• Title/Summary/Keyword: 고스트

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Broadband Processing of Conventional Marine Seismic Data Through Source and Receiver Deghosting in Frequency-Ray Parameter Domain (주파수-파선변수 영역에서 음원 및 수신기 고스트 제거를 통한 전통적인 해양 탄성파 자료의 광대역 자료처리)

  • Kim, Su-min;Koo, Nam-Hyung;Lee, Ho-Young
    • Geophysics and Geophysical Exploration
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    • v.19 no.4
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    • pp.220-227
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    • 2016
  • Marine seismic data have not only primary signals from subsurface but also ghost signals reflected from the sea surface. The ghost decreases temporal resolution of seismic data because it attenuates specific frequency components. For eliminating the ghost signals effectively, the exact ghost delaytimes and reflection coefficients are required. Because of undulation of the sea surface and vertical movements of airguns and streamers, the ghost delaytime varies spatially and randomly while acquiring seismic data. The reflection coefficient is a function of frequency, incidence angle of plane-wave and the sea state. In order to estimate the proper ghost delaytimes considering these characteristics, we compared the ghost delaytimes estimated with L-1 norm, L-2 norm and kurtosis of the deghosted trace and its autocorrelation on synthetic data. L-1 norm of autocorrelation showed a minimal error and the reflection coefficient was calculated using Kirchhoff approximation equation which can handle the effect of wave height. We applied the estimated ghost delaytimes and the calculated reflection coefficients to remove the source and receiver ghost effects. By removing ghost signals, we reconstructed the frequency components attenuated near the notch frequency and produced the migrated stack section with enhanced temporal resolution.

Modeling and Simulation Study of Multipath Ghosts (다중 경로 고스트의 모델링 및 시뮬레이션 연구)

  • Kwon, Sung-Jae
    • Journal of the Korea Computer Industry Society
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    • v.6 no.5
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    • pp.675-686
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    • 2005
  • This paper proposes a new method of mathematically modeling and computer simulating television ghosts wherein television signals that have undergone multipath fading are generated without using approximations by considering the attenuation, time delay, phase, and timing jitter between consecutive frames. Conventional methods used polynomial interpolation or complex arithmetic to take into account the ghost phase, but our method uses only real arithmetic by employing the Hilbert transform and also reduces the computation time using the FFT (fast Fourier transform) algorithm. Furthermore, it is also possible to observe the transmit waveforms in both RF and IF ranges. Various ghost patterns generated in software provide for essential data required for the development of ghost canceling algorithms, and are deemed to be very useful in analyzing the constituent blocks of the transmitter and receiver chain in television broadcasting. The development of ghost cancelers needs to be preceded by the task of mathematically modeling ghosts and their extensive computer simulations.

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A Robust Method of Capturing Ghost Canceling Reference (강인한 고스트제거기준신호 포획방법)

  • 권성재;정창진
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2002.06a
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    • pp.76-79
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    • 2002
  • Ghost cancelers need to accurately estimate the distortions suffered by transmitted signals on their way to receivers by capturing ghost canceling reference signals in the vertical blanking interval. As ghosts become much severer, sync separation tends to malfunction, making it impossible to acquire measurement data for channel estimation. This paper presents a robust method of acquiring ghost data using their correlation properties, and evaluates its performance through computer simulation. The reference signals are inserted in such a manner that the polarity alternates from one frame to another to remove color bursts and sync signals, and to increase the signal-to-noise ratio as well. As a result, however, they are prone to timing jitters. So a simple yet effective method is proposed that can correct for even fractional time delays. The timing errors are found to be less than about 4% of the sample spacing.

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Adsorptive Binding of Plasma Proteins to Red Blood Cell Ghosts (플라즈마 단백질의 고스트 적혈구 흡착 특성)

  • 김동욱;차운오
    • KSBB Journal
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    • v.11 no.6
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    • pp.630-635
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    • 1996
  • Blood plasma proteins dissolved in isotonic phosphate-buffered saline were found to be adsorbed to red blood cell ghosts suspended in the solution. This was evidenced by concentration reduction of the plasma proteins in the bulk solution. For initial concentration of 0.1mg/mL immuno globulin, concentration reduction increased from 14% to 45% as the volume fraction of red blood cell ghosts in the solution increased from 5% to 45%. For initial concentration of 0.075mg/mL albumin, the concentration reduction increased from 12% to 47% as the volume fraction of red blood cell ghosts in the solution increased from 5% to 70%. The concentration reduction of plasma proteins in hardened red blood cell ghosts was higher than that in red blood cell ghosts. The number of adsorbed protein molecules per a red blood cell ghost were reduced as volume fraction of the ghosts in the solution increased.

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A study on Detecting a Ghost-key using Additional Coating at the Membrane type Keyboard) (코팅 추가에 의한 멤브레인 키보드에서의 고스트-키 검출에 관한 연구)

  • Lee, HyunChang;Lee, MyungSeok
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.7
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    • pp.56-63
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    • 2016
  • This paper presents a novel method for detecting a ghost key at the membrane type keyboard, which has additional resistive coating to the membrane film. Also, the optimal ratio of resistances for detecting a ghost key was designed based on the characteristics of the membrane film. The optimal ratio of resistances was considered to be able to detect the worst case (i.e., difference voltage between normal key and ghost key is minimum). The ability of the proposed methods are evaluated by simulation studies in this paper. In order to verify the proposed method, the experiment was carried out with a designed circuit and A/D (analog to digital) in MCU (micro controller unit). The proposed method is implemented into the membrane type keyboard and is verified by experimental results.

