• Title/Summary/Keyword: 건강정보추구

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The Trends in Information Behavior Research, 2000-2016: The Emergence of New Topical Areas (정보행동에 관한 연구 동향, 2000-2016: 새로운 주제 영역의 부상)

  • Kim, Eungi
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.28 no.2
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    • pp.119-135
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    • 2017
  • Information behavior is an important area of research in library and information science (LIS) that has evolved over the last 75 years. The aim of this study is to investigate the recent trends of information behavior research by providing insights into emerging topical areas within information behavior. To conduct this study, the bibliographic data from Scopus was used, and the trends of information behavior were traced by using variations of key terms used in information behavior research, such as "information behavior", "information seeking behavior", and "information needs." In addition, the trends were analyzed in terms of content words in the title, highly cited journal articles, disciplinary categories, and author keywords. Information behavior research has its roots in LIS, but the findings of the study reveal that information behavior has expanded to other disciplines by intersecting a variety of topical areas. In particular, this study showed that information behavior in the health/medicine domain has become a predominant emerging topical area of research. In order to enhance our understanding of complex human behavior, future research should focus more on interdisciplinary aspects by measuring the scope of information behavior.

A Study of Autonomy Preference on Decision-making among Patients with Chronic Disease (만성질환자의 의사결정에 대한 자율성 선호도에 관한 연구)

  • An, Bomi;Lee, Jihae
    • The Journal of the Korea Contents Association
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    • v.21 no.2
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    • pp.236-247
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    • 2021
  • The purpose of the study was to investigate the influencing factors of autonomy preference on decision-making among chronic disease patients. Data were collected from 522 chronic disease patient and it was analyzed by descriptive statistics, t-test, ANOVA, Pearson's correlation coefficients, and multiple linear regression, using SPSS 26.0 ver. program. Significant factor influencing decision-making preference was health concern (β=-.17, p<.001), and factors influencing information-seeking preference were gender (β=-.20, p<.001) and number of questions during the treatment (β=.09, p=.030). Healthcare providers should take into account the characteristics of patients and establishment of a strategy to improve the quality of communication.

Customized Heath Care Game Contents Design (사용자 맞춤형 헬스케어 게임콘텐츠 설계)

  • Yoon, Seon Jeong;Yi, Yong Tag
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2016.07a
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    • pp.129-130
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    • 2016
  • 본 연구는 재미있고 건강한 삶을 추구하는 현대인들이 누구나 즐길 수 있고 재활운동까지 가능하도록 간단한 소도구 운동기구와 결합된 이용자 맞춤형 리듬게임 콘텐츠를 설계한 것이다. 본 시스템은 센서가 부착된 소도구 운동기구와의 인터랙티브를 통해 사용자의 건강상태를 점검할 수 있는 사용자 분석용 콘텐츠와 사용자 건강 상태별로 운동 목표 설정, 종류, 난이도 등의 선별 기능으로 운동 효과를 극대화 할 수 있게 설계되었다. 또한 콘텐츠에 따른 음악, 동작 등의 다양화, 플레이 결과에 따른 점수(확장형의 경우 N/W 에 의한 플레이어 상호간 경쟁유도) 등으로 이용자에게 몰입과 재미를 제공하도록 설계하였다.

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Stages of Change to Health Behavior and Health Information-Seeking Behavior of Health Application Users (건강 앱 이용자들의 단계적 건강행위변화와 정보탐색행태)

  • Yi, Yong Jeong
    • Journal of the Korean Society for Library and Information Science
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    • v.51 no.4
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    • pp.161-181
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    • 2017
  • The present study aimed at investigating health information seeking behaviors of health information consumers who changed their health behaviors by using mobile health applications according to the dynamic stages of change. For this purpose, the study analyzed the changes of perception, health information needs and seeking behaviors of health information consumers in each stage by employing Stages of Change as a theoretical framework. A total of 30 college students participated in this study to change health behaviors such as smoking or alcohol cessation, and regular exercise, while using health applications for 3 months; then written interviews were conducted with these students based on their experiences. Findings indicated that the study participants used diverse information sources, including social media and the Internet, seeking for different types of sources of information according to information needs. Above all, the health information needs and seeking behaviors examined in active utilization of health applications by consumers in the stage of action suggest the implications of health information services, particularly through health applications. In addition, stress management and relapse that consumers experienced while attempting health behavior changes, and the positive and negative effects of behavior changes inform health information providers of insights for supporting consumers' changes of health behaviors.

