• Title/Summary/Keyword: 개별화수업체제

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Design and Implementation of a Class-based Learning Support System Using Personalized System of Instruction Theory (개별화 수업체제를 활용한 학급단위 학습지원시스템의 설계 및 구현)

  • Kim, Yeon-Jung;Jun, Woo-Chun
    • Journal of The Korean Association of Information Education
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    • v.14 no.1
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    • pp.99-110
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    • 2010
  • In order to adapt learners' individual differences in learning ability, individual learning and level-learning have been recommended. However, instructing each student accordingly is not easy issue. In this paper, an online learning support system based on Keller's Personalized System of Instruction theory is developed. As a class-based system, it supports teachers and students to conveniently conduct frequent formative evaluations. It enables students to study at their own learning pace and to reach their learning goals. And it adopts point system and level system to induce self-directed participation. Our implementation results confirm teachers can conduct formative evaluations efficiently.

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An Implementation of Web-based Instructional Design System for University Instructors (대학교수자용 웹기반 수업설계 시스템)

  • Kan, Jin-Sook;Lee, Ching-Chan
    • Journal of KIISE:Software and Applications
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    • v.37 no.3
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    • pp.222-232
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    • 2010
  • The purpose of this investigation was to help university professors for making their systematic design of instruction easily and scientifically. To increase of learner's studying ability, the systemic instructional design is imperative. But most of university professors could not get proper experiences to know develop instructional design system, specially to develop web-based system. This new system made it possible to select the proper instructional methods and the media type suitable for the corresponding data. And also every professor who is involved to know this system, can put informations for the target learners, learning contents and learning objectives, and present the proper media types and the many different conditions in the process of the each instructional design process. Finally, the results of the learner's study will be effective and professors showed their positive opinions for the using of the system.

웹을 활용한 과학영재 심화 학습 지원 체제 구축

  • Jhun, Young-Seok
    • Journal of Gifted/Talented Education
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    • v.12 no.4
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    • pp.72-107
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    • 2002
  • In order to satisfy the gifted students' learning desire and maximize the effectiveness of their learning, we constructed the system which would provide them with supplementary activities based on the Internet boards. At the very beginning, we investigated the personalities of the gifted and their classroom environment which they prefer through studying the related references and asking questionnaires. And then we discussed how to improve the lectures, decided to make the basic structures of the web-based supporting system, and designed some teaching strategies for the gifted. which are named 'GIFTED'. Now the web-based supporting system, which are composed of several boards, was established and is being operated now. Each subject has its own boards. The boards of each subject basically consist of Notice, Learning-materials, Q&A, Homework, Recommended Sites. The results we've got from operating our system are following: Teachers and students were generally satisfied with the system while students wanted more materials. Students and teachers had a positive attitude that the site boards of Learning-materials and Homework are being actively used, while the numbers of contents uploaded in Q&A and Recommended site boards are small and they are regarded as being unimportant to the students and teachers.

Development of Adventure-Game style Program for Figure Learning (도형 학습을 위한 어드벤처 게임형 학습 프로그램 개발)

  • Lee, Jae-Mu;Kim, Min-Hee
    • Journal of Korea Game Society
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    • v.6 no.3
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    • pp.33-42
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    • 2006
  • This study is aimed to develop adventure-game style learning program for offering different levels curriculum in mathematics and figure areas in elementary schools. The 7th mathematics curriculum introduced different levels curriculum considering learners' ability, aptitude, requirement, interest so that it could improve learners' growth potential and educational efficiency. But in reality, it is quite difficult to increase educational efficiency by conducting individual learning classes according to students' ability due to the big differences among students' levels in addition to high population in each classroom. The purpose of this study is to offer different levels curriculum based on van Hiele theory and develop adventure-game style learning program to increase interests of the learners. This program can improve students' academic achievement by offering differentiated curriculums to learners who need advanced or supplementary learning materials. And it also enhances leaners' spatial-perceptual ability by offering various operating activities in figures learning.

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