Ghosted Illustration Rendering using Depth-based Blending Techniques (깊이 기반 블렌딩 기술을 활용한 고스트 일러스트레이션 렌더링)

  • Kim, Dongjoon;Shin, Yeong-Gil
    • Journal of the Korea Computer Graphics Society
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    • v.26 no.3
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    • pp.1-8
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    • 2020
  • Ghosted illustration is an effective tool to simultaneously visualize interior and exterior structures while preserving clear shape cues. We propose a novel framework that combines 3D blending technique, which uses depth information of the target structure, with the conventional ghosted illustration framework. This combination facilitates natural blending effects tailored to the needs of ghosted illustration. Furthermore, we present how common manipulation techniques (e.g., masking) and illustrative rendering effects (e.g., silhouette mapping) can be integrated into the proposed framework to preserve both clear shape cues and depth cues. For the compositing techniques, we show and discuss the visual results obtained from various combinations of them. This demonstrates that the proposed framework can be an effective tool for ghost illustration.

Evaluation of Optimal Condition for Recombinant Bacterial Ghost Vaccine Production with Four Different Antigens of Streptococcus iniae-enolase, GAPDH, sagA, piaA (연쇄구균증 항원-enolase, GAPDH, sagA, piaA에 대한 재조합 고스트 박테리아 백신의 생산 최적화)

  • Ra, Chae-Hun;Kim, Yeong-Jin;Son, Chang-Woo;Jung, Dae-Young;Kim, Sung-Koo
    • Journal of Life Science
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    • v.19 no.7
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    • pp.845-851
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    • 2009
  • A vector harboring double cassettes; a heterologous gene expression cassette of pHCE-InaN-antigen and a ghost formation cassette of pAPR-cI-E lysis 37 SDM was constructed and introduced to E. coli DH5a. For the production of a bacterial ghost vaccine, bacterial ghosts from E. coli / Streptococcus iniae with four different types of antigens - enolase, GAPDH, sagA and piaA - were produced by the optimization of fermentation parameters such as a glucose concentration of 1 g/l, agitation of 300 rpm and aeration of 1 vvm. Efficiency of ghost bacteria formation was evaluated with cultures of OD$_{600}$=1.0, 2.0 and 3.0. The efficiency of the ghost bacteria formation was 99.54, 99.67, 99.99 and 99.99% with inductions at OD$_{600}$=3.0, 1.0, 2.0 and 1.0 for E. coli/S. iniae antigens enolase, piaA, GAPDH and sagA, respectively. Ghost bacteria as a vaccine was harvested by centrifugation. The antigen protein expressions were analyzed by SDS-PAGE and western blot analysis, and the molecular weights of the enolase, piaA, GAPDH and sagA were 78, 26, 67 and 26 kDa, respectively. The molecular weights of the expressed antigens were consistent with theoretical sizes obtained from the amino acid sequences.

A Study on Ludo-narrative Harmony in the Video Game "Ghost of Tsushima" (비디오 게임 "고스트 오브 쓰시마"의 게임플레이-스토리의 조화성 고찰)

  • Chun, Bumsue
    • Journal of Korea Game Society
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    • v.21 no.5
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    • pp.87-104
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    • 2021
  • Ludo-narrative dissonance is a prevalent problem among open-world genre video games. However, Ghost of Tsushima (2020) alleviates this issue by designing its characters and narrative structure influenced by Akira Kurosawa's samurai films. The game's protagonist represents "Bushido," a samurai code, and the structure exudes similarity to Joseph Campbell's "Hero's Journey," which heavily influenced Kurosawa's films. The developers also designed the gameplay mechanics such as level-up system, map design, and side quests based on these narrative traits, ultimately making the goal of the narrative and the gameplay mechanics cohesive.

Performance analysis of decision feedback equalizer with dual-feedback in pre-ghost channel (이중 후방필터 구조 결정 궤환 등화기의 선행 고스트에 대한 성능 분석)

  • Oh, Young-Ho;Lee, Kyoung-Won;Kim, Dae-Jin
    • Journal of Broadcast Engineering
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    • v.12 no.5
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    • pp.516-524
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    • 2007
  • In order to use limited frequency resources efficiently, a single frequency network using digital on-channel repeater(DOCR) has been studied and would be implemented. The DOCR generates strong pre-ghosts to ATSC DTV receivers. The forward filter of equalizer in ATSC DTV receivers compensates the distortion made by pre-ghosts. This process induces noise enhancement and colored noise, thereby results in the performance degradation. In this paper we propose to use a dual-feedback equalizer to combat strong pre-ghosts. The proposed equalizer has two feedback filters. One is the decision feedback filter and the other is non-decision feedback filter. The additional non-decision feedback filter decreases the noise by whitening the noise and preventing the generation of colored noise in pre-ghost channel. Thus the equalization technique of dual-feedback structure has performance enhancement in pre-ghost channel in comparison with conventional decision feedback equalizer(DFE). By simulation we analyzed the performance enhancements of DTV receiver using dual-feedback equalization structure.