Behavioral Intention of Health Tourists for developing the product - Based on Internet Information (상품 개발을 위한 의료관광객의 선택 의도 분석 - 인터넷 정보 원천 기반)

  • Kim, Mincheol;Boo, Chang-San
    • Journal of Digital Convergence
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    • v.11 no.5
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    • pp.385-394
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    • 2013
  • Recently, as the healthcare market is globalized, the importance of the information on the Internet has been recognized. In this study, the analysis by research model with hypothesis that benefit sought factors of health tourism have a positive effect on behavioral intention of destination selection through tourism brand equity by internet information was carried out. As a result of analysis, benefit sought factors like as health and beauty did not have a positive effect on brand cognition and perceived quality but benefit sought factors like as service and nature had a positive effect on brand cognition and perceived quality. However, benefit sought like as experience did not have a positive effect on brand cognition and perceived quality. And brand equity like as brand cognition and perceived quality had a positive effect on behavioral intention. Thus, according to the results of these hypotheses, policies that foster health tourism in Jeju region will be followed based on product development that considering the importance of the existing service and cognition.

Effects on Preventive Behavior Intention to Particulate Matter by Risk Perception Attitude and Anxiety : Focus on Adoption of RPA Model (위험인식태도와 불안이 미세먼지 예방행동의도에 미치는 영향: RPA모델 적용을 중심으로)

  • Ko, Du Hee;Song, Hae Ryong
    • Journal of Digital Convergence
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    • v.18 no.10
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    • pp.517-526
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    • 2020
  • This study aimed to understand the effects on preventive behavior intention to particulate matter by risk perception attitude and anxiety. Also, to expand applicable target and range of RPA model, add anxiety. To measure main variables of RPA model, did a survey with 570 college students. With a data, analyzed by correlation, one-way ANOVA and three-way ANOVA. As a result, perceived risk and efficacy effect on intention to preventive action and information seeking. And an anxiety factor effects on intention to preventive action and information seeking also. And distinguished 4 groups of RPA model, there were meaningful differences between intention to preventive action and information seeking by groups, and a factor of anxiety effects certain groups. As a result, it can suggest how to plan and enforce message on preventive campaign of particulate matter. In follow research, with social psychological factors, it will helpful to identify health activities about particulate matters.

Everyday Life Information Behaviors of College Students on Online Communities: A Case Study of Everytime (온라인 커뮤니티 에브리타임을 통한 대학생의 일상정보 이용행태에 관한 연구)

  • Choe, Sinae;Oh, Sanghee
    • Journal of Korean Library and Information Science Society
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    • v.52 no.3
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    • pp.239-266
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    • 2021
  • This study aimed to analyze the usage behaviors of university students seeking and sharing everyday life information through an online community called Everytime. The study was designed based on everyday life information-seeking and activity theory models, and students from various universities were interviewed using a qualitative research method. Findings showed that Everytime users perceive Everytime as a valuable online community for pursuing and sharing everyday life information. It was primarily used to search for university life information, such as academic calendar, class, and graduation, and health, restaurants, and housing. In the case of the freshmen and sophomores who entered during the COVID-19 pandemic, their dependence on Everytime was high, and juniors and seniors who experienced university life before COVID-19 also responded that Everytime is one of the essential sources of information in university life. Although Everytime provides quick and valuable information, users mentioned the moral hazard as a major factor hindering the active use of Everytime. The results of this study are expected to be used as primary data for informatics research on the online community of college students and the development and operation of online communities for university students.

