• 제목/요약/키워드: 공구 경로 보간

검색결과 13건 처리시간 0.025초

일반적인 내벽을 가진 자유바닥 곡면 파켓의 NC 가공을 위한 단일화된 황삭과 정삭 알고리즘 - Part 2. Experiment (An unified rough and finish cut algorithm for NC machining of free form pockets with general polygon - Part 2. Experiment)

  • 최용훈;김상진
    • 한국산업정보학회논문지
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    • 제12권1호
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    • pp.46-53
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    • 2007
  • 3축 CNC 공작기계상에서 자유형상의 벽을 가진 자유곡면을 가공할 때 최종 NC (Numerical Control) 코드를 만들기 위한 공구 경로는 효율적으로 결정 되어져야 한다. 단일화된 황삭과 정삭 알고리즘 및 공구경로가 이미 그래픽으로 Part 1에서 시뮬레이션 되었다. 본 연구에서는 Part 1에서 보여진 시뮬레이션 결과를 3축 CNC 공작기계를 이용하여 자유곡면 바닥을 가진 일반적인 파켓 밀링을 위한 직선 보간 및 직선+아크를 혼합한 보간을 위한 NC 공구경로 데이터로 만들어서 3D 격자 항행 알고리즘을 실험하였고 그 효용성을 증명하였다.

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새로운 원호보간법에 의한 공구경로의 생성 (An improved NC-code generation method for circular interpolation)

  • 양민양;손태영;조현덕
    • 한국정밀공학회지
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    • 제14권11호
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    • pp.77-83
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    • 1997
  • This work is concerned with the algorithm of generating a new circular are interpolation. This research presents a new biarc curve fitting that is a circular interpolation method based on a triarc curve fitting. The triarc method, where a segment span is composed of three circular arcs, using maximum error estimation has the advantage of generating arc splines easily to a given tolerance. The new biarc method is called when the adjacent radii are the same in the same in the triarc method. In generating the machining data for various cam curves in CNC machining with the biarc method and the new biarc method, the latter accomp- lished faster NC-code generation, shorter NC-code block formation and machined the same cam profile more efficiently.

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일반적인 내벽을 가진 자유바닥 곡면 파켓의 NC 가공을 위한 단일화된 황삭과 정삭 알고리즘 - Part 1. Simulation (A unified rough and finish cut algorithm for NC machining of free form pockets with general polygon - Part 1. Simulation)

  • Park, Yong-hoon;Cho, Chi-woon;Kim, Sang-jin
    • 한국산업정보학회논문지
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    • 제9권1호
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    • pp.7-16
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    • 2004
  • 효율적인 최종 NC코드를 만들어내기 위해서 공구경로는 효과적인 방법으로 결정되어 져야한다. 이는 3축 CNC 공작기계상에서 자유형상의 벽을 가진 자유곡면을 가공할 때 특히 중요하다. 많은 CAD/CAM 시스템들은 자유곡면가공을 위한 NC코드 생성 시 직선 보간을 이용한다. 그러나 이 방법은 가공된 바닥 표면의 매끄러움과 가공시간, 그리고 CL파일 사이즈를 줄이기 위해서 보정되어야 한다. 곡선 가공이 이러한 문제들을 줄이기 위한 해결책이 될 수 있다. 단일화된 황삭과 정삭 알고리즘과 공구경로가 그래픽으로 시뮬레이션 되었다. 본 연구에서는 자유곡면 바닥을 가진 파켓을 3축 CNC 공작기계를 이용하여 일반적인 파켓 밀링을 위한 직선 보간과 직선+아크를 혼합한 보간을 위한 NC 공구경로 데이터를 만들기 위한 3D 격자 항행 알고리즘을 개발하였다.

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적응요소분할법에 의한 평면곡선가공의 공구경로 결정 - 적응요소직선보간과 적응요소포물선보간 및 혼합보간법의 비교 - (The Tool Path Determination for Machining the Plane Curve by an Adaptive Mesh Generation Technique - Comparision among the Adaptive Linear Interpolation, Parabolic Interpolation & Linear-Parabolic Interpolation Method -)

  • 현창헌
    • 산업기술연구
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    • 제12권
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    • pp.69-76
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    • 1992
  • An attempt has been made to determination the NC milling machine's tool-path through the adaptive parabolic interpolation method & the adaptive linear-parabolic interpolation method in consideration of the economical machining time. The algorithms for the above-mentioned interpolation methods have been designed and the numerical experiments for these methods have been conducted with the existing adaptive linear interpolation methods for comparision.

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소프트웨어 펄스보간기의 성능비교에 관한 연구

  • 안중환;임현석
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1992년도 춘계학술대회 논문집
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    • pp.211-215
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    • 1992
  • 보간기(Interpolator)는 NC 공작기계에서 공구의 궤적 및 이송속도를 제어하는 주요한 요소이다. 보간기는 보간계산 과 펄스의 발생을 전자회로로서 행하는 하드웨어 보간기와 컴퓨터 프로그램으로 수행하는 소프트웨어 보간기로 나눌 수 있는데 하드웨어 보간기는 고속보간이 가능하지만, 유연성이 부족한 단점이 있기 때문에 CNC 화 뒤로는 그 의존도가 점점 낮아지고 있다. 본 연구에서는 더 광범위한 기준펄스 보간기의 특성을 조사하기 위하여 DDA, SPD(Smooth Pulse Distribution), SFG(Saita Function Generator) 방식의 직선, 원호, 타원보간 성능을 알고리즘의 처리속도, 경로오차의 측면에서 비교, 분석하였다.

