• Title/Summary/Keyword: 경로 알고리즘

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A Point-to-Point Shortest Path Search Algorithm in an Undirected Graph Using Minimum Spanning Tree (최소신장트리를 이용한 무방향 그래프의 점대점 최단경로 탐색 알고리즘)

  • Lee, Sang-Un
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.7
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    • pp.103-111
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    • 2014
  • This paper proposes a modified algorithm that improves on Dijkstra's algorithm by applying it to purely two-way traffic paths, given that a road where bi-directional traffic is made possible shall be considered as an undirected graph. Dijkstra's algorithm is the most generally utilized form of shortest-path search mechanism in GPS navigation system. However, it requires a large amount of memory for execution for it selects the shortest path by calculating distance between the starting node and every other node in a given directed graph. Dijkstra's algorithm, therefore, may occasionally fail to provide real-time information on the shortest path. To rectify the aforementioned shortcomings of Dijkstra's algorithm, the proposed algorithm creates conditions favorable to the undirected graph. It firstly selects the shortest path from all path vertices except for the starting and destination vertices. It later chooses all vertex-outgoing edges that coincide with the shortest path setting edges so as to simultaneously explore various vertices. When tested on 9 different undirected graphs, the proposed algorithm has not only successfully found the shortest path in all, but did so by reducing the time by 60% and requiring less memory.

Performance Analysis of Saturation Routing Algorithm in Non-Hierarchical Networks (비계층 통신망에서의 포화 경로 선정 알고리즘의 성능분석)

  • Park Young-Chul
    • Journal of Digital Contents Society
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    • v.3 no.1
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    • pp.89-99
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    • 2002
  • Saturation routing algorithm is known to be an effective routing mechanism for tactical application and packet radio networks, since it minimizes the call set-up time and does not have to maintain routing tables. But, it is known that it has significant drawbacks with respect to the network efficiency, the overhead on the control messages [1]. We consider a tactical circuit-switched grid network with a maximum of tour links and two priority classes of voice traffic. Using the minimum first-derivative length (MFDL) path, we improve the blocking probability performance of a circuit-switched network without increasing the call set-up time and processor loading of the algorithm.

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Real-time Obstacle Detection and Avoidance Path Generation Algorithm for UAV (무인항공기용 실시간 장애물 탐지 및 회피 경로 생성 알고리즘)

  • Ko, Ha-Yoon;Baek, Joong-Hwan;Choi, Hyung-Sik
    • Journal of Advanced Navigation Technology
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    • v.22 no.6
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    • pp.623-629
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    • 2018
  • In this paper, we propose a real-time obstacle detection and avoidance path generation algorithm for UAV. 2-D Lidar is used to detect obstacles, and the detected obstacle data is used to generate real-time histogram for local avoidance path and a 2-D SLAM map used for global avoidance path generation to the target point. The VFH algorithm for local avoidance path generation generates a real-time histogram of how much the obstacles are distributed in the vector direction and distance, and this histogram is used to generate the local avoidance path when detecting near fixed or dynamic obstacles. We propose an algorithm, called modified $RRT^*-Smart$, to overcome existing limitations. That generates global avoidance path to the target point by creating lower costs because nodes are checked whether or not straight path to a target point, and given arbitrary lengths and directionality to the target points when nodes are created. In this paper, we prove the efficient avoidance maneuvering through various simulation experiment environment by creating efficient avoidance paths.

A Point-to-Point Shortest Path Search Algorithm for Digraph (방향그래프의 점대점 최단경로 탐색 알고리즘)

  • Lee, Sang-Un
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.7
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    • pp.893-900
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    • 2007
  • This paper suggests an algorithm that improves the disadvantages of the Dijkstra algorithm that is commonly used in GPS navigation system, searching for the shortest path. Dijkstra algorithm, first of all, requires much memory for the performance of the algorithm. It has to carry out number of node minus 1, since it determines the shortest path from all the nodes in the graph, starting from the first node. Therefore, Dijkstra algorithm might not be able to provide the information on every second, searching for the shortest path between the roads of the congested city and the destination. In order to solve these problems, this paper chooses a method of searching a number of nodes at once by means of choosing the shortest path of all the path nodes (select of minimum weight arc in-degree and out-degree), excluding the departure and destination nodes, and of choosing all the arcs that coincide with the shortest path of the path nodes, from all the node outgoing arcs starting from the departure node. On applying the suggested algorithm to 14 various digraphs, we succeeded to search the shortest path. In addition, the result was obtained at the speed of 2 to 3 times faster than that of Dijkstra algorithm, and the memory required was less than that of Dijkstra algorithm.

