• Title/Summary/Keyword: 네트워크컴퓨터

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A Study on Performance Analysis of a Messaging System in IoT Environments (IoT 환경에서의 메시징 시스템의 성능 분석에 관한 연구)

  • Young-Dong Lee
    • Journal of the Institute of Convergence Signal Processing
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    • v.24 no.2
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    • pp.112-118
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    • 2023
  • Internet of Things(IoT) technology is developing to a stage where the Internet and objects are connected and objects themselves analyze and judge data to interconnect the real world and the virtual world in real time. This technology consists of sensors, actuators, devices, and networks, and it is being applied in various fields. As the number of IoT devices and applications increases, data traffic also increases. In this paper, a messaging system is designed and implemented in order to analyze the performance between an IoT device and MQTT broker. The experimental was performed to measure MQTT-based round-trip time and message transmission time between the IoT device and the broker. The result shows that there is no packet loss, and propagation delay affects round-trip time.

Resource-Efficient Object Detector for Low-Power Devices (저전력 장치를 위한 자원 효율적 객체 검출기)

  • Akshay Kumar Sharma;Kyung Ki Kim
    • Transactions on Semiconductor Engineering
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    • v.2 no.1
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    • pp.17-20
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    • 2024
  • This paper presents a novel lightweight object detection model tailored for low-powered edge devices, addressing the limitations of traditional resource-intensive computer vision models. Our proposed detector, inspired by the Single Shot Detector (SSD), employs a compact yet robust network design. Crucially, it integrates an 'enhancer block' that significantly boosts its efficiency in detecting smaller objects. The model comprises two primary components: the Light_Block for efficient feature extraction using Depth-wise and Pointwise Convolution layers, and the Enhancer_Block for enhanced detection of tiny objects. Trained from scratch on the Udacity Annotated Dataset with image dimensions of 300x480, our model eschews the need for pre-trained classification weights. Weighing only 5.5MB with approximately 0.43M parameters, our detector achieved a mean average precision (mAP) of 27.7% and processed at 140 FPS, outperforming conventional models in both precision and efficiency. This research underscores the potential of lightweight designs in advancing object detection for edge devices without compromising accuracy.

Implementation of Alcohol Concentration Data Measurement and Management System (알코올 측정 데이터 수집 및 관리시스템 구현)

  • Ki-Young Kim
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.16 no.6
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    • pp.540-546
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    • 2023
  • The scope of IoT use has expanded due to the development of related technologies, and various sensors have been developed and distributed to meet the demand for implementing various services. Measuring alcohol concentration using a sensor can be used to prevent drunk driving, and to make this possible, accurate alcohol concentration must be measured and safe transmission from the smartphone to the server must be guaranteed. Additionally, a process of converting the measured alcohol concentration value into a standard value for determining the level of drinking is necessary. In this paper, we propose and implement a system. Security with remote servers applies SSL at the network layer to ensure data integrity and confidentiality, and the server encrypts the received information and stores it in the database to provide additional security. As a result of analyzing the accuracy of alcohol concentration measurement and communication efficiency, it was confirmed that the measurement and transmission were within the error tolerance.

An Automatic Data Collection System for Human Pose using Edge Devices and Camera-Based Sensor Fusion (엣지 디바이스와 카메라 센서 퓨전을 활용한 사람 자세 데이터 자동 수집 시스템)

  • Young-Geun Kim;Seung-Hyeon Kim;Jung-Kon Kim;Won-Jung Kim
    • The Journal of the Korea institute of electronic communication sciences
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    • v.19 no.1
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    • pp.189-196
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    • 2024
  • Frequent false positives alarm from the Intelligent Selective Control System have raised significant concerns. These persistent issues have led to declines in operational efficiency and market credibility among agents. Developing a new model or replacing the existing one to mitigate false positives alarm entails substantial opportunity costs; hence, improving the quality of the training dataset is pragmatic. However, smaller organizations face challenges with inadequate capabilities in dataset collection and refinement. This paper proposes an automatic human pose data collection system centered around a human pose estimation model, utilizing camera-based sensor fusion techniques and edge devices. The system facilitates the direct collection and real-time processing of field data at the network periphery, distributing the computational load that typically centralizes. Additionally, by directly labeling field data, it aids in constructing new training datasets.

Implementation of a Scheme Mobile Programming Application and Performance Evaluation of the Interpreter (Scheme 프로그래밍 모바일 앱 구현과 인터프리터 성능 평가)

  • Dongseob Kim;Sangkon Han;Gyun Woo
    • The Transactions of the Korea Information Processing Society
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    • v.13 no.3
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    • pp.122-129
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    • 2024
  • Though programming education has been stressed recently, the elementary, middle, and high school students are having trouble in programming education. Most programming environments for them are based on block coding, which hinders them from moving to text coding. The traditional PC environment has also troubles such as maintenance problems. In this situation, mobile applications can be considered as alternative programming environments. This paper addresses the design and implementation of coding applications for mobile devices. As a prototype, a Scheme interpreter mobile app is proposed, where Scheme is used for programming courses at MIT since it supports multi-paradigm programming. The implementation has the advantage of not consuming the network bandwidth since it is designed as a standalone application. According to the benchmark result, the execution time on Android devices, relative to that on a desktop, was 131% for the Derivative and 157% for the Tak. Further, the maximum execution times for the benchmark programs on the Android device were 19.8ms for the Derivative and 131.15ms for the Tak benchmark. This confirms that when selecting an Android device for programming education purposes, there are no significant constraints for training.

