• Title/Summary/Keyword: 객체사전

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Evaluation of the Bending Behavior of RC beam by Using Color-based Image Processing Method (색상에 기반한 영상분석기법을 이용한 콘크리트 거더의 휨 거동 분석)

  • Woo, Tae-Ryeon;Jung, Chi-Young;Kim, In-Tae;Lee, Jong-Han;Cheung, Jin-Hwan
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.24 no.4
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    • pp.48-54
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    • 2020
  • Cracks in reinforced concrete structures are the most common type of damage and are used as important analytical data to understand the fracture behavior characteristics of structures. Currently, there is a problem that most of the crack investigation relies on visual inspection, therefore many researchers have proposed image analysis techniques to improve the problem. In this study, we proposed a crack evaluation method to be applied at an indoor experimental level using image analysis method. The image analysis technique using color is for distinguishing a boundary surface between objects existing in an image, and is a method for separating similar colors into one region based on a predefined color. In this study, to improve the accuracy of image analysis, blue paint was applied to the concrete surface and bending experiments were performed. The image analysis method was able to measure the crack width with superior accuracy compared to the crack diameter, and at the same time, it was also possible to analyze the deflection of the beam. Both the crack and deformation were able to confirm the accuracy similar to the existing measurement method, and it was found that the image analysis method was very excellent in terms of applicability.

The Development of Robot and Augmented Reality Based Contents and Instructional Model Supporting Childrens' Dramatic Play (로봇과 증강현실 기반의 유아 극놀이 콘텐츠 및 교수.학습 모형 개발)

  • Jo, Miheon;Han, Jeonghye;Hyun, Eunja
    • Journal of The Korean Association of Information Education
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    • v.17 no.4
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    • pp.421-432
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    • 2013
  • The purpose of this study is to develop contents and an instructional model that support children's dramatic play by integrating the robot and augmented reality technology. In order to support the dramatic play, the robot shows various facial expressions and actions, serves as a narrator and a sound manager, supports the simultaneous interaction by using the camera and recognizing the markers and children's motions, records children's activities as a photo and a video that can be used for further activities. The robot also uses a projector to allow children to directly interact with the video object. On the other hand, augmented reality offers a variety of character changes and props, and allows various effects of background and foreground. Also it allows natural interaction between the contents and children through the real-type interface, and provides the opportunities for the interaction between actors and audiences. Along with these, augmented reality provides an experience-based learning environment that induces a sensory immersion by allowing children to manipulate or choose the learning situation and experience the results. In addition, the instructional model supporting dramatic play consists of 4 stages(i.e., teachers' preparation, introducing and understanding a story, action plan and play, evaluation and wrapping up). At each stage, detailed activities to decide or proceed are suggested.

MPEG-21 Terminal (MPEG-21 터미널)

  • 손유미;박성준;김문철;김종남;박근수
    • Journal of Broadcast Engineering
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    • v.8 no.4
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    • pp.410-426
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    • 2003
  • MPEG-21 defines a digital item as an atomic unit lot creation, delivery and consumption in order to provide an integrated multimedia framework in networked environments. It is expected that MPEG-21 standardization makes it Possible for users to universally access user's preferred contents in their own way they want. In order to achieve this goal, MPEG-21 has standardized the specifications for the Digital Item Declaration (DID). Digital Identification (DII), Rights Expression Language (REL), Right Data Dictionary (RDD) and Digital Item Adaptation (DIA), and is standardizing the specifications for the Digital Item Processing (DIP), Persistent Association Technology (PAT) and Intellectual Property Management and Protection (IPMP) tot transparent and secured usage of multimedia. In this paper, we design an MPEG-21 terminal architecture based one the MPEG-21 standard with DID, DIA and DIP, and implement with the MPEG-21 terminal. We make a video summarization service scenario in order to validate ow proposed MPEG-21 terminal for the feasibility to of DID, DIA and DIP. Then we present a series of experimental results that digital items are processed as a specific form after adaptation fit for the characteristics of MPEG-21 terminal and are consumed with interoperability based on a PC and a PDA platform. It is believed that this paper has n important significance in the sense that we, for the first time, implement an MPEG-21 terminal which allows for a video summarization service application in an interoperable way for digital item adaptation and processing nth experimental results.

A Study on Falling Detection of Workers in the Underground Utility Tunnel using Dual Deep Learning Techniques (이중 딥러닝 기법을 활용한 지하공동구 작업자의 쓰러짐 검출 연구)

  • Jeongsoo Kim;Sangmi Park;Changhee Hong
    • Journal of the Society of Disaster Information
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    • v.19 no.3
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    • pp.498-509
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    • 2023
  • Purpose: This paper proposes a method detecting the falling of a maintenance worker in the underground utility tunnel, by applying deep learning techniques using CCTV video, and evaluates the applicability of the proposed method to the worker monitoring of the utility tunnel. Method: Each rule was designed to detect the falling of a maintenance worker by using the inference results from pre-trained YOLOv5 and OpenPose models, respectively. The rules were then integrally applied to detect worker falls within the utility tunnel. Result: Although the worker presence and falling were detected by the proposed model, the inference results were dependent on both the distance between the worker and CCTV and the falling direction of the worker. Additionally, the falling detection system using YOLOv5 shows superior performance, due to its lower dependence on distance and fall direction, compared to the OpenPose-based. Consequently, results from the fall detection using the integrated dual deep learning model were dependent on the YOLOv5 detection performance. Conclusion: The proposed hybrid model shows detecting an abnormal worker in the utility tunnel but the improvement of the model was meaningless compared to the single model based YOLOv5 due to severe differences in detection performance between each deep learning model