• 제목/요약/키워드: 고대 복식

검색결과 72건 처리시간 0.027초

한국 문화 원형을 활용한 판타지 게임 컨셉 디자인 연구 -스토리와 캐릭터 개발을 중심으로- (A Study on the Design of Fantasy Game Concept Design based on Original Korean Culture Form)

  • 오수진;전승규
    • 한국HCI학회:학술대회논문집
    • /
    • 한국HCI학회 2006년도 학술대회 2부
    • /
    • pp.591-596
    • /
    • 2006
  • 한국 신화는 우리 민족의 정신적, 역사적 원형이며 상상력의 원천이다. 그럼에도 불구하고 타문화권에 비해 신화의 발굴과 대중적 인식이 현저히 부족하다. 그러므로 한국 신화의 창조적 복원을 통해 게임 컨텐츠를 개발하고, 이를 OMSU 사업으로 확장시키며, 나아가서는 한국 신화를 대중화하고 세계화를 달성할 수 있다. 그 시도로써 콘솔용 액션 RPG 게임의 시나리오 창작과, 게임의 성공 핵심이 되는 그래픽 작업 중 캐릭터 디자인을 전개해 보려고 한다. 단순히 고증을 되살리려는 시도보다는 한국적 요소를 게임 캐릭터에 대입하여 한국적 이미지를 도입하는 데 의의가 있으므로 각 시대만의 독창적 요소를 조합하여 새로운 디자인을 시도하였다. 복식은 사료(史料)와 주변 국가의 회화 및 역사자료를 통합한 고증을 토대로 디자인하고, 이를 판타지풍의 게임에 맞게 새롭게 재조명하였다. 본 연구는 한국의 고대 신화와 설화를 원형으로 시나리오를 창작하고, 한국의 복식 요소를 가미한 판타지 게임 캐릭터 디자인을 포함한 문화 컨텐츠를 개발하는 데 목적이 있다. 시나리오는 주인공이 잠시 머무르는 사후의 세계에서 겪게 되는 여러 가지 여정과 적대역 캐릭터들과의 마찰로 기인되는 에피소드를 중심으로 이루어졌다.

  • PDF

고대부터 고려까지 모피물에 관한 고찰 (A study on Furs and Feltry from Ancient to Koryo Korea)

  • 이춘주
    • 복식
    • /
    • 제22권
    • /
    • pp.193-204
    • /
    • 1994
  • In this study the characteristics of Korean furs and peltry were discussed in the terms of usage and kinds from the literature survey of the relevant references, The following con-clusions were deduced. From Ancient to Koryo a kind of acient of Korea a lot of furs and peltry were produced and dressed. The leopad of Gochosun Korea was worthy of gold as an expensive goods to China. red dyed pelt of Silla Korea was traded with China and that pelt dyeing tech-nology of that pelt developed. The marten of Koryo was trade to Arabia and an otter skin to Kum Dynasty as loved goods. Korean furs and peltry made a reputation and were used for trading goods with China Japan and Arabia. Tratment technology in Korea became known to foreign country. There is another record that sheep and camels were offered to Koryo by around countries, And that Koryo employed men of Kum Dynasty as a shepherd. From ancient to Koryo Korea had had many kinds of furs of peltry as using goods such as leopard mart otter skin panther bear, manchurian wapili, fox, porpoise rat, mankey, horse, pig, wild bear, goat, cow, cat, dog, tiger, deer, raccoon dog and so on.

  • PDF

한국(韓國) 고대(古代) 가계의 기능(機能)과 의미(意味) (The Functions and Meanings of Korea Ancient Gagye)

  • 임린;김은정
    • 복식
    • /
    • 제59권2호
    • /
    • pp.18-28
    • /
    • 2009
  • Korea Ancient Gagye in Clothing history has the following meanings with ceremonial, social, and aesthetic aspects, related to symbolism of its formality and procedures, flexibility about social aspects, and clothing beauty. First, Gagye must be worn in formal ceremonies with its clothes. Different Gagye in different time and place means the symbolism of its formality and ceremonies. Gagye played a big role as a means to carry out national ceremonies In diplomatic relationship with China. Second, Korea Ancient Gagye had been worn in every class irrespective of social status. Because it could be worn reflecting personal preferences even in old communities. Additionally Gagye had flexibility to reflect the historical aspects and improved various Gagye types reflecting Buddhism and practical science. So Gagye becomes significant sharing the common value with Korea Clothing culture. Third, Korea Ancient Gagye developed aesthetic spirit concerning beauty of Clothing. In the Age of the Three States, Clothing and Gagye types kept balanced and made good harmony. Gagye had gotten little exaggerated and expanded and become changed into loaded hair type.

