• Title/Summary/Keyword: 기술 문화

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The Effects of Characteristics of Media Facade on Customer's Preference (미디어파사드 특성이 문화예술공간의 선호도에 미치는 영향 연구)

  • Lee, Chul Soo;Nam, Sang Moon
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.1
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    • pp.335-341
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    • 2020
  • As life, once immersed in labor, changes with values and lifestyles, individuals consume or participate in culture and arts for learning, meeting of intellectual needs, pleasure, and exchange. As culture and art spaces have increased in recent times, these spaces have been transformed into places to create, view and exchange culture and art, and to consume cultural goods. Culture and art spaces have created and developed new genres and technologies that give viewers the opportunity to communicate and participate, allowing them to understand and accumulate works of media. A media façade thus gives a preference to places for visitors by giving an impression over a short period of time in culture and art spaces that are not areas for exhibitions and performances, and providing an opportunity to more easily approach and understand works and culture and art spaces. A media façade is a type of medium that imparts aesthetics and information by installing LED lighting on the exterior wall of a building for the realization of media functions. In order to analyze the effect of the media façade on preferences for culture and art spaces, a research model was established with media façade characteristics as independent variables and preferences for culture and art spaces as dependent variables. As a result, media façade design and media features influenced satisfaction, while the media characteristics of the media façade influenced recommendation and revisiting, suggesting that many changes will take place in culture and art spaces.

Application Method of Information Technology for Local Culture Sharing and Environmental Protection (지역문화 공유 및 환경보호를 위한 정보기술 적용 방안)

  • Kim, Ho Jin;Kim, Chang Soo;Jung, Gun Ju;Kim, Jin Soo;Kim, Tae Gyu
    • Journal of the Society of Disaster Information
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    • v.16 no.2
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    • pp.364-373
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    • 2020
  • Purpose: Each local government has a variety of cultural spaces. However, users do not know exactly about cultural information or location. Therefore, information technology application methods are needed to effectively communicate the necessary information to local residents as well as to outsiders. In this paper, we studied the voluntary production of information for the sharing of local culture, and the methods for protecting the environment of the users themselves. Method: For this, information technology such as QR code, big data analysis, and interactive homepage based on SNS was used. Result: As a result, we derived a method of community creation by users, and the personal information protection from such activities. Conclusion: This research will contribute to the development of local culture by encouraging users to understand the local culture more and to participate in autonomous environmental improvement.

The Curriculum Design for Department of Culture and Contents according to Technology Change (기술 변화에 따른 문화 콘텐츠 관련학과 교육과정 개발)

  • Jeon, SeongSin;Lee, WonHyung
    • Journal of Digital Convergence
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    • v.11 no.3
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    • pp.299-304
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    • 2013
  • Culture contents are connected directly with our lives. Experts who produce culture contents or work at such industry or most of people regardless of age and gender are exposed to media contents like movie, game, animation, broadcasting and advertising. There are a number of users who use smart phones and smart pads which can view such media contents. The era of smart device which people easily surf, watch, and produce media contents will be opened. Therefore, the efficient curriculum for producing more touchable media contents should be developed continuously. Most of people recognize the necessity of educations to enhance creativity at university education. This paper intended to research the method of roles curriculum of university produce culture contents which stimulate emotion, creative and show new technology. This paper suggests academic curriculum for department of culture and contents based on the basics, even though new media device emerges the proper talents can be fostered.

Research on Knowledge Map using Electronic Cultural Atlas (전자문화지도를 활용한 지식지도에 관한 연구)

  • Kang, Ji-Hoon;Moon, Sang-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.6
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    • pp.1381-1387
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    • 2014
  • According to continuous development of information technology, it is needed to make convergence of other disciplines such as humanities and area studies. Among convergence fields related to information technology and humanities/area studies, electronic cultural atlas represents various digitalized cultural information on electronic map using spatial data such as points, lines, and polygons through time, spatial, and subject axises. Knowledge map is to represent special academic information based on electronic cultural atlas. In details, knowledge map can provide integrated information sharing and spread because academic information associated with electronic cultural atlas and data related to per subjects, regions, and period become organically connected. Therefore, knowledge map may be utilized to promote scholastic research and diffuse research result. In this paper, we describe basic concept and composition of knowledge map and propose design method to construct knowledge map.