Group Key Assignment Scheme based on Secret Sharing Scheme for Dynamic Swarm Unmanned Systems (동적 군집 무인체계를 위한 비밀분산법 기반의 그룹키 할당 기법)

  • Jongkwan Lee
    • Convergence Security Journal
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    • v.23 no.4
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    • pp.93-100
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    • 2023
  • This paper presents a novel approach for assigning group keys within a dynamic swarm unmanned system environment. In this environment, multiple groups of unmanned systems have the flexibility to merge into a single group or a single unmanned system group can be subdivided into multiple groups. The proposed protocol encompasses two key steps: group key generation and sharing. The responsibility of generating the group key rests solely with the leader node of the group. The group's leader node employs a secret sharing scheme to fragment the group key into multiple fragments, which are subsequently transmitted. Nodes that receive these fragments reconstruct a fresh group key by combining their self-generated secret fragment with the fragment obtained from the leader node. Subsequently, they validate the integrity of the derived group key by employing the hash function. The efficacy of the proposed technique is ascertained through an exhaustive assessment of its security and communication efficiency. This analysis affirms its potential for robust application in forthcoming swarm unmanned system operations scenarios characterized by frequent network group modifications.

Information technology and changes in firm activities:A case of the service industry in the United States (정보기술과 기업활동의 변화:미국의 서비스산업을 사례로)

  • Lee, Jeong Rock
    • Journal of the Korean Geographical Society
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    • v.29 no.4
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    • pp.402-419
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    • 1994
  • Telecommunication and intormation technology have been conceived as crucial as well as revolutionary elements for recent and future social and economic development, and their development have led to a spatial reorganization and locational change of economic activities. Information technology has resulted in important changes in the organization structure and location of firm. This study draws attention to the understanding of the relationship between the diffusion of information technology and changes in firm activities with the special reference to the service industry of the United States. Information technology has had a significant impact on the growth and changes of the service industry of the United States through changes in the organizational and employment structure, market structure, and locational changes. The impact of information technology on location changes of the service industry shows two opposite patterns, concentration and decentralization. Among these patterns, the location change in the service industry of the United States reveals predominantly the decentralization tendency such as suburbanization and transfer to lower ranking cities rather than concentration. In case of Korea, however, it is anticipated that the rapid development of information technology may lead to the concentration of the service industry in Seoul and Capital region.

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Clustering Method based on Genre Interest for Cold-Start Problem in Movie Recommendation (영화 추천 시스템의 초기 사용자 문제를 위한 장르 선호 기반의 클러스터링 기법)

  • You, Tithrottanak;Rosli, Ahmad Nurzid;Ha, Inay;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.19 no.1
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    • pp.57-77
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    • 2013
  • Social media has become one of the most popular media in web and mobile application. In 2011, social networks and blogs are still the top destination of online users, according to a study from Nielsen Company. In their studies, nearly 4 in 5active users visit social network and blog. Social Networks and Blogs sites rule Americans' Internet time, accounting to 23 percent of time spent online. Facebook is the main social network that the U.S internet users spend time more than the other social network services such as Yahoo, Google, AOL Media Network, Twitter, Linked In and so on. In recent trend, most of the companies promote their products in the Facebook by creating the "Facebook Page" that refers to specific product. The "Like" option allows user to subscribed and received updates their interested on from the page. The film makers which produce a lot of films around the world also take part to market and promote their films by exploiting the advantages of using the "Facebook Page". In addition, a great number of streaming service providers allows users to subscribe their service to watch and enjoy movies and TV program. They can instantly watch movies and TV program over the internet to PCs, Macs and TVs. Netflix alone as the world's leading subscription service have more than 30 million streaming members in the United States, Latin America, the United Kingdom and the Nordics. As the matter of facts, a million of movies and TV program with different of genres are offered to the subscriber. In contrast, users need spend a lot time to find the right movies which are related to their interest genre. Recent years there are many researchers who have been propose a method to improve prediction the rating or preference that would give the most related items such as books, music or movies to the garget user or the group of users that have the same interest in the particular items. One of the most popular methods to build recommendation system is traditional Collaborative Filtering (CF). The method compute the similarity of the target user and other users, which then are cluster in the same interest on items according which items that users have been rated. The method then predicts other items from the same group of users to recommend to a group of users. Moreover, There are many items that need to study for suggesting to users such as books, music, movies, news, videos and so on. However, in this paper we only focus on movie as item to recommend to users. In addition, there are many challenges for CF task. Firstly, the "sparsity problem"; it occurs when user information preference is not enough. The recommendation accuracies result is lower compared to the neighbor who composed with a large amount of ratings. The second problem is "cold-start problem"; it occurs whenever new users or items are added into the system, which each has norating or a few rating. For instance, no personalized predictions can be made for a new user without any ratings on the record. In this research we propose a clustering method according to the users' genre interest extracted from social network service (SNS) and user's movies rating information system to solve the "cold-start problem." Our proposed method will clusters the target user together with the other users by combining the user genre interest and the rating information. It is important to realize a huge amount of interesting and useful user's information from Facebook Graph, we can extract information from the "Facebook Page" which "Like" by them. Moreover, we use the Internet Movie Database(IMDb) as the main dataset. The IMDbis online databases that consist of a large amount of information related to movies, TV programs and including actors. This dataset not only used to provide movie information in our Movie Rating Systems, but also as resources to provide movie genre information which extracted from the "Facebook Page". Formerly, the user must login with their Facebook account to login to the Movie Rating System, at the same time our system will collect the genre interest from the "Facebook Page". We conduct many experiments with other methods to see how our method performs and we also compare to the other methods. First, we compared our proposed method in the case of the normal recommendation to see how our system improves the recommendation result. Then we experiment method in case of cold-start problem. Our experiment show that our method is outperform than the other methods. In these two cases of our experimentation, we see that our proposed method produces better result in case both cases.