오리가미 원리에 기반한 평면에서의 의복 조형 디자인 연구 - 고대 복식 원형에 대한 분석을 중심으로 - (A Study on the Flat Method of Formative Design for Clothing Based on the Principles of Origami - Focusing on Analysis of the Original Forms of the Ancient Clothing -)

  • 임소연;이주현
    • 한국의상디자인학회지
    • /
    • 제14권1호
    • /
    • pp.1-11
    • /
    • 2012
  • The Original forms of the ancient clothing have been evolved in various designs and showed each unique formativeness based on the basic principles of origami. The purpose of this study was to analyze the basic clothing formativeness in the original forms of the ancient clothing based on the principles of origami. The methods of this study were to identify significant relevant ancient clothing figures with each unique formativeness based on the principles of origami and analyze the formativeness characters and values through comprehensive literature reviews on topic-related books and theses on a foundation of triangulation of observer. The results were as follows: The significant ancient clothing figures with principles of origami were identified as kalasiris, chiton, chlamys, toga, dalmatica, paludamentium, and lorum. The formative principles applied in the ancient clothing figures were identified as exaggerated measurements, folding and unfolding, bending, and angle. And the formative characters and values were identified as potential drape realization, potential silhouette realization, potential three-dimensional design optimality, and potential three-dimensional formativeness realization. The result of this study may be used for a newer approach for the fundamental digging of clothing formativeness in advance.

  • PDF

한·일 고대 나막신의 유형별 특징연구 (The Characteristics of Types on Ancient Wooden Shoes(Namagsin) of Korea and Japan)

  • 이호정;조우현
    • 복식
    • /
    • 제65권6호
    • /
    • pp.1-14
    • /
    • 2015
  • This study is aims to study the background of how the shape of the wooden shoes developed and worn by Koreans and Japanese in the ancient times by sorting and examining the types and shapes. Relevant bibliography, which are mainly related to the excavated wooden shoes from 3 B.C.E to C.E. 8., were used as research materials. The formation of wooden shoes required easy access to raw materials -which is trees- for production. According to the analysis, both Korea and Japan made the flat wooden shoes using cuboid wood. Both countries bore a hole on a specific location to distinguish the right foot and left foot, however the style of the heel was different in the two countries. The slip-on(Undu-hyeong) wooden shoes were also common in both countries. The slip-on had no-heels and was made by digging-out a piece of the cuboid wood. Some slip-ons made by the Japanese had furrows on the bottom, and they were known to make different types of the slip-on wooden shoes depending on the purpose. Observation of the wearing methods show that commonality can be found between the wooden shoes of Korea and Japan, and this indicates that cultural exchanges between the Silla/Baekje and Japan took place from the 4th to the 6th century. Also, the flat wooden shoes in Japan developed rapidly, as the shoes became an integral part of its life and culture, which was closely tied to agriculture. Eventually, due to the difference in climate and life-style, the slip-ons became the primary type of wooden shoes in Korea, while the flats became the main type of wooden shoes in Japan. It is, however, clear that as the relationship between the two countries became closer, the cultural exchanges regarding the wooden shoes were considerable.

고대 종족들의 바지 유형에 대한 연구 - 페르시아 아케메네스 왕조 부조를 중심으로 - (The Study on the Trouser Types of the Ancient Tribes - Focusing on the Reliefs of the Achaemenian Period of Persia -)

  • 장영수
    • 복식
    • /
    • 제62권8호
    • /
    • pp.81-99
    • /
    • 2012
  • This study aims to find out the trouser types of the ancient tribes after analyzing various types of trousers discovered on the reliefs of the Achaemenian period of Persia. Then use the results of the analysis as basic data for a study on the Korean trousers type during the ancient times. For this, a theoretical background on the ancient tribes is developed by referring to the literature documents of literature, and European archeologists' papers and photo data are collected and analyzed as well. In addition to the above data, the data, which have been collected by researchers through a field study are comparatively analyzed. In terms of width, the trousers of the ancient tribes have been divided into three types: narrow, average and wide. Each type has diverse forms. The trouser types varied depending on the tribes, the regions and the manufacturing dates of the reliefs. The narrow type was popular among Median, Scythian and Kappadokian, while the average type was frequently worn by Bactrian and Sogdian who lived in the highlands in the northeastern part of Iran. Lastly, the wide type was mostly found in the southeast of Iran(Arachosia, Aria and Drangiana). The fact that trousers were discovered together with boots has been useful in guessing the lifestyle of ancient tribes. Also, even within the same tribe, the form of the trousers and how they were worn changed depending on the time period.

