• Title/Summary/Keyword: 경로 제어

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Autonomous Navigation Power Wheelchair Using Distance Measurement Sensors and Fuzzy Control (거리측정 센서 스캐닝과 퍼지 제어를 이용한 전동 휠체어 자율주행 시스템)

  • Kim, Kuk-Se;Yang, Sang-Gi;Rasheed, M. Tahir;Ahn, Seong-Soo;Lee, Joon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.329-336
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    • 2008
  • Nowadays with advancement in technology and aging society, the number of disabled citizens is increasing. The disabled citizens always need a caretaker for daily life routines especially for mobility. In future, the need is considered to increase more. To reduce the burden from the disabled, various devices for healthcare are introduced using computer technology. The power wheelchair is an important and convenient mobility device. The demand of power wheelchair is increasing for assistance in mobility. In this paper we proposed a robotic wheelchair for mobility aid to reduce the burden from the disabled. The main issue in an autonomous wheelchair is the automatic detection and avoidance of obstacles and going to the pre-designated place. The proposed algorithm detects the obstacles and avoids them to drive the wheelchair to the desired place safely. By this way, the disabled will not always have to worry about paying deep attention to the surroundings and his path.

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A Moving Path Control of an Automatic Guided Vehicle Using Relative Distance Fingerprinting (상대거리 지문 정보를 이용한 무인이송차량의 주행 경로 제어)

  • Hong, Youn Sik;Kim, Da Jung;Hong, Sang Hyun
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.10
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    • pp.427-436
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    • 2013
  • In this paper, a method of moving path control of an automatic guided vehicle in an indoor environment through recognition of marker images using vision sensors is presented. The existing AGV moving control system using infrared-ray sensors and landmarks have faced at two critical problems. Since there are many windows in a crematorium, they are going to let in too much sunlight in the main hall which is the moving area of AGVs. Sunlight affects the correct recognition of landmarks due to refraction and/or reflection of sunlight. The second one is that a crematorium has a narrow indoor environment compared to typical industrial fields. Particularly when an AVG changes its direction to enter the designated furnace the information provided by guided sensors cannot be utilized to estimate its location because the rotating space is too narrow to get them. To resolve the occurrences of such circumstances that cannot access sensing data in a WSN environment, a relative distance from marker to an AGV will be used as fingerprinting used for location estimation. Compared to the existing fingerprinting method which uses RSS, our proposed method may result in a higher reliable estimation of location. Our experimental results show that the proposed method proves the correctness and applicability. In addition, our proposed approach will be applied to the AGV system in the crematorium so that it can transport a dead body safely from the loading place to its rightful destination.

Reliable Hybrid Multicast using Multi-layer Transmission Path (다계층 전송경로를 이용한 신뢰성 있는 하이브리드 멀티캐스트)

  • Gu, Myeong-Mo;Kim, Bong-Gi
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.1
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    • pp.35-40
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    • 2019
  • It is important to constantly provide service in real-time multimedia applications using multicast. Transmission path reconstruction occurs in hybrid multicast using Internet Protocol (IP) multicast and ALM in order to adapt the network status to things like congestion. So, there is a problem in which real-time QoS is reduced, caused by an increase in end-to-end delay. In this paper, we want to solve this problem through multi-layer transmission path construction. In the proposed method, we deploy the control server and application layer overlay host (ALOH) in each multicast domain (MD) for hybrid multicast construction. After the control server receives the control information from an ALOH that joins the MD, it makes a group based on the hop count and sends it to the ALOH in each MD. The ALOH in the MD performs the role of sending the packet to another ALOH and constructs the multi-layered transmission path in order of priority by using control information that is received from the control server and based on the delay between neighboring ALOHs. When congestion occurs in, or is absent from, the ALOH in the upper MD, the ALOH selects the path with the highest priority in order to reduce end-to-end delay. Simulation results show that the proposed method could reduce the end-to-end delay to less than 289 ms, on average, under congestion status.

