• Title/Summary/Keyword: 교전모델

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A Design of Management and Verification Tool of Component and A Development of SAM Simulator based on Dynamic Reconfiguration Architecture (컴포넌트 관리 및 검증도구 설계와 동적 재구성 아키텍처 기반 SAM 시뮬레이터 개발)

  • Suk, Jeebeom;Lee, Jaeoh;Lee, Jaejin;Seo, Yoonho
    • Journal of the Korea Society for Simulation
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    • v.22 no.2
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    • pp.1-10
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    • 2013
  • Modeling and simulation techniques construct experimental environment considering battlefields and are able to analyze performance of components of weapon system that closely resemble reality. However, developed model has low scalability and not cared reusability because it has been used only in a limited range of domain. In this paper, we develop a verification tool to verify reusability of developed component for dynamic reconfiguration and to judge scalability of it and a management tool to control data of it effectively. In addition, dynamic reconfiguration architecture of guided weapon systems designed in the previous study has been applied to SAM(Surface to Air Missile) System Simulator, and we study effectiveness of the developed component. Thus the user can configure various guided weapon systems through simulation application of dynamic reconfiguration architecture of component.

Effectiveness Analysis of Chemical Warfare System through Interoperation between Engineering Level and Engagement Level Models : Methodology and Environment (공학급/교전급 모델의 연동 시뮬레이션을 통한 화학전 효과도 분석 : 방법론 및 구현 환경)

  • Seok, Moon-Gi;Song, Hae-Sang;Kim, Tag-Gon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.17 no.1
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    • pp.71-81
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    • 2014
  • It is an important issue to evaluate the effectiveness of chemical warfare through modeling and simulation(M&S) technology. In this paper, we propose the M&S methodology and environment for the chemical warfare for effectiveness analysis. In detail, for modeling perspective, we propose three fundamental component models according to their behaviors, which are a chemical weapon, a detecting device system, and an engaging unit system. Among proposed models, the chemical weapon and the detecting device system models are represented by engineering-level system models, whereas the engaging unit system model are described as an engagement-level system model. For simulation perspective, we apply a hybrid simulation environment using High Level Architecture (HLA) to interoperate with the proposed engineering and engagement-level models. The proposed M&S methodology and environment enables to evaluate the effectiveness of the chemical warfare system considering the doctrines, the performance of device or weapon, and weather factors. To verify the efficiency of the proposed methodology and environment, we experimented three categorized case studies, which are related with those considering factors.

A study on the actual precision shooting training based on virtual reality (가상현실 기반 실전적 정밀사격훈련 구현 연구)

  • Lee, Byounghwak;Kim, Jonghwan;Shin, Kyuyoung;Kim, Dongwook;Lee, Wonwoo;Kim, Namhyuk
    • Convergence Security Journal
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    • v.18 no.4
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    • pp.62-71
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    • 2018
  • The rapid growth of virtual reality technology in the era of the 4th Industrial Revolution has accelerated scientification of combat training systems in addition to ICT(information and communications technology) in military field. Recently, research and development of simulators based on virtual reality have been actively conducted in order to solve sensitive issues such as increase of civil complaints due to the noise of a shooting range, prevention of shooting accident, and reduction of training cost. In this paper, we propose two key solutions: spatial synchronization method and modified point mass trajectory model with small angle approximation to overcome technical limitations of a current training simulator. A trainee who wears a haptic vest in a mixed reality environment built in MARS(medium-range assault rifle shooting simulator) is able to conduct not only precision shooting but also two-way engagement with virtual opponents. It is possible for trainee to receive more reliable evaluations in the MARS than an existing rifle simulator based on laser.