근동지역의 복식 연구(I) -성서에서의 복식의 상징성과 고대 근동지역의 복식 연구- (Etude sur le v tement dans le Proche-Orient)

  • 오춘자
    • 복식
    • /
    • 제19권
    • /
    • pp.175-194
    • /
    • 1992
  • Le Proche-Orient est le pays de la Bible, Le peuple He breu ancien, appartenant la race des S mits s mi-nomades, est venu avec Abraham, de m sopotamie en Palestine, terre de Canaan. Nous avons consid r les v tements du peuple des anciens H breux en nous basant sur la Bible et en observant des peintures murales et des bas-reliefs des divers payes de l'ancienne poque, Pour comprendre l' volution des v tements des gens de la pr sente r gion palestinienne, nous avons tudi les v tements traditionnels de la race b douine qui m nent jusqu' maintenant une vie nomade dans le m nent jusqu' maintenant une vie nomade dans le d sert, parce que nous n'avons pas pu connaitre le processus d' volution des v tements apr s l'ancienne poque la suite d' v nements historiques compliques. En conclusion, nous pouvons nous r sumer comme suit: 1) Nous pensons que la kimlah, costume important du peuple h breu ancien est devenu abajeh, manteau des B douins, puisque ces v tements servent prot ger le corps lors des changments de temps, et la nuit on les utilise comme couverture et comme sac pour y mettre des objets, et comme tente lors su travail. en un mot, les fonctions de la Simlah et celles de l'abajeh sont les memes l' poque ancienne et maintenant. 2) Nous pensons que la forme et l'utilisation de la Kethoneth ayant une forme de tunique et de la thob des B douins sont presque semblable. La kethoneth et la thob sont la tuniqu importante que portent jusqu' maintenant tous les peuples du Proche-Orient. 3) Comme on le voit dans la Bible, les femmes du peuple h breu et celles des B douins utilisent le voile pour couvrir la e te, et se servent d'accessoires pour d corer leur corps. A l'avenir, les vVtements des Palestiniens, dans une recherche pous approfondie, feront l'objet de a 2 me partie de l' tude des costumes du Proche-Orient.

  • PDF

갑골문(甲骨文)과 금문(金文)의 고대(古代) 관모(冠帽) 고찰(考察) (The Study of Ancient Hat on The Oracle Bone Inscription and Bronzeware Script)

  • 김진선;조우현
    • 복식
    • /
    • 제67권2호
    • /
    • pp.101-115
    • /
    • 2017
  • Ancient documents, characters, and relics are the utmost important materials when it comes to researching ancient clothing. Of these, the ancient characters explain the contents of the time, which makes it an objective historical record. China has hieroglyphics, such as oracle bone inscription and bronzeware script, which existed in Sang[Eun] Ju era. This character is formed by a simple line and detailed drawing, showing the object or the concrete form and characteristics, so the reader can understand the meaning. Oracle bone inscription and bronzeware script, which are written in pictograph, include contents that help to grasp the original shape and form of ancient official hats. Chinese characters Geon(巾, 건) Byun(㝸, 변) Myun(免, 면) Mo(冒, 모) Ju(冑, 주) and Kwan(冠, 관), which are the names of the official hats, have been researched, and Mi(美, 미) Ryung(令, 령) Wang(王, 왕) and Hwang(皇, 황), which are the characters related to the official hats, have been studied. Geon(巾, 건) switched its form from shape of material around waist to wraping wearer's head. Byun(㝸, 변) is a hat with decoration, and Myun(免, 면) is in form of a helmet with ornaments. Mo(冒, 모) in bone script looks like a hat with decorations on each sides, but in bronzeware script, it is more like a simple round hat Ju(冑, 주) covers one's head and has decorated ornaments, and The Kwan(冠, 관), which is now a common name of official hats, is not shown in oracle bone inscription or bronzeware script, It might have been used later than the other two types of hats. As for the related Chinese characters, Mi(美, 미) is in the shape of a feather decoration, Ryung(令, 령) is similar in shape to the letter 'A', and Wang(王, 왕) is in shape of simple hat from 령 with decorations. Hwang(皇, 황) is like a Wang(王, 왕) hat, but with fancier decorations. Oracle bone inscription and bronzeware script show the original form and shape of ancient hats.