Energy-Efficient Division Protocol for Mobile Sink Groups in Wireless Sensor Network (무선 센서 네트워크에서 이동 싱크 그룹의 분리를 지원하기 위한 라우팅 프로토콜)

  • Jang, Jaeyoung;Lee, Euisin
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.1
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    • pp.1-8
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    • 2017
  • Communications for mobile sink groups such as rescue teams or platoons bring about a new challenging issue for handling mobility in wireless sensor networks. To do this, many studies have been proposed to support mobile sink groups. When closely looking at mobile sink groups, they can be divided into (multiple) small groups according to the property of applications. For example, a platoon can be divided into multiple squads to carry out its mission in the battle field. However, the previous studies cannot efficiently support the division of mobile sink groups because they do not address three challenging issues engendered by the mobile sink group division. The first issue is to select a leader sink for a new small mobile sink group. The efficient data delivery from a source to small mobile sink groups is the second issue. Last, the third issue is to share data between leader sinks of small mobile sink groups. Thus, this paper proposes a routing protocol to efficiently support the division of mobile sink groups by solving the three challenging issues. For the first issue, the proposed protocol selects a leader sink of a new small mobile sink group which provide a minimum summation of the distance between the new leader sink and the previous leader sink and the distance from the new leader sink to all of its member sinks. For the efficient data delivery from a source to small mobile sink groups in the second issue, the proposed protocol determines the path to minimize the data dissemination distance from source to small mobile sink group by calculating with the location information of both the source and the leader sinks. With regard to the third issue, the proposed protocol exploits member sinks located among leader sinks to provide efficient data sharing among leaders sinks by considering the location information of member sinks. Simulation results verified that the proposed protocol is superior to the previous protocol in terms of the energy consumption.

Design and Implementation of a Web Application Firewall with Multi-layered Web Filter (다중 계층 웹 필터를 사용하는 웹 애플리케이션 방화벽의 설계 및 구현)

  • Jang, Sung-Min;Won, Yoo-Hun
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.12
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    • pp.157-167
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    • 2009
  • Recently, the leakage of confidential information and personal information is taking place on the Internet more frequently than ever before. Most of such online security incidents are caused by attacks on vulnerabilities in web applications developed carelessly. It is impossible to detect an attack on a web application with existing firewalls and intrusion detection systems. Besides, the signature-based detection has a limited capability in detecting new threats. Therefore, many researches concerning the method to detect attacks on web applications are employing anomaly-based detection methods that use the web traffic analysis. Much research about anomaly-based detection through the normal web traffic analysis focus on three problems - the method to accurately analyze given web traffic, system performance needed for inspecting application payload of the packet required to detect attack on application layer and the maintenance and costs of lots of network security devices newly installed. The UTM(Unified Threat Management) system, a suggested solution for the problem, had a goal of resolving all of security problems at a time, but is not being widely used due to its low efficiency and high costs. Besides, the web filter that performs one of the functions of the UTM system, can not adequately detect a variety of recent sophisticated attacks on web applications. In order to resolve such problems, studies are being carried out on the web application firewall to introduce a new network security system. As such studies focus on speeding up packet processing by depending on high-priced hardware, the costs to deploy a web application firewall are rising. In addition, the current anomaly-based detection technologies that do not take into account the characteristics of the web application is causing lots of false positives and false negatives. In order to reduce false positives and false negatives, this study suggested a realtime anomaly detection method based on the analysis of the length of parameter value contained in the web client's request. In addition, it designed and suggested a WAF(Web Application Firewall) that can be applied to a low-priced system or legacy system to process application data without the help of an exclusive hardware. Furthermore, it suggested a method to resolve sluggish performance attributed to copying packets into application area for application data processing, Consequently, this study provide to deploy an effective web application firewall at a low cost at the moment when the deployment of an additional security system was considered burdened due to lots of network security systems currently used.