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The Development of Rule-based AI Engagement Model for Air-to-Air Combat Simulation (공대공 전투 모의를 위한 규칙기반 AI 교전 모델 개발)

  • Minseok, Lee;Jihyun, Oh;Cheonyoung, Kim;Jungho, Bae;Yongduk, Kim;Cheolkyu, Jee
    • Journal of the Korea Institute of Military Science and Technology
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    • v.25 no.6
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    • pp.637-647
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    • 2022
  • Since the concept of Manned-UnManned Teaming(MUM-T) and Unmanned Aircraft System(UAS) can efficiently respond to rapidly changing battle space, many studies are being conducted as key components of the mosaic warfare environment. In this paper, we propose a rule-based AI engagement model based on Basic Fighter Maneuver(BFM) capable of Within-Visual-Range(WVR) air-to-air combat and a simulation environment in which human pilots can participate. In order to develop a rule-based AI engagement model that can pilot a fighter with a 6-DOF dynamics model, tactical manuals and human pilot experience were configured as knowledge specifications and modeled as a behavior tree structure. Based on this, we improved the shortcomings of existing air combat models. The proposed model not only showed a 100 % winning rate in engagement with human pilots, but also visualized decision-making processes such as tactical situations and maneuvering behaviors in real time. We expect that the results of this research will serve as a basis for development of various AI-based engagement models and simulators for human pilot training and embedded software test platform for fighter.

Applying Fractals and Agent-Based Simulation to Explore the Role of Terrain in Combat Effectiveness (프랙탈 차원과 에이전트 기반 시뮬레이션을 이용한 지형이 전투효과에 미치는 영향 연구)

  • Cho, Sung-Jin;Lee, Sang-Heon
    • Journal of the Korea Society for Simulation
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    • v.18 no.4
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    • pp.21-28
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    • 2009
  • In the past, most of battle occurred in flatland and simple military force size gave a big influence in combat result. However, after the World War I, most of battles took place at the various terrain features such as forest, downtown, jungle and many others. Therefore, terrain factor exerts big influence on battle with weapon system in the ground warfare. However, effect of terrain has been explained only by quantitative manner in the battle. Furthermore, combat simulation and modeling applied a method that lower the combat capability of battle factors. In this paper, we present instrumentation that evaluate impact of terrain using fractal dimension. We determine the fractal dimension value by the "box counting dDimension" and density to calculate impact of terrain. Furthermore, we analyzed correlation with fractal dimension and density for battle result that obtained from the EINSTein model which is an agent-based simulation. We compare with 'Stalingrad battle' result out of battle example and analyzed. This study presented a method combat effectiveness that effect of terrain calculate quantitatively using fractal dimension.

A Mission Capability Measuring Methodology of Warship based on Vulnerability Assessment: Focused on Naval Engagement Level Analysis Model (취약성 평가 기반 함정 임무수행능력 측정 방법: 해군 교전급 분석모델을 중심으로)

  • Jeong-kwan Yang;Bong-seok Kim;Bong-wan Choi;Chong-su Kim
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.46 no.4
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    • pp.218-228
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    • 2023
  • Maintaining sea superiority through successful mission accomplishments of warships is being proved to be an important factor of winning a war, as in the Ukraine-Russia war. in order to ensure the ability of a warship to perform its duties, the survivability of the warship must be strengthened. In particular, among the survivability factors, vulnerability is closely related to a damage assessment, and these vulnerability data are used as basic data to measure the mission capability. The warship's mission capability is usually measured using a wargame model, but only the operational effects of a macroscopic view are measured with a theater level resolution. In order to analyze the effectiveness and efficiency of a weapon system in the context of advanced weapon systems and equipments, a warship's mission capability must be measured at the engagement level resolution. To this end, not the relationship between the displacement tonnage and the weight of warheads applied in the theater level model, but an engagement level resolution vulnerability assessment method that can specify physical and functional damage at the hit position should be applied. This study proposes a method of measuring a warship's mission capability by applying the warship vulnerability assessment method to the naval engagement level analysis model. The result can be used as basic data in developing engagement algorithms for effective and efficient operation tactics to be implemented from a single unit weapon system to multiple warships.