Autonomous Mobile Robot Using Sensor Fusion (센서융합을 이용한 이동로봇의 자율주행)

  • Shin, Seonwoong;Oh, Seyeop;Yoo, Dongsang;Moon, Hyeonjoon;Kim, Sanghoon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.05a
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    • pp.867-868
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    • 2013
  • 본 논문은 물류창고와 같은 실내 공간에서 RFID와 초음파 센서등을 이용하여 이동로봇이 자율적으로 자신의 위치를 파악하고 관리자가 지정한 목표 물체를 인식하여 간단한 업무를 보조할 수 있는 기법을 제안한다. 실내공간엔 RFID를 지면과 목표물체에 설치하고 로봇은 RFID의 리더기와 물체 접근시 활용이 가능한 추가적 센서를 갖춤으로써 이동시 자기 위치를 실시간으로 파악하고 물체로부터도 고유정보를 얻는다. 초음파 센서 신호의 귀환시간을 활용하여 근접한 물체와의 상대 거리를 추출하고 바닥의 RFID로부터 이미 획득한 자기 위치를 조합하여 목표 물체의 절대 위치를 구한다. 이는 이동 로봇을 중심으로 한 경로지도를 실시간으로 작성하며 동시에 실내의 이동 가능 구조 및 목표 물체의 파악이 가능하여 이동로봇의 자율적 탐색을 위한 최적 경로 계획 수립에 활용 가능하다.

The network performance management model using path-reconfiguration and bandwidth-control (가상 경로 재구성과 대역폭 제어를 이용한 망 성능 관리 모델)

  • 김규호;조국현
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.12
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    • pp.3086-3097
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    • 1996
  • Generally, the performance of the computer network may differ according to various parameters like routing, bandwidth and timers. Since the network system requirements may widely very according to specific application, computer network must be tailored at tailored at the design starge by selection of appropriate protocols and assignment of degfault parameter. However, since the condition under which a network actually operates may change from that considered at the design stage, control and managment action are required to adjust the network parameter so that the perforance of network is satisfied.

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Efficient restriction of route search area in cluster based wireless ad hoc networks (클러스터 기반 무선 애드 혹 네트워크에서의 효율적인 경로 탐색 지역 제어)

  • Lee, Jangsu;Kim, Sungchun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.11a
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    • pp.792-795
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    • 2012
  • 애드 혹 네트워크(MANET: Mobile Ad hoc NETworks)는 기본적인 내부구조(infrastructure) 없이 노드들만으로 네트워크 망을 구성한다. 경로 탐색 정책으로 리액티브(reactive) 방식과 프로액티브(proactive) 방식이 있는데, 전통적으로 리액티브 방식의 성능이 더 좋은 것으로 평가된다. 그리고 두가지 방식의 장점을 취합한 하이브리드(hybrid) 방식의 클러스터 토폴로지(cluster topology) 도입에 관한 연구가 이루어지고 있다. 그 중, HCR(Hybrid Cluster Routing)이 제안되었는데, 이는 프로액티브 방식에 보다 중심을 둔 기법이다. HCR 은 리액티브 방식 경로 탐색 방법인 플라딩(flooding)의 탐색 지역을 한정된 범위로 제한할 수 있으나, 프로액티브 방식의 전체 네트워크 구성 정보 유지에 따른 막대한 오버헤드를 발생한다. 본 논문에서는 이러한 오버헤드를 줄이기 위해, 클러스터 내부 경로 탐색 기법인 MICF(Maginot path based Intra Cluster Flooding)를 제안한다. MICF 는 HCR 을 개선한 FSRS(First Search and Reverse Setting) 기반의 기법으로서, 클러스터 내부의 마지노 패스(maginot path)를 기준으로 경로 탐색 지역을 제한한다. MICF 는 게이트웨이(gateway) 간 최단 거리가 항상 클러스터 헤드(cluster head)를 중점으로 원의 내각 지역에 존재함을 바탕으로 하며, 최단 경로의 보장과 플라딩 지역 제한을 동시에 만족한다. 실험 결과, MICF 는 FSRS 기반의 기존 클러스터 내부 플라딩 방식보다 총 에너지의 7.79%만큼 더 에너지를 보존하였다. 결론적으로, MICF 역시 기존의 방식보다 에너지를 더 효율적으로 사용할 수 있으며, 마지노패스 설정과 이를 기반으로 한 제어 과정에 추가적인 오버헤드가 발생하지 않는다. 그리고 플라딩 면적이 작을수록 오버헤드가 줄어들게 됨을 알 수 있다.

