a service model. Through this, the perspective of responding to urban railway disasters changes from reactive response to proactive prevention, thereby ensuring safe operation of urban railways and preventing major industrial accidents.

A Study on the Security Requirements Analysis to Build a Zero Trust-Based Remote Work Environment (제로트러스트 기반의 원격 근무 환경을 구축하기 위한 보안요구사항 분석 연구)

  • Hae-na Kim;Ye-jun Kim;Seung-joo Kim
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.34 no.1
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    • pp.83-102
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    • 2024
  • Recently, as the use of the cloud increases year by year and remote work within the enterprise has become one of the new types of work, the security of the cloud-based remote work environment has become important. The introduction of zero trust is required due to the limitations of the existing perimeter security model that assumes that everything in the internal network is safe. Accordingly, NIST and DoD published standards related to zero trust architecture, but the security requirements of that standard describe only logical architecture at the abstract level. Therefore, this paper intends to present more detailed security requirements compared to NIST and DoD standards by performing threat modeling for OpenStack clouds. After that, this research team performed a security analysis of commercial cloud services to verify the requirements. As a result of the security analysis, we identified security requirements that each cloud service was not satisfied with. We proposed potential threats and countermeasures for cloud services with zero trust, which aims to help build a secure zero trust-based remote working environment.

A Development of Home Entertainment System based on UPnP AV Framework (UPnP AV 프레임워크 기반의 홈 엔터테인먼트 시스템 개발)

  • Kim, Sang-Wook;Lee, Hyun-Ju;Kim, Sang-Ok;Park, Ji-Yun;Bae, Su-Young;Jung, E-Gun
    • Journal of the HCI Society of Korea
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    • v.1 no.2
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    • pp.59-64
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    • 2006
  • This paper describes UPnP AV System which provides various multimedia services in home network composed of diverse multimedia devices. It is difficult to build home network where various multimedia services can be provided because there are a lot of difference devices, platforms, and network technologies. However, UPnP middleware can make up multimedia service environment in that home network. Therefore this paper describes how the multimedia service environment is built with UPnP middleware. We analyze and modify MediaServer, MediaRenderer, and Control Point, which these are the components of UPnP AV archtecture. Additionally we provide some efficient GUI to use different kind of multimedia in any place of home networks. We propose UPnP AV Framework of playback module that consist of MediaServer providing contents, MediaRenderer using contents, and Control Point providing GUI. Especially, MediaRenderer and Control Point are integrated in set-top.

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An Efficient Bit Stream Instruction-set for Network Packet Processing Applications (네트워크 패킷 처리를 위한 효율적인 비트 스트림 명령어 세트)

  • Yoon, Yeo-Phil;Lee, Yong-Surk;Lee, Jung-Hee
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.10
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    • pp.53-58
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    • 2008
  • This paper proposes a new set of instructions to improve the packet processing capacity of a network processor. The proposed set of instructions is able to achieve more efficient packet processing by accelerating integration of packet headers. Furthermore, a hardware configuration dedicated to processing overlay instructions was designed to reduce additional hardware cost. For this purpose, the basic architecture for the network processor was designed using LISA and the overlay block was optimized based on the barrel shifter. The block was synthesized to compare the area and the operation delay, and allocated to a C-level macro function using the compiler known function (CKF). The improvement in performance was confirmed by comparing the execution cycle and the execution time of an application program. Experiments were conducted using the processor designer and the compiler designer from Coware. The result of synthesis with the TSMC ($0.25{\mu}m$) from Synopsys indicated a reduction in operation delay by 20.7% and an improvement in performance of 30.8% with the proposed set of instructions for the entire execution cycle.

A Dynamic Resource Allocation Method in Tactical Network Environments Based on Graph Clustering (전술 네트워크 환경에서 그래프 클러스터링 방법을 이용한 동적 자원 할당 방법)

  • Kim, MinHyeop;Ko, In-Young;Lee, Choon-Woo
    • Journal of KIISE:Software and Applications
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    • v.41 no.8
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    • pp.569-579
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    • 2014
  • In a tactical-edge environment, where multiple weapon resources are coordinated together via services, it is essential to make an efficient binding between an abstract service and a resource that are needed to execute composite services for accomplishing a given mission. However, the tactical network that is used in military operation has low bandwidth and a high rate of packet loss. Therefore, communication overhead between services must be minimized to execute composite services in a stable manner in the tactical network. In addition, a tactical-edge environment changes dynamically, and it affects the connectivity and bandwidth of the tactical network. To deal with these characteristics of the tactical network we propose two service-resource reallocation methods which minimize the communication overhead between service gateways and effectively manage neutralization of gateways during distributed service coordination. We compared the effectiveness of these two - methods in terms of total communication overhead between service gateways and resource-allocation similarity between the initial resource allocation and the reallocation result.

A Study of a Hierarchical Grade-based Contents Forwarding Scheme for CCN Real-time Streaming Service (CCN 실시간 스트리밍 서비스를 위한 계층별 차등기반의 데이터 전송 기법 연구)

  • Kim, Taehwan;Kwon, Taewook
    • Journal of KIISE
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    • v.44 no.11
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    • pp.1219-1230
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    • 2017
  • Real-time streaming services over the Internet have increased with the explosive growth of the various mobile platforms, with a focus on smart phones, and the demand for them is growing. In addition, the bandwidth occupied by the streaming services over the Internet had already surpassed 50% in 2010. Because of the shortage of network bandwidth for multimedia services traffic, restrictions on quality and capacity will become more and more serious. CCN is a future Internet architecture that improves how existing host-based Internet architecture handles content-oriented structure, but it is designed for the transmission of general contents and is not suitable for transmitting real-time streaming contents. In this paper, we focus on the inefficient aspects of CCN and propose a hierarchical grade-based scheme for real-time service for a more efficient environment in real-time streaming services. Experiments have shown better performance in terms of bandwidth, network load, and reliability.