A Hybrid Search Method of A* and Dijkstra Algorithms to Find Minimal Path Lengths for Navigation Route Planning (내비게이션 경로설정에서 최단거리경로 탐색을 위한 A*와 Dijkstra 알고리즘의 하이브리드 검색법)

  • Lee, Yong-Hu;Kim, Sang-Woon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.10
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    • pp.109-117
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    • 2014
  • In navigation route planning systems using A* algorithms, the cardinality of an Open list, which is a list of candidate nodes through which a terminal node can be accessed, increases as the path length increases. In this paper, a method of alternately utilizing the Dijkstra's algorithm and the A* algorithm to reduce the cardinality of the Open list is investigated. In particular, by employing a depth parameter, named Level, the two algorithms are alternately performed depending on the Level's value. Using the hybrid searching approach, the Open list constructed in the Dijkstra's algorithm is transferred into the Open list of the A* algorithm, and consequently, the unconstricted increase of the cardinality of the Open list of the former algorithm can be avoided and controlled appropriately. In addition, an optimal or nearly optimal path similar to the Dijkstra's route, but not available in the A* algorithm, can be found. The experimental results, obtained with synthetic and real-life benchmark data, demonstrate that the computational cost, measured with the number of nodes to be compared, was remarkably reduced compared to the traditional searching algorithms, while maintaining the similar distance to those of the latter algorithms. Here, the values of Level were empirically selected. Thus, a study on finding the optimal Level values, while taking into consideration the actual road conditions remains open.

Energy-Efficient Routing Algorithm with Guaranteed Message Transmission Reliability for Wireless Sensor Networks (무선 센서 네트워크를 위한 에너지 효율적인 메시지 전송 신뢰도 보장 라우팅 알고리즘)

  • Baek, Jang-Woon;Seo, Dae-Wha;Nam, Young-Jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.8B
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    • pp.482-491
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    • 2007
  • This paper proposes a k-disjoint-path routing algorithm that provides energy efficient and reliable message transmission in wireless sensor networks. The proposed algorithm sends messages through a single path without the occurrence of critical events. However, it sends through k disjoint paths(k>1) under the occurrence of critical events. The proposed algorithm detects the occurrence of critical events by monitoring changing data patterns, and calculates k from a well-defined fault model and the target-delivery ratio. Our simulations reveal that the proposed algorithm is more resilient to node failure than other routing algorithms, and it also decreases energy consumption and reduces the average delay much more than multi-path and path-repair algorithms.

An Efficient Path-Based Multicast Algorithm in Wormhole-Routed Net works (웜홀 방식의 네트워크에서 경로전송을 기반으로 하는 효율적인 다중전송 알고리즘)

  • 김시관
    • Journal of Korea Society of Industrial Information Systems
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    • v.6 no.3
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    • pp.20-28
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    • 2001
  • In this paper, we present an efficient path-based multicast algorithm in wormhole-routed mesh networks. Our algorithm is based on a network partitioning strategy that uses two Hamiltonian paths. In the previous studies, only on a network partitioning strategy that uses two Hamiltonian paths. In the previous studies, only one Hamiltonian path was used. Thus messages traverse mire horizontal channels than vertical ones, leading to earlier network congestion. By incorporating additional vertical Hamiltonian path as well as the horizontal Hamiltonian path, messages are distributed evenly as much as possible, thus making network evenly as much as possible, thus making network performance better. We prove that this algorithm is deadlock-free. And by extensive simulations, we show that this algorithm is superior to the previous ones by 15∼20%.

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Muli-path Constraint-based Routing Algorithms for MPLS Traffic Engineering (MPLS 트래픽 엔지니어링을 위한 다중경로 Constraint-based 라우팅 알고리즘)

  • Lee, Jae-Young;Kim, Byung-Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.5B
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    • pp.508-519
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    • 2004
  • This paper proposed two multi-path constraint-based routing algorithms for Internet traffic engineering using MPLS. In normal constraint-based shortest path first (CSPF) routing algorithm, there is a high probability that it cannot find the required path through networks for a large bandwidth constraint that is one of the most important constraints for traffic engineering, The proposed algorithms can divide the bandwidth constraint into two or more sub-constraints and find a constrained path for each sub-constraint, if there is no single path satisfying the whole constraint. Extensive simulations show that they enhance the success probability of path setup and the utilization of network resources.

A Single-model Single-sided Assembly Line Balancing Problem Using Main-path Clustering Algorithm (단일모델 단측 조립라인 균형문제의 주경로 군집화 알고리즘)

  • Lee, Sang-Un
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.5
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    • pp.89-98
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    • 2014
  • This paper suggests heuristic algorithm for single-model simple assembly line balancing problem that is a kind of NP-hard problem. This problem primarily can be solved metaheuristic method. This heuristic algorithm set the main-path that has a most number of operations from start to end-product. Then the clustering algorithm can be assigns operations to each workstation within cycle time follow main-path. This algorithm decides minimum number of workstations and can be reduces the cycle time. This algorithm can be better performance then metaheuristic methods.

Efficient Coverage Algorithm based-on Grouping for Autonomous Intelligent Robots (자율 지능형 로봇을 위한 그룹화 기반의 효율적 커버리지 알고리즘)

  • Jeon, Heung-Seok;Noh, Sam-H.
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.2
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    • pp.243-250
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    • 2008
  • The coverage algorithm based on Boustrophedon path has been known to be the most efficient in places without or less obstacles If the map of an environmental area thru SLAM algorithm can be obtainable. However, the efficiency of the coverage algorithm based on Boustrophedon path drops drastically when obstacles are complex. In this paper, we propose and implement a new algorithm, which we call Group-k, that efficiently handles the complex area. The Group-k algorithm groups the obstacles and prioritizes the covering sequences with complex rank of the groups. Implementation-based experiments show about 20% improved performance when applying the nor- algorithm, compared to the Boustrophedon path algorithm.

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