A Study for Efficient Route Discovery in Ad-Hoc Networks (애드혹 네트워크에서의 효율적인 경로 탐색에 관한 연구)

  • Kim, Kyoung-Ja;Hong, Sung-Ock;Chang, Tae-Mu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2004.05a
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    • pp.1055-1058
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    • 2004
  • 애드혹 네트워크는 고정된 기반 구조 없이 이동 호스트들로만 구성된 네트워크이다. 이러한 네트워크는 노드의 이동으로 인한 토폴로지의 잦은 변화로 관리면에서 많은 어려움을 가진다. 이에 잦은 네트워크 변화에 빠르게 대응될 수 있는 방안이 모색되어지고 있다. 본 논문에서는 기존의 ZRP(Zone Routing Protocol)를 기반으로 라우팅 경로의 전체적인 홉(hop) 수를 줄이고, 경로상의 노드들끼리의 인증을 통하여 라우팅 경로의 신뢰성을 향상시키는 경로 탐색 방안을 제안하였다. 또한 토폴로지의 잦은 변화로 인한 라우팅 경로 유지의 어려움을 질의 제어 메커니즘을 통하여 해결하고자 시도하였다. 라우팅 경로의 길이가 짧아지고 라우팅 경로 메시지의 전이 범위를 줄임으로써 네트워크에 빠르게 대응될 수 있도록 하였다. 본 논문의 방안은 시뮬레이션을 통하여 그 효율성을 입증할 수 있었다.

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Design of MPTCP Congestion Control based on BW measurement for Wireless Networks (무선 환경에서 MPTCP 성능 개선을 위한 대역폭 측정 기반 혼잡 제어 설계)

  • Kim, Min Sub;Lee, Jae Yong;Kim, Byung Chul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.6
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    • pp.1127-1136
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    • 2017
  • In wireless networks, the packet loss due to the bit error is misinterpreted as loss due to the congestion state, so TCP congestion control occurs frequently and performance degradation occurs. This degradation also occurs in MPTCP(Multipath TCP), which is an extension protocol of original TCP. In MPTCP, the overall performance of the multipath is degraded. In this paper, we propose a congestion control scheme which measures the bandwidth on each path of MPTCP and reduces the congestion window size by the measured bandwidth when packet loss occurs, in order to solve the MPTCP performance degradation in the wireless environment. We also implemented the proposed congestion control in the Linux kernel and compared it with the original MPTCP in the testbed and real wireless networks. Experimental results show that the proposed congestion control has better throughput performance than original MPTCP congestion control in the wireless environment.

Facial Expression Control of 3D Avatar by Hierarchical Visualization of Motion Data (모션 데이터의 계층적 가시화에 의한 3차원 아바타의 표정 제어)

  • Kim, Sung-Ho;Jung, Moon-Ryul
    • The KIPS Transactions:PartA
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    • v.11A no.4
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    • pp.277-284
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    • 2004
  • This paper presents a facial expression control method of 3D avatar that enables the user to select a sequence of facial frames from the facial expression space, whose level of details the user can select hierarchically. Our system creates the facial expression spare from about 2,400 captured facial frames. But because there are too many facial expressions to select from, the user faces difficulty in navigating the space. So, we visualize the space hierarchically. To partition the space into a hierarchy of subspaces, we use fuzzy clustering. In the beginning, the system creates about 11 clusters from the space of 2,400 facial expressions. The cluster centers are displayed on 2D screen and are used as candidate key frames for key frame animation. When the user zooms in (zoom is discrete), it means that the user wants to see mort details. So, the system creates more clusters for the new level of zoom-in. Every time the level of zoom-in increases, the system doubles the number of clusters. The user selects new key frames along the navigation path of the previous level. At the maximum zoom-in, the user completes facial expression control specification. At the maximum, the user can go back to previous level by zooming out, and update the navigation path. We let users use the system to control facial expression of 3D avatar, and evaluate the system based on the results.

Study on Local Path Control Method based on Beam Modeling of Obstacle Avoidance Sonar (장애물회피소나 빔 모델링 기반의 국부경로제어 기법 연구)

  • Kim, Hyun-Sik
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.2
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    • pp.218-224
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    • 2012
  • Recently, as the needs of developing the micro autonomous underwater vehicle (AUV) are increasing, the acquisition of the elementary technology is urgent. While they mostly utilizes information of the forward looking sonar (FLS) in conventional studies of the local path control as an elementary technology, it is desirable to use the obstacle avoidance sonar (OAS) because the size of the FLS is not suitable for the micro AUV. In brief, the local path control system based on the OAS for the micro AUV operates with the following problems: the OAS offers low bearing resolution and local range information, it requires the system that has reduced power consumption to extend the mission execution time, and it requires an easy design procedure in terms of its structures and parameters. To solve these problems, an intelligent local path control algorithm based on the beam modeling of OAS with the evolution strategy (ES) and the fuzzy logic controller (FLC), is proposed. To verify the performance and analyze the characteristic of the proposed algorithm, the course control of the underwater flight vehicle (UFV) is performed in the horizontal plane. Simulation results show that the feasibility of real application and the necessity of additional work in the proposed algorithm.