고대 한국인이 선호한 기본도형의 의미와 유형 (Meaning of Basic Geometry Patterns to Ancient Koreans and Its Classification)

  • 박선화;김지수;나영주
    • 감성과학
    • /
    • 제22권2호
    • /
    • pp.83-100
    • /
    • 2019
  • 본 연구의 목적은 오래전부터 한국인이 애용해 온 기본 도형을 분석하여 의미와 상징성을 밝히고 그 유형을 분류하는 것이다. 선조들은 원, 네모, 세모 형태를 선호하였는데 한글에 'ㅇ, ㅁ, ㅅ'가 존재하는 사실이 이를 뒷받침한다. 이를 위해 고조선부터 삼국시대에 이르기까지 복식과 유물 등에 나타난 기본 도형을 고찰하였다. 연구방법으로는 도서, 인터넷 및 사진자료 등을 분석하였으며 도자기, 청동기, 복식 등 다양한 곳에 나타난 도형의 연결고리를 찾았다. 그 연구결과 첫째, 원은 하늘, 해, 달, 별, 청동거울, 얼굴 등을 상징하는데 일찍이 천문관측이 발달했던 사실과 원형제단이나 제사장의 표징인 원형 청동거울이 이를 뒷받침한다. 둘째, 땅(地)을 상징하는 것은 네모라고 보았다. 하늘과 땅신에게 모두 제사를 지냈었고 네모는 부족 공동체의 안녕과 풍요를 담은 현실을 의미하는 형태이다. 마름모형이 더 많이 애용되었는데 이는 힘을 상징하는 세모가 두 개나 들어있는 형태이기 때문이라고 추측한다. 셋째, 빗살무늬 토기에서도 나타나지만 뫼 '산(山)'과 사람 '인(人)' 및 모자나 마늘의 형태 또는 나 '사(?)' 등으로부터 세모가 파생되었다고 보는데 하늘, 땅 다음으로 사람이 중요하다는 고대인의 사고에서 발생한 것으로 본다. 아름다운 유산인 기본 도형의 연구를 통해 한국역사의 오랜 전통과 정신을 이해하고 새로운 창조문화로 이어지길 기대한다.

이상적인 인체미 구현을 위한 복식 디자인의 착시효과 - 고대 이집트 시대부터 낭만주의 시대까지 - (Optical illusions in Clothing Form Designs for the Ideal Beauty of Human bodies - from the Ancient Egypt to the Romantic Period -)

  • 이옥희
    • 복식
    • /
    • 제51권4호
    • /
    • pp.15-30
    • /
    • 2001
  • The purpose 7f this study is to investigate the change of the ideal beauty of human bodies and the related clothing form designs from the ancient Egypt to the Romantic Period in the aspect of optical illusions effects to achieve the ideal beauty so that we can accumulate the knowledges for the modern clothing form design and the related optical illusion effects. The scope of this study is limited to the female body forms and female dress forms. The analysis on the optical illusions in the dress forms of the various period relied on the literatures and some representative photographs and figures. The important results are as follows : 1. In the body Priority type designs of Egypt, Greece and Rome, the natural Beauty of human bodies was represented by H type silhouett, the smooth and transparent drapery materials were used with radiant line pleats resulting in slant optical illusions. 2. In the clothing priority type designs of Byzantine, Gothic, Renaissance, Baroque, Rococo and Romantic Period, manteau, cotehardie, hennin and poulain were used to emphasize long arms and legs, high waists, belly curves and large heads resulting in optical illusions of vertical emphasize. Also long train, farthingale and panier were used to emphasize body expansion resulting in the optical illusions of Titchener alld Lipps. Large and complex patterns showed the optical illusions of Aubert. 3. In the clothing priority/body concealment type of Byzantine period, thick materials with precious gems and voluminous silhouettes were used to emphasize body expansion resulting in optical illusions of materials.

  • PDF