미소직선 공구경로의 NURBS 변환 (NURBS Post-Processing of Linear Tool Path)

  • 김수진;최인휴;양민양
    • 대한기계학회논문집A
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    • 제27권7호
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    • pp.1227-1233
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    • 2003
  • NURBS (Non Uniform Rational B-Spline) is widely used in CAD system and NC data for high speed machining. Conventional CAM system changes NURBS surface to tessellated meshes or Z-map model, and produces linear tool path. The linear tool path is not good fur precise machining and high speed machining. In this paper, an algorithm to change linear tool path to NURBS one was studied and the machining result of NURBS tool path was compared with that of linear tool path. The N-post including both a post-processing and a virtual machining software was developed. The N-Post transforms linear tool path to NURBS tool path and quickly shades a machined product on OpenGL view, while comparing a machined surface with a original CAD one. A virtulal machined model of original tool path and post-processed tool path was compared to original CAD model. The machining error and machining time of post-processed NURBS tool path were investigated.

미소직선 공구경로의 NURBS 변환 (NURBS Post-processing of Linear Tool Path)

  • 김수진;최인휴;양민양
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2003년도 춘계학술대회
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    • pp.1111-1117
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    • 2003
  • NURBS (Non Uniform Rational B-Spline) is widely used in CAD system and NC data for high speed machining. Conventional CAM system changes NURBS surface to tessellated meshes or Z-map model, and produces linear tool path. The linear tool path is not good for precise machining and high speed machining. In this paper, an algorithm to change linear tool path to NURBS one was studied, and the machining result of NURBS tool path was compared with that of linear tool path. The N-post, post-processing and virtual machining software was developed. The N-Post post-processes linear tool path to NURBS tool path and quickly shades machined product on OpenGL view and compares a machined product with original CAD surface. A virtual machined model of original tool path and post-processed tool path was compared to original CAD model. The machining error of post-processed NURBS tool path was reduced to 43%. The original tool path and NURBS tool path was used to machine general model using same machine tool and machining condition. The machining time of post-processed NURBS tool path was reduced up to 38%.

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Bicubic Patch체 의한 보간곡면의 모델링 및 가공에 관한 연구

  • 이진모;이동주
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1997년도 춘계학술대회 논문집
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    • pp.1025-1030
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    • 1997
  • In this study,the procedure of interpolation surface modeling on bicubic spline patch equation and NC machining are presented. The procedure consists of three parts : patch modeling,cutter location data generation,post processing and NC milling machining. For generation of the cutter location data,tangent vectors and units normal vectors on the patch must be calculated. In order to investigate the properties of the interpolation surface created by bicubic spline patch, two kinds of end conditions, clamped end condition and relaxed end condition,were applied in this study. The shape of the patch depends on the magnitide of the tangent vectors and twist vectors at the corners of bicubic surface patch. the patch generated by relaxed end condition more approximated to the surface patch which was given.

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비구면 연삭 및 연마를 위한 공구 경로 제어에 관한 연구 (A Study on the Control Method for the Tool Path of Aspherical Surface Grinding and Polishing)

  • 김형태;양해정;김성철
    • 한국정밀공학회지
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    • 제23권1호
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    • pp.113-120
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    • 2006
  • This paper proposed the control algorithm fur aspheric surface grinding and was verified by the experiment. The functions of the algorithm were simultaneous control of the position and interpolation of the aspheric curve. The non-linear formula of the tool position was derived from the aspheric equations and the shape of the tool. The function was partitioned by an certain interval and the control parameters were calculated at each control section. The movement in a session was interpolated with acceleration and velocity. The position error was feed-backed by rotary encorder. The concept of feedback algorithm was correcting position error by increasing or decreasing the speed. In the experiment, two-axis machine was controlled to track the aspheric surface by the proposed algorithm. The effect of the control and process parameters was monitored. The result showed that the maximum tracking error was under sub-micro level for the concave and convex surfaces.

비구면 가공을 위한 공구 경로 제어 알고리즘 (Tool Path Control Algorithm for Aspherical Surface Grinding)

  • 김형태;양해정
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2005년도 춘계학술대회 논문집
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    • pp.100-103
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    • 2005
  • In this study, tool path control algorithm for aspherical surface grinding was derived and discussed. The aspherical surface actually means contact points between lens and tool. Tool positions are generally defined at the center of a tool, so there is difference between tool path and lens surface. The path was obtained from contact angle and relative position from the contact point. The angle could be calculated after differentiating an aspheric equation and complex algebraic operations. The assumption of the control algorithm was that x moves by constant velocity while z velocity varies. X was normal to the radial direction of lens, but z was tangential. The z velocities and accelerations were determined from current error and next position in each step. In the experiment, accuracy of the control algorithm was checked on a micro-precision machine. The result showed that the control error tended to be diminished when the tool diameter increased, and the error was under sub-micro level.

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