The Analysis of Structural Relation among Culture Marketing, Brand Image, Customer Satisfaction and Intention to Revisit in Coffee Franchises (프랜차이즈 커피전문점의 문화마케팅과 브랜드 이미지와 고객 만족 및 재방문 의도 간의 구조적 관계 분석)

  • Kim, Jong-Im
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.3
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    • pp.139-148
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    • 2019
  • Franchise coffee shops have continued to attempt to differentiate themselves using cultural arts to engage with changes in consumer awareness and lifestyle. This empirical study was conducted to analyze structural relations between cultural marketing and brand image, customer satisfaction, and intention to revisit for franchised coffee shops. 322 customers at S Coffee Shop (a franchised coffee shop in Daegu) were surveyed, and collected data were subjected to frequency, descriptive, reliability, correlation, and covariance structural analysis using SPSS software. We found that culture marketing significantly improved brand image and customer satisfaction, and thus, significantly influenced intention to revisit. The study shows culture marketing activities improve brand image and increase customer satisfaction and the likelihood of revisiting.

A Study on the Development of VR-based Education and Culture Program in Public Libraries (공공도서관의 VR 기반 교육문화프로그램 개발에 관한 연구)

  • Kim, Ji Soo;Kim, Seong Ju;Park, Si Ni;Shin, Ji Won;Kwon, Sun Young
    • Journal of the Korean Society for information Management
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    • v.38 no.2
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    • pp.87-112
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    • 2021
  • Recently, content using VR technology in various fields is gradually increasing, and the technology is also rapidly spreading. Against this background, public libraries also need to provide services using VR technology according to the flow of the times. Therefore, this study drew application points through the investigation and analysis of domestic and foreign public libraries where VR programs are underway. And based on this, a final proposal is prepared after planning and reviewing VR-based educational and cultural programs in public libraries. VR-based educational and cultural programs introduced can be used as basic data for planning VR-based cultural programs in public library.

Relationships among Public Service Motivation, Hospital Organizational Culture Types, Job-esteem, and Turnover Intentions of Public Hospital Nurses (일개 지역 공공병원 간호사의 공공봉사동기, 병원조직문화유형, 직업존중감 및 이직의도간의 관계)

  • Choi, Seungmi;Park, Sunah
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.5
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    • pp.619-629
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    • 2022
  • This study aims to investigate the relationship among public service motivation, hospital organizational culture type, job-esteem, and turnover intention of public hospital nurses. A cross-sectional study was conducted on 124 nurses at four public hospitals in the Gyeonggi Province (Icheon, Anseong, Suwon, Paju). Data were analyzed using descriptive statistics, t-tests, ANOVA, and Pearson correlation coefficient. Mann-Whitney U test and the Kruskal-Wallis test were used with the Bonferroni test for post hoc comparison when the data were not normally distributed. The turnover intention of the subjects was public service motivation (r=-.30, p<.001), affiliative culture (r=-.28, p=.002), innovative culture (r=-.34, p< .001) and task culture (r=-.30, p=.001) were negatively correlated. Study findings suggest that public service motivation must be increased to reduce the turnover intention of nurses in public hospitals.

The Model of Design Development in the Process of Industrial Development

  • Cho, Boyoung
    • Proceedings of the Costume Culture Conference
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    • 2004.04a
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    • pp.25-27
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    • 2004
  • 18세기 산업혁명 이래 생산방법의 혁신 및 조직의 재구조화는 급속하게 산업을 발전시켰다. 또한, 산업 구조의 변화는 사회적, 문화적 변화를 초래하였으며 새로운 체제(regime)를 구축시켜 기술 체제(technological regime) 및 디자인 체제(design regime)라는 새로운 영역을 부각시키고 있다. 본 연구에서는 “디자인 개발”에 대한 모델을 통하여 주요한 외부적, 내부적 요인들을 고찰한다. (중략)

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인터넷 온라인학습 컨텐츠의 효율적인 구축 방안에 관한 연구

  • 조은상;강승주;남경두
    • Proceedings of the Korea Database Society Conference
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    • 2001.11a
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    • pp.370-387
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    • 2001
  • 인터넷의 급속한 발전과 보급은 우리 생활의 모습을 바꾸어 놓고 있다. 새로운 문화 현상으로 신세대, X세대를 지나 N세대의 탄생에 이르게 되었다. N세대라 함은 연령에 따른 구분보다는 인터넷 시대의 기술과 문화에 익숙한 사람을 말한다. 이러한 N세대들이 새로운 문화를 만들고, 또한 기업에게 새로운 사업 기회를 제공하고 있다. (중략)

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행사 - 한국인쇄학회, 30주년 기념식 및 초청강연회

  • Im, Nam-Suk
    • 프린팅코리아
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    • v.11 no.12
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    • pp.76-77
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    • 2012
  • 인쇄업계 유일한 학회인 한국인쇄학회(회장 구철회)가 창립 30주년을 맞았다. 11월 2일 동국대학교 문화관 덕암세미나실에서 열린 기념식에는 김남수 대한인쇄문화협회장을 비롯해 김진배 대한인쇄기술협회장, 김도필 국군인쇄창장, 남석순 한국출판학회장, 이의수 동국대RIS사업단장 등 단체장과 인쇄학회 회원들이 참가해 인쇄학회 30주년을 축하했다.

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