Impact of Lifestyle on Sportswear Benefit Pursuit among Participants in Badminton (배드민턴 참여자들의 라이프스타일이 스포츠웨어 추구혜택에 미치는 영향)

  • Moon, Tae-Young
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.7
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    • pp.2483-2490
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    • 2010
  • The purpose of this study is to offer information on the more effective sports wear to club members, who are participating in badminton, by closely examining influence in lifestyle of participants in badminton upon the sportswear benefit sought. The subjects of this study were selected male and female adults, who are joining now by subscribing to badminton club in Gangwondo Province, as the population. It sampled totally 206 people by convenience sampling, and carried out frequency analysis, reliability & factor analysis, and multiple regression analysis by using SPSS/PC+ 11.0 Version. The conclusions of this study are as follows. First, it was indicated that there is correlation between lifestyle and sportswear benefit sought of participants in badminton. Second, it was indicated to have influence upon the ideal benefit sought, which is the sportswear benefit sought, in order of the fashion sought bandwagon and the social orientation, which are sub-factors of lifestyle. Third, it was indicated to have influence upon the fashion & brand benefit sought, which is the sportswear benefit sought, in order of the material sought, the fashion sought bandwagon, and the satisfaction with reality, which are sub-factors of lifestyle. Fourth, it was indicated to have influence upon the convenience benefit sought, which is the sportswear benefit sought, in order of the self-loyalty, the social orientation, the health sought, and the satisfaction with reality, which are sub-factors of lifestyle. Fifth, lifestyle was indicated to have influence upon the youth & individuality benefit sought in order of the fashion sought bandwagon, the material sought, and the social orientation. The sportswear product in the better quality will be able to be expected for sports activity, by which the subjects of participating in sports activity correctly grasp the sportswear benefit sought, based on these results.

Design of Personalized Wellness Management System Using Wellness Information Analysis Algorithm (웰니스 정보 분석 알고리즘을 통한 개인맞춤형웰니스 관리 시스템 설계)

  • Kim, Hyun-Joo;Park, Seok-Cheon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.558-560
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    • 2013
  • 통신기술의 발전이 가져온 스마트 시대로의 진입은 다양한 스마트 디바이스와 콘텐츠 및 문화를 보급, 창출해내며 우리 사회 전반적인 라이프 스타일의 변화를 선도하고 있다. 특히 국민소득의 증대로 건강에 관한 소비자 욕구가 증대하면서 더 나은 삶의 질을 추구하는 웰니스가 급부상함에 따라, 치료 중심이 아닌 예방과 케어, 힐링을 위한 다양한 서비스를 위한 디바이스와 플랫폼, 분석기술의 개발 및 적용이 요구되고 있다. 또한 단순히 서비스를 제공받던 수동적인 과거 소비자 형태가 스마트 디바이스를 적극적으로 활용해내는 능동적 소비자의 모습으로 변화함에 따라 이러한 움직임은 앞으로 단순히 서비스 제공의 측면이 아닌, 웰니스 증진을 위해 특화된 스마트 디바이스와 컴퓨터, 소비자와의 상호작용에 기반한 기술로 발전되어갈 전망이다. 본 논문에서는 건강은 물론 개인의 라이프 스타일을 포함한 라이프로그 기반의 다차원적인 정보 수집과 체계적 분석, 그를 통한 모니터링과 맞춤형 서비스를 실현하는 개인화웰니스기록을 활용한 개인맞춤형웰니스 관리 시스템을 설계하고자 한다.

Developing the Visualization Engine for U-Healthcare (U-Healthcare를 위한 Visualization Engine 개발)

  • Kim, Seung-Wook;Kim, Min-Cheol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.10
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    • pp.1767-1772
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    • 2008
  • As the interest on healthcare area in pursuit of well-being, health etc is increasing, u-Healthcare service that can monitor the condition of oneself's health anytime & anywhere is getting an attention. The existing health information system is consist of structure supporting the storage of estimation value and just simple display. But this needs to get a harmonious interaction to provide the health information exactly and speedily for efficient condition confirmation and diagnosis in health information system, In relation to this, this study proposed the developmental contents about visualization engine providing the beuer information discrimination and more user-friendly in various service of u-Healthcare.