Development of Reconfigurable Tactical Operation Display Framework by Battery and Battalion (포대/대대 별 재구성 가능한 전술작전화면 프레임워크 개발)

  • Lee, Sangtae;Lee, Seungyoung;Wi, SoungHyouk;Cho, Kyutae
    • Journal of KIISE
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    • v.44 no.5
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    • pp.476-485
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    • 2017
  • The tactical operation centers of future anti-aircraft missile systems provide the environment for the research on future air threats, tactical information, integrated battlefield environment creation and management, engagement control and command and control algorithms. To develop the key functional elements of integrated battlefield situation creation and processing and tactical operation automation processing operations, battery/battalion tactical operation control and reconfiguration design software are required. Therefore, the algorithm software of each function and the tactical operation display software and link software for interworking between equipment were developed as reconfigurable through a data-centric design. In this paper, a tactical operation display framework that can be reconfigured on the operation display of the tactical operations according to the battery/battalion is introduced. This tactical operation display framework was used to develop a common data model design for the reconfigurable structure of multi-role tactical operations with battery / battalion and mission views, and a display configuration tool that provides a tactical operation display framework for view development was also developed using the MVC pattern. If the tactical operation display framework is used, it will be possible to reuse the view design through the common base structure, and a view that can be reconfigured easily and quickly will also be developed.

Development of Kill Chain Based Effective Maritime Operations Model for Naval Task Forces (Kill Chain 기반 해상기동부대의 효과적인 해상작전 모델 제안)

  • Lee, Chul-Hwa;Jang, Dong-Mo;Lee, Tae-Gong;Lim, Jae-Sung
    • Journal of Information Technology and Architecture
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    • v.9 no.2
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    • pp.177-186
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    • 2012
  • Navy establishes the Naval Task Forces (TF) for many kinds of maritime operations. Then the TF in the maritime environment performs simultaneous component operations such as ASUW (Anti-Surface Warfare), ASW (Anti-Submarine Warfare), AAW (Anti-Aircraft Warfare), and assault operations. The TF consists of many tactical systems for the completion of missions C4I, VOIP (Voice Over Internet Protocol), DMHS (Digital Massage Handling System), and TDLs (Tactical Data Links) such as LINK-11, 16, ISDL (Inter Site Data Link). When the TF executes naval operations to complete a mission, we are interested in the kill chain for the maritime operations in the TF. The kill chain is a standard procedure for the naval operations to crush enemy defenses. Although each ship has a procedure about a manual for 'how to fight', it leave something to be desired for the TF detailed kill chain currently. Therefore, in this paper, we propose the naval TF's kill chain to perform the naval operations. Then, the operational effectiveness of the TF in the kill chain environment is determined through operation scenarios of TDL system implementation. It is to see the operational information sharing effect to a data link model based on MND-AF OV 6c (statement of tracking operational status) in the maritime operations applied to TDL and is to identify improvements in information dissemination process. We made the kill chain of maritime TF for the effective naval operations.

Experimental Research on Radar and ESM Measurement Fusion Technique Using Probabilistic Data Association for Cooperative Target Tracking (협동 표적 추적을 위한 확률적 데이터 연관 기반 레이더 및 ESM 센서 측정치 융합 기법의 실험적 연구)

  • Lee, Sae-Woom;Kim, Eun-Chan;Jung, Hyo-Young;Kim, Gi-Sung;Kim, Ki-Seon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.5C
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    • pp.355-364
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    • 2012
  • Target processing mechanisms are necessary to collect target information, real-time data fusion, and tactical environment recognition for cooperative engagement ability. Among these mechanisms, the target tracking starts from predicting state of speed, acceleration, and location by using sensors' measurements. However, it can be a problem to give the reliability because the measurements have a certain uncertainty. Thus, a technique which uses multiple sensors is needed to detect the target and increase the reliability. Also, data fusion technique is necessary to process the data which is provided from heterogeneous sensors for target tracking. In this paper, a target tracking algorithm is proposed based on probabilistic data association(PDA) by fusing radar and ESM sensor measurements. The radar sensor's azimuth and range measurements and the ESM sensor's bearing-only measurement are associated by the measurement fusion method. After gating associated measurements, state estimation of the target is performed by PDA filter. The simulation results show that the proposed algorithm provides improved estimation under linear and circular target motions.